X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FADT%2FStringMap.h;h=b4497a276d0e58331f54b528dd9b0e6353f87336;hb=ac24e251014de60a16558fc0a1f2340c334d2aa8;hp=d1beb42ebc97c2a7edda53bb6aa1eb79b94e625e;hpb=6c1645ce7da8495c79e3d38bbf91ce77bf489c10;p=oota-llvm.git diff --git a/include/llvm/ADT/StringMap.h b/include/llvm/ADT/StringMap.h index d1beb42ebc9..b4497a276d0 100644 --- a/include/llvm/ADT/StringMap.h +++ b/include/llvm/ADT/StringMap.h @@ -1,153 +1,463 @@ -//===--- CStringMap.h - CString Hash table map interface --------*- C++ -*-===// +//===--- StringMap.h - String Hash table map interface ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // -// This file was developed by Chris Lattner and is distributed under -// the University of Illinois Open Source License. See LICENSE.TXT for details. +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // -// This file defines the CStringMap class. +// This file defines the StringMap class. // //===----------------------------------------------------------------------===// -#ifndef LLVM_ADT_CSTRINGMAP_H -#define LLVM_ADT_CSTRINGMAP_H +#ifndef LLVM_ADT_STRINGMAP_H +#define LLVM_ADT_STRINGMAP_H +#include "llvm/ADT/StringRef.h" #include "llvm/Support/Allocator.h" #include namespace llvm { - -/// CStringMapVisitor - Subclasses of this class may be implemented to walk all -/// of the items in a CStringMap. -class CStringMapVisitor { + template + class StringMapConstIterator; + template + class StringMapIterator; + template + class StringMapEntry; + +/// StringMapEntryInitializer - This datatype can be partially specialized for +/// various datatypes in a stringmap to allow them to be initialized when an +/// entry is default constructed for the map. +template +class StringMapEntryInitializer { public: - virtual ~CStringMapVisitor(); - virtual void Visit(const char *Key, void *Value) const = 0; + template + static void Initialize(StringMapEntry &T, InitTy InitVal) { + T.second = InitVal; + } }; - -/// CStringMapImpl - This is the base class of CStringMap that is shared among + + +/// StringMapEntryBase - Shared base class of StringMapEntry instances. +class StringMapEntryBase { + unsigned StrLen; +public: + explicit StringMapEntryBase(unsigned Len) : StrLen(Len) {} + + unsigned getKeyLength() const { return StrLen; } +}; + +/// StringMapImpl - This is the base class of StringMap that is shared among /// all of its instantiations. -class CStringMapImpl { +class StringMapImpl { protected: - /// ItemBucket - The hash table consists of an array of these. If Item is - /// non-null, this is an extant entry, otherwise, it is a hole. - struct ItemBucket { - /// FullHashValue - This remembers the full hash value of the key for - /// easy scanning. - unsigned FullHashValue; - - /// Item - This is a pointer to the actual item object. - void *Item; - }; - - ItemBucket *TheTable; + // Array of NumBuckets pointers to entries, null pointers are holes. + // TheTable[NumBuckets] contains a sentinel value for easy iteration. Follwed + // by an array of the actual hash values as unsigned integers. + StringMapEntryBase **TheTable; unsigned NumBuckets; unsigned NumItems; + unsigned NumTombstones; unsigned ItemSize; protected: - CStringMapImpl(unsigned InitSize, unsigned ItemSize); + explicit StringMapImpl(unsigned itemSize) : ItemSize(itemSize) { + // Initialize the map with zero buckets to allocation. + TheTable = 0; + NumBuckets = 0; + NumItems = 0; + NumTombstones = 0; + } + StringMapImpl(unsigned InitSize, unsigned ItemSize); void RehashTable(); - + /// LookupBucketFor - Look up the bucket that the specified string should end /// up in. If it already exists as a key in the map, the Item pointer for the /// specified bucket will be non-null. Otherwise, it will be null. In either /// case, the FullHashValue field of the bucket will be set to the hash value /// of the string. - unsigned LookupBucketFor(const char *KeyStart, const char *KeyEnd); - + unsigned LookupBucketFor(StringRef Key); + + /// FindKey - Look up the bucket that contains the specified key. If it exists + /// in the map, return the bucket number of the key. Otherwise return -1. + /// This does not modify the map. + int FindKey(StringRef Key) const; + + /// RemoveKey - Remove the specified StringMapEntry from the table, but do not + /// delete it. This aborts if the value isn't in the table. + void