X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=docs%2FReleaseNotes.html;h=2f83b9447d1d98613e3ac0451f8aef501a58bb0f;hb=2bf4b54a800c2dd44c0a5939fe629ea120bee2ad;hp=41d947d39c90e72e99734cf906c3b6c78892554e;hpb=4ba2b65b8e3fd6f3c8a91873485aacff8bfe6128;p=oota-llvm.git diff --git a/docs/ReleaseNotes.html b/docs/ReleaseNotes.html index 41d947d39c9..2f83b9447d1 100644 --- a/docs/ReleaseNotes.html +++ b/docs/ReleaseNotes.html @@ -3,6 +3,7 @@ + LLVM 2.8 Release Notes @@ -67,7 +68,6 @@ current one. To see the release notes for a specific release, please see the Almost dead code. include/llvm/Analysis/LiveValues.h => Dan lib/Transforms/IPO/MergeFunctions.cpp => consider for 2.8. - llvm/Analysis/PointerTracking.h => Edwin wants this, consider for 2.8. GEPSplitterPass --> @@ -82,51 +82,6 @@ Almost dead code. - -
@@ -164,10 +119,27 @@ production-quality compiler for C, Objective-C, C++ and Objective-C++ on x86

In the LLVM 2.8 time-frame, the Clang team has made many improvements:

- +
@@ -192,20 +164,56 @@ production-quality compiler for C, Objective-C, C++ and Objective-C++ on x86
-VMKit: JVM/CLI Virtual Machine Implementation +DragonEgg: llvm-gcc ported to gcc-4.5

-The VMKit project is an implementation of -a JVM and a CLI Virtual Machine (Microsoft .NET is an -implementation of the CLI) using LLVM for static and just-in-time -compilation.

+DragonEgg is a port of llvm-gcc to +gcc-4.5. Unlike llvm-gcc, dragonegg in theory does not require any gcc-4.5 +modifications whatsoever (currently one small patch is needed) thanks to the +new gcc plugin architecture. +DragonEgg is a gcc plugin that makes gcc-4.5 use the LLVM optimizers and code +generators instead of gcc's, just like with llvm-gcc. +

-

With the release of LLVM 2.8, ...

+

+DragonEgg is still a work in progress, but it is able to compile a lot of code, +for example all of gcc, LLVM and clang. Currently Ada, C, C++ and Fortran work +well, while all other languages either don't work at all or only work poorly. +For the moment only the x86-32 and x86-64 targets are supported, and only on +linux and darwin (darwin may need additional gcc patches). +

+ +

+The 2.8 release has the following notable changes: +

+ +
+VMKit: JVM/CLI Virtual Machine Implementation +
+ +
+

+The VMKit project is an implementation of +a Java Virtual Machine (Java VM or JVM) that uses LLVM for static and +just-in-time compilation. As of LLVM 2.8, VMKit now supports copying garbage +collectors, and can be configured to use MMTk's copy mark-sweep garbage +collector. In LLVM 2.8, the VMKit .NET VM is no longer being maintained. +

+
@@ -225,81 +233,89 @@ libgcc routines).

All of the code in the compiler-rt project is available under the standard LLVM -License, a "BSD-style" license. New in LLVM 2.8: - -Soft float support -

+License, a "BSD-style" license. New in LLVM 2.8, compiler_rt now supports +soft floating point (for targets that don't have a real floating point unit), +and includes an extensive testsuite for the "blocks" language feature and the +blocks runtime included in compiler_rt.

-DragonEgg: llvm-gcc ported to gcc-4.5 +LLDB: Low Level Debugger

-DragonEgg is a port of llvm-gcc to -gcc-4.5. Unlike llvm-gcc, which makes many intrusive changes to the underlying -gcc-4.2 code, dragonegg in theory does not require any gcc-4.5 modifications -whatsoever (currently one small patch is needed). This is thanks to the new -gcc plugin architecture, which -makes it possible to modify the behaviour of gcc at runtime by loading a plugin, -which is nothing more than a dynamic library which conforms to the gcc plugin -interface. DragonEgg is a gcc plugin that causes the LLVM optimizers to be run -instead of the gcc optimizers, and the LLVM code generators instead of the gcc -code generators, just like llvm-gcc. To use it, you add -"-fplugin=path/dragonegg.so" to the gcc-4.5 command line, and gcc-4.5 magically -becomes llvm-gcc-4.5! -

+LLDB is a brand new member of the LLVM +umbrella of projects. LLDB is a next generation, high-performance debugger. It +is built as a set of reusable components which highly leverage existing +libraries in the larger LLVM Project, such as the Clang expression parser, the +LLVM disassembler and the LLVM JIT.

