X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FMachineFunction.cpp;h=80cfb5e0234fa478601b2f21f6bce9c67b16b773;hb=566fb9fe3ed767be7218fb1608ec6a284067d3b0;hp=70d1bb32b1b718b5d81a56952462374e682888c1;hpb=c05d30601ced172b55be81bb529df6be91d6ae15;p=oota-llvm.git diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp index 70d1bb32b1b..80cfb5e0234 100644 --- a/lib/CodeGen/MachineFunction.cpp +++ b/lib/CodeGen/MachineFunction.cpp @@ -14,28 +14,29 @@ //===----------------------------------------------------------------------===// #include "llvm/CodeGen/MachineFunction.h" -#include "llvm/DebugInfo.h" -#include "llvm/Function.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/SmallString.h" +#include "llvm/Analysis/ConstantFolding.h" +#include "llvm/Assembly/Writer.h" #include "llvm/CodeGen/MachineConstantPool.h" -#include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineFrameInfo.h" +#include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/MachineJumpTableInfo.h" #include "llvm/CodeGen/MachineModuleInfo.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/Passes.h" +#include "llvm/DebugInfo.h" +#include "llvm/IR/DataLayout.h" +#include "llvm/IR/Function.h" #include "llvm/MC/MCAsmInfo.h" #include "llvm/MC/MCContext.h" -#include "llvm/Analysis/ConstantFolding.h" #include "llvm/Support/Debug.h" -#include "llvm/Target/TargetData.h" -#include "llvm/Target/TargetLowering.h" -#include "llvm/Target/TargetMachine.h" -#include "llvm/Target/TargetFrameLowering.h" -#include "llvm/ADT/SmallString.h" -#include "llvm/ADT/STLExtras.h" #include "llvm/Support/GraphWriter.h" #include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetFrameLowering.h" +#include "llvm/Target/TargetLowering.h" +#include "llvm/Target/TargetMachine.h" using namespace llvm; //===----------------------------------------------------------------------===// @@ -54,27 +55,41 @@ MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM, GCModuleInfo* gmi) : Fn(F), Target(TM), Ctx(mmi.getContext()), MMI(mmi), GMI(gmi) { if (TM.getRegisterInfo()) - RegInfo = new (Allocator) MachineRegisterInfo(*TM.getRegisterInfo()); + RegInfo = new (Allocator) MachineRegisterInfo(TM); else RegInfo = 0; + MFInfo = 0; - FrameInfo = new (Allocator) MachineFrameInfo(*TM.getFrameLowering()); - if (Fn->hasFnAttr(Attribute::StackAlignment)) - FrameInfo->ensureMaxAlignment(Attribute::getStackAlignmentFromAttrs( - Fn->getAttributes().getFnAttributes())); - ConstantPool = new (Allocator) MachineConstantPool(TM.getTargetData()); + FrameInfo = new (Allocator) MachineFrameInfo(TM, TM.Options.RealignStack); + + if (Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex, + Attribute::StackAlignment)) + FrameInfo->ensureMaxAlignment(Fn->getAttributes(). + getStackAlignment(AttributeSet::FunctionIndex)); + + ConstantPool = new (Allocator) MachineConstantPool(TM); Alignment = TM.getTargetLowering()->getMinFunctionAlignment(); + // FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn. - if (!Fn->hasFnAttr(Attribute::OptimizeForSize)) + if (!Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex, + Attribute::OptimizeForSize)) Alignment = std::max(Alignment, TM.getTargetLowering()->getPrefFunctionAlignment()); + FunctionNumber = FunctionNum; JumpTableInfo = 0; } MachineFunction::~MachineFunction() { - BasicBlocks.clear(); + // Don't call destructors on MachineInstr and MachineOperand. All of their + // memory comes from the BumpPtrAllocator which is about to be purged. + // + // Do call MachineBasicBlock destructors, it contains std::vectors. + for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I)) + I->Insts.clearAndLeakNodesUnsafely(); + InstructionRecycler.clear(Allocator); + OperandRecycler.clear(Allocator); BasicBlockRecycler.clear(Allocator); if (RegInfo) { RegInfo->~MachineRegisterInfo(); @@ -157,7 +172,7 @@ MachineInstr * MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID, DebugLoc DL, bool NoImp) { return new (InstructionRecycler.Allocate(Allocator)) - MachineInstr(MCID, DL, NoImp); + MachineInstr(*this, MCID, DL, NoImp); } /// CloneMachineInstr - Create a new MachineInstr which is a copy of the @@ -172,9 +187,17 @@ MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { /// DeleteMachineInstr - Delete the given MachineInstr. /// +/// This function also serves as the MachineInstr destructor - the real +/// ~MachineInstr() destructor must be empty. void MachineFunction::DeleteMachineInstr(MachineInstr *MI) { - MI->~MachineInstr(); + // Strip it for parts. The operand array and the MI object itself are + // independently recyclable. + if (MI->Operands) + deallocateOperandArray(MI->CapOperands, MI->Operands); + // Don't call ~MachineInstr() which must be trivial anyway because + // ~MachineFunction drops whole lists of MachineInstrs wihout calling their + // destructors. InstructionRecycler.Deallocate(Allocator, MI); } @@ -284,9 +307,11 @@ MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin, return std::make_pair(Result, Result + Num); } +#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) void MachineFunction::dump() const { print(dbgs()); } +#endif StringRef MachineFunction::getName() const { assert(getFunction() && "No function!"); @@ -326,13 +351,6 @@ void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const { } OS << '\n'; } - if (RegInfo && !RegInfo->liveout_empty()) { - OS << "Function Live Outs:"; - for (MachineRegisterInfo::liveout_iterator - I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) - OS << ' ' << PrintReg(*I, TRI); - OS << '\n'; - } for (const_iterator BB = begin(), E = end(); BB != E; ++BB) { OS << '\n'; @@ -443,6 +461,80 @@ MCSymbol *MachineFunction::getPICBaseSymbol() const { // MachineFrameInfo implementation //===----------------------------------------------------------------------===// +const TargetFrameLowering *MachineFrameInfo::getFrameLowering() const { + return TM.getFrameLowering(); +} + +/// ensureMaxAlignment - Make sure the function is at least Align bytes +/// aligned. +void MachineFrameInfo::ensureMaxAlignment(unsigned Align) { + if (!getFrameLowering()->isStackRealignable() || !RealignOption) + assert(Align <= getFrameLowering()->getStackAlignment() && + "For targets without stack realignment, Align is out of limit!"); + if (MaxAlignment < Align) MaxAlignment = Align; +} + +/// clampStackAlignment - Clamp the alignment if requested and emit a warning. +static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align, + unsigned StackAlign) { + if (!ShouldClamp || Align <= StackAlign) + return Align; + DEBUG(dbgs() << "Warning: requested alignment " << Align + << " exceeds the stack alignment " << StackAlign + << " when stack realignment is off" << '\n'); + return StackAlign; +} + +/// CreateStackObject - Create a new statically sized stack object, returning +/// a nonnegative identifier to represent it. +/// +int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment, + bool isSS, bool MayNeedSP, const AllocaInst *Alloca) { + assert(Size != 0 && "Cannot allocate zero size stack objects!"); + Alignment = + clampStackAlignment(!getFrameLowering()->isStackRealignable() || + !RealignOption, + Alignment, getFrameLowering()->getStackAlignment()); + Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, MayNeedSP, + Alloca)); + int Index = (int)Objects.size() - NumFixedObjects - 1; + assert(Index >= 0 && "Bad frame index!"); + ensureMaxAlignment(Alignment); + return Index; +} + +/// CreateSpillStackObject - Create a new statically sized stack object that +/// represents a spill slot, returning a nonnegative identifier to represent +/// it. +/// +int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, + unsigned Alignment) { + Alignment = + clampStackAlignment(!getFrameLowering()->isStackRealignable() || + !RealignOption, + Alignment, getFrameLowering()->getStackAlignment()); + CreateStackObject(Size, Alignment, true, false); + int Index = (int)Objects.size() - NumFixedObjects - 1; + ensureMaxAlignment(Alignment); + return Index; +} + +/// CreateVariableSizedObject - Notify the MachineFrameInfo object that a +/// variable sized object has been created. This must be created whenever a +/// variable sized object is created, whether or not the index returned is +/// actually used. +/// +int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment) { + HasVarSizedObjects = true; + Alignment = + clampStackAlignment(!getFrameLowering()->isStackRealignable() || + !RealignOption, + Alignment, getFrameLowering()->getStackAlignment()); + Objects.push_back(StackObject(0, Alignment, 0, false, false, true, 0)); + ensureMaxAlignment(Alignment); + return (int)Objects.size()-NumFixedObjects-1; +} + /// CreateFixedObject - Create a new object at a fixed location on the stack. /// All fixed objects should be created before other objects are created for /// efficiency. By default, fixed objects are immutable. This returns an @@ -455,8 +547,12 @@ int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, // the incoming frame position. If the frame object is at offset 32 and // the stack is guaranteed to be 16-byte aligned, then we know that the // object is 16-byte aligned. - unsigned StackAlign = TFI.getStackAlignment(); + unsigned StackAlign = getFrameLowering()->getStackAlignment(); unsigned Align = MinAlign(SPOffset, StackAlign); + Align = + clampStackAlignment(!getFrameLowering()->isStackRealignable() || + !RealignOption, + Align, getFrameLowering()->getStackAlignment()); Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, /*isSS*/ false, /*NeedSP*/ false, @@ -495,6 +591,54 @@ MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { return BV; } +unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const { + const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering(); + const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); + unsigned MaxAlign = getMaxAlignment(); + int Offset = 0; + + // This code is very, very similar to PEI::calculateFrameObjectOffsets(). + // It really should be refactored to share code. Until then, changes + // should keep in mind that there's tight coupling between the two. + + for (int i = getObjectIndexBegin(); i != 0; ++i) { + int FixedOff = -getObjectOffset(i); + if (FixedOff > Offset) Offset = FixedOff; + } + for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) { + if (isDeadObjectIndex(i)) + continue; + Offset += getObjectSize(i); + unsigned Align = getObjectAlignment(i); + // Adjust to alignment boundary + Offset = (Offset+Align-1)/Align*Align; + + MaxAlign = std::max(Align, MaxAlign); + } + + if (adjustsStack() && TFI->hasReservedCallFrame(MF)) + Offset += getMaxCallFrameSize(); + + // Round up the size to a multiple of the alignment. If the function has + // any calls or alloca's, align to the target's StackAlignment value to + // ensure that the callee's frame or the alloca data is suitably aligned; + // otherwise, for leaf functions, align to the TransientStackAlignment + // value. + unsigned StackAlign; + if (adjustsStack() || hasVarSizedObjects() || + (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0)) + StackAlign = TFI->getStackAlignment(); + else + StackAlign = TFI->getTransientStackAlignment(); + + // If the frame pointer is eliminated, all frame offsets will be relative to + // SP not FP. Align to MaxAlign so this works. + StackAlign = std::max(StackAlign, MaxAlign); + unsigned AlignMask = StackAlign - 1; + Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); + + return (unsigned)Offset; +} void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ if (Objects.empty()) return; @@ -532,16 +676,18 @@ void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ } } +#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) void MachineFrameInfo::dump(const MachineFunction &MF) const { print(MF, dbgs()); } +#endif //===----------------------------------------------------------------------===// // MachineJumpTableInfo implementation //===----------------------------------------------------------------------===// /// getEntrySize - Return the size of each entry in the jump table. -unsigned MachineJumpTableInfo::getEntrySize(const TargetData &TD) const { +unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const { // The size of a jump table entry is 4 bytes unless the entry is just the // address of a block, in which case it is the pointer size. switch (getEntryKind()) { @@ -560,7 +706,7 @@ unsigned MachineJumpTableInfo::getEntrySize(const TargetData &TD) const { } /// getEntryAlignment - Return the alignment of each entry in the jump table. -unsigned MachineJumpTableInfo::getEntryAlignment(const TargetData &TD) const { +unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const { // The alignment of a jump table entry is the alignment of int32 unless the // entry is just the address of a block, in which case it is the pointer // alignment. @@ -629,7 +775,9 @@ void MachineJumpTableInfo::print(raw_ostream &OS) const { OS << '\n'; } +#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) void MachineJumpTableInfo::dump() const { print(dbgs()); } +#endif //===----------------------------------------------------------------------===// @@ -638,6 +786,10 @@ void MachineJumpTableInfo::dump() const { print(dbgs()); } void MachineConstantPoolValue::anchor() { } +const DataLayout *MachineConstantPool::getDataLayout() const { + return TM.getDataLayout(); +} + Type *MachineConstantPoolEntry::getType() const { if (isMachineConstantPoolEntry()) return Val.MachineCPVal->getType(); @@ -664,7 +816,7 @@ MachineConstantPool::~MachineConstantPool() { /// CanShareConstantPoolEntry - Test whether the given two constants /// can be allocated the same constant pool entry. static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B, - const TargetData *TD) { + const DataLayout *TD) { // Handle the trivial case quickly. if (A == B) return true; @@ -688,7 +840,7 @@ static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B, // Try constant folding a bitcast of both instructions to an integer. If we // get two identical ConstantInt's, then we are good to share them. We use // the constant folding APIs to do this so that we get the benefit of - // TargetData. + // DataLayout. if (isa(A->getType())) A = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy, const_cast(A), TD); @@ -719,7 +871,8 @@ unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C, // FIXME, this could be made much more efficient for large constant pools. for (unsigned i = 0, e = Constants.size(); i != e; ++i) if (!Constants[i].isMachineConstantPoolEntry() && - CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, TD)) { + CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, + getDataLayout())) { if ((unsigned)Constants[i].getAlignment() < Alignment) Constants[i].Alignment = Alignment; return i; @@ -756,10 +909,12 @@ void MachineConstantPool::print(raw_ostream &OS) const { if (Constants[i].isMachineConstantPoolEntry()) Constants[i].Val.MachineCPVal->print(OS); else - OS << *(const Value*)Constants[i].Val.ConstVal; + WriteAsOperand(OS, Constants[i].Val.ConstVal, /*PrintType=*/false); OS << ", align=" << Constants[i].getAlignment(); OS << "\n"; } } +#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) void MachineConstantPool::dump() const { print(dbgs()); } +#endif