X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FPassManager.h;h=ce5fda79f9c7f9c73c1301d63854ea2e0c1af9a9;hb=28d24c95ade0e1fe13d40a068179e61ab5622782;hp=81c7fd6222178d8c5dcbdb6dffdf6d080ebe7a51;hpb=37a6f7966c39f69a92419d37949a94a758c29e90;p=oota-llvm.git diff --git a/include/llvm/PassManager.h b/include/llvm/PassManager.h index 81c7fd62221..ce5fda79f9c 100644 --- a/include/llvm/PassManager.h +++ b/include/llvm/PassManager.h @@ -2,8 +2,8 @@ // // The LLVM Compiler Infrastructure // -// This file was developed by the LLVM research group and is distributed under -// the University of Illinois Open Source License. See LICENSE.TXT for details. +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // @@ -22,140 +22,82 @@ namespace llvm { class Pass; -class ModulePass; class Module; -class ModuleProvider; -class ModulePassManager; -class FunctionPassManagerT; -class BasicBlockPassManager; -class PassManager { - ModulePassManager *PM; // This is a straightforward Pimpl class +class PassManagerImpl; +class FunctionPassManagerImpl; + +/// PassManagerBase - An abstract interface to allow code to add passes to +/// a pass manager without having to hard-code what kind of pass manager +/// it is. +class PassManagerBase { public: - PassManager(); - ~PassManager(); + virtual ~PassManagerBase(); /// add - Add a pass to the queue of passes to run. This passes ownership of /// the Pass to the PassManager. When the PassManager is destroyed, the pass /// will be destroyed as well, so there is no need to delete the pass. This /// implies that all passes MUST be allocated with 'new'. - /// - void add(Pass *P); - - /// run - Execute all of the passes scheduled for execution. Keep track of - /// whether any of the passes modifies the module, and if so, return true. - /// - bool run(Module &M); + virtual void add(Pass *P) = 0; }; -class FunctionPass; -class ImmutablePass; -class Function; - -class FunctionPassManager { - FunctionPassManagerT *PM; // This is a straightforward Pimpl class - ModuleProvider *MP; +/// PassManager manages ModulePassManagers +class PassManager : public PassManagerBase { public: - FunctionPassManager(ModuleProvider *P); - ~FunctionPassManager(); - /// add - Add a pass to the queue of passes to run. This passes - /// ownership of the FunctionPass to the PassManager. When the - /// PassManager is destroyed, the pass will be destroyed as well, so - /// there is no need to delete the pass. This implies that all - /// passes MUST be allocated with 'new'. - /// - void add(FunctionPass *P); - - /// add - ImmutablePasses are not FunctionPasses, so we have a - /// special hack to get them into a FunctionPassManager. - /// - void add(ImmutablePass *IP); - - /// doInitialization - Run all of the initializers for the function passes. - /// - bool doInitialization(); - - /// run - Execute all of the passes scheduled for execution. Keep - /// track of whether any of the passes modifies the function, and if - /// so, return true. - /// - bool run(Function &F); - - /// doFinalization - Run all of the initializers for the function passes. - /// - bool doFinalization(); -}; - -class ModulePassManager_New; -class PassManagerImpl_New; -class FunctionPassManagerImpl_New; - -/// PassManager_New manages ModulePassManagers -class PassManager_New { - -public: - - PassManager_New(); - ~PassManager_New(); + PassManager(); + ~PassManager(); /// add - Add a pass to the queue of passes to run. This passes ownership of /// the Pass to the PassManager. When the PassManager is destroyed, the pass /// will be destroyed as well, so there is no need to delete the pass. This /// implies that all passes MUST be allocated with 'new'. void add(Pass *P); - + /// run - Execute all of the passes scheduled for execution. Keep track of /// whether any of the passes modifies the module, and if so, return true. bool run(Module &M); private: - - /// PassManagerImpl_New is the actual class. PassManager_New is just the + /// PassManagerImpl_New is the actual class. PassManager is just the /// wraper to publish simple pass manager interface - PassManagerImpl_New *PM; - + PassManagerImpl *PM; }; -/// FunctionPassManager_New manages FunctionPasses and BasicBlockPassManagers. -class FunctionPassManager_New { +/// FunctionPassManager manages FunctionPasses and BasicBlockPassManagers. +class FunctionPassManager : public PassManagerBase { public: - FunctionPassManager_New(ModuleProvider *P); - FunctionPassManager_New(); - ~FunctionPassManager_New(); - + /// FunctionPassManager ctor - This initializes the pass manager. It needs, + /// but does not take ownership of, the specified Module. + explicit FunctionPassManager(Module *M); + ~FunctionPassManager(); + /// add - Add a pass to the queue of passes to run. This passes /// ownership of the Pass to the PassManager. When the /// PassManager_X is destroyed, the pass will be destroyed as well, so - /// there is no need to delete the pass. (TODO delete passes.) + /// there is no need to delete the pass. /// This implies that all passes MUST be allocated with 'new'. void add(Pass *P); - /// Execute all of the passes scheduled for execution. Keep - /// track of whether any of the passes modifies the function, and if - /// so, return true. - bool runOnModule(Module &M); - /// run - Execute all of the passes scheduled for execution. Keep /// track of whether any of the passes modifies the function, and if /// so, return true. /// bool run(Function &F); - + /// doInitialization - Run all of the initializers for the function passes. /// bool doInitialization(); - - /// doFinalization - Run all of the initializers for the function passes. + + /// doFinalization - Run all of the finalizers for the function passes. /// bool doFinalization(); + private: - - FunctionPassManagerImpl_New *FPM; - ModuleProvider *MP; + FunctionPassManagerImpl *FPM; + Module *M; }; - } // End llvm namespace #endif