X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FADT%2FDenseMap.h;h=f60d688c0dced2e815cfc4083147695f089e4562;hb=a00b80b04c5edb08639c1c6b32e9231fd8b066f7;hp=e70cacf3ca5b6aa4551ba45f883e0fc397c5fcea;hpb=18dceba0bb5e38250535401ecc9d9737943d0657;p=oota-llvm.git diff --git a/include/llvm/ADT/DenseMap.h b/include/llvm/ADT/DenseMap.h index e70cacf3ca5..f60d688c0dc 100644 --- a/include/llvm/ADT/DenseMap.h +++ b/include/llvm/ADT/DenseMap.h @@ -14,6 +14,8 @@ #ifndef LLVM_ADT_DENSEMAP_H #define LLVM_ADT_DENSEMAP_H +#include "llvm/Support/Compiler.h" +#include "llvm/Support/AlignOf.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/PointerLikeTypeTraits.h" #include "llvm/Support/type_traits.h" @@ -23,6 +25,7 @@ #include #include #include +#include #include #include @@ -30,127 +33,113 @@ namespace llvm { template, - typename ValueInfoT = DenseMapInfo, bool IsConst = false> + bool IsConst = false> class DenseMapIterator; -template, - typename ValueInfoT = DenseMapInfo > -class DenseMap { +template +class DenseMapBase { +protected: typedef std::pair BucketT; - unsigned NumBuckets; - BucketT *Buckets; - unsigned NumEntries; - unsigned NumTombstones; public: typedef KeyT key_type; typedef ValueT mapped_type; typedef BucketT value_type; - DenseMap(const DenseMap &other) { - NumBuckets = 0; - CopyFrom(other); - } - - explicit DenseMap(unsigned NumInitBuckets = 0) { - init(NumInitBuckets); - } - - template - DenseMap(const InputIt &I, const InputIt &E) { - init(NextPowerOf2(std::distance(I, E))); - insert(I, E); - } - - ~DenseMap() { - const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey(); - for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) { - if (!KeyInfoT::isEqual(P->first, EmptyKey) && - !KeyInfoT::isEqual(P->first, TombstoneKey)) - P->second.~ValueT(); - P->first.~KeyT(); - } -#ifndef NDEBUG - if (NumBuckets) - memset((void*)Buckets, 0x5a, sizeof(BucketT)*NumBuckets); -#endif - operator delete(Buckets); - } - typedef DenseMapIterator iterator; typedef DenseMapIterator const_iterator; + KeyInfoT, true> const_iterator; inline iterator begin() { // When the map is empty, avoid the overhead of AdvancePastEmptyBuckets(). - return empty() ? end() : iterator(Buckets, Buckets+NumBuckets); + return empty() ? end() : iterator(getBuckets(), getBucketsEnd()); } inline iterator end() { - return iterator(Buckets+NumBuckets, Buckets+NumBuckets); + return iterator(getBucketsEnd(), getBucketsEnd(), true); } inline const_iterator begin() const { - return empty() ? end() : const_iterator(Buckets, Buckets+NumBuckets); + return empty() ? end() : const_iterator(getBuckets(), getBucketsEnd()); } inline const_iterator end() const { - return const_iterator(Buckets+NumBuckets, Buckets+NumBuckets); + return const_iterator(getBucketsEnd(), getBucketsEnd(), true); } - bool empty() const { return NumEntries == 0; } - unsigned size() const { return NumEntries; } + bool empty() const { return getNumEntries() == 0; } + unsigned size() const { return getNumEntries(); } /// Grow the densemap so that it has at least Size buckets. Does not shrink void resize(size_t Size) { - if (Size > NumBuckets) + if (Size > getNumBuckets()) grow(Size); } void clear() { - if (NumEntries == 0 && NumTombstones == 0) return; + if (getNumEntries() == 0 && getNumTombstones() == 0) return; // If the capacity of the array is huge, and the # elements used is small, // shrink the array. - if (NumEntries * 4 < NumBuckets && NumBuckets > 64) { + if (getNumEntries() * 4 < getNumBuckets() && getNumBuckets() > 64) { shrink_and_clear(); return; } const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey(); - for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) { + for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) { if (!KeyInfoT::isEqual(P->first, EmptyKey)) { if (!KeyInfoT::isEqual(P->first, TombstoneKey)) { P->second.