X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FMachineBasicBlock.cpp;h=eaaa1f85b563996e0978e502a9950f88d2296877;hb=fdb42fa5fe794cc2c89e2ed7f57a89ed24d9952a;hp=854f266b4efcf1d8820d71318390fd141da5c3f0;hpb=1f50fc736ea402b10286523d7d53d2b16bd5ce16;p=oota-llvm.git diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp index 854f266b4ef..eaaa1f85b56 100644 --- a/lib/CodeGen/MachineBasicBlock.cpp +++ b/lib/CodeGen/MachineBasicBlock.cpp @@ -14,17 +14,25 @@ #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/BasicBlock.h" #include "llvm/CodeGen/MachineFunction.h" +#include "llvm/MC/MCAsmInfo.h" +#include "llvm/MC/MCContext.h" #include "llvm/Target/TargetRegisterInfo.h" #include "llvm/Target/TargetData.h" #include "llvm/Target/TargetInstrDesc.h" +#include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetMachine.h" +#include "llvm/Assembly/Writer.h" +#include "llvm/ADT/SmallString.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/Support/Debug.h" #include "llvm/Support/LeakDetector.h" #include "llvm/Support/raw_ostream.h" #include using namespace llvm; MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb) - : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) { + : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false), + AddressTaken(false) { Insts.Parent = this; } @@ -32,11 +40,19 @@ MachineBasicBlock::~MachineBasicBlock() { LeakDetector::removeGarbageObject(this); } -std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) { - MBB.print(OS); - return OS; +/// getSymbol - Return the MCSymbol for this basic block. +/// +MCSymbol *MachineBasicBlock::getSymbol() const { + const MachineFunction *MF = getParent(); + MCContext &Ctx = MF->getContext(); + const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix(); + return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" + + Twine(MF->getFunctionNumber()) + "_" + + Twine(getNumber())); } -raw_ostream& llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) { + + +raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) { MBB.print(OS); return OS; } @@ -48,7 +64,7 @@ raw_ostream& llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) { /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it /// gets the next available unique MBB number. If it is removed from a /// MachineFunction, it goes back to being #-1. -void ilist_traits::addNodeToList(MachineBasicBlock* N) { +void ilist_traits::addNodeToList(MachineBasicBlock *N) { MachineFunction &MF = *N->getParent(); N->Number = MF.addToMBBNumbering(N); @@ -60,7 +76,7 @@ void ilist_traits::addNodeToList(MachineBasicBlock* N) { LeakDetector::removeGarbageObject(N); } -void ilist_traits::removeNodeFromList(MachineBasicBlock* N) { +void ilist_traits::removeNodeFromList(MachineBasicBlock *N) { N->getParent()->removeFromMBBNumbering(N->Number); N->Number = -1; LeakDetector::addGarbageObject(N); @@ -70,7 +86,7 @@ void ilist_traits::removeNodeFromList(MachineBasicBlock* N) { /// addNodeToList (MI) - When we add an instruction to a basic block /// list, we update its parent pointer and add its operands from reg use/def /// lists if appropriate. -void ilist_traits::addNodeToList(MachineInstr* N) { +void ilist_traits::addNodeToList(MachineInstr *N) { assert(N->getParent() == 0 && "machine instruction already in a basic block"); N->setParent(Parent); @@ -85,7 +101,7 @@ void ilist_traits::addNodeToList(MachineInstr* N) { /// removeNodeFromList (MI) - When we remove an instruction from a basic block /// list, we update its parent pointer and remove its operands from reg use/def /// lists if appropriate. -void ilist_traits::removeNodeFromList(MachineInstr* N) { +void ilist_traits::removeNodeFromList(MachineInstr *N) { assert(N->getParent() != 0 && "machine instruction not in a basic block"); // Remove from the use/def lists. @@ -99,10 +115,10 @@ void ilist_traits::removeNodeFromList(MachineInstr* N) { /// transferNodesFromList (MI) - When moving a range of instructions from one /// MBB list to another, we need to update the parent pointers and the use/def /// lists. -void ilist_traits::transferNodesFromList( - ilist_traits& fromList, - MachineBasicBlock::iterator first, - MachineBasicBlock::iterator last) { +void ilist_traits:: +transferNodesFromList(ilist_traits &fromList, + MachineBasicBlock::iterator first, + MachineBasicBlock::iterator last) { assert(Parent->getParent() == fromList.Parent->getParent() && "MachineInstr parent mismatch!"); @@ -128,92 +144,67 @@ MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() { return I; } -/// isOnlyReachableViaFallthough - Return true if this basic block has -/// exactly one predecessor and the control transfer mechanism between -/// the predecessor and this block is a fall-through. -bool MachineBasicBlock::isOnlyReachableByFallthrough() const { - // If this is a landing pad, it isn't a fall through. If it has no preds, - // then nothing falls through to it. - if (isLandingPad() || pred_empty()) - return false; - - // If there isn't exactly one predecessor, it can't be a fall through. - const_pred_iterator PI = pred_begin(), PI2 = PI; - ++PI2; - if (PI2 != pred_end()) - return false; - - // The predecessor has to be immediately before this block. - const MachineBasicBlock *Pred = *PI; - - if (!Pred->isLayoutSuccessor(this)) - return false; - - // If the block is completely empty, then it definitely does fall through. - if (Pred->empty()) - return true; - - // Otherwise, check the last instruction. - const MachineInstr &LastInst = Pred->back(); - return !LastInst.getDesc().isBarrier(); -} - void MachineBasicBlock::dump() const { - print(*cerr.stream()); + print(dbgs()); } static inline void OutputReg(raw_ostream &os, unsigned RegNo, const TargetRegisterInfo *TRI = 0) { - if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) { + if (RegNo != 0 && TargetRegisterInfo::isPhysicalRegister(RegNo)) { if (TRI) os << " %" << TRI->get(RegNo).Name; else - os << " %mreg(" << RegNo << ")"; + os << " %physreg" << RegNo; } else os << " %reg" << RegNo; } -void MachineBasicBlock::print(std::ostream &OS, - const PrefixPrinter &prefix) const { - raw_os_ostream RawOS(OS); - print(RawOS, prefix); +StringRef MachineBasicBlock::getName() const { + if (const BasicBlock *LBB = getBasicBlock()) + return LBB->getName(); + else + return "(null)"; } -void MachineBasicBlock::print(raw_ostream &OS, - const PrefixPrinter &prefix) const { +void MachineBasicBlock::print(raw_ostream &OS) const { const MachineFunction *MF = getParent(); - if(!MF) { + if (!MF) { OS << "Can't print out MachineBasicBlock because parent MachineFunction" << " is null\n"; return; } - const BasicBlock *LBB = getBasicBlock(); - OS << "\n"; - if (LBB) OS << LBB->getName() << ": "; - OS << (const void*)this - << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber(); - if (Alignment) OS << ", Alignment " << Alignment; - if (isLandingPad()) OS << ", EH LANDING PAD"; - OS << ":\n"; + if (Alignment) { OS << "Alignment " << Alignment << "\n"; } + + OS << "BB#" << getNumber() << ": "; + + const char *Comma = ""; + if (const BasicBlock *LBB = getBasicBlock()) { + OS << Comma << "derived from LLVM BB "; + WriteAsOperand(OS, LBB, /*PrintType=*/false); + Comma = ", "; + } + if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; } + if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; } + OS << '\n'; const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo(); if (!livein_empty()) { - OS << "Live Ins:"; - for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I) + OS << " Live Ins:"; + for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I) OutputReg(OS, *I, TRI); - OS << "\n"; + OS << '\n'; } // Print the preds of this block according to the CFG. if (!pred_empty()) { OS << " Predecessors according to CFG:"; for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI) - OS << " " << *PI << " (#" << (*PI)->getNumber() << ")"; - OS << "\n"; + OS << " BB#" << (*PI)->getNumber(); + OS << '\n'; } for (const_iterator I = begin(); I != end(); ++I) { - prefix(OS, *I) << "\t"; + OS << '\t'; I->print(OS, &getParent()->getTarget()); } @@ -221,19 +212,20 @@ void MachineBasicBlock::print(raw_ostream &OS, if (!succ_empty()) { OS << " Successors according to CFG:"; for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) - OS << " " << *SI << " (#" << (*SI)->getNumber() << ")"; - OS << "\n"; + OS << " BB#" << (*SI)->getNumber(); + OS << '\n'; } } void MachineBasicBlock::removeLiveIn(unsigned Reg) { - livein_iterator I = std::find(livein_begin(), livein_end(), Reg); - assert(I != livein_end() && "Not a live in!"); + std::vector::iterator I = + std::find(LiveIns.begin(), LiveIns.end(), Reg); + assert(I != LiveIns.end() && "Not a live in!"); LiveIns.erase(I); } bool MachineBasicBlock::isLiveIn(unsigned Reg) const { - const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg); + livein_iterator I = std::find(livein_begin(), livein_end(), Reg); return I != livein_end(); } @@ -246,6 +238,64 @@ void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) { getParent()->splice(++BBI, this); } +void MachineBasicBlock::updateTerminator() { + const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo(); + // A