X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=docs%2FLinkTimeOptimization.html;h=3ca00d8f85da411c6035802b251357c7f11560a8;hb=9d2c9bd11377ecac24e5c7c6198153375ac72562;hp=f3a61185938e0ae77be8c8e9d295b0d25a2e99f1;hpb=93449f13d8f928824a9e200ae3e57d1e0a371c02;p=oota-llvm.git diff --git a/docs/LinkTimeOptimization.html b/docs/LinkTimeOptimization.html index f3a61185938..3ca00d8f85d 100644 --- a/docs/LinkTimeOptimization.html +++ b/docs/LinkTimeOptimization.html @@ -2,12 +2,12 @@ "http://www.w3.org/TR/html4/strict.dtd"> - LLVM Link Time Optimization: design and implementation + LLVM Link Time Optimization: Design and Implementation
- LLVM Link Time Optimization: design and implentation + LLVM Link Time Optimization: Design and Implementation
-
  • Multi-phase communication between LLVM and linker
  • +
  • Multi-phase communication between LLVM and linker
  • -
  • LLVMlto
  • +
  • libLTO -
  • Debugging Information
  • -

    Written by Devang Patel

    +

    Written by Devang Patel and Nick Kledzik

    @@ -45,11 +43,10 @@

    -LLVM features powerful intermodular optimization which can be used at link time. -Link Time Optimization is another name of intermodular optimization when it -is done during link stage. This document describes the interface between LLVM -intermodular optimizer and the linker and its design. -

    +LLVM features powerful intermodular optimizations which can be used at link +time. Link Time Optimization (LTO) is another name for intermodular optimization +when performed during the link stage. This document describes the interface +and design between the LTO optimizer and the linker.

    @@ -60,17 +57,19 @@ intermodular optimizer and the linker and its design.

    -The LLVM Link Time Optimizer seeks complete transparency, while doing intermodular -optimization, in compiler tool chain. Its main goal is to let developer take -advantage of intermodular optimizer without making any significant changes to -their makefiles or build system. This is achieved through tight integration with -linker. In this model, linker treates LLVM bytecode files like native objects -file and allows mixing and matching among them. The linker uses -LLVMlto, a dynamically loaded library, to handle LLVM bytecode -files. This tight integration between the linker and LLVM optimizer helps to do -optimizations that are not possible in other models. The linker input allows -optimizer to avoid relying on conservative escape analysis. +The LLVM Link Time Optimizer provides complete transparency, while doing +intermodular optimization, in the compiler tool chain. Its main goal is to let +the developer take advantage of intermodular optimizations without making any +significant changes to the developer's makefiles or build system. This is +achieved through tight integration with the linker. In this model, the linker +treates LLVM bitcode files like native object files and allows mixing and +matching among them. The linker uses libLTO, a shared +object, to handle LLVM bitcode files. This tight integration between +the linker and LLVM optimizer helps to do optimizations that are not possible +in other models. The linker input allows the optimizer to avoid relying on +conservative escape analysis.

    +
    @@ -78,72 +77,71 @@ optimizer to avoid relying on conservative escape analysis.
    - -

    Following example illustrates advantage of integrated approach that uses -clean interface. -

  • Input source file a.c is compiled into LLVM byte code form. -
  • Input source file main.c is compiled into native object code. -
    - -
    --- a.h --- -
    extern int foo1(void); -
    extern void foo2(void); -
    extern void foo4(void); -
    --- a.c --- -
    #include "a.h" -
    -
    static signed int i = 0; -
    -
    void foo2(void) { -
    i = -1; -
    } -
    -
    static int foo3() { -
    foo4(); -
    return 10; -
    } -
    -
    int foo1(void) { -
    int data = 0; -
    -
    if (i < 0) { data = foo3(); } -
    -
    data = data + 42; -
    return data; -
    } -
    -
    --- main.c --- -
    #include -
    #include "a.h" -
    -
    void foo4(void) { -
    printf ("Hi\n"); -
    } -
    -
    int main() { -
    return foo1(); -
    } -
    -
    --- command lines --- -
    $ llvm-gcc4 --emit-llvm -c a.c -o a.o # <-- a.o is LLVM bytecode file -
    $ llvm-gcc4 -c main.c -o main.o # <-- main.o is native object file -
    $ llvm-gcc4 a.o main.o -o main # <-- standard link command without any modifications -
    -
    -

    -

    -In this example, the linker recognizes that foo2() is a externally visible -symbol defined in LLVM byte code file. This information is collected using - readLLVMByteCodeFile() . Based on this -information, linker completes its usual symbol resolution pass and finds that -foo2() is not used anywhere. This information is used by LLVM optimizer -and it removes foo2(). As soon as foo2() is removed, optimizer -recognizes that condition i < 0 is always false, which means -foo3() is never used. Hence, optimizer removes foo3() also. -And this in turn, enables linker to remove foo4(). -This example illustrates advantage of tight integration with linker. Here, -optimizer can not remove foo3() without the linker's input. -

    +

    The following example illustrates the advantages of LTO's integrated + approach and clean interface. This example requires a system linker which + supports LTO through the interface described in this document. Here, + llvm-gcc transparently invokes system linker.

