X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FAnalysis%2FIPA%2FCallGraphSCCPass.cpp;h=963da752343bee0a1914bb0151bf4af450159e1d;hb=009da05e750b7bac7e1902fcdc85394de4ea63b3;hp=66ccb8a2b71edbe9293e519388b33296fd94aaa2;hpb=d3bd0821b00f1100ab98454264c8775ace826f0d;p=oota-llvm.git diff --git a/lib/Analysis/IPA/CallGraphSCCPass.cpp b/lib/Analysis/IPA/CallGraphSCCPass.cpp index 66ccb8a2b71..963da752343 100644 --- a/lib/Analysis/IPA/CallGraphSCCPass.cpp +++ b/lib/Analysis/IPA/CallGraphSCCPass.cpp @@ -17,27 +17,35 @@ #define DEBUG_TYPE "cgscc-passmgr" #include "llvm/CallGraphSCCPass.h" +#include "llvm/IntrinsicInst.h" +#include "llvm/Function.h" +#include "llvm/PassManagers.h" #include "llvm/Analysis/CallGraph.h" #include "llvm/ADT/SCCIterator.h" -#include "llvm/PassManagers.h" -#include "llvm/Function.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" -#include "llvm/IntrinsicInst.h" +#include "llvm/Support/Timer.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; +static cl::opt +MaxIterations("max-cg-scc-iterations", cl::ReallyHidden, cl::init(4)); + +STATISTIC(MaxSCCIterations, "Maximum CGSCCPassMgr iterations on one SCC"); + //===----------------------------------------------------------------------===// // CGPassManager // -/// CGPassManager manages FPPassManagers and CalLGraphSCCPasses. +/// CGPassManager manages FPPassManagers and CallGraphSCCPasses. namespace { class CGPassManager : public ModulePass, public PMDataManager { public: static char ID; - explicit CGPassManager(int Depth) - : ModulePass(&ID), PMDataManager(Depth) { } + explicit CGPassManager() + : ModulePass(ID), PMDataManager() { } /// run - Execute all of the passes scheduled for execution. Keep track of /// whether any of the passes modifies the module, and if so, return true. @@ -57,6 +65,9 @@ public: return "CallGraph Pass Manager"; } + virtual PMDataManager *getAsPMDataManager() { return this; } + virtual Pass *getAsPass() { return this; } + // Print passes managed by this manager void dumpPassStructure(unsigned Offset) { errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n"; @@ -77,9 +88,13 @@ public: } private: - bool RunPassOnSCC(Pass *P, std::vector &CurSCC, - CallGraph &CG, bool &CallGraphUpToDate); - void RefreshCallGraph(std::vector &CurSCC, CallGraph &CG, + bool RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG, + bool &DevirtualizedCall); + + bool RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC, + CallGraph &CG, bool &CallGraphUpToDate, + bool &DevirtualizedCall); + bool RefreshCallGraph(CallGraphSCC &CurSCC, CallGraph &CG, bool IsCheckingMode); }; @@ -87,18 +102,24 @@ private: char CGPassManager::ID = 0; -bool CGPassManager::RunPassOnSCC(Pass *P, std::vector &CurSCC, - CallGraph &CG, bool &CallGraphUpToDate) { + +bool CGPassManager::RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC, + CallGraph &CG, bool &CallGraphUpToDate, + bool &DevirtualizedCall) { bool Changed = false; - if (CallGraphSCCPass *CGSP = dynamic_cast(P)) { + PMDataManager *PM = P->getAsPMDataManager(); + + if (PM == 0) { + CallGraphSCCPass *CGSP = (CallGraphSCCPass*)P; if (!CallGraphUpToDate) { - RefreshCallGraph(CurSCC, CG, false); + DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false); CallGraphUpToDate = true; } - StartPassTimer(CGSP); - Changed = CGSP->runOnSCC(CurSCC); - StopPassTimer(CGSP); + { + TimeRegion PassTimer(getPassTimer(CGSP)); + Changed = CGSP->runOnSCC(CurSCC); + } // After the CGSCCPass is done, when assertions are enabled, use // RefreshCallGraph to verify that the callgraph was correctly updated. @@ -110,23 +131,25 @@ bool CGPassManager::RunPassOnSCC(Pass *P, std::vector &CurSCC, return Changed; } - StartPassTimer(P); - FPPassManager *FPP = dynamic_cast(P); - assert(FPP && "Invalid CGPassManager member"); + + assert(PM->getPassManagerType() == PMT_FunctionPassManager && + "Invalid CGPassManager member"); + FPPassManager *FPP = (FPPassManager*)P; // Run pass P on all functions in the current SCC. - for (unsigned i = 0, e = CurSCC.size(); i != e; ++i) { - if (Function *F = CurSCC[i]->getFunction()) { + for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end(); + I != E; ++I) { + if (Function *F = (*I)->getFunction()) { dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName()); + TimeRegion PassTimer(getPassTimer(FPP)); Changed |= FPP->runOnFunction(*F); } } - StopPassTimer(P); // The function pass(es) modified the IR, they may have clobbered the // callgraph. if (Changed && CallGraphUpToDate) { - DEBUG(errs() << "CGSCCPASSMGR: Pass Dirtied SCC: " + DEBUG(dbgs() << "CGSCCPASSMGR: Pass Dirtied SCC: " << P->getPassName() << '\n'); CallGraphUpToDate = false; } @@ -139,26 +162,39 @@ bool CGPassManager::RunPassOnSCC(Pass *P, std::vector &CurSCC, /// FunctionPasses have potentially munged the callgraph, and can be used after /// CallGraphSCC passes to verify that they correctly updated the callgraph. /// -void CGPassManager::RefreshCallGraph(std::vector &CurSCC, +/// This function returns true if it devirtualized an existing function call, +/// meaning it turned an indirect call into a direct call. This happens when +/// a function pass like GVN optimizes away stuff feeding the indirect call. +/// This never happens in checking mode. +/// +bool CGPassManager::RefreshCallGraph(CallGraphSCC &CurSCC, CallGraph &CG, bool CheckingMode) { DenseMap CallSites; - DEBUG(errs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size() + DEBUG(dbgs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size() << " nodes:\n"; - for (unsigned i = 0, e = CurSCC.size(); i != e; ++i) - CurSCC[i]->dump(); + for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end(); + I != E; ++I) + (*I)->dump(); ); bool MadeChange = false; + bool DevirtualizedCall = false; // Scan all functions in the SCC. - for (unsigned sccidx = 0, e = CurSCC.size(); sccidx != e; ++sccidx) { - CallGraphNode *CGN = CurSCC[sccidx]; + unsigned FunctionNo = 0; + for (CallGraphSCC::iterator SCCIdx = CurSCC.begin(), E = CurSCC.end(); + SCCIdx != E; ++SCCIdx, ++FunctionNo) { + CallGraphNode *CGN = *SCCIdx; Function *F = CGN->getFunction(); if (F == 0 || F->isDeclaration()) continue; // Walk the function body looking for call sites. Sync up the call sites in // CGN with those actually in the function. + + // Keep track of the number of direct and indirect calls that were + // invalidated and removed. + unsigned NumDirectRemoved = 0, NumIndirectRemoved = 0; // Get the set of call sites currently in the function. for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ) { @@ -173,10 +209,16 @@ void CGPassManager::RefreshCallGraph(std::vector &CurSCC, // If the call edge is not from a call or invoke, then the function // pass RAUW'd a call with another value. This can happen when // constant folding happens of well known functions etc. - CallSite::get(I->first).getInstruction() == 0) { + !CallSite(I->first)) { assert(!CheckingMode && "CallGraphSCCPass did not update the CallGraph correctly!"); + // If this was an indirect call site, count it. + if (I->second->getFunction() == 0) + ++NumIndirectRemoved; + else + ++NumDirectRemoved; + // Just remove the edge from the set of callees, keep track of whether // I points to the last element of the vector. bool WasLast = I + 1 == E; @@ -198,10 +240,13 @@ void CGPassManager::RefreshCallGraph(std::vector &CurSCC, } // Loop over all of the instructions in the function, getting the callsites. + // Keep track of the number of direct/indirect calls