-DragonEgg is still a work in progress. Currently C works very well, while C++, -Ada and Fortran work fairly well. All other languages either don't work at all, -or only work poorly. For the moment only the x86-32 and x86-64 targets are -supported, and only on linux and darwin (darwin needs an additional gcc patch). -

- -

-2.8 status here. +LLDB is in early development and not included as part of the LLVM 2.8 release, +but is mature enough to support basic debugging scenarios on Mac OS X in C, +Objective-C and C++. We'd really like help extending and expanding LLDB to +support new platforms, new languages, new architectures, and new features.

-
-LLDB: Low Level Debugger +libc++: C++ Standard Library

-LLDB is

+libc++ is another new member of the LLVM +family. It is an implementation of the C++ standard library, written from the +ground up to specifically target the forthcoming C++'0X standard and focus on +delivering great performance.

-

- -

-2.8 status here. +As of the LLVM 2.8 release, libc++ is virtually feature complete, but would +benefit from more testing and better integration with Clang++. It is also +looking forward to the C++ committee finalizing the C++'0x standard.

+ +
-libc++: C++ Standard Library +KLEE: A Symbolic Execution Virtual Machine

-libc++ is

- -

+KLEE is a symbolic execution framework for +programs in LLVM bitcode form. KLEE tries to symbolically evaluate "all" paths +through the application and records state transitions that lead to fault +states. This allows it to construct testcases that lead to faults and can even +be used to verify some algorithms.

-

-2.8 status here. -

+

Although KLEE does not have any major new features as of 2.8, we have made +various minor improvements, particular to ease development:

+
@@ -350,8 +366,8 @@ recompilation of larger parts of the compiler chain.

language and compiler written on top of LLVM, intended for producing single-address-space managed code operating systems that run faster than the equivalent multiple-address-space C systems. -More in-depth blurb is available on the wiki.

+More in-depth blurb is available on the wiki.

@@ -362,14 +378,14 @@ href="http://www.quokforge.org/projects/horizon/wiki/Wiki">the wiki.

-Clam AntiVirus is an open source (GPL) +Clam AntiVirus is an open source (GPL) anti-virus toolkit for UNIX, designed especially for e-mail scanning on mail gateways. Since version 0.96 it has bytecode signatures that allow writing detections for complex malware. It uses LLVM's JIT to speed up the execution of bytecode on -X86,X86-64,PPC32/64, falling back to its own interpreter otherwise. -The git version was updated to work with LLVM 2.8 +X86, X86-64, PPC32/64, falling back to its own interpreter otherwise. +The git version was updated to work with LLVM 2.8.

The

- -
- What's New in LLVM 2.8? + +
+llvm-py Python Bindings for LLVM
-
+

+llvm-py has been updated to work +with LLVM 2.8. llvm-py provides Python bindings for LLVM, allowing you to write a +compiler backend or a VM in Python.

-

This release includes a huge number of bug fixes, performance tweaks and -minor improvements. Some of the major improvements and new features are listed -in this section. -

+
+ + + +
+FAUST Real-Time Audio Signal Processing Language +
+ +
+

+FAUST is a compiled language for real-time +audio signal processing. The name FAUST stands for Functional AUdio STream. Its +programming model combines two approaches: functional programming and block +diagram composition. In addition with the C, C++, JAVA output formats, the +Faust compiler can now generate LLVM bitcode, and works with LLVM 2.7 and +2.8.

+ +
+ + +
+Jade Just-in-time Adaptive Decoder Engine +
+ +
+

Jade +(Just-in-time Adaptive Decoder Engine) is a generic video decoder engine using +LLVM for just-in-time compilation of video decoder configurations. Those +configurations are designed by MPEG Reconfigurable Video Coding (RVC) committee. +MPEG RVC standard is built on a stream-based dataflow representation of +decoders. It is composed of a standard library of coding tools written in +RVC-CAL language and a dataflow configuration — block diagram — +of a decoder.

+ +

Jade project is hosted as part of the Open +RVC-CAL Compiler and requires it to translate the RVC-CAL standard library +of video coding tools into an LLVM assembly code.

-LLVM Community Changes +LLVM JIT for Neko VM
+

Neko LLVM JIT +replaces the standard Neko JIT with an LLVM-based implementation. While not +fully complete, it is already providing a 1.5x speedup on 64-bit systems. +Neko LLVM JIT requires LLVM 2.8 or later.

+ +
+ + +
+Crack Scripting Language +
+ +
+

+Crack aims to provide +the ease of development of a scripting language with the performance of a +compiled language. The language derives concepts from C++, Java and Python, +incorporating object-oriented programming, operator overloading and strong +typing. Crack 0.2 works with LLVM 2.7, and the forthcoming Crack 0.2.1 release +builds on LLVM 2.8.

