X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=docs%2FFAQ.html;h=d94c368d0c7b0f3532010f5a4680bb2e971dd504;hb=ca70533d3daeda66f6a0f19faf6691c20b34d086;hp=6c4a79ce8ffb2cf71d083a27dc6d924d77244988;hpb=174d57880f960686c37524a4384b9845643664cf;p=oota-llvm.git diff --git a/docs/FAQ.html b/docs/FAQ.html index 6c4a79ce8ff..d94c368d0c7 100644 --- a/docs/FAQ.html +++ b/docs/FAQ.html @@ -39,8 +39,8 @@
Yes. The modified source distribution must retain the copyright notice and follow the three bulletted conditions listed in the LLVM license.
+href="http://llvm.org/svn/llvm-project/llvm/trunk/LICENSE.TXT">LLVM license.Some porting problems may exist in the following areas:
Adjust your PATH environment variable so that the correct - program appears first in the PATH. This may work, but may not be - convenient when you want them first in your path for other - work.
Run configure with an alternative PATH that is - correct. In a Borne compatible shell, the syntax would be:
- -PATH=[the path without the bad program] ./configure ...
+ correct. In a Borne compatible shell, the syntax would be: + ++% PATH=[the path without the bad program] ./configure ... +
This is still somewhat inconvenient, but it allows configure - to do its work without having to adjust your PATH - permanently.
I've updated my source tree from CVS, and now my build is trying to use a -file/directory that doesn't exist.
+I've updated my source tree from Subversion, and now my build is trying to +use a file/directory that doesn't exist.
If the Makefile already exists in your object tree, you can just run the following command in the top level directory of your object tree:
-./config.status <relative path to Makefile>
+
+% ./config.status <relative path to Makefile> +
If the Makefile is new, you will have to modify the configure script to copy it over.
@@ -313,20 +315,16 @@ clean and then make in the directory that fails to build.For example, if you built LLVM with the command:
-+% gmake ENABLE_PROFILING=1-
...then you must run the tests with the following commands:
-+% cd llvm/test % gmake ENABLE_PROFILING=1-
This is a bug in GCC, and - affects projects other than LLVM. Try upgrading or downgrading your GCC.
+affects projects other than LLVM. Try upgrading or downgrading your GCC.After CVS update, rebuilding gives the error "No rule to make target".
+After Subversion update, rebuilding gives the error "No rule to make +target".
If the error is of the form:
-+gmake[2]: *** No rule to make target `/path/to/somefile', needed by `/path/to/another/file.d'.-
Stop.
This may occur anytime files are moved within the CVS repository or removed -entirely. In this case, the best solution is to erase all .d files, -which list dependencies for source files, and rebuild:
+This may occur anytime files are moved within the Subversion repository or +removed entirely. In this case, the best solution is to erase all +.d files, which list dependencies for source files, and rebuild:
-+% cd $LLVM_OBJ_DIR % rm -f `find . -name \*\.d` % gmake-
In other cases, it may be necessary to run make clean before rebuilding.
llvmc is experimental and isn't really supported. We suggest - using llvm-gcc instead.
+llvmc is experimental and isn't really supported. We suggest +using llvm-gcc instead.
There is an incomplete version of a Java front end available in the - llvm-java CVS repository. There is no documentation on this yet so + java module. There is no documentation on this yet so you'll need to download the code, compile it, and try it.
-In the examples/BFtoLLVM directory is a translator for the - BrainF*** language (2002 Language Specification).
-In the projects/Stacker directory is a compiler and runtime - library for the Stacker language, a "toy" language loosely based on Forth.
The PyPy developers are working on integrating LLVM into the PyPy backend so that PyPy language can translate to LLVM.
What support is there for a higher level source language constructs for + +
+Your compiler front-end will communicate with LLVM by creating a module in + the LLVM intermediate representation (IR) format. Assuming you want to + write your language's compiler in the language itself (rather than C++), + there are 3 major ways to tackle generating LLVM IR from a front-end:
+If you go with the first option, the C bindings in include/llvm-c should + help a lot, since most languages have strong support for interfacing with + C. The most common hurdle with calling C from managed code is interfacing + with the garbage collector. The C interface was designed to require very + little memory management, and so is straightforward in this regard.
+I don't understand the GetElementPtr - instruction. Help!
+See The Often Misunderstood GEP - Instruction. + Instruction.