added. + unsigned NumDirectAdded = 0, NumIndirectAdded = 0; + for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { - CallSite CS = CallSite::get(I); - if (!CS.getInstruction() || isa(I)) continue; + CallSite CS(cast(I)); + if (!CS || isa(I)) continue; // If this call site already existed in the callgraph, just verify it // matches up to expectations and remove it from CallSites. @@ -232,19 +277,21 @@ void CGPassManager::RefreshCallGraph(std::vector &CurSCC, // If not, we either went from a direct call to indirect, indirect to // direct, or direct to different direct. CallGraphNode *CalleeNode; - if (Function *Callee = CS.getCalledFunction()) + if (Function *Callee = CS.getCalledFunction()) { CalleeNode = CG.getOrInsertFunction(Callee); - else + // Keep track of whether we turned an indirect call into a direct + // one. + if (ExistingNode->getFunction() == 0) { + DevirtualizedCall = true; + DEBUG(dbgs() << " CGSCCPASSMGR: Devirtualized call to '" + << Callee->getName() << "'\n"); + } + } else { CalleeNode = CG.getCallsExternalNode(); + } // Update the edge target in CGN. - for (CallGraphNode::iterator I = CGN->begin(); ; ++I) { - assert(I != CGN->end() && "Didn't find call entry"); - if (I->first == CS.getInstruction()) { - I->second = CalleeNode; - break; - } - } + CGN->replaceCallEdge(CS, CS, CalleeNode); MadeChange = true; continue; } @@ -252,19 +299,34 @@ void CGPassManager::RefreshCallGraph(std::vector &CurSCC, assert(!CheckingMode && "CallGraphSCCPass did not update the CallGraph correctly!"); - // If the call site didn't exist in the CGN yet, add it. We assume that - // newly introduced call sites won't be indirect. This could be fixed - // in the future. + // If the call site didn't exist in the CGN yet, add it. CallGraphNode *CalleeNode; - if (Function *Callee = CS.getCalledFunction()) + if (Function *Callee = CS.getCalledFunction()) { CalleeNode = CG.getOrInsertFunction(Callee); - else + ++NumDirectAdded; + } else { CalleeNode = CG.getCallsExternalNode(); + ++NumIndirectAdded; + } CGN->addCalledFunction(CS, CalleeNode); MadeChange = true; } + // We scanned the old callgraph node, removing invalidated call sites and + // then added back newly found call sites. One thing that can happen is + // that an old indirect call site was deleted and replaced with a new direct + // call. In this case, we have devirtualized a call, and CGSCCPM would like + // to iteratively optimize the new code. Unfortunately, we don't really + // have a great way to detect when this happens. As an approximation, we + // just look at whether the number of indirect calls is reduced and the + // number of direct calls is increased. There are tons of ways to fool this + // (e.g. DCE'ing an indirect call and duplicating an unrelated block with a + // direct call) but this is close enough. + if (NumIndirectRemoved > NumIndirectAdded && + NumDirectRemoved < NumDirectAdded) + DevirtualizedCall = true; + // After scanning this function, if we still have entries in callsites, then // they are dangling pointers. WeakVH should save us for this, so abort if // this happens. @@ -272,18 +334,86 @@ void CGPassManager::RefreshCallGraph(std::vector &CurSCC, // Periodically do an explicit clear to remove tombstones when processing // large scc's. - if ((sccidx & 15) == 0) + if ((FunctionNo & 15) == 15) CallSites.clear(); } DEBUG(if (MadeChange) { - errs() << "CGSCCPASSMGR: Refreshed SCC is now:\n"; - for (unsigned i = 0, e = CurSCC.size(); i != e; ++i) - CurSCC[i]->dump(); + dbgs() << "CGSCCPASSMGR: Refreshed SCC is now:\n"; + for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end(); + I != E; ++I) + (*I)->dump(); + if (DevirtualizedCall) + dbgs() << "CGSCCPASSMGR: Refresh devirtualized a call!