X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FLiveIntervalUnion.cpp;h=b67f96667bfd90af7fb2a96406bb21f3f4ea6bed;hb=bcb8c6d09ee426e0f774e3412912f6ae9e5f78dd;hp=ec502cd51ec421dd512f46935167712027bdc351;hpb=32d9aeb1df982638766757704c4e23f58ffb40d1;p=oota-llvm.git diff --git a/lib/CodeGen/LiveIntervalUnion.cpp b/lib/CodeGen/LiveIntervalUnion.cpp index ec502cd51ec..b67f96667bf 100644 --- a/lib/CodeGen/LiveIntervalUnion.cpp +++ b/lib/CodeGen/LiveIntervalUnion.cpp @@ -15,166 +15,315 @@ #define DEBUG_TYPE "regalloc" #include "LiveIntervalUnion.h" +#include "llvm/ADT/SparseBitVector.h" +#include "llvm/CodeGen/MachineLoopRanges.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" -#include +#include "llvm/Target/TargetRegisterInfo.h" + using namespace llvm; -// Find the first segment in the range [segBegin,segments_.end()) that -// intersects with seg. If no intersection is found, return the first segI -// such that segI.start >= seg.end -// -// This logic is tied to the underlying LiveSegments data structure. For now, we -// use set::upper_bound to find the nearest starting position, -// then reverse iterate to find the first overlap. -// -// Upon entry we have segBegin.start < seg.end -// seg |--... -// \ . -// lvr ...-| -// -// After set::upper_bound, we have segI.start >= seg.start: -// seg |--... -// / -// lvr |--... -// -// Assuming intervals are disjoint, if an intersection exists, it must be the -// segment found or the one immediately preceeding it. We continue reverse -// iterating to return the first overlapping segment. -LiveIntervalUnion::SegmentIter -LiveIntervalUnion::upperBound(SegmentIter segBegin, - const LiveSegment &seg) { - assert(seg.end > segBegin->start && "segment iterator precondition"); - // get the next LIU segment such that segI->start is not less than seg.start - // - // FIXME: Once we have a B+tree, we can make good use of segBegin as a hint to - // upper_bound. For now, we're forced to search again from the root each time. - SegmentIter segI = segments_.upper_bound(seg); - while (segI != segBegin) { - --segI; - if (seg.start >= segI->end) - return ++segI; - } - return segI; -} // Merge a LiveInterval's segments. Guarantee no overlaps. -// -// Consider coalescing adjacent segments to save space, even though it makes -// extraction more complicated. -void LiveIntervalUnion::unify(LiveInterval &lvr) { - // Insert each of the virtual register's live segments into the map - SegmentIter segPos = segments_.begin(); - for (LiveInterval::iterator lvrI = lvr.begin(), lvrEnd = lvr.end(); - lvrI != lvrEnd; ++lvrI ) { - LiveSegment segment(lvrI->start, lvrI->end, &lvr); - segPos = segments_.insert(segPos, segment); - assert(*segPos == segment && "need equal val for equal key"); -#ifndef NDEBUG - // check for overlap (inductively) - if (segPos != segments_.begin()) { - SegmentIter prevPos = segPos; - --prevPos; - assert(prevPos->end <= segment.start && "overlapping segments" ); - } - SegmentIter nextPos = segPos; - ++nextPos; - if (nextPos != segments_.end()) - assert(segment.end <= nextPos->start && "overlapping segments" ); -#endif // NDEBUG +void LiveIntervalUnion::unify(LiveInterval &VirtReg) { + if (VirtReg.empty()) + return; + ++Tag; + + // Insert each of the virtual register's live segments into the map. + LiveInterval::iterator RegPos = VirtReg.begin(); + LiveInterval::iterator RegEnd = VirtReg.end(); + SegmentIter SegPos = Segments.find(RegPos->start); + + while (SegPos.valid()) { + SegPos.insert(RegPos->start, RegPos->end, &VirtReg); + if (++RegPos == RegEnd) + return; + SegPos.advanceTo(RegPos->start); } + + // We have reached the end of Segments, so it is no longer necessary to search + // for the insertion position. + // It is faster to insert the end first. + --RegEnd; + SegPos.insert(RegEnd->start, RegEnd->end, &VirtReg); + for (; RegPos != RegEnd; ++RegPos, ++SegPos) + SegPos.insert(RegPos->start, RegPos->end, &VirtReg); } // Remove