~ValueT(); - --NumEntries; + decrementNumEntries(); } P->first = EmptyKey; } } - assert(NumEntries == 0 && "Node count imbalance!"); - NumTombstones = 0; + assert(getNumEntries() == 0 && "Node count imbalance!"); + setNumTombstones(0); } /// count - Return true if the specified key is in the map. bool count(const KeyT &Val) const { - BucketT *TheBucket; + const BucketT *TheBucket; return LookupBucketFor(Val, TheBucket); } iterator find(const KeyT &Val) { BucketT *TheBucket; if (LookupBucketFor(Val, TheBucket)) - return iterator(TheBucket, Buckets+NumBuckets); + return iterator(TheBucket, getBucketsEnd(), true); return end(); } const_iterator find(const KeyT &Val) const { + const BucketT *TheBucket; + if (LookupBucketFor(Val, TheBucket)) + return const_iterator(TheBucket, getBucketsEnd(), true); + return end(); + } + + /// Alternate version of find() which allows a different, and possibly + /// less expensive, key type. + /// The DenseMapInfo is responsible for supplying methods + /// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key + /// type used. + template + iterator find_as(const LookupKeyT &Val) { BucketT *TheBucket; if (LookupBucketFor(Val, TheBucket)) - return const_iterator(TheBucket, Buckets+NumBuckets); + return iterator(TheBucket, getBucketsEnd(), true); + return end(); + } + template + const_iterator find_as(const LookupKeyT &Val) const { + const BucketT *TheBucket; + if (LookupBucketFor(Val, TheBucket)) + return const_iterator(TheBucket, getBucketsEnd(), true); return end(); } /// lookup - Return the entry for the specified key, or a default /// constructed value if no such entry exists. ValueT lookup(const KeyT &Val) const { - BucketT *TheBucket; + const BucketT *TheBucket; if (LookupBucketFor(Val, TheBucket)) return TheBucket->second; return ValueT(); @@ -162,13 +151,12 @@ public: std::pair insert(const std::pair &KV) { BucketT *TheBucket; if (LookupBucketFor(KV.first, TheBucket)) - return std::make_pair(iterator(TheBucket, Buckets+NumBuckets), + return std::make_pair(iterator(TheBucket, getBucketsEnd(), true), false); // Already in map. // Otherwise, insert the new element. TheBucket = InsertIntoBucket(KV.first, KV.second, TheBucket); - return std::make_pair(iterator(TheBucket, Buckets+NumBuckets), - true); + return std::make_pair(iterator(TheBucket, getBucketsEnd(), true), true); } /// insert - Range insertion of pairs. @@ -186,23 +174,16 @@ public: TheBucket->second.~ValueT(); TheBucket->first = getTombstoneKey(); - --NumEntries; - ++NumTombstones; + decrementNumEntries(); + incrementNumTombstones(); return true; } void erase(iterator I) { BucketT *TheBucket = &*I; TheBucket->second.~ValueT(); TheBucket->first = getTombstoneKey(); - --NumEntries; - ++NumTombstones; - } - - void swap(DenseMap& RHS) { - std::swap(NumBuckets, RHS.NumBuckets); - std::swap(Buckets, RHS.Buckets); - std::swap(NumEntries, RHS.NumEntries); - std::swap(NumTombstones, RHS.NumTombstones); + decrementNumEntries(); + incrementNumTombstones(); } value_type& FindAndConstruct(const KeyT &Key) { @@ -217,68 +198,211 @@ public: return FindAndConstruct(Key).second; } - DenseMap& operator=(const DenseMap& other) { - CopyFrom(other); - return *this; +#if LLVM_USE_RVALUE_REFERENCES + value_type& FindAndConstruct(KeyT &&Key) { + BucketT *TheBucket; + if (LookupBucketFor(Key, TheBucket)) + return *TheBucket; + + return *InsertIntoBucket(Key, ValueT(), TheBucket); + } + + ValueT &operator[](KeyT &&Key) { + return FindAndConstruct(Key).second; } +#endif /// isPointerIntoBucketsArray - Return true if the specified pointer points /// somewhere into the DenseMap's array of buckets (i.e. either to a key or /// value in the DenseMap). bool isPointerIntoBucketsArray(const void *Ptr) const { - return Ptr >= Buckets && Ptr < Buckets+NumBuckets; + return Ptr >= getBuckets() && Ptr < getBucketsEnd(); } /// getPointerIntoBucketsArray() - Return an opaque pointer into the buckets /// array. In conjunction with the previous method, this can be used to /// determine whether an insertion caused the DenseMap to reallocate. - const void *getPointerIntoBucketsArray() const { return Buckets; } + const void *getPointerIntoBucketsArray() const { return getBuckets(); } -private: - void CopyFrom(const DenseMap& other) { - if (NumBuckets != 0 && - (!isPodLike::value || !isPodLike::value)) { - const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey(); - for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) { - if (!KeyInfoT::isEqual(P->first, EmptyKey) && - !KeyInfoT::isEqual(P->first, TombstoneKey)) - P->second.