+% cd llvm/runtime % make clean ; make install-bytecode
@@ -518,7 +557,7 @@ code that you desire.
@@ -527,99 +566,100 @@ code that you desire. Note that the generated C code will be very low level (all loops are lowered to gotos, etc) and not very pretty (comments are stripped, original source formatting is totally lost, variables are renamed, expressions are regrouped), -so this may not be what you're looking for. However, this is a good way to add -C++ support for a processor that does not otherwise have a C++ compiler. - +so this may not be what you're looking for. Also, there are several +limitations noted below.
Use commands like this:
Compile your program as normal with llvm-g++:
Compile your program as normal with llvm-g++:
-+% llvm-g++ x.cpp -o program-
or:
+or:
-+% llvm-g++ a.cpp -c % llvm-g++ b.cpp -c % llvm-g++ a.o b.o -o program-
With llvm-gcc3, this will generate program and program.bc. The .bc file is -the LLVM version of the program all linked together.
+With llvm-gcc3, this will generate program and program.bc. The .bc + file is the LLVM version of the program all linked together.
Convert the LLVM code to C code, using the LLC tool with the C -backend:
Convert the LLVM code to C code, using the LLC tool with the C + backend:
-+% llc -march=c program.bc -o program.c --
Finally, compile the c file:
Finally, compile the C file:
-+% cc x.c --
Note that, by default, the C backend does not support exception handling. -If you want/need it for a certain program, you can enable it by passing -"-enable-correct-eh-support" to the llc program. The resultant code will -use setjmp/longjmp to implement exception support that is correct but -relatively slow. -
+Using LLVM does not eliminate the need for C++ library support. +If you use the llvm-g++ front-end, the generated code will depend on +g++'s C++ support libraries in the same way that code generated from +g++ would. If you use another C++ front-end, the generated code will +depend on whatever library that front-end would normally require.
-Also note: this specific sequence of commands won't work if you use a -function defined in the C++ runtime library (or any other C++ library). To -access an external C++ library, you must manually -compile libstdc++ to LLVM bytecode, statically link it into your program, then -use the commands above to convert the whole result into C code. Alternatively, -you can compile the libraries and your application into two different chunks -of C code and link them.
- -If you are working on a platform that does not provide any C++ +libraries, you may be able to manually compile libstdc++ to LLVM +bitcode, statically link it into your program, then use the commands above to +convert the whole result into C code. Alternatively, you might compile the +libraries and your application into two different chunks of C code and link +them.
+Note that, by default, the C back end does not support exception handling. If +you want/need it for a certain program, you can enable it by passing +"-enable-correct-eh-support" to the llc program. The resultant code will use +setjmp/longjmp to implement exception support that is relatively slow, and +not C++-ABI-conforming on most platforms, but otherwise correct.
+Also, there are a number of other limitations of the C backend that +cause it to produce code that does not fully conform to the C++ ABI on +most platforms. Some of the C++ programs in LLVM's test suite are known +to fail when compiled with the C back end because of ABI incompatiblities +with standard C++ libraries.
- - - - --The __main call is inserted by the C/C++ compiler in order to guarantee -that static constructors and destructors are called when the program starts up -and shuts down. In C, you can create static constructors and destructors by -using GCC extensions, and in C++ you can do so by creating a global variable -whose class has a ctor or dtor. +Can I compile C or C++ code to platform-independent LLVM bitcode?
+No. C and C++ are inherently platform-dependent languages. The most +obvious example of this is the preprocessor. A very common way that C code +is made portable is by using the preprocessor to include platform-specific +code. In practice, information about other platforms is lost after +preprocessing, so the result is inherently dependent on the platform that +the preprocessing was targetting.
+ +Another example is sizeof. It's common for sizeof(long) +to vary between platforms. In most C front-ends, sizeof is expanded +to a constant immediately, thus hardwaring a platform-specific detail.
+ +Also, since many platforms define their ABIs in terms of C, and since +LLVM is lower-level than C, front-ends currently must emit platform-specific +IR in order to have the result conform to the platform ABI.
--The actual implementation of __main lives in the -llvm/runtime/GCCLibraries/crtend/ directory in the source-base, and is -linked in automatically when you link the program. -
+int X() { int i; return i; }-
Is compiled to "ret i32 undef" because "i" never has a value specified for it.
@@ -702,9 +740,9 @@ a value specified for it.