X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=include%2Fllvm%2FValueSymbolTable.h;h=a695ee8a5a636b698db3d0b7fb40747b34f13793;hb=80a75bfae980df96f969f1c05b0c4a80ce975240;hp=34fa28bd5a7b7ae713dfb4222353161aca501e0a;hpb=37e8bde1415e16cf0950feb82460b5d7728e4676;p=oota-llvm.git diff --git a/include/llvm/ValueSymbolTable.h b/include/llvm/ValueSymbolTable.h index 34fa28bd5a7..a695ee8a5a6 100644 --- a/include/llvm/ValueSymbolTable.h +++ b/include/llvm/ValueSymbolTable.h @@ -2,10 +2,8 @@ // // The LLVM Compiler Infrastructure // -// This file was developed by Reid Spencer based on the original SymbolTable.h -// written by the LLVM research group and re-written by Reid Spencer. -// It is distributed under the University of Illinois Open Source License. -// See LICENSE.TXT for details. +// This file was developed by Reid Spencer and is distributed under +// the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // @@ -17,22 +15,33 @@ #define LLVM_VALUE_SYMBOL_TABLE_H #include "llvm/Value.h" -#include +#include "llvm/ADT/StringMap.h" +#include "llvm/Support/DataTypes.h" namespace llvm { - + template + class SymbolTableListTraits; + class BasicBlock; + class Function; + class Module; + /// This class provides a symbol table of name/value pairs. It is essentially /// a std::map but has a controlled interface provided by /// LLVM as well as ensuring uniqueness of names. /// class ValueSymbolTable { - + friend class Value; + friend class SymbolTableListTraits; + friend class SymbolTableListTraits; + friend class SymbolTableListTraits; + friend class SymbolTableListTraits; + friend class SymbolTableListTraits; + friend class SymbolTableListTraits; /// @name Types /// @{ public: - /// @brief A mapping of names to values. - typedef std::map ValueMap; + typedef StringMap ValueMap; /// @brief An iterator over a ValueMap. typedef ValueMap::iterator iterator; @@ -45,7 +54,7 @@ public: /// @{ public: - ValueSymbolTable() : LastUnique(0) {} + ValueSymbolTable() : vmap(0), LastUnique(0) {} ~ValueSymbolTable(); /// @} @@ -81,7 +90,6 @@ public: /// @name Iteration /// @{ public: - /// @brief Get an iterator that from the beginning of the symbol table. inline iterator begin() { return vmap.begin(); } @@ -93,44 +101,35 @@ public: /// @brief Get a const_iterator to the end of the symbol table. inline const_iterator end() const { return vmap.end(); } - + /// @} /// @name Mutators /// @{ -public: - - /// This method will strip the symbol table of its names. - /// @brief Strip the symbol table. - bool strip(); - +private: /// This method adds the provided value \p N to the symbol table. The Value /// must have a name which is used to place the value in the symbol table. + /// If the inserted name conflicts, this renames the value. /// @brief Add a named value to the symbol table - void insert(Value *Val); - - /// This method removes a value from the symbol table. The name of the - /// Value is extracted from \p Val and used to lookup the Value in the - /// symbol table. If the Value is not in the symbol table, this method - /// returns false. - /// @returns true if \p Val was successfully erased, false otherwise - /// @brief Remove a value from the symbol table. - bool erase(Value* Val); - - /// Given a value with a non-empty name, remove its existing - /// entry from the symbol table and insert a new one for Name. This is - /// equivalent to doing "remove(V), V->Name = Name, insert(V)". - /// @brief Rename a value in the symbol table - bool rename(Value *V, const std::string &Name); - + void reinsertValue(Value *V); + + /// createValueName - This method attempts to create a value name and insert + /// it into the symbol table with the specified name. If it conflicts, it + /// auto-renames the name and returns that instead. + ValueName *createValueName(const char *NameStart, unsigned NameLen, Value *V); + + /// This method removes a value from the symbol table. It leaves the + /// ValueName attached to the value, but it is no longer inserted in the + /// symtab. + void removeValueName(ValueName *V); + /// @} /// @name Internal Data /// @{ private: ValueMap vmap; ///< The map that holds the symbol table. - mutable uint64_t LastUnique; ///< Counter for tracking unique names + mutable uint32_t LastUnique; ///< Counter for tracking unique names /// @} - }; } // End llvm namespace