~ValueT(); - P->first.~KeyT(); - } - } +protected: + DenseMapBase() {} - NumEntries = other.NumEntries; - NumTombstones = other.NumTombstones; + void destroyAll() { + if (getNumBuckets() == 0) // Nothing to do. + return; + + const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey(); + for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) { + if (!KeyInfoT::isEqual(P->first, EmptyKey) && + !KeyInfoT::isEqual(P->first, TombstoneKey)) + P->second.~ValueT(); + P->first.~KeyT(); + } - if (NumBuckets) { #ifndef NDEBUG - memset((void*)Buckets, 0x5a, sizeof(BucketT)*NumBuckets); + memset((void*)getBuckets(), 0x5a, sizeof(BucketT)*getNumBuckets()); #endif - operator delete(Buckets); - } + } - NumBuckets = other.NumBuckets; + void initEmpty() { + setNumEntries(0); + setNumTombstones(0); - if (NumBuckets == 0) { - Buckets = 0; - return; + assert((getNumBuckets() & (getNumBuckets()-1)) == 0 && + "# initial buckets must be a power of two!"); + const KeyT EmptyKey = getEmptyKey(); + for (BucketT *B = getBuckets(), *E = getBucketsEnd(); B != E; ++B) + new (&B->first) KeyT(EmptyKey); + } + + void moveFromOldBuckets(BucketT *OldBucketsBegin, BucketT *OldBucketsEnd) { + initEmpty(); + + // Insert all the old elements. + const KeyT EmptyKey = getEmptyKey(); + const KeyT TombstoneKey = getTombstoneKey(); + for (BucketT *B = OldBucketsBegin, *E = OldBucketsEnd; B != E; ++B) { + if (!KeyInfoT::isEqual(B->first, EmptyKey) && + !KeyInfoT::isEqual(B->first, TombstoneKey)) { + // Insert the key/value into the new table. + BucketT *DestBucket; + bool FoundVal = LookupBucketFor(B->first, DestBucket); + (void)FoundVal; // silence warning. + assert(!FoundVal && "Key already in new map?"); + DestBucket->first = llvm_move(B->first); + new (&DestBucket->second) ValueT(llvm_move(B->second)); + incrementNumEntries(); + + // Free the value. + B->second.~ValueT(); + } + B->first.~KeyT(); } - Buckets = static_cast(operator new(sizeof(BucketT) * NumBuckets)); +#ifndef NDEBUG + if (OldBucketsBegin != OldBucketsEnd) + memset((void*)OldBucketsBegin, 0x5a, + sizeof(BucketT) * (OldBucketsEnd - OldBucketsBegin)); +#endif + } + + template + void copyFrom(const DenseMapBase& other) { + assert(getNumBuckets() == other.getNumBuckets()); + + setNumEntries(other.getNumEntries()); + setNumTombstones(other.getNumTombstones()); - if (isPodLike::value && isPodLike::value) - memcpy(Buckets, other.Buckets, NumBuckets * sizeof(BucketT)); + if (isPodLike::value && isPodLike::value) + memcpy(getBuckets(), other.getBuckets(), + getNumBuckets() * sizeof(BucketT)); else - for (size_t i = 0; i < NumBuckets; ++i) { - new (&Buckets[i].first) KeyT(other.Buckets[i].first); - if (!KeyInfoT::isEqual(Buckets[i].first, getEmptyKey()) && - !KeyInfoT::isEqual(Buckets[i].first, getTombstoneKey())) - new (&Buckets[i].second) ValueT(other.Buckets[i].second); + for (size_t i = 0; i < getNumBuckets(); ++i) { + new (&getBuckets()[i].first) KeyT(other.getBuckets()[i].first); + if (!KeyInfoT::isEqual(getBuckets()[i].first, getEmptyKey()) && + !KeyInfoT::isEqual(getBuckets()[i].first, getTombstoneKey())) + new (&getBuckets()[i].second) ValueT(other.getBuckets()[i].second); } } + void swap(DenseMapBase& RHS) { + std::swap(getNumEntries(), RHS.getNumEntries()); + std::swap(getNumTombstones(), RHS.getNumTombstones()); + } + + static unsigned getHashValue(const KeyT &Val) { + return KeyInfoT::getHashValue(Val); + } + template + static unsigned getHashValue(const LookupKeyT &Val) { + return KeyInfoT::getHashValue(Val); + } + static const KeyT getEmptyKey() { + return KeyInfoT::getEmptyKey(); + } + static const KeyT getTombstoneKey() { + return KeyInfoT::getTombstoneKey(); + } + +private: + unsigned getNumEntries() const { + return static_cast(this)->getNumEntries(); + } + void setNumEntries(unsigned Num) { + static_cast(this)->setNumEntries(Num); + } + void incrementNumEntries() { + setNumEntries(getNumEntries() + 1); + } + void decrementNumEntries() { + setNumEntries(getNumEntries() - 1); + } + unsigned getNumTombstones() const { + return