X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FPass.h;h=bc6b39bbb3145c07a69f3f6480d0344ba9313aad;hb=4b84086e89d86fb16f562166d9fea8df37db6be7;hp=edd7e738c8d657a5d29824f81b44bfe1856766b5;hpb=5791bb70b12dfce83e2fcd3857af5a5c7fe9782e;p=oota-llvm.git diff --git a/include/llvm/Pass.h b/include/llvm/Pass.h index edd7e738c8d..bc6b39bbb31 100644 --- a/include/llvm/Pass.h +++ b/include/llvm/Pass.h @@ -1,9 +1,16 @@ -//===- llvm/Pass.h - Base class for XForm Passes -----------------*- C++ -*--=// +//===- llvm/Pass.h - Base class for Passes ----------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// // // This file defines a base class that indicates that a specified class is a // transformation pass implementation. // -// Pass's are designed this way so that it is possible to run passes in a cache +// Passes are designed this way so that it is possible to run passes in a cache // and organizationally optimal order without having to specify it at the front // end. This allows arbitrary passes to be strung together and have them // executed as effeciently as possible. @@ -22,127 +29,178 @@ #ifndef LLVM_PASS_H #define LLVM_PASS_H +#include "llvm/Support/DataTypes.h" +#include "llvm/Support/Streams.h" #include -#include +#include #include +#include + +namespace llvm { + class Value; class BasicBlock; class Function; class Module; class AnalysisUsage; class PassInfo; -template class PassManagerT; -struct AnalysisResolver; +class ImmutablePass; +class PMStack; +class AnalysisResolver; +class PMDataManager; // AnalysisID - Use the PassInfo to identify a pass... typedef const PassInfo* AnalysisID; +/// Different types of internal pass managers. External pass managers +/// (PassManager and FunctionPassManager) are not represented here. +/// Ordering of pass manager types is important here. +enum PassManagerType { + PMT_Unknown = 0, + PMT_ModulePassManager = 1, /// MPPassManager + PMT_CallGraphPassManager, /// CGPassManager + PMT_FunctionPassManager, /// FPPassManager + PMT_LoopPassManager, /// LPPassManager + PMT_BasicBlockPassManager, /// BBPassManager + PMT_Last +}; //===----------------------------------------------------------------------===// -// Pass interface - Implemented by all 'passes'. Subclass this if you are an -// interprocedural optimization or you do not fit into any of the more -// constrained passes described below. -// +/// Pass interface - Implemented by all 'passes'. Subclass this if you are an +/// interprocedural optimization or you do not fit into any of the more +/// constrained passes described below. +/// class Pass { - friend class AnalysisResolver; - AnalysisResolver *Resolver; // AnalysisResolver this pass is owned by... - const PassInfo *PassInfoCache; + AnalysisResolver *Resolver; // Used to resolve analysis + intptr_t PassID; + // AnalysisImpls - This keeps track of which passes implement the interfaces + // that are required by the current pass (to implement getAnalysis()). + // + std::vector > AnalysisImpls; + void operator=(const Pass&); // DO NOT IMPLEMENT Pass(const Pass &); // DO NOT IMPLEMENT public: - Pass() : Resolver(0), PassInfoCache(0) {} - virtual ~Pass() {} // Destructor is virtual so we can be subclassed - - // getPassName - Return a nice clean name for a pass. This usually - // implemented in terms of the name that is registered by one of the - // Registration templates, but can be overloaded directly, and if nothing else - // is available, C++ RTTI will be consulted to get a SOMEWHAT intelligable - // name for the pass. - // + explicit Pass(intptr_t pid) : Resolver(0), PassID(pid) {} + explicit Pass(const void *pid) : Resolver(0), PassID((intptr_t)pid) {} + virtual ~Pass(); + + /// getPassName - Return a nice clean name for a pass. This usually + /// implemented in terms of the name that is registered by one of the + /// Registration templates, but can be overloaded directly. + /// virtual const char *getPassName() const; - // getPassInfo - Return the PassInfo data structure that corresponds to this - // pass... If the pass has not been registered, this will return null. - // + /// getPassInfo - Return the PassInfo data structure that corresponds to this + /// pass... If the pass has not been registered, this will return null. + /// const PassInfo *getPassInfo() const; - // run - Run this pass, returning true if a modification was made to the - // module argument. This should be implemented by all concrete subclasses. - // - virtual bool run(Module &M) = 0; - - // print - Print out the internal state of the pass. This is called by - // Analyze to print out the contents of an analysis. Otherwise it is not - // neccesary to implement this method. Beware that the module pointer MAY be - // null. This automatically forwards to a virtual function that does not - // provide the Module* in case the analysis doesn't need it it can just be - // ignored. - // - virtual void print(std::ostream &O, const Module *M) const { print(O); } - virtual void print(std::ostream &O) const; + /// print - Print out the internal state of the pass. This is called by + /// Analyze to print out the contents of an analysis. Otherwise