X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=docs%2FDeveloperPolicy.html;h=ef7ba39397c69b4f84a49f30120cb568e5ee88a2;hb=a75ce9f5d2236d93c117e861e60e6f3f748c9555;hp=8561a7a4af32978b5c0d8e280dd0c7aedda3ebc2;hpb=8a9bd9298491f2249c2bf9921e7c751ce32136b1;p=oota-llvm.git diff --git a/docs/DeveloperPolicy.html b/docs/DeveloperPolicy.html index 8561a7a4af3..ef7ba39397c 100644 --- a/docs/DeveloperPolicy.html +++ b/docs/DeveloperPolicy.html @@ -2,470 +2,614 @@ "http://www.w3.org/TR/html4/strict.dtd"> + LLVM Developer Policy -
DRAFT Only. DRAFT Only. DRAFT Only. DRAFT Only.
LLVM Developer Policy
-
-

Contents

  1. Introduction
  2. -
  3. Terminology
  4. -
  5. General Policies +
  6. Developer Policies
      -
    1. Stay Informed
    2. -
    3. Starting New Work
    4. +
    5. Stay Informed
    6. +
    7. Making a Patch
    8. Code Reviews
    9. -
    10. Incremental Development
    11. -
    12. Quality
    13. +
    14. Code Owners
    15. Test Cases
    16. +
    17. Quality
    18. +
    19. Obtaining Commit Access
    20. +
    21. Making a Major Change
    22. +
    23. Incremental Development
    24. +
    25. Attribution of Changes
  7. -
  8. Patch Policies -
      -
    1. Patch Form
    2. -
    3. Patch Testing
    4. -
    5. Patch Submission
    6. -
    7. After Submission
    8. -
    9. Obtaining Commit Access
    10. -
    11. New Committers
    12. -
  9. -
  10. Copyright and License +
  11. Copyright, License, and Patents
      -
    1. Attribution
    2. Copyright
    3. License
    4. -
    5. Developer Agreements
    6. +
    7. Patents
-
Written by LLVM Oversight Team
-
+
Written by the LLVM Oversight Team
- - -
-

This document contains the LLVM Developer Policy which defines the - project's policy towards developers and their contributions. The intent of - this policy is to eliminate mis-communication, rework, and confusion that - might arise from the distributed nature of LLVM's development. By stating - the policy in clear terms, we hope each developer can know ahead of time - what to expect when making LLVM contributions.

-
- - +
-

So that the policies defined in the next sections are clear, we first - define some terms here.

-
-
Change
-
Any modification to LLVM including documentation, tests, build system, - etc. either in patch or - commit form.
-
Commit
-
A change submitted directly to LLVM software - repository via the cvs commit command.
-
Developer
-
Anyone who submits a change to LLVM.
-
Increment
-
A change or set of changes, whether by - patch or commit, that are - related by a single common purpose. Increments are atomic as they - leave LLVM in a stable state (both compiling and working properly).
-
Must
-
When used in a policy statement, the term must implies a - non-optional requirement on the developer.
-
Patch
-
A change submitted by email in patch (diff) - format generated by the cvs diff command.
-
Should
-
When used in a policy statement, the term should implies a - recommended but optional requirement on the developer.
-
-
+

This document contains the LLVM Developer Policy which defines the project's + policy towards developers and their contributions. The intent of this policy + is to eliminate miscommunication, rework, and confusion that might arise from + the distributed nature of LLVM's development. By stating the policy in clear + terms, we hope each developer can know ahead of time what to expect when + making LLVM contributions. This policy covers all llvm.org subprojects, + including Clang, LLDB, etc.

+

This policy is also designed to accomplish the following objectives:

-
+
    +
  1. Attract both users and developers to the LLVM project.
  2. + +
  3. Make life as simple and easy for contributors as possible.
  4. + +
  5. Keep the top of Subversion trees as stable as possible.
  6. +
+ +

This policy is aimed at frequent contributors to LLVM. People interested in + contributing one-off patches can do so in an informal way by sending them to + the + llvm-commits + mailing list and engaging another developer to see it through the + process.

+ -
General Policies
+
Developer Policies
-

This section contains policies that pertain generally to LLVM developers. -

LLVM Developers are expected to meet the following obligations in order - for LLVM to maintain a high standard of quality.