block with no successors has no concerns with fall-through edges. + if (this->succ_empty()) return; + + MachineBasicBlock *TBB = 0, *FBB = 0; + SmallVector Cond; + bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond); + (void) B; + assert(!B && "UpdateTerminators requires analyzable predecessors!"); + if (Cond.empty()) { + if (TBB) { + // The block has an unconditional branch. If its successor is now + // its layout successor, delete the branch. + if (isLayoutSuccessor(TBB)) + TII->RemoveBranch(*this); + } else { + // The block has an unconditional fallthrough. If its successor is not + // its layout successor, insert a branch. + TBB = *succ_begin(); + if (!isLayoutSuccessor(TBB)) + TII->InsertBranch(*this, TBB, 0, Cond); + } + } else { + if (FBB) { + // The block has a non-fallthrough conditional branch. If one of its + // successors is its layout successor, rewrite it to a fallthrough + // conditional branch. + if (isLayoutSuccessor(TBB)) { + if (TII->ReverseBranchCondition(Cond)) + return; + TII->RemoveBranch(*this); + TII->InsertBranch(*this, FBB, 0, Cond); + } else if (isLayoutSuccessor(FBB)) { + TII->RemoveBranch(*this); + TII->InsertBranch(*this, TBB, 0, Cond); + } + } else { + // The block has a fallthrough conditional branch. + MachineBasicBlock *MBBA = *succ_begin(); + MachineBasicBlock *MBBB = *llvm::next(succ_begin()); + if (MBBA == TBB) std::swap(MBBB, MBBA); + if (isLayoutSuccessor(TBB)) { + if (TII->ReverseBranchCondition(Cond)) { + // We can't reverse the condition, add an unconditional branch. + Cond.clear(); + TII->InsertBranch(*this, MBBA, 0, Cond); + return; + } + TII->RemoveBranch(*this); + TII->InsertBranch(*this, MBBA, 0, Cond); + } else if (!isLayoutSuccessor(MBBA)) { + TII->RemoveBranch(*this); + TII->InsertBranch(*this, TBB, MBBA, Cond); + } + } + } +} void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) { Successors.push_back(succ); @@ -277,16 +327,15 @@ void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) { Predecessors.erase(I); } -void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) -{ +void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) { if (this == fromMBB) return; - for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(), - end = fromMBB->succ_end(); iter != end; ++iter) { - addSuccessor(*iter); - } - while(!fromMBB->succ_empty()) + for (MachineBasicBlock::succ_iterator I = fromMBB->succ_begin(), + E = fromMBB->succ_end(); I != E; ++I) + addSuccessor(*I); + + while (!fromMBB->succ_empty()) fromMBB->removeSuccessor(fromMBB->succ_begin()); } @@ -298,7 +347,52 @@ bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const { bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const { MachineFunction::const_iterator I(this); - return next(I) == MachineFunction::const_iterator(MBB); + return llvm::next(I) == MachineFunction::const_iterator(MBB); +} + +bool MachineBasicBlock::canFallThrough() { + MachineFunction::iterator Fallthrough = this; + ++Fallthrough; + // If FallthroughBlock is off the end of the function, it can't fall through. + if (Fallthrough == getParent()->end()) + return false; + + // If FallthroughBlock isn't a successor, no fallthrough is possible. + if (!isSuccessor(Fallthrough)) + return false; + + // Analyze the branches, if any, at the end of the block. + MachineBasicBlock *TBB = 0, *FBB = 0; + SmallVector Cond; + const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo(); + if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) { + // If we couldn't analyze the branch, examine the last instruction. + // If the block doesn't end in a known control barrier, assume fallthrough + // is possible. The isPredicable check is needed because this code can be + // called during IfConversion, where an instruction which is normally a + // Barrier is predicated and thus no longer an actual control barrier. This + // is over-conservative though, because if an instruction isn't actually + // predicated we could still treat it like a barrier. + return empty() || !back().getDesc().isBarrier() || + back().getDesc().isPredicable(); + } + + // If there is no branch, control always falls through. + if (TBB == 0) return true; + + // If there is some explicit branch to the fallthrough block, it can obviously + // reach, even though the branch should get folded to fall through implicitly. + if (MachineFunction::iterator(TBB) == Fallthrough || + MachineFunction::iterator(FBB) == Fallthrough) + return true; + + // If it's an unconditional branch to