it is not + /// necessary to implement this method. Beware that the module pointer MAY be + /// null. This automatically forwards to a virtual function that does not + /// provide the Module* in case the analysis doesn't need it it can just be + /// ignored. + /// + virtual void print(std::ostream &O, const Module *M) const; + void print(std::ostream *O, const Module *M) const { if (O) print(*O, M); } void dump() const; // dump - call print(std::cerr, 0); + /// Each pass is responsible for assigning a pass manager to itself. + /// PMS is the stack of available pass manager. + virtual void assignPassManager(PMStack &, + PassManagerType = PMT_Unknown) {} + /// Check if available pass managers are suitable for this pass or not. + virtual void preparePassManager(PMStack &) {} + + /// Return what kind of Pass Manager can manage this pass. + virtual PassManagerType getPotentialPassManagerType() const { + return PMT_Unknown; + } - // getAnalysisUsage - This function should be overriden by passes that need - // analysis information to do their job. If a pass specifies that it uses a - // particular analysis result to this function, it can then use the - // getAnalysis() function, below. - // - virtual void getAnalysisUsage(AnalysisUsage &Info) const { + // Access AnalysisResolver + inline void setResolver(AnalysisResolver *AR) { + assert (!Resolver && "Resolver is already set"); + Resolver = AR; + } + inline AnalysisResolver *getResolver() { + assert (Resolver && "Resolver is not set"); + return Resolver; + } + + /// getAnalysisUsage - This function should be overriden by passes that need + /// analysis information to do their job. If a pass specifies that it uses a + /// particular analysis result to this function, it can then use the + /// getAnalysis() function, below. + /// + virtual void getAnalysisUsage(AnalysisUsage &) const { // By default, no analysis results are used, all are invalidated. } - // releaseMemory() - This member can be implemented by a pass if it wants to - // be able to release its memory when it is no longer needed. The default - // behavior of passes is to hold onto memory for the entire duration of their - // lifetime (which is the entire compile time). For pipelined passes, this - // is not a big deal because that memory gets recycled every time the pass is - // invoked on another program unit. For IP passes, it is more important to - // free memory when it is unused. - // - // Optionally implement this function to release pass memory when it is no - // longer used. - // + /// releaseMemory() - This member can be implemented by a pass if it wants to + /// be able to release its memory when it is no longer needed. The default + /// behavior of passes is to hold onto memory for the entire duration of their + /// lifetime (which is the entire compile time). For pipelined passes, this + /// is not a big deal because that memory gets recycled every time the pass is + /// invoked on another program unit. For IP passes, it is more important to + /// free memory when it is unused. + /// + /// Optionally implement this function to release pass memory when it is no + /// longer used. + /// virtual void releaseMemory() {} + /// verifyAnalysis() - This member can be implemented by a analysis pass to + /// check state of analysis information. + virtual void verifyAnalysis() const {} + // dumpPassStructure - Implement the -debug-passes=PassStructure option virtual void dumpPassStructure(unsigned Offset = 0); -protected: - // getAnalysis() - This function is used by subclasses to get to - // the analysis information that they claim to use by overriding the - // getAnalysisUsage function. - // - template - AnalysisType &getAnalysis() { - assert(Resolver && "Pass not resident in a PassManager object!"); - return *(AnalysisType*)Resolver->getAnalysis(AnalysisType::ID); + template + static const PassInfo *getClassPassInfo() { + return lookupPassInfo(intptr_t(&AnalysisClass::ID)); } + // lookupPassInfo - Return the pass info object for the specified pass class, + // or null if it is not known. + static const PassInfo *lookupPassInfo(intptr_t TI); + + /// getAnalysisToUpdate() - This function is used by subclasses + /// to get to the analysis information that might be around that needs to be + /// updated. This is different than getAnalysis in that it can fail (ie the + /// analysis results haven't been computed), so should only be used if you + /// provide the capability to update an analysis that exists. This method is + /// often used by transformation APIs to update analysis results for a pass + /// automatically as the transform is performed. + /// template - AnalysisType &getAnalysisID(const PassInfo *PI) { - assert(Resolver && "Pass not resident in a PassManager object!"); - return *(AnalysisType*)Resolver->getAnalysis(PI); - } + AnalysisType *getAnalysisToUpdate() const; // Defined in PassAnalysisSupport.h + + /// mustPreserveAnalysisID - This method serves the same function as + /// getAnalysisToUpdate, but works if you just have an AnalysisID. This + /// obviously cannot give you a properly typed instance of the class if you + /// don't