X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FCodeGen%2FMachineConstantPool.h;h=ba491ce2556cdefe28eb368db4ea4a22d83a54d0;hb=5eca075b74d62c621b160aa216b4cd50829a2cc7;hp=bccb1467a4408df34c600c456018429d036281d6;hpb=a69571c7991813c93cba64e88eced6899ce93d81;p=oota-llvm.git diff --git a/include/llvm/CodeGen/MachineConstantPool.h b/include/llvm/CodeGen/MachineConstantPool.h index bccb1467a44..ba491ce2556 100644 --- a/include/llvm/CodeGen/MachineConstantPool.h +++ b/include/llvm/CodeGen/MachineConstantPool.h @@ -2,51 +2,122 @@ // // The LLVM Compiler Infrastructure // -// This file was developed by the LLVM research group and is distributed under -// the University of Illinois Open Source License. See LICENSE.TXT for details. +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // -// The MachineConstantPool class keeps track of constants referenced by a -// function which must be spilled to memory. This is used for constants which -// are unable to be used directly as operands to instructions, which typically -// include floating point and large integer constants. -// -// Instructions reference the address of these constant pool constants through -// the use of MO_ConstantPoolIndex values. When emitting assembly or machine -// code, these virtual address references are converted to refer to the -// address of the function constant pool values. +/// @file This file declares the MachineConstantPool class which is an abstract +/// constant pool to keep track of constants referenced by a function. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H #define LLVM_CODEGEN_MACHINECONSTANTPOOL_H +#include "llvm/ADT/FoldingSet.h" +#include "llvm/Support/Streams.h" +#include #include #include namespace llvm { +class AsmPrinter; class Constant; class TargetData; +class TargetMachine; +class Type; +class MachineConstantPool; -/// MachineConstantPoolEntry - One entry in the constant pool. +/// Abstract base class for all machine specific constantpool value subclasses. /// -struct MachineConstantPoolEntry { - /// Val - The constant itself. - Constant *Val; - /// Offset - The offset of the constant from the start of the constant pool. +class MachineConstantPoolValue { + const Type *Ty; + +public: + explicit MachineConstantPoolValue(const Type *ty) : Ty(ty) {} + virtual ~MachineConstantPoolValue() {} + + /// getType - get type of this MachineConstantPoolValue. + /// + inline const Type *getType() const { return Ty; } + + virtual int getExistingMachineCPValue(MachineConstantPool *CP, + unsigned Alignment) = 0; + + virtual void AddSelectionDAGCSEId(FoldingSetNodeID &ID) = 0; + + /// print - Implement operator<<... + /// + virtual void print(std::ostream &O) const = 0; + void print(std::ostream *O) const { if (O) print(*O); } +}; + +inline std::ostream &operator<<(std::ostream &OS, + const MachineConstantPoolValue &V) { + V.print(OS); + return OS; +} + +/// This class is a data container for one entry in a MachineConstantPool. +/// It contains a pointer to the value and an offset from the start of +/// the constant pool. +/// @brief An entry in a MachineConstantPool +class MachineConstantPoolEntry { +public: + /// The constant itself. + union { + Constant *ConstVal; + MachineConstantPoolValue *MachineCPVal; + } Val; + + /// The offset of the constant from the start of the pool. The top bit is set + /// when Val is a MachineConstantPoolValue. unsigned Offset; - - MachineConstantPoolEntry(Constant *V, unsigned O) : Val(V), Offset(O) {} + + MachineConstantPoolEntry(Constant *V, unsigned O) + : Offset(O) { + assert((int)Offset >= 0 && "Offset is too large"); + Val.ConstVal = V; + } + MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned O) + : Offset(O){ + assert((int)Offset >= 0 && "Offset is too large"); + Val.MachineCPVal = V; + Offset |= 1 << (sizeof(unsigned)*8-1); + } + + bool isMachineConstantPoolEntry() const { + return (int)Offset < 0; + } + + int getOffset() const { + return Offset & ~(1 << (sizeof(unsigned)*8-1)); + } + + const Type *getType() const; }; +/// The MachineConstantPool class keeps track of constants referenced by a +/// function which must be spilled to memory. This is used for constants which +/// are unable to be used directly as operands to instructions, which typically +/// include floating point and large integer constants. +/// +/// Instructions reference the address of these constant pool constants through +/// the use of MO_ConstantPoolIndex values. When emitting assembly or machine +/// code, these virtual address references are converted to refer to the +/// address of the function constant pool values. +/// @brief The machine constant pool. class MachineConstantPool { - const TargetData *TD; - unsigned PoolAlignment; - std::vector Constants; + const TargetData *TD; ///< The machine's TargetData. + unsigned PoolAlignment; ///< The alignment for the pool. + std::vector Constants; ///< The pool of constants. public: - MachineConstantPool(const TargetData *td) : TD(td), PoolAlignment(1) {} + /// @brief The only constructor. + explicit MachineConstantPool(const TargetData *td) + : TD(td), PoolAlignment(1) {} + ~MachineConstantPool(); /// getConstantPoolAlignment - Return the log2 of the alignment required by /// the whole constant pool, of which the first element must be aligned. @@ -54,11 +125,10 @@ public: /// getConstantPoolIndex - Create a new entry in the constant pool or return /// an existing one. User must specify an alignment in bytes for the object. - /// unsigned getConstantPoolIndex(Constant *C, unsigned Alignment); + unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment); /// isEmpty - Return true if this constant pool contains no constants. - /// bool isEmpty() const { return Constants.empty(); } const std::vector &getConstants() const { @@ -69,6 +139,7 @@ public: /// constant pool objects. Implemented in MachineFunction.cpp /// void print(std::ostream &OS) const; + void print(std::ostream *OS) const { if (OS) print(*OS); } /// dump - Call print(std::cerr) to be called from the debugger. ///