some block not the fall through, it + // doesn't fall through. + if (Cond.empty()) return false; + + // Otherwise, if it is conditional and has no explicit false block, it falls + // through. + return FBB == 0; } /// removeFromParent - This method unlinks 'this' from the containing function, @@ -344,61 +438,85 @@ void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old, /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the /// CFG to be inserted. If we have proven that MBB can only branch to DestA and -/// DestB, remove any other MBB successors from the CFG. DestA and DestB can -/// be null. +/// DestB, remove any other MBB successors from the CFG. DestA and DestB can be +/// null. +/// /// Besides DestA and DestB, retain other edges leading to LandingPads /// (currently there can be only one; we don't check or require that here). /// Note it is possible that DestA and/or DestB are LandingPads. bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA, MachineBasicBlock *DestB, bool isCond) { - bool MadeChange = false; - bool AddedFallThrough = false; - - MachineFunction::iterator FallThru = next(MachineFunction::iterator(this)); - - // If this block ends with a conditional branch that falls through to its - // successor, set DestB as the successor. - if (isCond) { - if (DestB == 0 && FallThru != getParent()->end()) { + // The values of DestA and DestB frequently come from a call to the + // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial + // values from there. + // + // 1. If both DestA and DestB are null, then the block ends with no branches + // (it falls through to its successor). + // 2. If DestA is set, DestB is null, and isCond is false, then the block ends + // with only an unconditional branch. + // 3. If DestA is set, DestB is null, and isCond is true, then the block ends + // with a conditional branch that falls through to a successor (DestB). + // 4. If DestA and DestB is set and isCond is true, then the block ends with a + // conditional branch followed by an unconditional branch. DestA is the + // 'true' destination and DestB is the 'false' destination. + + bool Changed = false; + + MachineFunction::iterator FallThru = + llvm::next(MachineFunction::iterator(this)); + + if (DestA == 0 && DestB == 0) { + // Block falls through to successor. + DestA = FallThru; + DestB = FallThru; + } else if (DestA != 0 && DestB == 0) { + if (isCond) + // Block ends in conditional jump that falls through to successor. DestB = FallThru; - AddedFallThrough = true; - } } else { - // If this is an unconditional branch with no explicit dest, it must just be - // a fallthrough into DestB. - if (DestA == 0 && FallThru != getParent()->end()) { - DestA = FallThru; - AddedFallThrough = true; - } + assert(DestA && DestB && isCond && + "CFG in a bad state. Cannot correct CFG edges"); } - + + // Remove superfluous edges. I.e., those which aren't destinations of this + // basic block, duplicate edges, or landing pads. + SmallPtrSet SeenMBBs; MachineBasicBlock::succ_iterator SI = succ_begin(); - MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB; while (SI != succ_end()) { - if (*SI == DestA && DestA == DestB) { - DestA = DestB = 0; - ++SI; - } else if (*SI == DestA) { - DestA = 0; - ++SI; - } else if (*SI == DestB) { - DestB = 0; - ++SI; - } else if ((*SI)->isLandingPad() && - *SI!=OrigDestA && *SI!=OrigDestB) { - ++SI; - } else { - // Otherwise, this is a superfluous edge, remove it. + const MachineBasicBlock *MBB = *SI; + if (!SeenMBBs.insert(MBB) || + (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) { + // This is a superfluous edge, remove it. SI = removeSuccessor(SI); - MadeChange = true; + Changed = true; + } else { + ++SI; } } - if (!AddedFallThrough) { - assert(DestA == 0 && DestB == 0 && - "MachineCFG is missing edges!"); - } else if (isCond) { - assert(DestA == 0 && "MachineCFG is missing edges!"); + + return Changed; +} + +/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping +/// any DBG_VALUE instructions. Return UnknownLoc if there is none. +DebugLoc +MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) { + DebugLoc DL; + MachineBasicBlock::iterator E = end(); + if (MBBI != E) { + // Skip debug declarations, we don't want a DebugLoc from them. + MachineBasicBlock::iterator MBBI2 = MBBI; + while (MBBI2 != E && MBBI2->isDebugValue()) + MBBI2++; + if (MBBI2 != E) + DL = MBBI2->getDebugLoc(); } - return MadeChange; + return DL; } + +void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB, + bool t) { + OS << "BB#" << MBB->getNumber(); +} +