X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FCodeGen%2FMachineFrameInfo.h;h=93d77287d7ca621beab9832d44775c59a6cedc22;hb=69261a644298bff1497d46c8cd38d688670f307b;hp=b347ca8e680a85114a55d0eb54b0389fafc405bc;hpb=6ef94175d1bbab95f195770bb3c559b3ab38c4e5;p=oota-llvm.git diff --git a/include/llvm/CodeGen/MachineFrameInfo.h b/include/llvm/CodeGen/MachineFrameInfo.h index b347ca8e680..93d77287d7c 100644 --- a/include/llvm/CodeGen/MachineFrameInfo.h +++ b/include/llvm/CodeGen/MachineFrameInfo.h @@ -21,13 +21,15 @@ namespace llvm { class raw_ostream; -class TargetData; +class DataLayout; class TargetRegisterClass; class Type; class MachineFunction; class MachineBasicBlock; class TargetFrameLowering; class BitVector; +class Value; +class AllocaInst; /// The CalleeSavedInfo class tracks the information need to locate where a /// callee saved register is in the current frame. @@ -103,14 +105,18 @@ class MachineFrameInfo { // protector. bool MayNeedSP; + /// Alloca - If this stack object is originated from an Alloca instruction + /// this value saves the original IR allocation. Can be NULL. + const AllocaInst *Alloca; + // PreAllocated - If true, the object was mapped into the local frame // block and doesn't need additional handling for allocation beyond that. bool PreAllocated; StackObject(uint64_t Sz, unsigned Al, int64_t SP, bool IM, - bool isSS, bool NSP) + bool isSS, bool NSP, const AllocaInst *Val) : SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM), - isSpillSlot(isSS), MayNeedSP(NSP), PreAllocated(false) {} + isSpillSlot(isSS), MayNeedSP(NSP), Alloca(Val), PreAllocated(false) {} }; /// Objects - The list of stack objects allocated... @@ -215,8 +221,11 @@ class MachineFrameInfo { /// just allocate them normally. bool UseLocalStackAllocationBlock; + /// Whether the "realign-stack" option is on. + bool RealignOption; public: - explicit MachineFrameInfo(const TargetFrameLowering &tfi) : TFI(tfi) { + explicit MachineFrameInfo(const TargetFrameLowering &tfi, bool RealignOpt) + : TFI(tfi), RealignOption(RealignOpt) { StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0; HasVarSizedObjects = false; FrameAddressTaken = false; @@ -359,7 +368,15 @@ public: assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && "Invalid Object Idx!"); Objects[ObjectIdx+NumFixedObjects].Alignment = Align; - MaxAlignment = std::max(MaxAlignment, Align); + ensureMaxAlignment(Align); + } + + /// getObjectAllocation - Return the underlying Alloca of the specified + /// stack object if it exists. Returns 0 if none exists. + const AllocaInst* getObjectAllocation(int ObjectIdx) const { + assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && + "Invalid Object Idx!"); + return Objects[ObjectIdx+NumFixedObjects].Alloca; } /// NeedsStackProtector - Returns true if the object may need stack @@ -416,9 +433,9 @@ public: /// unsigned getMaxAlignment() const { return MaxAlignment; } - /// setMaxAlignment - Set the preferred alignment. - /// - void setMaxAlignment(unsigned Align) { MaxAlignment = Align; } + /// ensureMaxAlignment - Make sure the function is at least Align bytes + /// aligned. + void ensureMaxAlignment(unsigned Align); /// AdjustsStack - Return true if this function adjusts the stack -- e.g., /// when calling another function. This is only valid during and after @@ -465,7 +482,7 @@ public: bool isSpillSlotObjectIndex(int ObjectIdx) const { assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() && "Invalid Object Idx!"); - return Objects[ObjectIdx+NumFixedObjects].isSpillSlot;; + return Objects[ObjectIdx+NumFixedObjects].isSpillSlot; } /// isDeadObjectIndex - Returns true if the specified index corresponds to @@ -480,25 +497,13 @@ public: /// a nonnegative identifier to represent it. /// int CreateStackObject(uint64_t Size, unsigned Alignment, bool isSS, - bool MayNeedSP = false) { - assert(Size != 0 && "Cannot allocate zero size stack objects!"); - Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, MayNeedSP)); - int Index = (int)Objects.size() - NumFixedObjects - 1; - assert(Index >= 0 && "Bad frame index!"); - MaxAlignment = std::max(MaxAlignment, Alignment); - return Index; - } + bool MayNeedSP = false, const AllocaInst *Alloca = 0); /// CreateSpillStackObject - Create a new statically sized stack object that /// represents a spill slot, returning a nonnegative identifier to represent /// it. /// - int CreateSpillStackObject(uint64_t Size, unsigned Alignment) { - CreateStackObject(Size, Alignment, true, false); - int Index = (int)Objects.size() - NumFixedObjects - 1; - MaxAlignment = std::max(MaxAlignment, Alignment); - return Index; - } + int CreateSpillStackObject(uint64_t Size, unsigned Alignment); /// RemoveStackObject - Remove or mark dead a statically sized stack object. /// @@ -512,12 +517,7 @@ public: /// variable sized object is created, whether or not the index returned is /// actually used. /// - int CreateVariableSizedObject(unsigned Alignment) { - HasVarSizedObjects = true; - Objects.push_back(StackObject(0, Alignment, 0, false, false, true)); - MaxAlignment = std::max(MaxAlignment, Alignment); - return (int)Objects.size()-NumFixedObjects-1; - } + int CreateVariableSizedObject(unsigned Alignment); /// getCalleeSavedInfo - Returns a reference to call saved info vector for the /// current function.