static_cast(this)->getNumTombstones(); + } + void setNumTombstones(unsigned Num) { + static_cast(this)->setNumTombstones(Num); + } + void incrementNumTombstones() { + setNumTombstones(getNumTombstones() + 1); + } + void decrementNumTombstones() { + setNumTombstones(getNumTombstones() - 1); + } + const BucketT *getBuckets() const { + return static_cast(this)->getBuckets(); + } + BucketT *getBuckets() { + return static_cast(this)->getBuckets(); + } + unsigned getNumBuckets() const { + return static_cast(this)->getNumBuckets(); + } + BucketT *getBucketsEnd() { + return getBuckets() + getNumBuckets(); + } + const BucketT *getBucketsEnd() const { + return getBuckets() + getNumBuckets(); + } + + void grow(unsigned AtLeast) { + static_cast(this)->grow(AtLeast); + } + + void shrink_and_clear() { + static_cast(this)->shrink_and_clear(); + } + + BucketT *InsertIntoBucket(const KeyT &Key, const ValueT &Value, BucketT *TheBucket) { + TheBucket = InsertIntoBucketImpl(Key, TheBucket); + + TheBucket->first = Key; + new (&TheBucket->second) ValueT(Value); + return TheBucket; + } + +#if LLVM_USE_RVALUE_REFERENCES + BucketT *InsertIntoBucket(const KeyT &Key, ValueT &&Value, + BucketT *TheBucket) { + TheBucket = InsertIntoBucketImpl(Key, TheBucket); + + TheBucket->first = Key; + new (&TheBucket->second) ValueT(std::move(Value)); + return TheBucket; + } + + BucketT *InsertIntoBucket(KeyT &&Key, ValueT &&Value, BucketT *TheBucket) { + TheBucket = InsertIntoBucketImpl(Key, TheBucket); + + TheBucket->first = std::move(Key); + new (&TheBucket->second) ValueT(std::move(Value)); + return TheBucket; + } +#endif + + BucketT *InsertIntoBucketImpl(const KeyT &Key, BucketT *TheBucket) { // If the load of the hash table is more than 3/4, or if fewer than 1/8 of // the buckets are empty (meaning that many are filled with tombstones), // grow the table. @@ -288,43 +412,38 @@ private: // probe almost the entire table until it found the empty bucket. If the // table completely filled with tombstones, no lookup would ever succeed, // causing infinite loops in lookup. - ++NumEntries; - if (NumEntries*4 >= NumBuckets*3) { + unsigned NewNumEntries = getNumEntries() + 1; + unsigned NumBuckets = getNumBuckets(); + if (NewNumEntries*4 >= NumBuckets*3) { this->grow(NumBuckets * 2); LookupBucketFor(Key, TheBucket); + NumBuckets = getNumBuckets(); } - if (NumBuckets-(NumEntries+NumTombstones) < NumBuckets/8) { + if (NumBuckets-(NewNumEntries+getNumTombstones()) <= NumBuckets/8) { this->grow(NumBuckets); LookupBucketFor(Key, TheBucket); } + // Only update the state after we've grown our bucket space appropriately + // so that when growing buckets we have self-consistent entry count. + incrementNumEntries(); + // If we are writing over a tombstone, remember this. if (!KeyInfoT::isEqual(TheBucket->first, getEmptyKey())) - --NumTombstones; + decrementNumTombstones(); - TheBucket->first = Key; - new (&TheBucket->second) ValueT(Value); return TheBucket; } - static unsigned getHashValue(const KeyT &Val) { - return KeyInfoT::getHashValue(Val); - } - static const KeyT getEmptyKey() { - return KeyInfoT::getEmptyKey(); - } - static const KeyT getTombstoneKey() { - return KeyInfoT::getTombstoneKey(); - } - /// LookupBucketFor - Lookup the appropriate bucket for Val, returning it in /// FoundBucket. If the bucket contains the key and a value, this returns /// true, otherwise it returns a bucket with an empty marker or tombstone and /// returns false. - bool LookupBucketFor(const KeyT &Val, BucketT *&FoundBucket) const { - unsigned BucketNo = getHashValue(Val); - unsigned ProbeAmt = 1; - BucketT *BucketsPtr = Buckets; + template + bool LookupBucketFor(const LookupKeyT &Val, + const BucketT *&FoundBucket) const { + const BucketT *BucketsPtr = getBuckets(); + const unsigned NumBuckets = getNumBuckets(); if (NumBuckets == 0) { FoundBucket = 0; @@ -332,17 +451,19 @@ private: } // FoundTombstone - Keep track of whether we find a tombstone while probing. - BucketT *FoundTombstone = 0; + const BucketT *FoundTombstone = 0; const KeyT EmptyKey = getEmptyKey(); const KeyT TombstoneKey = getTombstoneKey(); assert(!KeyInfoT::isEqual(Val, EmptyKey) && !KeyInfoT::isEqual(Val, TombstoneKey) && "Empty/Tombstone