    + +
    +--- a.h ---
    +extern int foo1(void);
    +extern void foo2(void);
    +extern void foo4(void);
    +--- a.c ---
    +#include "a.h"
    +
    +static signed int i = 0;
    +
    +void foo2(void) {
    + i = -1;
    +}
    +
    +static int foo3() {
    +foo4();
    +return 10;
    +}
    +
    +int foo1(void) {
    +int data = 0;
    +
    +if (i < 0) { data = foo3(); }
    +
    +data = data + 42;
    +return data;
    +}
    +
    +--- main.c ---
    +#include <stdio.h>
    +#include "a.h"
    +
    +void foo4(void) {
    + printf ("Hi\n");
    +}
    +
    +int main() {
    + return foo1();
    +}
    +
    +--- command lines ---
    +$ llvm-gcc --emit-llvm -c a.c -o a.o  # <-- a.o is LLVM bitcode file
    +$ llvm-gcc -c main.c -o main.o # <-- main.o is native object file
    +$ llvm-gcc a.o main.o -o main # <-- standard link command without any modifications
    +
    +

    In this example, the linker recognizes that foo2() is an + externally visible symbol defined in LLVM bitcode file. The linker completes + its usual symbol resolution + pass and finds that foo2() is not used anywhere. This information + is used by the LLVM optimizer and it removes foo2(). As soon as + foo2() is removed, the optimizer recognizes that condition + i < 0 is always false, which means foo3() is never + used. Hence, the optimizer removes foo3(), also. And this in turn, + enables linker to remove foo4(). This example illustrates the + advantage of tight integration with the linker. Here, the optimizer can not + remove foo3() without the linker's input. +

  • @@ -152,64 +150,71 @@ optimizer can not remove foo3() without the linker's input.
    -

    -

  • Compiler driver invokes link time optimizer separately. -

    In this model link time optimizer is not able to take advantage of information -collected during normal linker's symbol resolution phase. In above example, -optimizer can not remove foo2() without linker's input because it is -externally visible. And this in turn prohibits optimizer from removing foo3(). -

    -
  • Use separate tool to collect symbol information from all object file. -

    In this model, this new separate tool or library replicates linker's -capabilities to collect information for link time optimizer. Not only such code -duplication is difficult to justify but it also has several other disadvantages. -For example, the linking semantics and the features provided by linker on -various platform are not unique. This means, this new tool needs to support all -such features and platforms in one super tool or one new separate tool per -platform is required. This increases maintance cost for link time optimizer -significantly, which is not necessary. Plus, this approach requires staying -synchronized with linker developements on various platforms, which is not the -main focus of link time optimizer. Finally, this approach increases end user's build -time due to duplicate work done by this separate tool and linker itself. -

    +
    +
    Compiler driver invokes link time optimizer separately.
    +
    In this model the link time optimizer is not able to take advantage of + information collected during the linker's normal symbol resolution phase. + In the above example, the optimizer can not remove foo2() without + the linker's input because it is externally visible. This in turn prohibits + the optimizer from removing foo3().
    +
    Use separate tool to collect symbol information from all object + files.
    +
    In this model, a new, separate, tool or library replicates the linker's + capability to collect information for link time optimization. Not only is + this code duplication difficult to justify, but it also has several other + disadvantages. For example, the linking semantics and the features + provided by the linker on various platform are not unique. This means, + this new tool needs to support all such features and platforms in one + super tool or a separate tool per platform is required. This increases + maintance cost for link time optimizer significantly, which is not + necessary. This approach also requires staying synchronized with linker + developements on various platforms, which is not the main focus of the link + time optimizer. Finally, this approach increases end user's build time due + to the duplication of work done by this separate tool and the linker itself. +
    +
  • - Multi-phase communication between LLVM and linker + Multi-phase communication between libLTO and linker
    -

    -The linker collects information about symbol defininitions and uses in various -link objects which is more accurate than any information collected by other tools -during typical build cycle. -The linker collects this information by looking at definitions and uses of -symbols in native .o files and using symbol visibility information. The linker -also uses user supplied information, such as list of exported symbol. -LLVM optimizer collects control flow information, data flow information and -knows much more about program structure from optimizer's point of view. Our -goal is to take advantage of tight intergration between the linker and -optimizer by sharing this information during various linking phases. +