have the class name available (use getAnalysisToUpdate if you do), + /// but it can tell you if you need to preserve the pass at least. + /// + bool mustPreserveAnalysisID(const PassInfo *AnalysisID) const; + + /// getAnalysis() - This function is used by subclasses to get + /// to the analysis information that they claim to use by overriding the + /// getAnalysisUsage function. + /// + template + AnalysisType &getAnalysis() const; // Defined in PassAnalysisSupport.h - // getAnalysisToUpdate() - This function is used by subclasses - // to get to the analysis information that might be around that needs to be - // updated. This is different than getAnalysis in that it can fail (ie the - // analysis results haven't been computed), so should only be used if you - // provide the capability to update an analysis that exists. - // template - AnalysisType *getAnalysisToUpdate() { - assert(Resolver && "Pass not resident in a PassManager object!"); - return (AnalysisType*)Resolver->getAnalysisToUpdate(AnalysisType::ID); - } + AnalysisType &getAnalysis(Function &F); // Defined in PassanalysisSupport.h + template + AnalysisType &getAnalysisID(const PassInfo *PI) const; -private: - friend class PassManagerT; - friend class PassManagerT; - friend class PassManagerT; - virtual void addToPassManager(PassManagerT *PM, AnalysisUsage &AU); + template + AnalysisType &getAnalysisID(const PassInfo *PI, Function &F); }; inline std::ostream &operator<<(std::ostream &OS, const Pass &P) { @@ -150,84 +208,173 @@ inline std::ostream &operator<<(std::ostream &OS, const Pass &P) { } //===----------------------------------------------------------------------===// -// FunctionPass class - This class is used to implement most global -// optimizations. Optimizations should subclass this class if they meet the -// following constraints: -// -// 1. Optimizations are organized globally, ie a function at a time -// 2. Optimizing a function does not cause the addition or removal of any -// functions in the module -// -struct FunctionPass : public Pass { - // doInitialization - Virtual method overridden by subclasses to do - // any neccesary per-module initialization. - // - virtual bool doInitialization(Module &M) { return false; } +/// ModulePass class - This class is used to implement unstructured +/// interprocedural optimizations and analyses. ModulePasses may do anything +/// they want to the program. +/// +class ModulePass : public Pass { +public: + /// runOnModule - Virtual method overriden by subclasses to process the module + /// being operated on. + virtual bool runOnModule(Module &M) = 0; - // runOnFunction - Virtual method overriden by subclasses to do the - // per-function processing of the pass. - // + virtual void assignPassManager(PMStack &PMS, + PassManagerType T = PMT_ModulePassManager); + + /// Return what kind of Pass Manager can manage this pass. + virtual PassManagerType getPotentialPassManagerType() const { + return PMT_ModulePassManager; + } + + explicit ModulePass(intptr_t pid) : Pass(pid) {} + explicit ModulePass(const void *pid) : Pass(pid) {} + // Force out-of-line virtual method. + virtual ~ModulePass(); +}; + + +//===----------------------------------------------------------------------===// +/// ImmutablePass class - This class is used to provide information that does +/// not need to be run. This is useful for things like target information and +/// "basic" versions of AnalysisGroups. +/// +class ImmutablePass : public ModulePass { +public: + /// initializePass - This method may be overriden by immutable passes to allow + /// them to perform various initialization actions they require. This is + /// primarily because an ImmutablePass can "require" another ImmutablePass, + /// and if it does, the overloaded version of initializePass may get access to + /// these passes with getAnalysis<>. + /// + virtual void initializePass() {} + + /// ImmutablePasses are never run. + /// + bool runOnModule(Module &) { return false; } + + explicit ImmutablePass(intptr_t pid) : ModulePass(pid) {} + explicit ImmutablePass(const void *pid) + : ModulePass(pid) {} + + // Force out-of-line virtual method. + virtual ~ImmutablePass(); +}; + +//===----------------------------------------------------------------------===// +/// FunctionPass class - This class is used to implement most global +/// optimizations. Optimizations should subclass this class if they meet the +/// following constraints: +/// +/// 1. Optimizations are organized globally, i.e., a function at a time +/// 2. Optimizing a function does not cause the addition or removal of any +/// functions in the module +/// +class FunctionPass : public Pass { +public: + explicit FunctionPass(intptr_t pid) : Pass(pid) {} + explicit FunctionPass(const void *pid) : Pass(pid) {} + + /// doInitialization - Virtual method overridden by subclasses to do + /// any necessary per-module initialization. + /// + virtual bool doInitialization(Module &) { return false; } + + /// runOnFunction - Virtual method overriden by subclasses to do the + /// per-function processing of the pass. + /// virtual bool runOnFunction(Function &F) = 