value shouldn't be inserted into map!"); + unsigned BucketNo = getHashValue(Val) & (NumBuckets-1); + unsigned ProbeAmt = 1; while (1) { - BucketT *ThisBucket = BucketsPtr + (BucketNo & (NumBuckets-1)); + const BucketT *ThisBucket = BucketsPtr + BucketNo; // Found Val's bucket? If so, return it. - if (KeyInfoT::isEqual(ThisBucket->first, Val)) { + if (KeyInfoT::isEqual(Val, ThisBucket->first)) { FoundBucket = ThisBucket; return true; } @@ -365,125 +486,489 @@ private: // Otherwise, it's a hash collision or a tombstone, continue quadratic // probing. BucketNo += ProbeAmt++; + BucketNo &= (NumBuckets-1); } } - void init(unsigned InitBuckets) { - NumEntries = 0; - NumTombstones = 0; - NumBuckets = InitBuckets; + template + bool LookupBucketFor(const LookupKeyT &Val, BucketT *&FoundBucket) { + const BucketT *ConstFoundBucket; + bool Result = const_cast(this) + ->LookupBucketFor(Val, ConstFoundBucket); + FoundBucket = const_cast(ConstFoundBucket); + return Result; + } - if (InitBuckets == 0) { - Buckets = 0; - return; +public: + /// Return the approximate size (in bytes) of the actual map. + /// This is just the raw memory used by DenseMap. + /// If entries are pointers to objects, the size of the referenced objects + /// are not included. + size_t getMemorySize() const { + return getNumBuckets() * sizeof(BucketT); + } +}; + +template > +class DenseMap + : public DenseMapBase, + KeyT, ValueT, KeyInfoT> { + // Lift some types from the dependent base class into this class for + // simplicity of referring to them. + typedef DenseMapBase BaseT; + typedef typename BaseT::BucketT BucketT; + friend class DenseMapBase; + + BucketT *Buckets; + unsigned NumEntries; + unsigned NumTombstones; + unsigned NumBuckets; + +public: + explicit DenseMap(unsigned NumInitBuckets = 0) { + init(NumInitBuckets); + } + + DenseMap(const DenseMap &other) { + init(0); + copyFrom(other); + } + +#if LLVM_USE_RVALUE_REFERENCES + DenseMap(DenseMap &&other) { + init(0); + swap(other); + } +#endif + + template + DenseMap(const InputIt &I, const InputIt &E) { + init(NextPowerOf2(std::distance(I, E))); + this->insert(I, E); + } + + ~DenseMap() { + this->destroyAll(); + operator delete(Buckets); + } + + void swap(DenseMap& RHS) { + std::swap(Buckets, RHS.Buckets); + std::swap(NumEntries, RHS.NumEntries); + std::swap(NumTombstones, RHS.NumTombstones); + std::swap(NumBuckets, RHS.NumBuckets); + } + + DenseMap& operator=(const DenseMap& other) { + copyFrom(other); + return *this; + } + +#if LLVM_USE_RVALUE_REFERENCES + DenseMap& operator=(DenseMap &&other) { + this->destroyAll(); + operator delete(Buckets); + init(0); + swap(other); + return *this; + } +#endif + + void copyFrom(const DenseMap& other) { + this->destroyAll(); + operator delete(Buckets); + if (allocateBuckets(other.NumBuckets)) { + this->BaseT::copyFrom(other); + } else { + NumEntries = 0; + NumTombstones = 0; } + } - assert(InitBuckets && (InitBuckets & (InitBuckets-1)) == 0 && - "# initial buckets must be a power of two!"); - Buckets = static_cast(operator new(sizeof(BucketT)*InitBuckets)); - // Initialize all the keys to EmptyKey. - const KeyT EmptyKey = getEmptyKey(); - for (unsigned i = 0; i != InitBuckets; ++i) - new (&Buckets[i].first) KeyT(EmptyKey); + void init(unsigned InitBuckets) { + if (allocateBuckets(InitBuckets)) { + this->BaseT::initEmpty(); + } else { + NumEntries = 0; + NumTombstones = 0; + } } void grow(unsigned AtLeast) { unsigned OldNumBuckets = NumBuckets; BucketT *OldBuckets = Buckets; - if (NumBuckets < 64) - NumBuckets = 64; + allocateBuckets(std::max(64, NextPowerOf2(AtLeast))); + assert(Buckets); + if (!OldBuckets) { + this->BaseT::initEmpty(); + return; + } - // Double the number of buckets. - while (NumBuckets < AtLeast) - NumBuckets <<= 1; - NumTombstones = 0; - Buckets = static_cast(operator new(sizeof(BucketT)*NumBuckets)); + this->moveFromOldBuckets(OldBuckets, OldBuckets+OldNumBuckets); - // Initialize all the keys to EmptyKey. - const KeyT EmptyKey = getEmptyKey(); - for (unsigned i = 0, e = NumBuckets; i != e; ++i) - new (&Buckets[i].first) KeyT(EmptyKey); + // Free the