    The linker collects information about symbol defininitions and uses in + various link objects which is more accurate than any information collected + by other tools during typical build cycles. The linker collects this + information by looking at the definitions and uses of symbols in native .o + files and using symbol visibility information. The linker also uses + user-supplied information, such as a list of exported symbols. LLVM + optimizer collects control flow information, data flow information and knows + much more about program structure from the optimizer's point of view. + Our goal is to take advantage of tight intergration between the linker and + the optimizer by sharing this information during various linking phases.

    - Phase 1 : Read LLVM Bytecode Files + Phase 1 : Read LLVM Bitcode Files
    -

    -The linker first reads all object files in natural order and collects symbol -information. This includes native object files as well as LLVM byte code files. -In this phase, the linker uses readLLVMByteCodeFile() -to collect symbol information from each LLVM bytecode files and updates its -internal global symbol table accordingly. The intent of this interface is to -avoid overhead in the non LLVM case, where all input object files are native -object files, by putting this code in the error path of the linker. When the -linker sees the first llvm .o file, it dlopen()s the dynamic library. This is -to allow changes to LLVM part without relinking the linker. +

    The linker first reads all object files in natural order and collects + symbol information. This includes native object files as well as LLVM bitcode + files. To minimize the cost to the linker in the case that all .o files + are native object files, the linker only calls lto_module_create() + when a supplied object file is found to not be a native object file. If + lto_module_create() returns that the file is an LLVM bitcode file, + the linker + then iterates over the module using lto_module_get_symbol_name() and + lto_module_get_symbol_attribute() to get all symbols defined and + referenced. + This information is added to the linker's global symbol table. +

    +

    The lto* functions are all implemented in a shared object libLTO. This + allows the LLVM LTO code to be updated independently of the linker tool. + On platforms that support it, the shared object is lazily loaded.

    @@ -219,29 +224,26 @@ to allow changes to LLVM part without relinking the linker.
    -

    -In this stage, the linker resolves symbols using global symbol table information -to report undefined symbol errors, read archive members, resolve weak -symbols etc... The linker is able to do this seamlessly even though it does not -know exact content of input LLVM bytecode files because it uses symbol information -provided by readLLVMByteCodeFile() . -If dead code stripping is enabled then linker collects list of live symbols. -

    +

    In this stage, the linker resolves symbols using global symbol table. + It may report undefined symbol errors, read archive members, replace + weak symbols, etc. The linker is able to do this seamlessly even though it + does not know the exact content of input LLVM bitcode files. If dead code + stripping is enabled then the linker collects the list of live symbols. +

    - Phase 3 : Optimize Bytecode Files + Phase 3 : Optimize Bitcode Files
    -

    -After symbol resolution, the linker updates symbol information supplied by LLVM -bytecode files appropriately. For example, whether certain LLVM bytecode -supplied symbols are used or not. In the example above, the linker reports -that foo2() is not used anywhere in the program, including native .o -files. This information is used by LLVM interprocedural optimizer. The -linker uses optimizeModules() and requests -optimized native object file of the LLVM portion of the program. +

    After symbol resolution, the linker tells the LTO shared object which + symbols are needed by native object files. In the example above, the linker + reports that only foo1() is used by native object files using + lto_codegen_add_must_preserve_symbol(). Next the linker invokes + the LLVM optimizer and code generators using lto_codegen_compile() + which returns a native object file creating by merging the LLVM bitcode files + and applying various optimization passes.

    @@ -251,96 +253,88 @@ optimized native object file of the LLVM portion of the program.
    -

    -In this phase, the linker reads optimized native object file and updates internal -global symbol table to reflect any changes. Linker also collects information -about any change in use of external symbols by LLVM bytecode files. In the examle -above, the linker notes that foo4() is not used any more. If dead code -striping is enabled then linker refreshes live symbol information appropriately -and performs dead code stripping. -
    -After this phase, the linker continues linking as if it never saw LLVM bytecode -files. -

    +

    In this phase, the linker reads optimized a native object file and + updates the internal global symbol table to reflect any changes. The linker + also collects information about any changes in use of external symbols by + LLVM bitcode files. In the examle above, the linker notes that + foo4() is not used any more. If dead code stripping is enabled then + the linker refreshes the live symbol information appropriately and performs + dead code stripping.

    +

    After this phase, the linker continues linking as if it never saw LLVM + bitcode files.