RemoveKey(StringMapEntryBase *V); + + /// RemoveKey - Remove the StringMapEntry for the specified key from the + /// table, returning it. If the key is not in the table, this returns null. + StringMapEntryBase *RemoveKey(StringRef Key); +private: + void init(unsigned Size); public: + static StringMapEntryBase *getTombstoneVal() { + return (StringMapEntryBase*)-1; + } + unsigned getNumBuckets() const { return NumBuckets; } unsigned getNumItems() const { return NumItems; } - void VisitEntries(const CStringMapVisitor &Visitor) const; + bool empty() const { return NumItems == 0; } + unsigned size() const { return NumItems; } +}; + +/// StringMapEntry - This is used to represent one value that is inserted into +/// a StringMap. It contains the Value itself and the key: the string length +/// and data. +template +class StringMapEntry : public StringMapEntryBase { +public: + ValueTy second; + + explicit StringMapEntry(unsigned strLen) + : StringMapEntryBase(strLen), second() {} + StringMapEntry(unsigned strLen, const ValueTy &V) + : StringMapEntryBase(strLen), second(V) {} + + StringRef getKey() const { + return StringRef(getKeyData(), getKeyLength()); + } + + const ValueTy &getValue() const { return second; } + ValueTy &getValue() { return second; } + + void setValue(const ValueTy &V) { second = V; } + + /// getKeyData - Return the start of the string data that is the key for this + /// value. The string data is always stored immediately after the + /// StringMapEntry object. + const char *getKeyData() const {return reinterpret_cast(this+1);} + + StringRef first() const { return StringRef(getKeyData(), getKeyLength()); } + + /// Create - Create a StringMapEntry for the specified key and default + /// construct the value. + template + static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, + AllocatorTy &Allocator, + InitType InitVal) { + unsigned KeyLength = static_cast(KeyEnd-KeyStart); + + // Okay, the item doesn't already exist, and 'Bucket' is the bucket to fill + // in. Allocate a new item with space for the string at the end and a null + // terminator. + + unsigned AllocSize = static_cast(sizeof(StringMapEntry))+ + KeyLength+1; + unsigned Alignment = alignOf(); + + StringMapEntry *NewItem = + static_cast(Allocator.Allocate(AllocSize,Alignment)); + + // Default construct the value. + new (NewItem) StringMapEntry(KeyLength); + + // Copy the string information. + char *StrBuffer = const_cast(NewItem->getKeyData()); + memcpy(StrBuffer, KeyStart, KeyLength); + StrBuffer[KeyLength] = 0; // Null terminate for convenience of clients. + + // Initialize the value if the client wants to. + StringMapEntryInitializer::Initialize(*NewItem, InitVal); + return NewItem; + } + + template + static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, + AllocatorTy &Allocator) { + return Create(KeyStart, KeyEnd, Allocator, 0); + } + + + /// Create - Create a StringMapEntry with normal malloc/free. + template + static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, + InitType InitVal) { + MallocAllocator A; + return Create(KeyStart, KeyEnd, A, InitVal); + } + + static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd) { + return Create(KeyStart, KeyEnd, ValueTy()); + } + + /// GetStringMapEntryFromValue - Given a value that is known to be embedded + /// into a StringMapEntry, return the StringMapEntry itself. + static StringMapEntry &GetStringMapEntryFromValue(ValueTy &V) { + StringMapEntry *EPtr = 0; + char *Ptr = reinterpret_cast(&V) - + (reinterpret_cast(&EPtr->second) - + reinterpret_cast(EPtr)); + return *reinterpret_cast(Ptr); + } + static const StringMapEntry &GetStringMapEntryFromValue(const ValueTy &V) { + return GetStringMapEntryFromValue(const_cast(V)); + } + + /// GetStringMapEntryFromKeyData - Given key data that is known to be embedded + /// into a StringMapEntry, return the StringMapEntry itself. + static StringMapEntry &GetStringMapEntryFromKeyData(const char *KeyData) { + char *Ptr = const_cast(KeyData) - sizeof(StringMapEntry); + return *reinterpret_cast(Ptr); + } + + + /// Destroy - Destroy this StringMapEntry, releasing memory back to the + /// specified allocator. + template + void Destroy(AllocatorTy &Allocator) { + // Free memory referenced by the item. + this->~StringMapEntry(); + Allocator.Deallocate(this); + } + + /// Destroy this object, releasing memory back to the malloc allocator. + void