X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FADT%2FFoldingSet.h;h=375d84abebdd717ace316286faace6b15d665cb7;hb=fbaf206f470b5a6a54811547641ee41368a2cccd;hp=d2e0b8f91b2cc4e65a087780af17647a66dbae36;hpb=ed5edea96d72440679311d7d31d39804967f3220;p=oota-llvm.git diff --git a/include/llvm/ADT/FoldingSet.h b/include/llvm/ADT/FoldingSet.h index d2e0b8f91b2..375d84abebd 100644 --- a/include/llvm/ADT/FoldingSet.h +++ b/include/llvm/ADT/FoldingSet.h @@ -193,12 +193,11 @@ protected: virtual void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const = 0; /// NodeEquals - Instantiations of the FoldingSet template implement /// this function to compare the given node with the given ID. - virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, + virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash, FoldingSetNodeID &TempID) const=0; - /// NodeEquals - Instantiations of the FoldingSet template implement + /// ComputeNodeHash - Instantiations of the FoldingSet template implement /// this function to compute a hash value for the given node. - virtual unsigned ComputeNodeHash(Node *N, - FoldingSetNodeID &TempID) const = 0; + virtual unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const = 0; }; //===----------------------------------------------------------------------===// @@ -220,7 +219,7 @@ template struct DefaultFoldingSetTrait { // to compute a temporary ID if necessary. The default implementation // just calls Profile and does a regular comparison. Implementations // can override this to provide more efficient implementations. - static inline bool Equals(T &X, const FoldingSetNodeID &ID, + static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash, FoldingSetNodeID &TempID); // ComputeHash - Compute a hash value for X, using TempID to @@ -249,7 +248,7 @@ struct DefaultContextualFoldingSetTrait { static void Profile(T &X, FoldingSetNodeID &ID, Ctx Context) { X.Profile(ID, Context); } - static inline bool Equals(T &X, const FoldingSetNodeID &ID, + static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash, FoldingSetNodeID &TempID, Ctx Context); static inline unsigned ComputeHash(T &X, FoldingSetNodeID &TempID, Ctx Context); @@ -279,6 +278,10 @@ public: bool operator==(FoldingSetNodeIDRef) const; + /// Used to compare the "ordering" of two nodes as defined by the + /// profiled bits and their ordering defined by memcmp(). + bool operator<(FoldingSetNodeIDRef) const; + const unsigned *getData() const { return Data; } size_t getSize() const { return Size; } }; @@ -328,6 +331,11 @@ public: bool operator==(const FoldingSetNodeID &RHS) const; bool operator==(const FoldingSetNodeIDRef RHS) const; + /// Used to compare the "ordering" of two nodes as defined by the + /// profiled bits and their ordering defined by memcmp(). + bool operator<(const FoldingSetNodeID &RHS) const; + bool operator<(const FoldingSetNodeIDRef RHS) const; + /// Intern - Copy this node's data to a memory region allocated from the /// given allocator and return a FoldingSetNodeIDRef describing the /// interned data. @@ -344,7 +352,7 @@ template class FoldingSetBucketIterator; template inline bool DefaultFoldingSetTrait::Equals(T &X, const FoldingSetNodeID &ID, - FoldingSetNodeID &TempID) { + unsigned IDHash, FoldingSetNodeID &TempID) { FoldingSetTrait::Profile(X, TempID); return TempID == ID; } @@ -358,6 +366,7 @@ template inline bool DefaultContextualFoldingSetTrait::Equals(T &X, const FoldingSetNodeID &ID, + unsigned IDHash, FoldingSetNodeID &TempID, Ctx Context) { ContextualFoldingSetTrait::Profile(X, TempID, Context); @@ -387,15 +396,14 @@ private: } /// NodeEquals - Instantiations may optionally provide a way to compare a /// node with a specified ID. - virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, + virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash, FoldingSetNodeID &TempID) const { T *TN = static_cast(N); - return FoldingSetTrait::Equals(*TN, ID, TempID); + return FoldingSetTrait::Equals(*TN, ID, IDHash, TempID); } - /// NodeEquals - Instantiations may optionally provide a way to compute a + /// ComputeNodeHash - Instantiations may optionally provide a way to compute a /// hash value directly from a node. - virtual unsigned ComputeNodeHash(Node *N, - FoldingSetNodeID &TempID) const { + virtual unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const { T *TN = static_cast(N); return FoldingSetTrait::ComputeHash(*TN, TempID); } @@ -465,10 +473,11 @@ private: ContextualFoldingSetTrait::Profile(*TN, ID, Context); } virtual bool NodeEquals(FoldingSetImpl::Node *N, - const FoldingSetNodeID &ID, + const FoldingSetNodeID &ID, unsigned IDHash, FoldingSetNodeID &TempID) const { T *TN = static_cast(N); - return ContextualFoldingSetTrait::Equals(*TN, ID, TempID, Context); + return ContextualFoldingSetTrait::Equals(*TN, ID, IDHash, TempID, + Context); } virtual unsigned ComputeNodeHash(FoldingSetImpl::Node *N, FoldingSetNodeID &TempID) const { @@ -517,6 +526,111 @@ public: } }; +//===----------------------------------------------------------------------===// +/// FoldingSetVectorIterator - This implements an iterator for +/// FoldingSetVector. It is only necessary because FoldingSetIterator provides +/// a value_type of T, while the vector in FoldingSetVector exposes +/// a value_type of T*. Fortunately, FoldingSetIterator doesn't expose very +/// much besides operator* and operator->, so we just wrap the inner vector +/// iterator and perform the extra dereference. +template +class FoldingSetVectorIterator { + // Provide a typedef to workaround the lack of correct injected class name + // support in older GCCs. + typedef FoldingSetVectorIterator SelfT; + + VectorIteratorT Iterator; + +public: + FoldingSetVectorIterator(VectorIteratorT I) : Iterator(I) {} + + bool operator==(const SelfT &RHS) const { + return Iterator == RHS.Iterator; + } + bool operator!=(const SelfT &RHS) const { + return Iterator != RHS.Iterator; + } + + T &operator*() const { return **Iterator; } + + T *operator->() const { return *Iterator; } + + inline SelfT &operator++() { + ++Iterator; + return *this; + } + SelfT operator++(int) { + SelfT tmp = *this; + ++*this; + return tmp; + } +}; + +//===----------------------------------------------------------------------===// +/// FoldingSetVector - This template class combines a FoldingSet and a vector +/// to provide the interface of FoldingSet but with deterministic iteration +/// order based on the insertion order. T must be a subclass of FoldingSetNode +/// and implement a Profile function. +template > +class FoldingSetVector { + FoldingSet Set; + VectorT Vector; + +public: + explicit FoldingSetVector(unsigned Log2InitSize = 6) + : Set(Log2InitSize) { + } + + typedef FoldingSetVectorIterator iterator; + iterator begin() { return Vector.begin(); } + iterator end() { return Vector.end(); } + + typedef FoldingSetVectorIterator + const_iterator; + const_iterator begin() const { return Vector.begin(); } + const_iterator end() const { return Vector.end(); } + + /// clear - Remove all nodes from the folding set. + void clear() { Set.clear(); Vector.clear(); } + + /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, + /// return it. If not, return the insertion token that will make insertion + /// faster. + T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) { + return Set.FindNodeOrInsertPos(ID, InsertPos); + } + + /// GetOrInsertNode - If there is an existing simple Node exactly + /// equal to the specified node, return it. Otherwise, insert 'N' and + /// return it instead. + T *GetOrInsertNode(T *N) { + T *Result = Set.GetOrInsertNode(N); + if (Result == N) Vector.push_back(N); + return Result; + } + + /// InsertNode - Insert the specified node into the folding set, knowing that + /// it is not already in the folding set. InsertPos must be obtained from + /// FindNodeOrInsertPos. + void InsertNode(T *N, void *InsertPos) { + Set.InsertNode(N, InsertPos); + Vector.push_back(N); + } + + /// InsertNode - Insert the specified node into the folding set, knowing that + /// it is not already in the folding set. + void InsertNode(T *N) { + Set.InsertNode(N); + Vector.push_back(N); + } + + /// size - Returns the number of nodes in the folding set. + unsigned size() const { return Set.size(); } + + /// empty - Returns true if there are no nodes in the folding set. + bool empty() const { return Set.empty(); } +}; + //===----------------------------------------------------------------------===// /// FoldingSetIteratorImpl - This is the common iterator support shared by all /// folding sets, which knows how to walk the folding set hash table.