a live virtual register's segments from this union. -void LiveIntervalUnion::extract(const LiveInterval &lvr) { +void LiveIntervalUnion::extract(LiveInterval &VirtReg) { + if (VirtReg.empty()) + return; + ++Tag; + // Remove each of the virtual register's live segments from the map. - SegmentIter segPos = segments_.begin(); - for (LiveInterval::const_iterator lvrI = lvr.begin(), lvrEnd = lvr.end(); - lvrI != lvrEnd; ++lvrI) { - LiveSegment seg(lvrI->start, lvrI->end, const_cast(&lvr)); - segPos = upperBound(segPos, seg); - assert(segPos != segments_.end() && "missing lvr segment"); - segments_.erase(segPos++); + LiveInterval::iterator RegPos = VirtReg.begin(); + LiveInterval::iterator RegEnd = VirtReg.end(); + SegmentIter SegPos = Segments.find(RegPos->start); + + for (;;) { + assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval"); + SegPos.erase(); + if (!SegPos.valid()) + return; + + // Skip all segments that may have been coalesced. + RegPos = VirtReg.advanceTo(RegPos, SegPos.start()); + if (RegPos == RegEnd) + return; + + SegPos.advanceTo(RegPos->start); + } +} + +void +LiveIntervalUnion::print(raw_ostream &OS, const TargetRegisterInfo *TRI) const { + OS << "LIU " << PrintReg(RepReg, TRI); + if (empty()) { + OS << " empty\n"; + return; + } + for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI) { + OS << " [" << SI.start() << ' ' << SI.stop() << "):" + << PrintReg(SI.value()->reg, TRI); } + OS << '\n'; +} + +void LiveIntervalUnion::InterferenceResult::print(raw_ostream &OS, + const TargetRegisterInfo *TRI) const { + OS << '[' << start() << ';' << stop() << "):" + << PrintReg(interference()->reg, TRI); } +void LiveIntervalUnion::Query::print(raw_ostream &OS, + const TargetRegisterInfo *TRI) { + OS << "Interferences with "; + LiveUnion->print(OS, TRI); + InterferenceResult IR = firstInterference(); + while (isInterference(IR)) { + OS << " "; + IR.print(OS, TRI); + OS << '\n'; + nextInterference(IR); + } +} + +#ifndef NDEBUG +// Verify the live intervals in this union and add them to the visited set. +void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) { + for (SegmentIter SI = Segments.begin(); SI.valid(); ++SI) + VisitedVRegs.set(SI.value()->reg); +} +#endif //!NDEBUG + // Private interface accessed by Query. // // Find a pair of segments that intersect, one in the live virtual register // (LiveInterval), and the other in this LiveIntervalUnion. The caller (Query) // is responsible for advancing the LiveIntervalUnion segments to find a // "notable" intersection, which requires query-specific logic. -// +// // This design assumes only a fast mechanism for intersecting a single live // virtual register segment with a set of LiveIntervalUnion segments. This may -// be ok since most LVRs have very few segments. If we had a data +// be ok since most virtual registers have very few segments. If we had a data // structure that optimizd MxN intersection of segments, then we would bypass // the loop that advances within the LiveInterval. // -// If no intersection exists, set lvrI = lvrEnd, and set segI to the first +// If no intersection exists, set VirtRegI = VirtRegEnd, and set SI to the first // segment whose start point is greater than LiveInterval's end point. // // Assumes that segments are sorted by start position in both // LiveInterval and LiveSegments. -void LiveIntervalUnion::Query::findIntersection(InterferenceResult &ir) const { - LiveInterval::iterator lvrEnd = lvr_->end(); - SegmentIter liuEnd = liu_->end(); - while (ir.liuSegI_ != liuEnd) { +void LiveIntervalUnion::Query::findIntersection(InterferenceResult &IR) const { + // Search until reaching the end of the LiveUnion segments. + LiveInterval::iterator VirtRegEnd = VirtReg->end(); + if (IR.VirtRegI == VirtRegEnd) + return; + while (IR.LiveUnionI.valid()) { // Slowly advance the live virtual reg iterator until we surpass the next - // segment in this union. If this is ever used for coalescing of fixed - // registers and we have a LiveInterval with thousands of segments, then use - // upper bound instead. - while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start) - ++ir.lvrSegI_; - if (ir.lvrSegI_ == lvrEnd) - break; - // lvrSegI_ may have advanced far beyond liuSegI_, - // do a fast intersection test to "catch up" - LiveSegment seg(ir.lvrSegI_->start, ir.lvrSegI_->end, lvr_); - ir.liuSegI_ = liu_->upperBound(ir.liuSegI_, seg); - // Check if no liuSegI_ exists with lvrSegI_->start < liuSegI_.end - if (ir.liuSegI_ == liuEnd) + // segment in LiveUnion. + // + // Note: If this is ever used for coalescing of fixed registers and we have + // a live vreg with thousands of segments, then change this code to use + // upperBound instead. + IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start()); + if (IR.VirtRegI == VirtRegEnd) + break; // Retain current (nonoverlapping) LiveUnionI + + // VirtRegI may have advanced far beyond LiveUnionI, catch up. + IR.LiveUnionI.advanceTo(IR.VirtRegI->start); + + // Check if no LiveUnionI exists with VirtRegI->Start < LiveUnionI.end + if (!IR.LiveUnionI.valid()) break; - if (ir.liuSegI_->start < ir.lvrSegI_->end) { - assert(overlap(*ir.lvrSegI_, *ir.liuSegI_) && "upperBound postcondition"); + if (IR.LiveUnionI.start() < IR.VirtRegI->end) { + assert(overlap(*IR.VirtRegI, IR.LiveUnionI) && + "upperBound postcondition"); break; } } - if (ir.liuSegI_ == liuEnd) - ir.lvrSegI_ = lvrEnd; + if (!IR.LiveUnionI.valid()) + IR.VirtRegI = VirtRegEnd; } // Find the first intersection, and cache interference info -// (retain segment iterators into both lvr_ and liu_). -LiveIntervalUnion::InterferenceResult +// (retain segment iterators into both VirtReg and LiveUnion). +const LiveIntervalUnion::InterferenceResult & LiveIntervalUnion::Query::firstInterference() { - if (firstInterference_ != LiveIntervalUnion::InterferenceResult()) { - return firstInterference_; + if (CheckedFirstInterference) + return FirstInterference; + CheckedFirstInterference = true; + InterferenceResult &IR = FirstInterference; + IR.LiveUnionI.setMap(LiveUnion->getMap()); + + // Quickly skip interference check for empty sets. + if (VirtReg->empty() || LiveUnion->empty()) { + IR.VirtRegI = VirtReg->end(); + } else if (VirtReg->beginIndex() < LiveUnion->startIndex()) { + // VirtReg starts first, perform double binary search. + IR.VirtRegI = VirtReg->find(LiveUnion->startIndex()); + if (IR.VirtRegI != VirtReg->end()) + IR.LiveUnionI.find(IR.VirtRegI->start); + } else { + // LiveUnion starts first, perform double binary search. + IR.LiveUnionI.find(VirtReg->beginIndex()); + if (IR.LiveUnionI.valid()) + IR.VirtRegI = VirtReg->find(IR.LiveUnionI.start()); + else + IR.VirtRegI = VirtReg->end(); } - firstInterference_ = InterferenceResult(lvr_->begin(), liu_->begin()); - findIntersection(firstInterference_); - return firstInterference_; + findIntersection(FirstInterference); + assert((IR.VirtRegI == VirtReg->end() || IR.LiveUnionI.valid()) + && "Uninitialized iterator"); + return FirstInterference; } // Treat the result as an iterator and advance to the next interfering pair // of segments. This is a plain iterator with no filter. -bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &ir) const { - assert(isInterference(ir) && "iteration past end of interferences"); - // Advance either the lvr or liu segment to ensure that we visit all unique - // overlapping pairs. - if (ir.lvrSegI_->end < ir.liuSegI_->end) { - if (++ir.lvrSegI_ == lvr_->end()) +bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &IR) const { + assert(isInterference(IR) && "iteration past end of interferences"); + + // Advance either the VirtReg or LiveUnion segment to ensure that we visit all + // unique overlapping pairs. + if (IR.VirtRegI->end < IR.LiveUnionI.stop()) { + if (++IR.VirtRegI == VirtReg->end()) return false; } else { - if (++ir.liuSegI_ == liu_->end()) { - ir.lvrSegI_ = lvr_->end(); + if (!