X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FCodeGen%2FMachineConstantPool.h;h=8ed215d75bcf0fa9ca1094d710787ca7f3ac54fd;hb=af650354a1de1254c0937a9f6e9c88f447ad3889;hp=d5bd25c47b73eebd72d51494c1d627b249acc711;hpb=1606e8e4cd937e6de6681f686c266cf61722d972;p=oota-llvm.git diff --git a/include/llvm/CodeGen/MachineConstantPool.h b/include/llvm/CodeGen/MachineConstantPool.h index d5bd25c47b7..8ed215d75bc 100644 --- a/include/llvm/CodeGen/MachineConstantPool.h +++ b/include/llvm/CodeGen/MachineConstantPool.h @@ -16,14 +16,16 @@ #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H +#include "llvm/ADT/DenseSet.h" #include +#include #include namespace llvm { class Constant; class FoldingSetNodeID; -class TargetData; +class DataLayout; class TargetMachine; class Type; class MachineConstantPool; @@ -32,20 +34,28 @@ class raw_ostream; /// Abstract base class for all machine specific constantpool value subclasses. /// class MachineConstantPoolValue { - const Type *Ty; + virtual void anchor(); + Type *Ty; public: - explicit MachineConstantPoolValue(const Type *ty) : Ty(ty) {} + explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {} virtual ~MachineConstantPoolValue() {} /// getType - get type of this MachineConstantPoolValue. /// - inline const Type *getType() const { return Ty; } + Type *getType() const { return Ty; } + + /// getRelocationInfo - This method classifies the entry according to + /// whether or not it may generate a relocation entry. This must be + /// conservative, so if it might codegen to a relocatable entry, it should say + /// so. The return values are the same as Constant::getRelocationInfo(). + virtual unsigned getRelocationInfo() const = 0; + virtual int getExistingMachineCPValue(MachineConstantPool *CP, unsigned Alignment) = 0; - virtual void AddSelectionDAGCSEId(FoldingSetNodeID &ID) = 0; + virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0; /// print - Implement operator<< virtual void print(raw_ostream &O) const = 0; @@ -66,33 +76,49 @@ class MachineConstantPoolEntry { public: /// The constant itself. union { - Constant *ConstVal; + const Constant *ConstVal; MachineConstantPoolValue *MachineCPVal; } Val; /// The required alignment for this entry. The top bit is set when Val is - /// a MachineConstantPoolValue. + /// a target specific MachineConstantPoolValue. unsigned Alignment; - MachineConstantPoolEntry(Constant *V, unsigned A) + MachineConstantPoolEntry(const Constant *V, unsigned A) : Alignment(A) { Val.ConstVal = V; } MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A) : Alignment(A) { Val.MachineCPVal = V; - Alignment |= 1 << (sizeof(unsigned)*8-1); + Alignment |= 1U << (sizeof(unsigned)*CHAR_BIT-1); } + /// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry + /// is indeed a target specific constantpool entry, not a wrapper over a + /// Constant. bool isMachineConstantPoolEntry() const { return (int)Alignment < 0; } int getAlignment() const { - return Alignment & ~(1 << (sizeof(unsigned)*8-1)); + return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1)); } - const Type *getType() const; + Type *getType() const; + + /// getRelocationInfo - This method classifies the entry according to + /// whether or not it may generate a relocation entry. This must be + /// conservative, so if it might codegen to a relocatable entry, it should say + /// so. The return values are: + /// + /// 0: This constant pool entry is guaranteed to never have a relocation + /// applied to it (because it holds a simple constant like '4'). + /// 1: This entry has relocations, but the entries are guaranteed to be + /// resolvable by the static linker, so the dynamic linker will never see + /// them. + /// 2: This entry may have arbitrary relocations. + unsigned getRelocationInfo() const; }; /// The MachineConstantPool class keeps track of constants referenced by a @@ -106,23 +132,25 @@ public: /// address of the function constant pool values. /// @brief The machine constant pool. class MachineConstantPool { - const TargetData *TD; ///< The machine's TargetData. + const DataLayout *TD; ///< The machine's DataLayout. unsigned PoolAlignment; ///< The alignment for the pool. std::vector Constants; ///< The pool of constants. + /// MachineConstantPoolValues that use an existing MachineConstantPoolEntry. + DenseSet MachineCPVsSharingEntries; public: /// @brief The only constructor. - explicit MachineConstantPool(const TargetData *td) + explicit MachineConstantPool(const DataLayout *td) : TD(td), PoolAlignment(1) {} ~MachineConstantPool(); - /// getConstantPoolAlignment - Return the the alignment required by + /// getConstantPoolAlignment - Return the alignment required by /// the whole constant pool, of which the first element must be aligned. unsigned getConstantPoolAlignment() const { return PoolAlignment; } /// getConstantPoolIndex - Create a new entry in the constant pool or return /// an existing one. User must specify the minimum required alignment for /// the object. - unsigned getConstantPoolIndex(Constant *C, unsigned Alignment); + unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment); unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment); /// isEmpty - Return true if this constant pool contains no constants.