Destroy() { + MallocAllocator A; + Destroy(A); + } }; -/// CStringMap - This is an unconventional map that is specialized for handling -/// keys that are "C strings", that is, null-terminated strings. This does some +/// StringMap - This is an unconventional map that is specialized for handling +/// keys that are "strings", which are basically ranges of bytes. This does some /// funky memory allocation and hashing things to make it extremely efficient, /// storing the string data *after* the value in the map. template -class CStringMap : public CStringMapImpl { +class StringMap : public StringMapImpl { AllocatorTy Allocator; public: - CStringMap(unsigned InitialSize = 0) - : CStringMapImpl(InitialSize, sizeof(ValueTy)) {} + typedef StringMapEntry MapEntryTy; - AllocatorTy &getAllocator() { return Allocator; } - const AllocatorTy &getAllocator() const { return Allocator; } + StringMap() : StringMapImpl(static_cast(sizeof(MapEntryTy))) {} + explicit StringMap(unsigned InitialSize) + : StringMapImpl(InitialSize, static_cast(sizeof(MapEntryTy))) {} + + explicit StringMap(AllocatorTy A) + : StringMapImpl(static_cast(sizeof(MapEntryTy))), Allocator(A) {} - /// FindValue - Look up the specified key in the map. If it exists, return a - /// pointer to the element, otherwise return null. - ValueTy *FindValue(const char *KeyStart, const char *KeyEnd) { - unsigned BucketNo = LookupBucketFor(KeyStart, KeyEnd); - return static_cast(TheTable[BucketNo].Item); + StringMap(const StringMap &RHS) + : StringMapImpl(static_cast(sizeof(MapEntryTy))) { + assert(RHS.empty() && + "Copy ctor from non-empty stringmap not implemented yet!"); + (void)RHS; } - - /// GetKeyForValueInMap - Given a value that is inserted into this map, return - /// the string that corresponds to it. This is an efficient operation that - /// is provided by CStringMap. The string is live as long as the value is in - /// the map. - static const char *GetKeyForValueInMap(const ValueTy &Val) { - return reinterpret_cast(&Val+1); + void operator=(const StringMap &RHS) { + assert(RHS.empty() && + "assignment from non-empty stringmap not implemented yet!"); + (void)RHS; + clear(); } - + + typedef typename ReferenceAdder::result AllocatorRefTy; + typedef typename ReferenceAdder::result AllocatorCRefTy; + AllocatorRefTy getAllocator() { return Allocator; } + AllocatorCRefTy getAllocator() const { return Allocator; } + + typedef const char* key_type; + typedef ValueTy mapped_type; + typedef StringMapEntry value_type; + typedef size_t size_type; + + typedef StringMapConstIterator const_iterator; + typedef StringMapIterator iterator; + + iterator begin() { + return iterator(TheTable, NumBuckets == 0); + } + iterator end() { + return iterator(TheTable+NumBuckets, true); + } + const_iterator begin() const { + return const_iterator(TheTable, NumBuckets == 0); + } + const_iterator end() const { + return const_iterator(TheTable+NumBuckets, true); + } + + iterator find(StringRef Key) { + int Bucket = FindKey(Key); + if (Bucket == -1) return end(); + return iterator(TheTable+Bucket, true); + } + + const_iterator find(StringRef Key) const { + int Bucket = FindKey(Key); + if (Bucket == -1) return end(); + return const_iterator(TheTable+Bucket, true); + } + + /// lookup - Return the entry for the specified key, or a default + /// constructed value if no such entry exists. + ValueTy lookup(StringRef Key) const { + const_iterator it = find(Key); + if (it != end()) + return it->second; + return ValueTy(); + } + + ValueTy &operator[](StringRef Key) { + return GetOrCreateValue(Key).getValue(); + } + + size_type count(StringRef Key) const { + return find(Key) == end() ? 0 : 1; + } + + /// insert - Insert the specified key/value pair into the map. If the key + /// already exists in the map, return false and ignore the request, otherwise + /// insert it and return true. + bool insert(MapEntryTy *KeyValue) { + unsigned BucketNo = LookupBucketFor(KeyValue->getKey()); + StringMapEntryBase *&Bucket = TheTable[BucketNo]; + if (Bucket && Bucket != getTombstoneVal()) + return false; // Already exists in map. + + if (Bucket == getTombstoneVal()) + --NumTombstones; + Bucket = KeyValue; + ++NumItems; + assert(NumItems + NumTombstones <= NumBuckets); + + RehashTable(); + return true; + } + + // clear - Empties out the StringMap + void clear() { + if (empty()) return; + + // Zap all values, resetting