+

This section contains policies that pertain to frequent LLVM developers. We + always welcome one-off patches from people who do not + routinely contribute to LLVM, but we expect more from frequent contributors + to keep the system as efficient as possible for everyone. Frequent LLVM + contributors are expected to meet the following requirements in order for + LLVM to maintain a high standard of quality.

Stay Informed
-

Developers should stay informed by reading at least the - llvmdev email list. If you are doing - anything more than just casual work on LLVM, it is highly suggested that you - also subscribe to the llvm-commits list and pay attention to changes being - made by others.

-

We recommend that active developers register an email account with - LLVM Bugzilla and preferably subscribe to - the llvm-bugs - email list to keep track of bugs and enhancements occurring in LLVM.

+

Developers should stay informed by reading at least the "dev" mailing list + for the projects you are interested in, such as + llvmdev for + LLVM, cfe-dev + for Clang, or lldb-dev + for LLDB. If you are doing anything more than just casual work on LLVM, it + is suggested that you also subscribe to the "commits" mailing list for the + subproject you're interested in, such as + llvm-commits, + cfe-commits, + or lldb-commits. + Reading the "commits" list and paying attention to changes being made by + others is a good way to see what other people are interested in and watching + the flow of the project as a whole.

+ +

We recommend that active developers register an email account with + LLVM Bugzilla and preferably subscribe to + the llvm-bugs + email list to keep track of bugs and enhancements occurring in LLVM. We + really appreciate people who are proactive at catching incoming bugs in their + components and dealing with them promptly.

-
Starting New Work
+
Making a Patch
+
-

When a developer begins a major new project with the aim of contributing - it back to LLVM, s/he should inform the community with an email to - the llvm-dev - email list, to the extent possible. The reason for this is to: -

-

The design of LLVM is carefully controlled to ensure that all the pieces - fit together well. If you plan to make a major change to the way LLVM works or - a major new extension, it is a good idea to get consensus with the development - community before you start working on it.

+

When making a patch for review, the goal is to make it as easy for the + reviewer to read it as possible. As such, we recommend that you:

+ +
    +
  1. Make your patch against the Subversion trunk, not a branch, and not an old + version of LLVM. This makes it easy to apply the patch. For information + on how to check out SVN trunk, please see the Getting Started Guide.
  2. + +
  3. Similarly, patches should be submitted soon after they are generated. Old + patches may not apply correctly if the underlying code changes between the + time the patch was created and the time it is applied.
  4. + +
  5. Patches should be made with svn diff, or similar. If you use + a different tool, make sure it uses the diff -u format and + that it doesn't contain clutter which makes it hard to read.
  6. + +
  7. If you are modifying generated files, such as the top-level + configure script, please separate out those changes into + a separate patch from the rest of your changes.
  8. +
+ +

When sending a patch to a mailing list, it is a good idea to send it as an + attachment to the message, not embedded into the text of the + message. This ensures that your mailer will not mangle the patch when it + sends it (e.g. by making whitespace changes or by wrapping lines).

+ +

For Thunderbird users: Before submitting a patch, please open + Preferences → Advanced → General → Config Editor, + find the key mail.content_disposition_type, and set its value to + 1. Without this setting, Thunderbird sends your attachment using + Content-Disposition: inline rather than Content-Disposition: + attachment. Apple Mail gamely displays such a file inline, making it + difficult to work with for reviewers using that program.

Code Reviews
-

LLVM has a code review policy. Code review is an excellent way to ensure - high quality in the software. The following policies apply:

-
    -
  1. All developers are required to have any significant changes reviewed - before they are committed to the repository.
  2. -
  3. Code reviews are conducted by email.
  4. -
  5. Code can be reviewed either before it is committed or after.
  6. -
  7. The developer responsible for a code change is also responsible for - making all necessary review changes.
  8. -
  9. Developers should participate in code reviews as both a reviewer and - a reviewee. We don't have a dedicated team of reviewers. If someone is - kind enough to review your code, you should return the favor for someone - else.
  10. -
-
+

LLVM has a code review policy. Code review is one way to increase the quality + of software. We generally follow these policies:

- -
Incremental Development -
-
-

LLVM uses an incremental development style and all developers are expected - to follow this practice. Incremental development is a big key to LLVM's - success and it is essential that developers submit incremental patches. The - following defines the incremental development approach:

-
    -
  1. The first task is to define the increment and get consensus (with the - LLVM development community) on what the end goal of the change is. Making - random small changes that go nowhere is not useful for anyone.
  2. -
  3. An increment is the smallest patch size necessary to effect one change - in LLVM.
  4. -
  5. Increments can be stand alone (e.g. to fix a bug), or part of a planned - series of increments towards some development goal.
  6. -
  7. Increments should be kept as small as possible. This simplifies your - work (into a logical progression), simplifies code review and reduces the - chance that you will get negative feedback on the change. Small increments - also facilitate the maintenance of a high quality code base.
  8. -
+
    +
  1. All developers are required to have significant changes reviewed before + they are committed to the repository.
  2. + +
  3. Code reviews are conducted by email, usually on the llvm-commits + list.
  4. + +
  5. Code can be reviewed either before it is committed or after. We expect + major changes to be reviewed before being committed, but smaller changes + (or changes where the developer owns the component) can be reviewed after + commit.
  6. + +
  7. The developer responsible for a code change is also responsible for making + all necessary review-related changes.
  8. + +
  9. Code review can be an iterative process, which continues until the patch + is ready to be committed.
  10. +
+ +

Developers should participate in code reviews as both reviewers and + reviewees. If someone is kind enough to review your code, you should return + the favor for someone else. Note that anyone is welcome to review and give + feedback on a patch, but only people with Subversion write access can approve + it.

-
Quality
+
Code Owners
-

The minimum quality standards for any change to the main development - branch are:

-
    -
  1. Code must adhere to the - LLVM Coding Standards.
  2. -
  3. Code must compile cleanly (no errors, no warnings) on at least one - platform.
  4. -
  5. Code must pass the deja gnu (llvm/test) test suite.
  6. -
-

Additionally, the committer is responsible for addressing all of the - following items (preferably before submission):

-
    -
  1. The code should compile cleanly on all platforms.
  2. -
  3. The changes should not cause regressions in the llvm-test - suite including SPEC CINT2000, SPEC CFP2000, SPEC CINT2006, and - SPEC CFP2006.
  4. -
  5. The change set should not cause performance or correctness regressions - for the LLVM tools.
  6. -
  7. The changes should not cause performance or correctness regressions in - code compiled with LLVM on all applicable targets.
  8. -
+ +

The LLVM Project relies on two features of its process to maintain rapid + development in addition to the high quality of its source base: the + combination of code review plus post-commit review for trusted maintainers. + Having both is a great way for the project to take advantage of the fact that + most people do the right thing most of the time, and only commit patches + without pre-commit review when they are confident they are right.

+ +

The trick to this is that the project has to guarantee that all patches that + are committed are reviewed after they go in: you don't want everyone to + assume someone else will review it, allowing the patch to go unreviewed. To + solve this problem, we have a notion of an 'owner' for a piece of the code. + The sole responsibility of a code owner is to ensure that a commit to their + area of the code is appropriately reviewed, either by themself or by someone + else. The current code owners are:

+ +
    +
  1. Evan Cheng: Code generator and all targets.
  2. + +
  3. Greg Clayton: LLDB.
  4. + +
  5. Doug Gregor: Clang Frontend Libraries.
  6. + +
  7. Howard Hinnant: libc++.
  8. + +
  9. Anton Korobeynikov: Exception handling, debug information, and + Windows codegen.
  10. + +
  11. Ted Kremenek: Clang Static Analyzer.
  12. + +
  13. Chris Lattner: Everything not covered by someone else.
  14. + +
  15. Duncan Sands: llvm-gcc 4.2.
  16. +
+ +

Note that code ownership is completely different than reviewers: anyone can + review a piece of code, and we welcome code review from anyone who is + interested. Code owners are the "last line of defense" to guarantee that all + patches that are committed are actually reviewed.

+ +

Being a code owner is a somewhat unglamorous position, but it is incredibly + important for the ongoing success of the project. Because people get busy, + interests change, and unexpected things happen, code ownership is purely + opt-in, and anyone can choose to resign their "title" at any time. For now, + we do not have an official policy on how one gets elected to be a code + owner.