old table. + operator delete(OldBuckets); + } - // Insert all the old elements. - const KeyT TombstoneKey = getTombstoneKey(); - for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) { - if (!KeyInfoT::isEqual(B->first, EmptyKey) && - !KeyInfoT::isEqual(B->first, TombstoneKey)) { - // Insert the key/value into the new table. - BucketT *DestBucket; - bool FoundVal = LookupBucketFor(B->first, DestBucket); - (void)FoundVal; // silence warning. - assert(!FoundVal && "Key already in new map?"); - DestBucket->first = B->first; - new (&DestBucket->second) ValueT(B->second); + void shrink_and_clear() { + unsigned OldNumEntries = NumEntries; + this->destroyAll(); - // Free the value. - B->second.~ValueT(); - } - B->first.~KeyT(); + // Reduce the number of buckets. + unsigned NewNumBuckets = 0; + if (OldNumEntries) + NewNumBuckets = std::max(64, 1 << (Log2_32_Ceil(OldNumEntries) + 1)); + if (NewNumBuckets == NumBuckets) { + this->BaseT::initEmpty(); + return; } -#ifndef NDEBUG - if (OldNumBuckets) - memset((void*)OldBuckets, 0x5a, sizeof(BucketT)*OldNumBuckets); + operator delete(Buckets); + init(NewNumBuckets); + } + +private: + unsigned getNumEntries() const { + return NumEntries; + } + void setNumEntries(unsigned Num) { + NumEntries = Num; + } + + unsigned getNumTombstones() const { + return NumTombstones; + } + void setNumTombstones(unsigned Num) { + NumTombstones = Num; + } + + BucketT *getBuckets() const { + return Buckets; + } + + unsigned getNumBuckets() const { + return NumBuckets; + } + + bool allocateBuckets(unsigned Num) { + NumBuckets = Num; + if (NumBuckets == 0) { + Buckets = 0; + return false; + } + + Buckets = static_cast(operator new(sizeof(BucketT) * NumBuckets)); + return true; + } +}; + +template > +class SmallDenseMap + : public DenseMapBase, + KeyT, ValueT, KeyInfoT> { + // Lift some types from the dependent base class into this class for + // simplicity of referring to them. + typedef DenseMapBase BaseT; + typedef typename BaseT::BucketT BucketT; + friend class DenseMapBase; + + unsigned Small : 1; + unsigned NumEntries : 31; + unsigned NumTombstones; + + struct LargeRep { + BucketT *Buckets; + unsigned NumBuckets; + }; + + /// A "union" of an inline bucket array and the struct representing + /// a large bucket. This union will be discriminated by the 'Small' bit. + AlignedCharArrayUnion storage; + +public: + explicit SmallDenseMap(unsigned NumInitBuckets = 0) { + init(NumInitBuckets); + } + + SmallDenseMap(const SmallDenseMap &other) { + init(0); + copyFrom(other); + } + +#if LLVM_USE_RVALUE_REFERENCES + SmallDenseMap(SmallDenseMap &&other) { + init(0); + swap(other); + } #endif - // Free the old table. - operator delete(OldBuckets); + + template + SmallDenseMap(const InputIt &I, const InputIt &E) { + init(NextPowerOf2(std::distance(I, E))); + this->insert(I, E); } - void shrink_and_clear() { - unsigned OldNumBuckets = NumBuckets; - BucketT *OldBuckets = Buckets; + ~SmallDenseMap() { + this->destroyAll(); + deallocateBuckets(); + } - // Reduce the number of buckets. - NumBuckets = NumEntries > 32 ? 1 << (Log2_32_Ceil(NumEntries) + 1) - : 64; - NumTombstones = 0; - Buckets = static_cast(operator new(sizeof(BucketT)*NumBuckets)); + void swap(SmallDenseMap& RHS) { + unsigned TmpNumEntries = RHS.NumEntries; + RHS.NumEntries = NumEntries; + NumEntries = TmpNumEntries; + std::swap(NumTombstones, RHS.NumTombstones); - // Initialize all the keys to EmptyKey. - const KeyT EmptyKey = getEmptyKey(); - for (unsigned i = 0, e = NumBuckets; i != e; ++i) - new (&Buckets[i].first) KeyT(EmptyKey); + const KeyT EmptyKey = this->getEmptyKey(); + const KeyT TombstoneKey = this->getTombstoneKey(); + if (Small && RHS.Small) { + // If we're swapping inline bucket arrays, we have to cope with some of + // the tricky bits of DenseMap's storage system: the buckets are not + // fully initialized. Thus we swap every key, but we may have + // a one-directional move of the value. + for (unsigned i = 0, e = InlineBuckets; i != e; ++i) { + BucketT *LHSB = &getInlineBuckets()[i], + *RHSB = &RHS.getInlineBuckets()[i]; + bool hasLHSValue = (!KeyInfoT::isEqual(LHSB->first, EmptyKey) && + !KeyInfoT::isEqual(LHSB->first, TombstoneKey)); + bool hasRHSValue = (!KeyInfoT::isEqual(RHSB->first, EmptyKey) && + !KeyInfoT::isEqual(RHSB->first, TombstoneKey)); + if (hasLHSValue && hasRHSValue) { + // Swap together if we can... + std::swap(*LHSB, *RHSB); + continue; + } + // Swap separately and handle any assymetry. + std::swap(LHSB->first, RHSB->first); + if (hasLHSValue) { + new (&RHSB->second) ValueT(llvm_move(LHSB->second)); + LHSB->second.