(++IR.LiveUnionI).valid()) { + IR.VirtRegI = VirtReg->end(); return false; } } - if (overlap(*ir.lvrSegI_, *ir.liuSegI_)) + // Short-circuit findIntersection() if possible. + if (overlap(*IR.VirtRegI, IR.LiveUnionI)) return true; - // find the next intersection - findIntersection(ir); - return isInterference(ir); + + // Find the next intersection. + findIntersection(IR); + return isInterference(IR); +} + +// Scan the vector of interfering virtual registers in this union. Assume it's +// quite small. +bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const { + SmallVectorImpl::const_iterator I = + std::find(InterferingVRegs.begin(), InterferingVRegs.end(), VirtReg); + return I != InterferingVRegs.end(); +} + +// Count the number of virtual registers in this union that interfere with this +// query's live virtual register. +// +// The number of times that we either advance IR.VirtRegI or call +// LiveUnion.upperBound() will be no more than the number of holes in +// VirtReg. So each invocation of collectInterferingVRegs() takes +// time proportional to |VirtReg Holes| * time(LiveUnion.upperBound()). +// +// For comments on how to speed it up, see Query::findIntersection(). +unsigned LiveIntervalUnion::Query:: +collectInterferingVRegs(unsigned MaxInterferingRegs, float MaxWeight) { + InterferenceResult IR = firstInterference(); + LiveInterval::iterator VirtRegEnd = VirtReg->end(); + LiveInterval *RecentInterferingVReg = NULL; + if (IR.VirtRegI != VirtRegEnd) while (IR.LiveUnionI.valid()) { + // Advance the union's iterator to reach an unseen interfering vreg. + do { + if (IR.LiveUnionI.value() == RecentInterferingVReg) + continue; + + if (!isSeenInterference(IR.LiveUnionI.value())) + break; + + // Cache the most recent interfering vreg to bypass isSeenInterference. + RecentInterferingVReg = IR.LiveUnionI.value(); + + } while ((++IR.LiveUnionI).valid()); + if (!IR.LiveUnionI.valid()) + break; + + // Advance the VirtReg iterator until surpassing the next segment in + // LiveUnion. + IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start()); + if (IR.VirtRegI == VirtRegEnd) + break; + + // Check for intersection with the union's segment. + if (overlap(*IR.VirtRegI, IR.LiveUnionI)) { + + if (!IR.LiveUnionI.value()->isSpillable()) + SeenUnspillableVReg = true; + + if (InterferingVRegs.size() == MaxInterferingRegs) + // Leave SeenAllInterferences set to false to indicate that at least one + // interference exists beyond those we collected. + return MaxInterferingRegs; + + InterferingVRegs.push_back(IR.LiveUnionI.value()); + + // Cache the most recent interfering vreg to bypass isSeenInterference. + RecentInterferingVReg = IR.LiveUnionI.value(); + ++IR.LiveUnionI; + + // Stop collecting when the max weight is exceeded. + if (RecentInterferingVReg->weight >= MaxWeight) + return InterferingVRegs.size(); + + continue; + } + // VirtRegI may have advanced far beyond LiveUnionI, + // do a fast intersection test to "catch up" + IR.LiveUnionI.advanceTo(IR.VirtRegI->start); + } + SeenAllInterferences = true; + return InterferingVRegs.size(); +} + +bool LiveIntervalUnion::Query::checkLoopInterference(MachineLoopRange *Loop) { + // VirtReg is likely live throughout the loop, so start by checking LIU-Loop + // overlaps. + IntervalMapOverlaps + Overlaps(LiveUnion->getMap(), Loop->getMap()); + if (!Overlaps.valid()) + return false; + + // The loop is overlapping an LIU assignment. Check VirtReg as well. + LiveInterval::iterator VRI = VirtReg->find(Overlaps.start()); + + for (;;) { + if (VRI == VirtReg->end()) + return false; + if (VRI->start < Overlaps.stop()) + return true; + + Overlaps.advanceTo(VRI->start); + if (!Overlaps.valid()) + return false; + if (Overlaps.start() < VRI->end) + return true; + + VRI = VirtReg->advanceTo(VRI, Overlaps.start()); + } }