Test Cases
-

Developers are required to create test cases for regressions and new - features and include them with their changes. The following policies - apply:

-
    -
  1. All feature and regression test cases must be added to the - llvm/test directory. The appropriate sub-directory should be - selected (see the Testing Guide for - details).
  2. -
  3. Test cases should be written in LLVM assembly language unless the - feature or regression being tested requires another language (e.g. the - bug being fixed or feature being implemented is in the lvm-gcc C++ - front-end).
  4. -
  5. Test cases, especially for regressions, should be much as reduced as - possible, by bugpoint or - manually. It is unacceptable - to place an entire failing program into llvm/test as this creates - a time-to-test burden on all developers. Keep them short!
  6. -
  7. More extensive test cases (applications, benchmarks, etc.) should be - added to the llvm-test test suite. This test suite is for - coverage not features or regressions.
  8. -
-
+

Developers are required to create test cases for any bugs fixed and any new + features added. Some tips for getting your testcase approved:

- -
Patch Policies
- -
-

This section contains policies that pertain to submitting patches - to LLVM and committing code to the repository

-
- -
Patch Form
-
-

When submitting a patch, developers must follow these rules:

-
    -
  1. Patches must be made against the CVS HEAD (main development trunk), - not a branch.
  2. -
  3. Patches should be made with this command:
    -    cvs diff -Ntdup -5
    or with the utility utils/mkpatch.
  4. -
  5. Patches should not include differences in generated code such as the - code generated by flex, bison or tblgen. The - utils/mkpatch utility takes care of this for you.
  6. -
-
- -
Patch Testing
-
-

Before a patch is submitted for review, it should be tested to ensure - that:

-
    -
  1. The patch must compile against the CVS HEAD cleanly (zero warnings, zero - errors).
  2. -
  3. All the llvm/test (Deja Gnu) tests must pass.
  4. -
  5. All the llvm-test tests must pass on at least one platform.
  6. -
+
    +
  1. All feature and regression test cases are added to the + llvm/test directory. The appropriate sub-directory should be + selected (see the Testing Guide for + details).
  2. + +
  3. Test cases should be written in LLVM assembly + language unless the feature or regression being tested requires + another language (e.g. the bug being fixed or feature being implemented is + in the llvm-gcc C++ front-end, in which case it must be written in + C++).
  4. + +
  5. Test cases, especially for regressions, should be reduced as much as + possible, by bugpoint or manually. It is + unacceptable to place an entire failing program into llvm/test as + this creates a time-to-test burden on all developers. Please keep + them short.
  6. +
+ +

Note that llvm/test and clang/test are designed for regression and small + feature tests only. More extensive test cases (e.g., entire applications, + benchmarks, etc) + should be added to the llvm-test test suite. The llvm-test suite is + for coverage (correctness, performance, etc) testing, not feature or + regression testing.

+ -
Patch Submission
+
Quality
-

When a patch is ready to be submitted, these policies apply:

-
    -
  1. Patches should be submitted immediately after they are generated. Stale - patches may not apply correctly if the underlying code changes between the - time the patch was created and the time it is applied.
  2. -
  3. Patches should be submitted by e-mail to the - - llvm-commits list.
  4. -
+

The minimum quality standards that any change must satisfy before being + committed to the main development branch are:

+ +
    +
  1. Code must adhere to the LLVM Coding + Standards.
  2. + +
  3. Code must compile cleanly (no errors, no warnings) on at least one + platform.
  4. + +
  5. Bug fixes and new features should include a + testcase so we know if the fix/feature ever regresses in the + future.
  6. + +
  7. Code must pass the llvm/test test suite.
  8. + +
  9. The code must not cause regressions on a reasonable subset of llvm-test, + where "reasonable" depends on the contributor's judgement and the scope of + the change (more invasive changes require more testing). A reasonable + subset might be something like + "llvm-test/MultiSource/Benchmarks".
  10. +
+ +

Additionally, the committer is responsible for addressing any problems found + in the future that the change is responsible for. For example:

+ + + +

We prefer for this to be handled before submission but understand that it + isn't possible to test all of this for every submission. Our build bots and + nightly testing infrastructure normally finds these problems. A good rule of + thumb is to check the nightly testers for regressions the day after your + change. Build bots will directly email you if a group of commits that + included yours caused a failure. You are expected to check the build bot + messages to see if they are your fault and, if so, fix the breakage.

+ +

Commits that violate these quality standards (e.g. are very broken) may be + reverted. This is necessary when the change blocks other developers from + making progress. The developer is welcome to re-commit the change after the + problem has been fixed.