~ValueT(); + } else if (hasRHSValue) { + new (&LHSB->second) ValueT(llvm_move(RHSB->second)); + RHSB->second.~ValueT(); + } + } + return; + } + if (!Small && !RHS.Small) { + std::swap(getLargeRep()->Buckets, RHS.getLargeRep()->Buckets); + std::swap(getLargeRep()->NumBuckets, RHS.getLargeRep()->NumBuckets); + return; + } - // Free the old buckets. - const KeyT TombstoneKey = getTombstoneKey(); - for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) { - if (!KeyInfoT::isEqual(B->first, EmptyKey) && - !KeyInfoT::isEqual(B->first, TombstoneKey)) { - // Free the value. - B->second.~ValueT(); + SmallDenseMap &SmallSide = Small ? *this : RHS; + SmallDenseMap &LargeSide = Small ? RHS : *this; + + // First stash the large side's rep and move the small side across. + LargeRep TmpRep = llvm_move(*LargeSide.getLargeRep()); + LargeSide.getLargeRep()->~LargeRep(); + LargeSide.Small = true; + // This is similar to the standard move-from-old-buckets, but the bucket + // count hasn't actually rotated in this case. So we have to carefully + // move construct the keys and values into their new locations, but there + // is no need to re-hash things. + for (unsigned i = 0, e = InlineBuckets; i != e; ++i) { + BucketT *NewB = &LargeSide.getInlineBuckets()[i], + *OldB = &SmallSide.getInlineBuckets()[i]; + new (&NewB->first) KeyT(llvm_move(OldB->first)); + OldB->first.~KeyT(); + if (!KeyInfoT::isEqual(NewB->first, EmptyKey) && + !KeyInfoT::isEqual(NewB->first, TombstoneKey)) { + new (&NewB->second) ValueT(llvm_move(OldB->second)); + OldB->second.~ValueT(); } - B->first.~KeyT(); } -#ifndef NDEBUG - memset((void*)OldBuckets, 0x5a, sizeof(BucketT)*OldNumBuckets); + // The hard part of moving the small buckets across is done, just move + // the TmpRep into its new home. + SmallSide.Small = false; + new (SmallSide.getLargeRep()) LargeRep(llvm_move(TmpRep)); + } + + SmallDenseMap& operator=(const SmallDenseMap& other) { + copyFrom(other); + return *this; + } + +#if LLVM_USE_RVALUE_REFERENCES + SmallDenseMap& operator=(SmallDenseMap &&other) { + this->destroyAll(); + deallocateBuckets(); + init(0); + swap(other); + return *this; + } #endif + + void copyFrom(const SmallDenseMap& other) { + this->destroyAll(); + deallocateBuckets(); + Small = true; + if (other.getNumBuckets() > InlineBuckets) { + Small = false; + allocateBuckets(other.getNumBuckets()); + } + this->BaseT::copyFrom(other); + } + + void init(unsigned InitBuckets) { + Small = true; + if (InitBuckets > InlineBuckets) { + Small = false; + new (getLargeRep()) LargeRep(allocateBuckets(InitBuckets)); + } + this->BaseT::initEmpty(); + } + + void grow(unsigned AtLeast) { + if (AtLeast > InlineBuckets) + AtLeast = std::max(64, NextPowerOf2(AtLeast)); + + if (Small) { + if (AtLeast <= InlineBuckets) + return; // Nothing to do. + + // First move the inline buckets into a temporary storage. + AlignedCharArrayUnion TmpStorage; + BucketT *TmpBegin = reinterpret_cast(TmpStorage.buffer); + BucketT *TmpEnd = TmpBegin; + + // Loop over the buckets, moving non-empty, non-tombstones into the + // temporary storage. Have the loop move the TmpEnd forward as it goes. + const KeyT EmptyKey = this->getEmptyKey(); + const KeyT TombstoneKey = this->getTombstoneKey(); + for (BucketT *P = getBuckets(), *E = P + InlineBuckets; P != E; ++P) { + if (!KeyInfoT::isEqual(P->first, EmptyKey) && + !KeyInfoT::isEqual(P->first, TombstoneKey)) { + assert(size_t(TmpEnd - TmpBegin) < InlineBuckets && + "Too many inline buckets!"); + new (&TmpEnd->first) KeyT(llvm_move(P->first)); + new (&TmpEnd->second) ValueT(llvm_move(P->second)); + ++TmpEnd; + P->second.~ValueT(); + } + P->first.