0; - // doFinalization - Virtual method overriden by subclasses to do any post - // processing needed after all passes have run. - // - virtual bool doFinalization(Module &M) { return false; } + /// doFinalization - Virtual method overriden by subclasses to do any post + /// processing needed after all passes have run. + /// + virtual bool doFinalization(Module &) { return false; } - // run - On a module, we run this pass by initializing, ronOnFunction'ing once - // for every function in the module, then by finalizing. - // - virtual bool run(Module &M); + /// runOnModule - On a module, we run this pass by initializing, + /// ronOnFunction'ing once for every function in the module, then by + /// finalizing. + /// + virtual bool runOnModule(Module &M); - // run - On a function, we simply initialize, run the function, then finalize. - // + /// run - On a function, we simply initialize, run the function, then + /// finalize. + /// bool run(Function &F); -private: - friend class PassManagerT; - friend class PassManagerT; - friend class PassManagerT; - virtual void addToPassManager(PassManagerT *PM, AnalysisUsage &AU); - virtual void addToPassManager(PassManagerT *PM, AnalysisUsage &AU); + virtual void assignPassManager(PMStack &PMS, + PassManagerType T = PMT_FunctionPassManager); + + /// Return what kind of Pass Manager can manage this pass. + virtual PassManagerType getPotentialPassManagerType() const { + return PMT_FunctionPassManager; + } }; //===----------------------------------------------------------------------===// -// BasicBlockPass class - This class is used to implement most local -// optimizations. Optimizations should subclass this class if they -// meet the following constraints: -// 1. Optimizations are local, operating on either a basic block or -// instruction at a time. -// 2. Optimizations do not modify the CFG of the contained function, or any -// other basic block in the function. -// 3. Optimizations conform to all of the contstraints of FunctionPass's. -// -struct BasicBlockPass : public FunctionPass { - // runOnBasicBlock - Virtual method overriden by subclasses to do the - // per-basicblock processing of the pass. - // +/// BasicBlockPass class - This class is used to implement most local +/// optimizations. Optimizations should subclass this class if they +/// meet the following constraints: +/// 1. Optimizations are local, operating on either a basic block or +/// instruction at a time. +/// 2. Optimizations do not modify the CFG of the contained function, or any +/// other basic block in the function. +/// 3. Optimizations conform to all of the constraints of FunctionPasses. +/// +class BasicBlockPass : public Pass { +public: + explicit BasicBlockPass(intptr_t pid) : Pass(pid) {} + explicit BasicBlockPass(const void *pid) : Pass(pid) {} + + /// doInitialization - Virtual method overridden by subclasses to do + /// any necessary per-module initialization. + /// + virtual bool doInitialization(Module &) { return false; } + + /// doInitialization - Virtual method overridden by BasicBlockPass subclasses + /// to do any necessary per-function initialization. + /// + virtual bool doInitialization(Function &) { return false; } + + /// runOnBasicBlock - Virtual method overriden by subclasses to do the + /// per-basicblock processing of the pass. + /// virtual bool runOnBasicBlock(BasicBlock &BB) = 0; + /// doFinalization - Virtual method overriden by BasicBlockPass subclasses to + /// do any post processing needed after all passes have run. + /// + virtual bool doFinalization(Function &) { return false; } + + /// doFinalization - Virtual method overriden by subclasses to do any post + /// processing needed after all passes have run. + /// + virtual bool doFinalization(Module &) { return false; } + + // To run this pass on a function, we simply call runOnBasicBlock once for // each function. // - virtual bool runOnFunction(Function &F); + bool runOnFunction(Function &F); - // To run directly on the basic block, we initialize, runOnBasicBlock, then - // finalize. - // - bool run(BasicBlock &BB); + virtual void assignPassManager(PMStack &PMS, + PassManagerType T = PMT_BasicBlockPassManager); -private: - friend class PassManagerT; - friend class PassManagerT; - virtual void addToPassManager(PassManagerT *PM, AnalysisUsage &AU); - virtual void addToPassManager(PassManagerT *PM,AnalysisUsage &AU); + /// Return what kind of Pass Manager can manage this pass. + virtual PassManagerType getPotentialPassManagerType() const { + return PMT_BasicBlockPassManager; + } }; +/// If the user specifies the -time-passes argument on an LLVM tool command line +/// then the value of this boolean will be true, otherwise false. +/// @brief This is the storage for the -time-passes option. +extern bool TimePassesIsEnabled; + +} // End llvm namespace + // Include support files that contain important APIs commonly used by Passes, -// but that we want to seperate out to make it easier to read the header files. +// but that we want to separate out to make it easier to read the header files. // #include "llvm/PassSupport.h" #include "llvm/PassAnalysisSupport.h"