X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FLinker.h;h=679638427d67ef7cb549545d4906ec19eec41eb9;hb=0512910867e77125b63054da2860a7812604c22e;hp=66a848336709fe54b1718f35310e278b69528fcf;hpb=c9a83e4f19519e19469efa0ed39d81ed60b94401;p=oota-llvm.git diff --git a/include/llvm/Linker.h b/include/llvm/Linker.h index 66a84833670..679638427d6 100644 --- a/include/llvm/Linker.h +++ b/include/llvm/Linker.h @@ -2,25 +2,23 @@ // // The LLVM Compiler Infrastructure // -// This file was developed by Reid Spencer and is distributed under the -// University of Illinois Open Source License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// This file defines the interface to the module/file/archive linker. +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLVM_LINKER_H #define LLVM_LINKER_H -#include "llvm/System/Path.h" -#include #include +#include +#include namespace llvm { class Module; +class LLVMContext; +class StringRef; /// This class provides the core functionality of linking in LLVM. It retains a /// Module object which is the composite of the modules and libraries linked @@ -28,32 +26,28 @@ class Module; /// In this case the Linker still retains ownership of the Module. If the /// releaseModule() method is used, the ownership of the Module is transferred /// to the caller and the Linker object is only suitable for destruction. -/// The Linker can link Modules from memory, bytecode files, or bytecode -/// archives. It retains a set of search paths in which to find any libraries -/// presented to it. By default, the linker will generate error and warning -/// messages to std::cerr but this capability can be turned off with the -/// QuietWarnings and QuietErrors flags. It can also be instructed to verbosely -/// print out the linking actions it is taking with the Verbose flag. +/// The Linker can link Modules from memory. By default, the linker +/// will generate error and warning messages to stderr but this capability can +/// be turned off with the QuietWarnings and QuietErrors flags. It can also be +/// instructed to verbosely print out the linking actions it is taking with +/// the Verbose flag. /// @brief The LLVM Linker. class Linker { /// @name Types /// @{ public: - /// This type is used to pass the linkage items (libraries and files) to - /// the LinkItems function. It is composed of string/bool pairs. The string - /// provides the name of the file or library (as with the -l option). The - /// bool should be true for libraries and false for files, signifying - /// "isLibrary". - /// @brief A list of linkage items - typedef std::vector > ItemList; - /// This enumeration is used to control various optional features of the /// linker. enum ControlFlags { - Verbose = 1, ///< Print to std::cerr what steps the linker is taking - QuietWarnings = 2, ///< Don't print errors and warnings to std::cerr. - QuietErrors = 4 ///< Indicate that this link is for a native executable + Verbose = 1, ///< Print to stderr what steps the linker is taking + QuietWarnings = 2, ///< Don't print warnings to stderr. + QuietErrors = 4 ///< Don't print errors to stderr. + }; + + enum LinkerMode { + DestroySource = 0, // Allow source module to be destroyed. + PreserveSource = 1 // Preserve the source module. }; /// @} @@ -63,16 +57,16 @@ class Linker { /// Construct the Linker with an empty module which will be given the /// name \p progname. \p progname will also be used for error messages. /// @brief Construct with empty module - Linker( - const std::string& progname, ///< name of tool running linker - const std::string& modulename, ///< name of linker's end-result module - unsigned Flags = 0 ///< ControlFlags (one or more |'d together) + Linker(StringRef progname, ///< name of tool running linker + StringRef modulename, ///< name of linker's end-result module + LLVMContext &C, ///< Context for global info + unsigned Flags = 0 ///< ControlFlags (one or more |'d together) ); /// Construct the Linker with a previously defined module, \p aModule. Use /// \p progname for the name of the program in error messages. /// @brief Construct with existing module - Linker(const std::string& progname, Module* aModule, unsigned Flags = 0); + Linker(StringRef progname, Module* aModule, unsigned Flags = 0); /// Destruct the Linker. /// @brief Destructor @@ -96,155 +90,34 @@ class Linker { /// must arrange for its destruct. After this method is called, the Linker /// terminates the linking session for the returned Module. It will no /// longer