X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=docs%2FGettingStartedVS.html;h=05803780a84ceb03a16c8ecb51858ab5df73fdd2;hb=343013538f72f2202338f57161c0bd92344ca407;hp=d6376cfb9d58f7f93f103e16801c829da5b5212b;hpb=f941f6df4a0fd860490dfb024a68f42578088aec;p=oota-llvm.git diff --git a/docs/GettingStartedVS.html b/docs/GettingStartedVS.html index d6376cfb9d5..05803780a84 100644 --- a/docs/GettingStartedVS.html +++ b/docs/GettingStartedVS.html @@ -50,13 +50,14 @@

The Visual Studio port at this time is experimental. It is suitable for use only if you are writing your own compiler front end or otherwise have a need to dynamically generate machine code. The JIT and interpreter are - functional, but it is currently not possible to directly generate an - executable file. You can do so indirectly by using the C back end.

+ functional, but it is currently not possible to generate assembly code which + is then assembled into an executable. You can indirectly create executables + by using the C back end.

To emphasize, there is no C/C++ front end currently available. llvm-gcc is based on GCC, which cannot be bootstrapped using VC++. Eventually there should be a llvm-gcc based on Cygwin or MinGW that - is usable. There is also the option of generating bytecode files on Unix and + is usable. There is also the option of generating bitcode files on Unix and copying them over to Windows. But be aware the odds of linking C++ code compiled with llvm-gcc with code compiled with VC++ is essentially zero.

@@ -98,16 +99,13 @@
  • cd llvm
  • -
  • With anonymous CVS access (or use a mirror): +
  • With anonymous Subversion access:
    1. cd where-you-want-llvm-to-live
    2. -
    3. cvs -d - :pserver:anon@llvm-cvs.cs.uiuc.edu:/var/cvs/llvm login
    4. -
    5. Hit the return key when prompted for the password. -
    6. cvs -z3 -d :pserver:anon@llvm-cvs.cs.uiuc.edu:/var/cvs/llvm - co llvm
    7. +
    8. svn co http://llvm.org/svn/llvm-project/llvm-top/trunk llvm-top +
    9. +
    10. make checkout MODULE=llvm
    11. cd llvm
    12. -
    13. cvs up -P -d
  • @@ -127,8 +125,8 @@ -

    It is strongly encouraged that you get the latest version from CVS. Much -progress has been made since the 1.4 release.

    +

    It is strongly encouraged that you get the latest version from Subversion as +changes are continually making the VS support better.

    @@ -166,17 +164,13 @@ progress has been made since the 1.4 release.

    You will need Visual Studio .NET 2003. Earlier versions cannot open the solution/project files. The VS 2005 beta can, but will migrate these files to its own format in the process. While it should work with the VS 2005 - beta, there are no guarantees and there is no support for it at this time.

    - -

    You will also need several open source packages: bison, flex, and sed. - These must be installed in llvm/win32/tools. These can be found at - http://gnuwin32.sourceforge.net - or - http://unxutils.sourceforge.net. - Bison prefers that m4 be in the path. You must add it to the Visual Studio - configuration under the menu Options -> Projects -> VC++ Directories. - Alternatively, you can set the environment variable M4 to point to - m4 executable.

    + beta, there are no guarantees and there is no support for it at this time. + It has been reported that VC++ Express also works.

    + +

    If you plan to modify any .y or .l files, you will need to have bison + and/or flex installed where Visual Studio can find them. Otherwise, you do + not need them and the pre-generated files that come with the source tree + will be used.

    @@ -260,45 +254,47 @@ All these paths are absolute:

    } -
  • Next, compile the C file into a LLVM bytecode file:

    -

    % llvm-gcc hello.c -o hello

    - -

    Note that you should have already built the tools and they have to be - in your path, at least gccas and gccld.

    +
  • Next, compile the C file into a LLVM bitcode file:

    +

    % llvm-gcc -c hello.c -emit-llvm -o hello.bc

    -

    This will create two result files: hello and - hello.bc. The hello.bc is the LLVM bytecode that - corresponds the the compiled program and the library facilities that it - required. hello is a simple shell script that runs the bytecode - file with lli, making the result directly executable. Note that - all LLVM optimizations are enabled by default, so there is no need for a - "-O3" switch.

    +

    This will create the result file hello.bc which is the LLVM + bitcode that corresponds the the compiled program and the library + facilities that it required. You can execute this file directly using + lli tool, compile it to native assembly with the llc, + optimize or analyze it further with the opt tool, etc.

    Note: while you cannot do this step on Windows, you can do it on a - Unix system and transfer hello.bc to Windows.

  • + Unix system and transfer hello.bc to Windows. Important: + transfer as a binary file!

    -
  • Run the program. To make sure the program ran, execute the - following command:

    +
  • Run the program using the just-in-time compiler:

    % lli hello.bc

  • +

    Note: this will only work for trivial C programs. Non-trivial programs + (and any C++ program) will have dependencies on the GCC runtime that + won't be satisfied by the Microsoft runtime libraries.

    +
  • Use the llvm-dis utility to take a look at the LLVM assembly code:

    -

    % llvm-dis < hello.bc | less

  • +

    % llvm-dis < hello.bc | more

    + +

  • Compile the program to C using the LLC code generator:

    -
  • Compile the program to native assembly using the LLC code - generator:

    +

    % llc -march=c hello.bc

  • -

    % llc hello.bc -o hello.s

    +
  • Compile to binary using Microsoft C:

    -
  • Assemble the native assembly language file into a program:

    +

    % cl hello.cbe.c

  • -

    Not currently possible, but eventually will use NASMW.

    +

    Note: this will only work for trivial C programs. Non-trivial programs + (and any C++ program) will have dependencies on the GCC runtime that + won't be satisfied by the Microsoft runtime libraries.

  • Execute the native code program:

    -

    % ./hello.native

  • +

    % hello.cbe.exe

    @@ -333,9 +329,9 @@ if you want to write something up!). For more information about LLVM, check out:

    @@ -351,7 +347,7 @@ out:

    src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!" /> Jeff Cohen
    - The LLVM Compiler Infrastructure
    + The LLVM Compiler Infrastructure
    Last modified: $Date$