    -LLVMlto +libLTO
    -

    -LLVMlto is a dynamic library that is part of the LLVM tools, and is -intended for use by a linker. LLVMlto provides an abstract C++ interface -to use the LLVM interprocedural optimizer without exposing details of LLVM -internals. The intention is to keep the interface as stable as possible even -when the LLVM optimizer continues to evolve. -

    +

    libLTO is a shared object that is part of the LLVM tools, and + is intended for use by a linker. libLTO provides an abstract C + interface to use the LLVM interprocedural optimizer without exposing details + of LLVM's internals. The intention is to keep the interface as stable as + possible even when the LLVM optimizer continues to evolve. It should even + be possible for a completely different compilation technology to provide + a different libLTO that works with their object files and the standard + linker tool.

    - LLVMSymbol + lto_module_t
    -

    -LLVMSymbol class is used to describe the externally visible functions -and global variables, tdefined in LLVM bytecode files, to linker. -This includes symbol visibility information. This information is used by linker -to do symbol resolution. For example : function foo2() is defined inside -a LLVM bytecode module and it is externally visible symbol. -This helps linker connect use of foo2() in native object file with -future definition of symbol foo2(). The linker will see actual definition -of foo2() when it receives optimized native object file in -Symbol Resolution after optimization phase. If the linker does not find any -use of foo2(), it updates LLVMSymbol visibility information to notify -LLVM intermodular optimizer that it is dead. The LLVM intermodular optimizer -takes advantage of such information to generate better code. +

    A non-native object file is handled via an lto_module_t. + The following functions allow the linker to check if a file (on disk + or in a memory buffer) is a file which libLTO can process:

    +   lto_module_is_object_file(const char*)
    +   lto_module_is_object_file_for_target(const char*, const char*)
    +   lto_module_is_object_file_in_memory(const void*, size_t)
    +   lto_module_is_object_file_in_memory_for_target(const void*, size_t, const char*)
    + If the object file can be processed by libLTO, the linker creates a + lto_module_t by using one of
    +   lto_module_create(const char*)
    +   lto_module_create_from_memory(const void*, size_t)
    + and when done, the handle is released via
    +   lto_module_dispose(lto_module_t)
    + The linker can introspect the non-native object file by getting the number + of symbols and getting the name and attributes of each symbol via:
    +   lto_module_get_num_symbols(lto_module_t)
    +   lto_module_get_symbol_name(lto_module_t, unsigned int)
    +   lto_module_get_symbol_attribute(lto_module_t, unsigned int)
    + The attributes of a symbol include the alignment, visibility, and kind.

    - readLLVMObjectFile() + lto_code_gen_t
    -

    -readLLVMObjectFile() is used by the linker to read LLVM bytecode files -and collect LLVMSymbol nformation. This routine also -supplies list of externally defined symbols that are used by LLVM bytecode -files. Linker uses this symbol information to do symbol resolution. Internally, -LLVMlto maintains LLVM bytecode modules in memory. This -function also provides list of external references used by bytecode file.
    -

    -
    - - -
    - optimizeModules() -
    - -
    -

    -The linker invokes optimizeModules to optimize already read LLVM -bytecode files by applying LLVM intermodular optimization techniques. This -function runs LLVM intermodular optimizer and generates native object code -as .o file at name and location provided by the linker. -

    -
    - - -
    - Debugging Information -
    - - -
    - -

    ... incomplete ...

    - +

    Once the linker has loaded each non-native object files into an + lto_module_t, it can request libLTO to process them all and + generate a native object file. This is done in a couple of steps. + First a code generator is created with:

    +    lto_codegen_create() 
    + then each non-native object file is added to the code generator with:
    +    lto_codegen_add_module(lto_code_gen_t, lto_module_t)
    + The linker then has the option of setting some codegen options. Whether + or not to generate DWARF debug info is set with:
    +    lto_codegen_set_debug_model(lto_code_gen_t) 
    + Which kind of position independence is set with:
    +    lto_codegen_set_pic_model(lto_code_gen_t) 
    + And each symbol that is referenced by a native object file or otherwise + must not be optimized away is set with:
    +    lto_codegen_add_must_preserve_symbol(lto_code_gen_t, const char*)
    + After all these settings are done, the linker requests that a native + object file be created from the modules with the settings using: + lto_codegen_compile(lto_code_gen_t, size*) + which returns a pointer to a buffer containing the generated native + object file. The linker then parses that and links it with the rest + of the native object files.
    @@ -352,10 +346,11 @@ as .o file at name and location provided by the linker. Valid HTML 4.01! - Devang Patel
    + Devang Patel and Nick Kledzik
    LLVM Compiler Infrastructure
    Last modified: $Date$ +