the keys back to non-present (not tombstone), + // which is safe because we're removing all elements. + for (unsigned I = 0, E = NumBuckets; I != E; ++I) { + StringMapEntryBase *&Bucket = TheTable[I]; + if (Bucket && Bucket != getTombstoneVal()) { + static_cast(Bucket)->Destroy(Allocator); + Bucket = 0; + } + } + + NumItems = 0; + NumTombstones = 0; + } + /// GetOrCreateValue - Look up the specified key in the table. If a value /// exists, return it. Otherwise, default construct a value, insert it, and /// return. - ValueTy &GetOrCreateValue(const char *KeyStart, const char *KeyEnd) { - unsigned BucketNo = LookupBucketFor(KeyStart, KeyEnd); - ItemBucket &Bucket = TheTable[BucketNo]; - if (Bucket.Item) - return *static_cast(Bucket.Item); - - unsigned KeyLength = KeyEnd-KeyStart; - - // Okay, the item doesn't already exist, and Bucket is the bucket to fill - // in. Allocate a new item with space for the null-terminated string at the - // end. - unsigned AllocSize = sizeof(ValueTy)+KeyLength+1; - -#ifdef __GNUC__ - unsigned Alignment = __alignof__(ValueTy); -#else - // FIXME: ugly. - unsigned Alignment = 8; -#endif - ValueTy *NewItem = (ValueTy*)Allocator.Allocate(AllocSize, Alignment); - new (NewItem) ValueTy(); + template + MapEntryTy &GetOrCreateValue(StringRef Key, InitTy Val) { + unsigned BucketNo = LookupBucketFor(Key); + StringMapEntryBase *&Bucket = TheTable[BucketNo]; + if (Bucket && Bucket != getTombstoneVal()) + return *static_cast(Bucket); + + MapEntryTy *NewItem = + MapEntryTy::Create(Key.begin(), Key.end(), Allocator, Val); + + if (Bucket == getTombstoneVal()) + --NumTombstones; ++NumItems; - - // Copy the string information. - char *StrBuffer = (char*)(NewItem+1); - memcpy(StrBuffer, KeyStart, KeyLength); - StrBuffer[KeyLength] = 0; // Null terminate string. - + assert(NumItems + NumTombstones <= NumBuckets); + // Fill in the bucket for the hash table. The FullHashValue was already // filled in by LookupBucketFor. - Bucket.Item = NewItem; - - // If the hash table is now more than 3/4 full, rehash into a larger table. - if (NumItems > NumBuckets*3/4) - RehashTable(); + Bucket = NewItem; + + RehashTable(); return *NewItem; } - - ~CStringMap() { - for (ItemBucket *I = TheTable, *E = TheTable+NumBuckets; I != E; ++I) { - if (ValueTy *Id = static_cast(I->Item)) { - // Free memory referenced by the item. - Id->~ValueTy(); - Allocator.Deallocate(Id); - } - } - delete [] TheTable; + + MapEntryTy &GetOrCreateValue(StringRef Key) { + return GetOrCreateValue(Key, ValueTy()); + } + + /// remove - Remove the specified key/value pair from the map, but do not + /// erase it. This aborts if the key is not in the map. + void remove(MapEntryTy *KeyValue) { + RemoveKey(KeyValue); + } + + void erase(iterator I) { + MapEntryTy &V = *I; + remove(&V); + V.Destroy(Allocator); + } + + bool erase(StringRef Key) { + iterator I = find(Key); + if (I == end()) return false; + erase(I); + return true; + } + + ~StringMap() { + clear(); + free(TheTable); } }; - + + +template +class StringMapConstIterator { +protected: + StringMapEntryBase **Ptr; +public: + typedef StringMapEntry value_type; + + explicit StringMapConstIterator(StringMapEntryBase **Bucket, + bool NoAdvance = false) + : Ptr(Bucket) { + if (!NoAdvance) AdvancePastEmptyBuckets(); + } + + const value_type &operator*() const { + return *static_cast*>(*Ptr); + } + const value_type *operator->() const { + return static_cast*>(*Ptr); + } + + bool operator==(const StringMapConstIterator &RHS) const { + return Ptr == RHS.Ptr; + } + bool operator!=(const StringMapConstIterator &RHS) const { + return Ptr != RHS.Ptr; + } + + inline StringMapConstIterator& operator++() { // Preincrement + ++Ptr; + AdvancePastEmptyBuckets(); + return *this; + } + StringMapConstIterator operator++(int) { // Postincrement + StringMapConstIterator tmp = *this; ++*this; return tmp; + } + +private: + void AdvancePastEmptyBuckets() { + while (*Ptr == 0 || *Ptr == StringMapImpl::getTombstoneVal()) + ++Ptr; + } +}; + +template +class StringMapIterator : public StringMapConstIterator { +public: + explicit StringMapIterator(StringMapEntryBase **Bucket, + bool NoAdvance = false) + : StringMapConstIterator(Bucket, NoAdvance) { + } + StringMapEntry &operator*() const { + return *static_cast*>(*this->Ptr); + } + StringMapEntry *operator->() const { + return static_cast*>(*this->Ptr); + } +}; + } #endif -