utilize the returned Module but instead resets itself for - /// subsequent linking as if the constructor had been called. The Linker's - /// LibPaths and flags to be reset, and memory will be released. + /// subsequent linking as if the constructor had been called. /// @brief Release the linked/composite module. Module* releaseModule(); - /// This method gets the list of libraries that form the path that the - /// Linker will search when it is presented with a library name. - /// @brief Get the Linkers library path - const std::vector& getLibPaths() const { return LibPaths; } - /// This method returns an error string suitable for printing to the user. /// The return value will be empty unless an error occurred in one of the /// LinkIn* methods. In those cases, the LinkIn* methods will have returned /// true, indicating an error occurred. At most one error is retained so /// this function always returns the last error that occurred. Note that if /// the Quiet control flag is not set, the error string will have already - /// been printed to std::cerr. + /// been printed to stderr. /// @brief Get the text of the last error that occurred. - const std::string& getLastError() const { return Error; } + const std::string &getLastError() const { return Error; } /// @} /// @name Mutators /// @{ public: - /// Add a path to the list of paths that the Linker will search. The Linker - /// accumulates the set of libraries added - /// library paths for the target platform. The standard libraries will - /// always be searched last. The added libraries will be searched in the - /// order added. - /// @brief Add a path. - void addPath(const sys::Path& path); - - /// Add a set of paths to the list of paths that the linker will search. The - /// Linker accumulates the set of libraries added. The \p paths will be - /// added to the end of the Linker's list. Order will be retained. - /// @brief Add a set of paths. - void addPaths(const std::vector& paths); - - /// This method augments the Linker's list of library paths with the system - /// paths of the host operating system, include LLVM_LIB_SEARCH_PATH. - /// @brief Add the system paths. - void addSystemPaths(); - - /// Control optional linker behavior by setting a group of flags. The flags - /// are defined in the ControlFlags enumeration. - /// @see ControlFlags - /// @brief Set control flags. - void setFlags(unsigned flags) { Flags = flags; } - - /// This method is the main interface to the linker. It can be used to - /// link a set of linkage items into a module. A linkage item is either a - /// file name with fully qualified path, or a library for which the Linker's - /// LibraryPath will be utilized to locate the library. The bool value in - /// the LinkItemKind should be set to true for libraries. This function - /// allows linking to preserve the order of specification associated with - /// the command line, or for other purposes. Each item will be linked in - /// turn as it occurs in \p Items. - /// @returns true if an error occurred, false otherwise - /// @see LinkItemKind - /// @see getLastError - /// @throws nothing - bool LinkInItems ( - const ItemList& Items, ///< Set of libraries/files to link in - ItemList& NativeItems ///< Output list of native files/libs - ); - - /// This function links the bytecode \p Files into the composite module. - /// Note that this does not do any linking of unresolved symbols. The \p - /// Files are all completely linked into \p HeadModule regardless of - /// unresolved symbols. This function just loads each bytecode file and - /// calls LinkInModule on them. - /// @returns true if an error occurs, false otherwise - /// @see getLastError - /// @brief Link in multiple files. - bool LinkInFiles ( - const std::vector & Files ///< Files to link in - ); - - /// This function links a single bytecode file, \p File, into the composite - /// module. Note that this does not attempt to resolve symbols. This method - /// just loads the bytecode file and calls LinkInModule on it. If an error - /// occurs, the Linker's error string is set. - /// @returns true if an error occurs, false otherwise - /// @see getLastError - /// @brief Link in a single file. - bool LinkInFile( - const sys::Path& File, ///< File to link in. - bool &is_native ///< Indicates if the file is native object file - ); - - /// This function provides a way to selectively link in a set of modules, - /// found in libraries, based on the unresolved symbols in the composite - /// module. Each item in \p Libraries should be the base name of a library, - /// as if given with the -l option of a linker tool. The Linker's LibPaths - /// are searched for the \p Libraries and any found will be linked in with - /// LinkInArchive. If an error occurs, the Linker's error string is set. - /// @see LinkInArchive - /// @see getLastError - /// @returns true if an error occurs, false otherwise - /// @brief Link libraries into the module - bool LinkInLibraries ( - const std::vector & Libraries ///< Libraries to link in - ); - - /// This function provides a way to selectively link in a set of modules, - /// found in one library, based on the unresolved symbols in the composite - /// module.The \p Library should be the base name of a library, as if given - /// with the -l option of a linker tool. The Linker's LibPaths are searched - /// for the \P Library and if found, it will be linked in with via the - /// LinkInArchive method. If an error occurs, the Linker's error string is - /// set. - /// @see LinkInArchive - /// @see getLastError - /// @returns true if an error occurs, false otherwise - /// @brief Link one library into the module - bool LinkInLibrary ( - const std::string& Library, ///< The library to link in - bool& is_native ///< Indicates if lib a native library - ); - - /// This function links one bytecode archive, \p Filename, into the module. - /// The archive is searched to resolve outstanding symbols. Any modules in - /// the archive that resolve outstanding symbols will be linked in. The - /// library is searched repeatedly until no more modules that resolve - /// symbols can be found. If an error occurs, the error string is set. - /// To speed up this function, ensure the the archive has been processed - /// llvm-ranlib or the S option was given to llvm-ar when the archive was - /// created. These tools add a symbol table to the archive which makes the - /// search for undefined symbols much faster. - /// @see getLastError - /// @returns true if an error occurs, otherwise false. - /// @brief Link in one archive. - bool LinkInArchive( - const sys::Path& Filename, ///< Filename of the archive to link - bool& is_native ///< Indicates if archive is a native archive - ); - /// This method links the \p Src module into the Linker's Composite module - /// by calling LinkModules. All the other LinkIn* methods eventually - /// result in calling this method to link a Module into the Linker's - /// composite. + /// by calling LinkModules. /// @see LinkModules /// @returns True if an error occurs, false otherwise. /// @brief Link in a module. bool LinkInModule( Module* Src, ///< Module linked into \p Dest std::string* ErrorMsg = 0 /// Error/diagnostic string - ) { - return LinkModules(Composite, Src, ErrorMsg ); + ) { + return LinkModules(Composite, Src, Linker::DestroySource, ErrorMsg); } /// This is the heart of the linker. This method will take unconditional @@ -258,33 +131,23 @@ class Linker { /// error. /// @returns True if an error occurs, false otherwise. /// @brief Generically link two modules together. - static bool LinkModules(Module* Dest, Module* Src, std::string* ErrorMsg); - - /// This function looks through the Linker's LibPaths to find a library with - /// the name \p Filename. If the library cannot be found, the returned path - /// will be empty (i.e. sys::Path::isEmpty() will return true). - /// @returns A sys::Path to the found library - /// @brief Find a library from its short name. - sys::Path FindLib(const std::string &Filename); + static bool LinkModules(Module* Dest, Module* Src, unsigned Mode, + std::string* ErrorMsg); /// @} /// @name Implementation /// @{ private: - /// Read in and parse the bytecode file named by FN and return the - /// Module it contains (wrapped in an auto_ptr), or 0 if an error occurs. - std::auto_ptr LoadObject(const sys::Path& FN); - - bool warning(const std::string& message); - bool error(const std::string& message); - void verbose(const std::string& message); + bool warning(StringRef message); + bool error(StringRef message); + void verbose(StringRef message); /// @} /// @name Data /// @{ private: + LLVMContext& Context; ///< The context for global information Module* Composite; ///< The composite module linked together - std::vector LibPaths; ///< The library search paths unsigned Flags; ///< Flags to control optional behavior. std::string Error; ///< Text of error that occurred. std::string ProgramName; ///< Name of the program being linked