+ +
+ + +
+Dresden TM Compiler (DTMC) +
+ +
+

+DTMC provides support for +Transactional Memory, which is an easy-to-use and efficient way to synchronize +accesses to shared memory. Transactions can contain normal C/C++ code (e.g., +__transaction { list.remove(x); x.refCount--; }) and will be executed +virtually atomically and isolated from other transactions.

+ +
+ + +
+Kai Programming Language +
-

In addition to changes to the code, between LLVM 2.7 and 2.8, a number of -organization changes have happened: +

+

+Kai (Japanese 会 for +meeting/gathering) is an experimental interpreter that provides a highly +extensible runtime environment and explicit control over the compilation +process. Programs are defined using nested symbolic expressions, which are all +parsed into first-class values with minimal intrinsic semantics. Kai can +generate optimised code at run-time (using LLVM) in order to exploit the nature +of the underlying hardware and to integrate with external software libraries. +It is a unique exploration into world of dynamic code compilation, and the +interaction between high level and low level semantics.

+ +
+ + +
+OSL: Open Shading Language +
+ +
+

+OSL is a shading +language designed for use in physically based renderers and in particular +production rendering. By using LLVM instead of the interpreter, it was able to +meet its performance goals (>= C-code) while retaining the benefits of +runtime specialization and a portable high-level language. +

+ +
+ + + + +
+ What's New in LLVM 2.8? +
+ + +
+ +

This release includes a huge number of bug fixes, performance tweaks and +minor improvements. Some of the major improvements and new features are listed +in this section.

-
@@ -478,11 +610,16 @@ organization changes have happened:

LLVM 2.8 includes several major new capabilities:

@@ -497,56 +634,19 @@ organization changes have happened: expose new optimization opportunities:

@@ -562,25 +662,38 @@ expose new optimization opportunities:

release includes a few major enhancements and additions to the optimizers:

- - - - -
-Interpreter and JIT Improvements -
- -
- - +
@@ -591,26 +704,41 @@ release includes a few major enhancements and additions to the optimizers:

-FIXME: Rewrite. - -The LLVM Machine Code (aka MC) sub-project of LLVM was created to solve a number +The LLVM Machine Code (aka MC) subsystem was created to solve a number of problems in the realm of assembly, disassembly, object file format handling, and a number of other related areas that CPU instruction-set level tools work -in. It is a sub-project of LLVM which provides it with a number of advantages -over other compilers that do not have tightly integrated assembly-level tools. -For a gentle introduction, please see the + +

The MC subproject has made great leaps in LLVM 2.8. For example, support for + directly writing .o files from LLC (and clang) now works reliably for + darwin/x86[-64] (including inline assembly support) and the integrated + assembler is turned on by default in Clang for these targets. This provides + improved compile times among other things.

+ + + +

For more information, please see the Intro to the LLVM MC Project Blog Post.

-

2.8 status here. Basic correctness, some obscure missing instructions on - mainline, on by default in clang. - Entire compiler backend converted to use mcstreamer. -

-
Target Independent Code Generator Improvements @@ -623,7 +751,58 @@ infrastructure, which allows us to implement more aggressive algorithms and make it run faster:

@@ -633,14 +812,46 @@ it run faster:

-

New features of the X86 target include: +

New features and major changes in the X86 target include:

@@ -655,115 +866,224 @@ it run faster:

+
-New Useful APIs +Major Changes and Removed Features
-

This release includes a number of new APIs that are used internally, which - may also be useful for external clients. -

+

If you're already an LLVM user or developer with out-of-tree changes based +on LLVM 2.7, this section lists some "gotchas" that you may run into upgrading +from the previous release.

-
- - -
-Other Improvements and New Features -
- -
-

Other miscellaneous features include:

+

In addition, many APIs have changed in this release. Some of the major LLVM +API changes are:

-
-Major Changes and Removed Features +Development Infrastructure Changes
-

If you're already an LLVM user or developer with out-of-tree changes based -on LLVM 2.7, this section lists some "gotchas" that you may run into upgrading -from the previous release.

+

This section lists changes to the LLVM development infrastructure. This +mostly impacts users who actively work on LLVM or follow development on +mainline, but may also impact users who leverage the LLVM build infrastructure +or are interested in LLVM qualification.

- -

In addition, many APIs have changed in this release. Some of the major LLVM -API changes are:

- - -
-
Known Problems @@ -794,10 +1114,10 @@ components, please contact us on the LLVMdev list.

@@ -942,37 +1262,9 @@ Depending on it for anything serious is not advised.

4.2. If you are interested in Fortran, we recommend that you consider using dragonegg instead.

-

The llvm-gcc 4.2 Ada compiler has basic functionality. However, this is not a -mature technology, and problems should be expected. For example:

- +

The llvm-gcc 4.2 Ada compiler has basic functionality, but is no longer being +actively maintained. If you are interested in Ada, we recommend that you +consider using dragonegg instead.