\n"; + } else { - errs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n"; + dbgs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n"; } ); + (void)MadeChange; + + return DevirtualizedCall; +} + +/// RunAllPassesOnSCC - Execute the body of the entire pass manager on the +/// specified SCC. This keeps track of whether a function pass devirtualizes +/// any calls and returns it in DevirtualizedCall. +bool CGPassManager::RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG, + bool &DevirtualizedCall) { + bool Changed = false; + + // CallGraphUpToDate - Keep track of whether the callgraph is known to be + // up-to-date or not. The CGSSC pass manager runs two types of passes: + // CallGraphSCC Passes and other random function passes. Because other + // random function passes are not CallGraph aware, they may clobber the + // call graph by introducing new calls or deleting other ones. This flag + // is set to false when we run a function pass so that we know to clean up + // the callgraph when we need to run a CGSCCPass again. + bool CallGraphUpToDate = true; + + // Run all passes on current SCC. + for (unsigned PassNo = 0, e = getNumContainedPasses(); + PassNo != e; ++PassNo) { + Pass *P = getContainedPass(PassNo); + + // If we're in -debug-pass=Executions mode, construct the SCC node list, + // otherwise avoid constructing this string as it is expensive. + if (isPassDebuggingExecutionsOrMore()) { + std::string Functions; + #ifndef NDEBUG + raw_string_ostream OS(Functions); + for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end(); + I != E; ++I) { + if (I != CurSCC.begin()) OS << ", "; + (*I)->print(OS); + } + OS.flush(); + #endif + dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, Functions); + } + dumpRequiredSet(P); + + initializeAnalysisImpl(P); + + // Actually run this pass on the current SCC. + Changed |= RunPassOnSCC(P, CurSCC, CG, + CallGraphUpToDate, DevirtualizedCall); + + if (Changed) + dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, ""); + dumpPreservedSet(P); + + verifyPreservedAnalysis(P); + removeNotPreservedAnalysis(P); + recordAvailableAnalysis(P); + removeDeadPasses(P, "", ON_CG_MSG); + } + + // If the callgraph was left out of date (because the last pass run was a + // functionpass), refresh it before we move on to the next SCC. + if (!CallGraphUpToDate) + DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false); + return Changed; } /// run - Execute all of the passes scheduled for execution. Keep track of @@ -291,70 +421,63 @@ void CGPassManager::RefreshCallGraph(std::vector &CurSCC, bool CGPassManager::runOnModule(Module &M) { CallGraph &CG = getAnalysis(); bool Changed = doInitialization(CG); - - std::vector CurSCC; // Walk the callgraph in bottom-up SCC order. - for (scc_iterator CGI = scc_begin(&CG), E = scc_end(&CG); - CGI != E;) { + scc_iterator CGI = scc_begin(&CG); + + CallGraphSCC CurSCC(&CGI); + while (!CGI.isAtEnd()) { // Copy the current SCC and increment past it so that the pass can hack // on the SCC if it wants to without invalidating our iterator. - CurSCC = *CGI; + std::vector &NodeVec = *CGI; + CurSCC.initialize(&NodeVec[0], &NodeVec[0]+NodeVec.size()); ++CGI; + // At the top level, we run all the passes in this pass manager on the + // functions in this SCC. However, we support iterative compilation in the + // case where a function pass devirtualizes a call to a function. For + // example, it is very common for a function pass (often GVN or instcombine) + // to eliminate the addressing that feeds into a call. With that improved + // information, we would like the call to be an inline candidate, infer + // mod-ref information etc. + // + // Because of this, we allow iteration up to a specified iteration