X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FCodeGen%2FMachineFrameInfo.h;h=4ea6aa3396a9aa82ba81217f33ed91daa2a8f465;hb=a2948ef5accab638371615f539ea9f9ec5ff5d03;hp=c99b5f59c1d5d616755063da3909e3e8d102b244;hpb=63249347c2700fe2481e0bc36caa63f6e2cf6eab;p=oota-llvm.git diff --git a/include/llvm/CodeGen/MachineFrameInfo.h b/include/llvm/CodeGen/MachineFrameInfo.h index c99b5f59c1d..4ea6aa3396a 100644 --- a/include/llvm/CodeGen/MachineFrameInfo.h +++ b/include/llvm/CodeGen/MachineFrameInfo.h @@ -15,8 +15,7 @@ #define LLVM_CODEGEN_MACHINEFRAMEINFO_H #include "llvm/ADT/SmallVector.h" -//#include "llvm/ADT/IndexedMap.h" -#include "llvm/System/DataTypes.h" +#include "llvm/Support/DataTypes.h" #include #include @@ -27,11 +26,11 @@ class TargetRegisterClass; class Type; class MachineFunction; class MachineBasicBlock; -class TargetFrameInfo; +class TargetFrameLowering; class BitVector; /// The CalleeSavedInfo class tracks the information need to locate where a -/// callee saved register in the current frame. +/// callee saved register is in the current frame. class CalleeSavedInfo { unsigned Reg; int FrameIdx; @@ -192,13 +191,9 @@ class MachineFrameInfo { /// CSIValid - Has CSInfo been set yet? bool CSIValid; - /// SpillObjects - A vector indicating which frame indices refer to - /// spill slots. - SmallVector SpillObjects; - - /// TargetFrameInfo - Target information about frame layout. + /// TargetFrameLowering - Target information about frame layout. /// - const TargetFrameInfo &TFI; + const TargetFrameLowering &TFI; /// LocalFrameObjects - References to frame indices which are mapped /// into the local frame allocation block. @@ -207,13 +202,17 @@ class MachineFrameInfo { /// LocalFrameSize - Size of the pre-allocated local frame block. int64_t LocalFrameSize; - /// LocalFrameBaseOffset - The base offset from the stack pointer at - /// function entry of the local frame blob. Set by PEI for use by - /// target in eliminateFrameIndex(). - int64_t LocalFrameBaseOffset; + /// Required alignment of the local object blob, which is the strictest + /// alignment of any object in it. + unsigned LocalFrameMaxAlign; + + /// Whether the local object blob needs to be allocated together. If not, + /// PEI should ignore the isPreAllocated flags on the stack objects and + /// just allocate them normally. + bool UseLocalStackAllocationBlock; public: - explicit MachineFrameInfo(const TargetFrameInfo &tfi) : TFI(tfi) { + explicit MachineFrameInfo(const TargetFrameLowering &tfi) : TFI(tfi) { StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0; HasVarSizedObjects = false; FrameAddressTaken = false; @@ -224,7 +223,8 @@ public: MaxCallFrameSize = 0; CSIValid = false; LocalFrameSize = 0; - LocalFrameBaseOffset = 0; + LocalFrameMaxAlign = 0; + UseLocalStackAllocationBlock = false; } /// hasStackObjects - Return true if there are any stack objects in this @@ -288,20 +288,32 @@ public: /// the local object block. int64_t getLocalFrameObjectCount() { return LocalFrameObjects.size(); } - /// setLocalFrameBaseOffset - Set the base SP offset of the local frame - /// blob. - void setLocalFrameBaseOffset(int64_t o) { LocalFrameBaseOffset = o; } - - /// getLocalFrameBaseOffset - Get the base SP offset of the local frame - /// blob. - int64_t getLocalFrameBaseOffset() const { return LocalFrameBaseOffset; } - /// setLocalFrameSize - Set the size of the local object blob. void setLocalFrameSize(int64_t sz) { LocalFrameSize = sz; } /// getLocalFrameSize - Get the size of the local object blob. int64_t getLocalFrameSize() const { return LocalFrameSize; } + /// setLocalFrameMaxAlign - Required alignment of the local object blob, + /// which is the strictest alignment of any object in it. + void setLocalFrameMaxAlign(unsigned Align) { LocalFrameMaxAlign = Align; } + + /// getLocalFrameMaxAlign - Return the required alignment of the local + /// object blob. + unsigned getLocalFrameMaxAlign() const { return LocalFrameMaxAlign; } + + /// getUseLocalStackAllocationBlock - Get whether the local allocation blob + /// should be allocated together or let PEI allocate the locals in it + /// directly. + bool getUseLocalStackAllocationBlock() {return UseLocalStackAllocationBlock;} + + /// setUseLocalStackAllocationBlock - Set whether the local allocation blob + /// should be allocated together or let PEI allocate the locals in it + /// directly. + void setUseLocalStackAllocationBlock(bool v) { + UseLocalStackAllocationBlock = v; + } + /// isObjectPreAllocated - Return true if the object was pre-allocated into /// the local block. bool isObjectPreAllocated(int ObjectIdx) const {