~KeyT(); + } + + // Now make this map use the large rep, and move all the entries back + // into it. + Small = false; + new (getLargeRep()) LargeRep(allocateBuckets(AtLeast)); + this->moveFromOldBuckets(TmpBegin, TmpEnd); + return; + } + + LargeRep OldRep = llvm_move(*getLargeRep()); + getLargeRep()->~LargeRep(); + if (AtLeast <= InlineBuckets) { + Small = true; + } else { + new (getLargeRep()) LargeRep(allocateBuckets(AtLeast)); + } + + this->moveFromOldBuckets(OldRep.Buckets, OldRep.Buckets+OldRep.NumBuckets); + // Free the old table. - operator delete(OldBuckets); + operator delete(OldRep.Buckets); + } + + void shrink_and_clear() { + unsigned OldSize = this->size(); + this->destroyAll(); + + // Reduce the number of buckets. + unsigned NewNumBuckets = 0; + if (OldSize) { + NewNumBuckets = 1 << (Log2_32_Ceil(OldSize) + 1); + if (NewNumBuckets > InlineBuckets && NewNumBuckets < 64u) + NewNumBuckets = 64; + } + if ((Small && NewNumBuckets <= InlineBuckets) || + (!Small && NewNumBuckets == getLargeRep()->NumBuckets)) { + this->BaseT::initEmpty(); + return; + } - NumEntries = 0; + deallocateBuckets(); + init(NewNumBuckets); } - -public: - /// Return the approximate size (in bytes) of the actual map. - /// This is just the raw memory used by DenseMap. - /// If entries are pointers to objects, the size of the referenced objects - /// are not included. - size_t getMemorySize() const { - return NumBuckets * sizeof(BucketT); + +private: + unsigned getNumEntries() const { + return NumEntries; + } + void setNumEntries(unsigned Num) { + assert(Num < INT_MAX && "Cannot support more than INT_MAX entries"); + NumEntries = Num; + } + + unsigned getNumTombstones() const { + return NumTombstones; + } + void setNumTombstones(unsigned Num) { + NumTombstones = Num; + } + + const BucketT *getInlineBuckets() const { + assert(Small); + // Note that this cast does not violate aliasing rules as we assert that + // the memory's dynamic type is the small, inline bucket buffer, and the + // 'storage.buffer' static type is 'char *'. + return reinterpret_cast(storage.buffer); + } + BucketT *getInlineBuckets() { + return const_cast( + const_cast(this)->getInlineBuckets()); + } + const LargeRep *getLargeRep() const { + assert(!Small); + // Note, same rule about aliasing as with getInlineBuckets. + return reinterpret_cast(storage.buffer); + } + LargeRep *getLargeRep() { + return const_cast( + const_cast(this)->getLargeRep()); + } + + const BucketT *getBuckets() const { + return Small ? getInlineBuckets() : getLargeRep()->Buckets; + } + BucketT *getBuckets() { + return const_cast( + const_cast(this)->getBuckets()); + } + unsigned getNumBuckets() const { + return Small ? InlineBuckets : getLargeRep()->NumBuckets; + } + + void deallocateBuckets() { + if (Small) + return; + + operator delete(getLargeRep()->Buckets); + getLargeRep()->~LargeRep(); + } + + LargeRep allocateBuckets(unsigned Num) { + assert(Num > InlineBuckets && "Must allocate more buckets than are inline"); + LargeRep Rep = { + static_cast(operator new(sizeof(BucketT) * Num)), Num + }; + return Rep; } }; template + typename KeyInfoT, bool IsConst> class DenseMapIterator { typedef std::pair Bucket; typedef DenseMapIterator ConstIterator; - friend class DenseMapIterator; + KeyInfoT, true> ConstIterator; + friend class DenseMapIterator; public: typedef ptrdiff_t difference_type; typedef typename conditional::type value_type; @@ -495,15 +980,16 @@ private: public: DenseMapIterator() : Ptr(0), End(0) {} - DenseMapIterator(pointer Pos, pointer E) : Ptr(Pos), End(E) { - AdvancePastEmptyBuckets(); + DenseMapIterator(pointer Pos, pointer E, bool NoAdvance = false) + : Ptr(Pos), End(E) { + if (!NoAdvance) AdvancePastEmptyBuckets(); } // If IsConst is true this is a converting constructor from iterator to // const_iterator and the default copy constructor is used. // Otherwise this is a copy constructor for iterator. DenseMapIterator(const DenseMapIterator& I) + KeyInfoT, false>& I) : Ptr(I.Ptr), End(I.End) {} reference operator*() const { @@ -541,9 +1027,9 @@ private: } }; -template +template static inline size_t -capacity_in_bytes(const DenseMap &X) { +capacity_in_bytes(const DenseMap &X) { return X.getMemorySize(); }