-
After Submission
+
+ Obtaining Commit Access
-

After a patch has been submitted, these policies apply:

-
    -
  1. The patch is subject to review by anyone on the llvm-commits email list. -
  2. -
  3. Changes recommended by a reviewer should be incorporated into your - patch or you should explain why the reviewer is incorrect. This process - iterates until there are no more review comments.
  4. -
  5. If the submitter believes the review comment is in error, a response to - the - llvm-commits list should be made explaining why the recommendation - cannot be followed.
  6. -
+ +

We grant commit access to contributors with a track record of submitting high + quality patches. If you would like commit access, please send an email to + Chris with the following + information:

+ +
    +
  1. The user name you want to commit with, e.g. "hacker".
  2. + +
  3. The full name and email address you want message to llvm-commits to come + from, e.g. "J. Random Hacker <hacker@yoyodyne.com>".
  4. + +
  5. A "password hash" of the password you want to use, e.g. "2ACR96qjUqsyM". + Note that you don't ever tell us what your password is, you just give it + to us in an encrypted form. To get this, run "htpasswd" (a utility that + comes with apache) in crypt mode (often enabled with "-d"), or find a web + page that will do it for you.
  6. +
+ +

Once you've been granted commit access, you should be able to check out an + LLVM tree with an SVN URL of "https://username@llvm.org/..." instead of the + normal anonymous URL of "http://llvm.org/...". The first time you commit + you'll have to type in your password. Note that you may get a warning from + SVN about an untrusted key, you can ignore this. To verify that your commit + access works, please do a test commit (e.g. change a comment or add a blank + line). Your first commit to a repository may require the autogenerated email + to be approved by a mailing list. This is normal, and will be done when + the mailing list owner has time.

+ +

If you have recently been granted commit access, these policies apply:

+ +
    +
  1. You are granted commit-after-approval to all parts of LLVM. To get + approval, submit a patch to + llvm-commits. + When approved you may commit it yourself.
  2. + +
  3. You are allowed to commit patches without approval which you think are + obvious. This is clearly a subjective decision — we simply expect + you to use good judgement. Examples include: fixing build breakage, + reverting obviously broken patches, documentation/comment changes, any + other minor changes.
  4. + +
  5. You are allowed to commit patches without approval to those portions of + LLVM that you have contributed or maintain (i.e., have been assigned + responsibility for), with the proviso that such commits must not break the + build. This is a "trust but verify" policy and commits of this nature are + reviewed after they are committed.
  6. + +
  7. Multiple violations of these policies or a single egregious violation may + cause commit access to be revoked.
  8. +
+ +

In any case, your changes are still subject to code + review (either before or after they are committed, depending on the + nature of the change). You are encouraged to review other peoples' patches + as well, but you aren't required to.

-
After Commit
+
Making a Major Change
-

After a patch has been committed, these policies apply:

-
    -
  1. The patch is subject to further review by anyone on the llvm-commits - email list.
  2. -
  3. The patch submitter is responsible for all aspects of the patch per - the quality policy above.
  4. -
  5. If the patch is discovered to not meet the - quality standards standards within a reasonable time - frame (24 hours), it may be subject to reversal.
  6. -
+

When a developer begins a major new project with the aim of contributing it + back to LLVM, s/he should inform the community with an email to + the llvmdev + email list, to the extent possible. The reason for this is to: + +

    +
  1. keep the community informed about future changes to LLVM,
  2. + +
  3. avoid duplication of effort by preventing multiple parties working on the + same thing and not knowing about it, and
  4. + +
  5. ensure that any technical issues around the proposed work are discussed + and resolved before any significant work is done.
  6. +
+ +

The design of LLVM is carefully controlled to ensure that all the pieces fit + together well and are as consistent as possible. If you plan to make a major + change to the way LLVM works or want to add a major new extension, it is a + good idea to get consensus with the development community before you start + working on it.

+ +

Once the design of the new feature is finalized, the work itself should be + done as a series of incremental changes, not as a + long-term development branch.

-
Gaining Commit Access
+
Incremental Development +
-

Commit access to the repository is granted according to this policy:

-
    -
  1. Commit access is not granted to anyone unless they specifically ask for - it.
  2. -
  3. Requests for commit access must be sent to the - LLVM Oversight Group.
  4. -
  5. Granting commit access is at the sole discretion of the LLVM Oversight - Group.
  6. -
-

Submitting patches to LLVM via the patch policy above will greatly - increase the chance that your request for commit access is granted. Getting - to know the members of the LLVM community (email, IRC, in person contact, - etc.) will also increase your chances.