count. + // This only happens in the case of a devirtualized call, so we only burn + // compile time in the case that we're making progress. We also have a hard + // iteration count limit in case there is crazy code. + unsigned Iteration = 0; + bool DevirtualizedCall = false; + do { + DEBUG(if (Iteration) + dbgs() << " SCCPASSMGR: Re-visiting SCC, iteration #" + << Iteration << '\n'); + DevirtualizedCall = false; + Changed |= RunAllPassesOnSCC(CurSCC, CG, DevirtualizedCall); + } while (Iteration++ < MaxIterations && DevirtualizedCall); - // CallGraphUpToDate - Keep track of whether the callgraph is known to be - // up-to-date or not. The CGSSC pass manager runs two types of passes: - // CallGraphSCC Passes and other random function passes. Because other - // random function passes are not CallGraph aware, they may clobber the - // call graph by introducing new calls or deleting other ones. This flag - // is set to false when we run a function pass so that we know to clean up - // the callgraph when we need to run a CGSCCPass again. - bool CallGraphUpToDate = true; + if (DevirtualizedCall) + DEBUG(dbgs() << " CGSCCPASSMGR: Stopped iteration after " << Iteration + << " times, due to -max-cg-scc-iterations\n"); - // Run all passes on current SCC. - for (unsigned PassNo = 0, e = getNumContainedPasses(); - PassNo != e; ++PassNo) { - Pass *P = getContainedPass(PassNo); - - dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, ""); - dumpRequiredSet(P); - - initializeAnalysisImpl(P); - - // Actually run this pass on the current SCC. - Changed |= RunPassOnSCC(P, CurSCC, CG, CallGraphUpToDate); - - if (Changed) - dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, ""); - dumpPreservedSet(P); - - verifyPreservedAnalysis(P); - removeNotPreservedAnalysis(P); - recordAvailableAnalysis(P); - removeDeadPasses(P, "", ON_CG_MSG); - } + if (Iteration > MaxSCCIterations) + MaxSCCIterations = Iteration; - // If the callgraph was left out of date (because the last pass run was a - // functionpass), refresh it before we move on to the next SCC. - if (!CallGraphUpToDate) - RefreshCallGraph(CurSCC, CG, false); } Changed |= doFinalization(CG); return Changed; } + /// Initialize CG bool CGPassManager::doInitialization(CallGraph &CG) { bool Changed = false; - for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { - Pass *P = getContainedPass(Index); - if (CallGraphSCCPass *CGSP = dynamic_cast(P)) { - Changed |= CGSP->doInitialization(CG); + for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) { + if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) { + assert(PM->getPassManagerType() == PMT_FunctionPassManager && + "Invalid CGPassManager member"); + Changed |= ((FPPassManager*)PM)->doInitialization(CG.getModule()); } else { - FPPassManager *FP = dynamic_cast(P); - assert (FP && "Invalid CGPassManager member"); - Changed |= FP->doInitialization(CG.getModule()); + Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doInitialization(CG); } } return Changed; @@ -363,19 +486,44 @@ bool CGPassManager::doInitialization(CallGraph &CG) { /// Finalize CG bool CGPassManager::doFinalization(CallGraph &CG) { bool Changed = false; - for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { - Pass *P = getContainedPass(Index); - if (CallGraphSCCPass *CGSP = dynamic_cast(P)) { - Changed |= CGSP->doFinalization(CG); + for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) { + if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) { + assert(PM->getPassManagerType() == PMT_FunctionPassManager && + "Invalid CGPassManager member"); + Changed |= ((FPPassManager*)PM)->doFinalization(CG.getModule()); } else { - FPPassManager *FP = dynamic_cast(P); - assert (FP && "Invalid CGPassManager member"); - Changed |= FP->doFinalization(CG.getModule()); + Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doFinalization(CG); } } return Changed; } +//===----------------------------------------------------------------------===// +// CallGraphSCC Implementation +//===----------------------------------------------------------------------===// + +/// ReplaceNode - This informs the SCC and the pass manager that the specified +/// Old node has been deleted, and New is to be used in its place. +void CallGraphSCC::ReplaceNode(CallGraphNode *Old, CallGraphNode *New) { + assert(Old != New && "Should not replace node with self"); + for (unsigned i = 0; ; ++i) { + assert(i != Nodes.size() && "Node not in SCC"); + if (Nodes[i] != Old) continue; + Nodes[i] = New; + break; + } + + // Update the active scc_iterator so that it doesn't contain dangling + // pointers to the old CallGraphNode. + scc_iterator *CGI = (scc_iterator*)Context; + CGI->ReplaceNode(Old, New); +} + + +//===----------------------------------------------------------------------===// +// CallGraphSCCPass Implementation +//===----------------------------------------------------------------------===// + /// Assign pass manager to manage this pass. void CallGraphSCCPass::assignPassManager(PMStack &PMS, PassManagerType PreferredType) { @@ -384,17 +532,18 @@ void CallGraphSCCPass::assignPassManager(PMStack &PMS, PMS.top()->getPassManagerType() > PMT_CallGraphPassManager) PMS.pop(); - assert (!PMS.empty() && "Unable to handle Call Graph Pass"); - CGPassManager *CGP = dynamic_cast(PMS.top()); - - // Create new Call Graph SCC Pass Manager if it does not exist. - if (!CGP) { - - assert (!PMS.empty() && "Unable to create Call Graph Pass Manager"); + assert(!PMS.empty() && "Unable to handle Call Graph Pass"); + CGPassManager *CGP; + + if (PMS.top()->getPassManagerType() == PMT_CallGraphPassManager) + CGP = (CGPassManager*)PMS.top(); + else { + // Create new Call Graph SCC Pass Manager if it does not exist. + assert(!PMS.empty() && "Unable to create Call Graph Pass Manager"); PMDataManager *PMD = PMS.top(); // [1] Create new Call Graph Pass Manager - CGP = new CGPassManager(PMD->getDepth() + 1); + CGP = new CGPassManager(); // [2] Set up new manager's top level manager PMTopLevelManager *TPM = PMD->getTopLevelManager(); @@ -402,7 +551,7 @@ void CallGraphSCCPass::assignPassManager(PMStack &PMS, // [3] Assign manager to manage this new manager. This may create // and push new managers into PMS - Pass *P = dynamic_cast(CGP); + Pass *P = CGP; TPM->schedulePass(P); // [4] Push new manager into PMS @@ -419,3 +568,42 @@ void CallGraphSCCPass::getAnalysisUsage(AnalysisUsage &AU) const { AU.addRequired(); AU.addPreserved(); } + + +//===----------------------------------------------------------------------===// +// PrintCallGraphPass Implementation +//===----------------------------------------------------------------------===// + +namespace { + /// PrintCallGraphPass - Print a Module corresponding to a call graph. + /// + class PrintCallGraphPass : public CallGraphSCCPass { + std::string Banner; + raw_ostream &Out; // raw_ostream to print on. + + public: + static char ID; + PrintCallGraphPass(const std::string &B, raw_ostream &o) + : CallGraphSCCPass(ID), Banner(B), Out(o) {} + + virtual void getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesAll(); + } + + bool runOnSCC(CallGraphSCC &SCC) { + Out << Banner; + for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) + (*I)->getFunction()->print(Out); + return false; + } + }; + +} // end anonymous namespace. + +char PrintCallGraphPass::ID = 0; + +Pass *CallGraphSCCPass::createPrinterPass(raw_ostream &O, + const std::string &Banner) const { + return new PrintCallGraphPass(Banner, O); +} +