- +

In the LLVM project, we do all significant changes as a series of incremental + patches. We have a strong dislike for huge changes or long-term development + branches. Long-term development branches have a number of drawbacks:

+ +
    +
  1. Branches must have mainline merged into them periodically. If the branch + development and mainline development occur in the same pieces of code, + resolving merge conflicts can take a lot of time.
  2. + +
  3. Other people in the community tend to ignore work on branches.
  4. + +
  5. Huge changes (produced when a branch is merged back onto mainline) are + extremely difficult to code review.
  6. + +
  7. Branches are not routinely tested by our nightly tester + infrastructure.
  8. + +
  9. Changes developed as monolithic large changes often don't work until the + entire set of changes is done. Breaking it down into a set of smaller + changes increases the odds that any of the work will be committed to the + main repository.
  10. +
+ +

To address these problems, LLVM uses an incremental development style and we + require contributors to follow this practice when making a large/invasive + change. Some tips:

+ + + +

If you are interested in making a large change, and this scares you, please + make sure to first discuss the change/gather consensus + then ask about the best way to go about making the change.

-
New Committers
+
Attribution of +Changes
-

For those who have recently obtained commit access, the following policies - apply:

-
    -
  1. You are granted commit-after-approval to all parts of LLVM. - To get approval, submit a patch to - llvm-commits - per the patch policies above. When approved you may commit it - yourself.
  2. -
  3. You are allowed to commit patches without approval which you think are - obvious. This is clearly a subjective decision. We simply expect you to - use good judgement.
  4. -
  5. You are granted commit-without-approval to those portions of LLVM - that you own (contributed) or maintain (have been assigned responsibility - for), with the proviso that such commits must not break the build. This is - a "trust but verify" policy and commits of this nature are reviewed after - they are committed.
  6. -
  7. Commits that violate the quality standards may - be reverted. This is necessary when the change blocks other developers from - making progress. The developers is welcome to re-commit the change after - the problem has been fixed.
  8. -
  9. Multiple violations of these policies or a single egregious violation - may cause commit access to be revoked.
  10. -
+

We believe in correct attribution of contributions to their contributors. + However, we do not want the source code to be littered with random + attributions "this code written by J. Random Hacker" (this is noisy and + distracting). In practice, the revision control system keeps a perfect + history of who changed what, and the CREDITS.txt file describes higher-level + contributions. If you commit a patch for someone else, please say "patch + contributed by J. Random Hacker!" in the commit message.

+ +

Overall, please do not add contributor names to the source code.

-
Copyright and License
+
+ Copyright, License, and Patents +
+
-

We address here the issues of copyright and license for the LLVM project. - The object of the copyright and license is the LLVM source and documentation. - Currently, the University of Illinois is the LLVM copyright holder and the - terms of its license to LLVM users and developers is the - University of - Illinois/NCSA Open Source License. -

+

This section addresses the issues of copyright, license and patents for the + LLVM project. Currently, the University of Illinois is the LLVM copyright + holder and the terms of its license to LLVM users and developers is the + University of + Illinois/NCSA Open Source License.

-

NOTE: This section deals with legal matters but does not provide legal - advice. It is intended only as a general guideline.

+

NOTE: This section deals with + legal matters but does not provide legal advice. We are not lawyers, please + seek legal counsel from an attorney.

- - -
Attribution
-
-

The LLVM project believes in correct attribution of contributions to - their contributors, as follows:

-
    -
  1. Developers who originate new files in LLVM should place their name at - the top of the file per the - Coding Standards.
  2. -
  3. There should be only one name at the top of the file and it should be - the person who created the file.
  4. -
  5. Placing your name in the file does not imply copyright but does - correctly attribute the file to its author.
  6. -
  7. Developers should be aware that after some time has passed, the name at - the top of a file may become meaningless as maintenance/ownership of files - changes.
  8. -
  9. Developers should submit or commit patches to the - CREDITS.txt - file to summarize their contributions.
  10. -
  11. Commit comments should contain correct attribution of the person who s - submitted the patch if that person is not the committer (i.e. when a - developer with commit privileges commits a patch for someone else).
  12. -
Copyright
-

-

However, for consistency and ease of management, the project requires the - copyright for all LLVM software to be held by a single copyright holder. - Although UIUC may assign the copyright of the software to another entity, - the intent for the project is to always have a single entity hold the copy - rights to LLVM at any given time. -

Having multiple copyright holders for various portions of LLVM is - problematic in the management of the software. Having a single copyright - holder is in the best interests of all developers and users as it greatly - reduces the managerial burden for any kind of administrative or technical - decisions about LLVM.

+ +

The LLVM project does not require copyright assignments, which means that the + copyright for the code in the project is held by its respective contributors + who have each agreed to release their contributed code under the terms of the + LLVM License.

+ +

An implication of this is that the LLVM license is unlikely to ever change: + changing it would require tracking down all the contributors to LLVM and + getting them to agree that a license change is acceptable for their + contribution. Since there are no plans to change the license, this is not a + cause for concern.

+ +

As a contributor to the project, this means that you (or your company) retain + ownership of the code you contribute, that it cannot be used in a way that + contradicts the license (which is a liberal BSD-style license), and that the + license for your contributions won't change without your approval in the + future.

+
+
License
-

LLVM licensing decisions will be made by the LLVM Oversight Group. Any - issues, comments or suggestions with the licensing should be sent to the - LLVM Oversight Group.

-

The LLVM Oversight Group intends to keep LLVM perpetually open source - and to use liberal open source licenses. The current license is the - University of Illinois Open Source License (see LICENSE.TXT), which boils - down to this:

- -

We believe this fosters the widest adoption of LLVM because it allows - commercial products to be derived from LLVM with few restrictions and - without a requirement for making any derived works also open source. We - suggest that you read the - License if - further clarification is needed.

-
- -
Developer Agreements
-
-

With regards to the LLVM copyright and licensing, developers agree to:

- +

We intend to keep LLVM perpetually open source and to use a liberal open + source license. All of the code in LLVM is available under the + University of + Illinois/NCSA Open Source License, which boils down to this:

+ + + +

We believe this fosters the widest adoption of LLVM because it allows + commercial products to be derived from LLVM with few restrictions and + without a requirement for making any derived works also open source (i.e. + LLVM's license is not a "copyleft" license like the GPL). We suggest that you + read the License + if further clarification is needed.

+ +

In addition to the UIUC license, the runtime library components of LLVM + (compiler_rt and libc++) are also licensed under the MIT license, + which does not contain the binary redistribution clause. As a user of these + runtime libraries, it means that you can choose to use the code under either + license (and thus don't need the binary redistribution clause), and as a + contributor to the code that you agree that any contributions to these + libraries be licensed under both licenses. We feel that this is important + for runtime libraries, because they are implicitly linked into applications + and therefore should not subject those applications to the binary + redistribution clause. This also means that it is ok to move code from (e.g.) + libc++ to the LLVM core without concern, but that code cannot be moved from + the LLVM core to libc++ without the copyright owner's permission. +

+ +

Note that the LLVM Project does distribute llvm-gcc, which is GPL. + This means that anything "linked" into llvm-gcc must itself be compatible + with the GPL, and must be releasable under the terms of the GPL. This + implies that any code linked into llvm-gcc and distributed to others may + be subject to the viral aspects of the GPL (for example, a proprietary + code generator linked into llvm-gcc must be made available under the GPL). + This is not a problem for code already distributed under a more liberal + license (like the UIUC license), and does not affect code generated by + llvm-gcc. It may be a problem if you intend to base commercial development + on llvm-gcc without redistributing your source code.

+ +

We have no plans to change the license of LLVM. If you have questions or + comments about the license, please contact the + LLVM Developer's Mailing List.

- -
Policy Notes
- + +
Patents
-

This section contains some notes on policy topics that need to be - resolved and incorporated into the main body of the document above.

-
    -
  1. When to open a new bug and when to re-use an existing one. For example - PR1158. If the same assertion happens do you open a new bug or reopen - 1158?
  2. -
+

To the best of our knowledge, LLVM does not infringe on any patents (we have + actually removed code from LLVM in the past that was found to infringe). + Having code in LLVM that infringes on patents would violate an important goal + of the project by making it hard or impossible to reuse the code for + arbitrary purposes (including commercial use).

+ +

When contributing code, we expect contributors to notify us of any potential + for patent-related trouble with their changes. If you or your employer own + the rights to a patent and would like to contribute code to LLVM that relies + on it, we require that the copyright owner sign an agreement that allows any + other user of LLVM to freely use your patent. Please contact + the oversight group for more + details.


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