X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FMachineSink.cpp;h=7fb33c6e4cedf51301621c7593b88760a11a83da;hb=713f043c16220b746804f668a72f4e0344cbe4d1;hp=0f608d637c537a7fd4c1afab8e111c33ff441393;hpb=ae73dc1448d25b02cabc7c64c86c64371453dda8;p=oota-llvm.git diff --git a/lib/CodeGen/MachineSink.cpp b/lib/CodeGen/MachineSink.cpp index 0f608d637c5..7fb33c6e4ce 100644 --- a/lib/CodeGen/MachineSink.cpp +++ b/lib/CodeGen/MachineSink.cpp @@ -7,7 +7,12 @@ // //===----------------------------------------------------------------------===// // -// This pass +// This pass moves instructions into successor blocks, when possible, so that +// they aren't executed on paths where their results aren't needed. +// +// This pass is not intended to be a replacement or a complete alternative +// for an LLVM-IR-level sinking pass. It is only designed to sink simple +// constructs that are not exposed before lowering and instruction selection. // //===----------------------------------------------------------------------===// @@ -18,10 +23,10 @@ #include "llvm/Target/TargetRegisterInfo.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetMachine.h" -#include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" using namespace llvm; STATISTIC(NumSunk, "Number of machine instructions sunk"); @@ -32,7 +37,7 @@ namespace { const TargetInstrInfo *TII; MachineFunction *CurMF; // Current MachineFunction MachineRegisterInfo *RegInfo; // Machine register information - MachineDominatorTree *DT; // Machine dominator tree for the current Loop + MachineDominatorTree *DT; // Machine dominator tree public: static char ID; // Pass identification @@ -41,6 +46,7 @@ namespace { virtual bool runOnMachineFunction(MachineFunction &MF); virtual void getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesCFG(); MachineFunctionPass::getAnalysisUsage(AU); AU.addRequired(); AU.addPreserved(); @@ -86,7 +92,7 @@ bool MachineSinking::AllUsesDominatedByBlock(unsigned Reg, bool MachineSinking::runOnMachineFunction(MachineFunction &MF) { - DOUT << "******** Machine Sinking ********\n"; + DEBUG(errs() << "******** Machine Sinking ********\n"); CurMF = &MF; TM = &CurMF->getTarget(); @@ -112,20 +118,29 @@ bool MachineSinking::runOnMachineFunction(MachineFunction &MF) { } bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) { - bool MadeChange = false; - // Can't sink anything out of a block that has less than two successors. - if (MBB.succ_size() <= 1) return false; - + if (MBB.succ_size() <= 1 || MBB.empty()) return false; + + bool MadeChange = false; + // Walk the basic block bottom-up. Remember if we saw a store. - bool SawStore = false; - for (MachineBasicBlock::iterator I = MBB.end(); I != MBB.begin(); ){ - MachineBasicBlock::iterator LastIt = I; - if (SinkInstruction(--I, SawStore)) { - I = LastIt; - ++NumSunk; - } - } + MachineBasicBlock::iterator I = MBB.end(); + --I; + bool ProcessedBegin, SawStore = false; + do { + MachineInstr *MI = I; // The instruction to sink. + + // Predecrement I (if it's not begin) so that it isn't invalidated by + // sinking. + ProcessedBegin = I == MBB.begin(); + if (!ProcessedBegin) + --I; + + if (SinkInstruction(MI, SawStore)) + ++NumSunk, MadeChange = true; + + // If we just processed the first instruction in the block, we're done. + } while (!ProcessedBegin); return MadeChange; } @@ -143,7 +158,7 @@ bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) { // also sink them down before their first use in the block. This xform has to // be careful not to *increase* register pressure though, e.g. sinking // "x = y + z" down if it kills y and z would increase the live ranges of y - // and z only the shrink the live range of x. + // and z and only shrink the live range of x. // Loop over all the operands of the specified instruction. If there is // anything we can't handle, bail out. @@ -168,6 +183,10 @@ bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) { } else { // Virtual register uses are always safe to sink. if (MO.isUse()) continue; + + // If it's not safe to move defs of the register class, then abort. + if (!TII->isSafeToMoveRegClassDefs(RegInfo->getRegClass(Reg))) + return false; // FIXME: This picks a successor to sink into based on having one // successor that dominates all the uses. However, there are cases where @@ -209,16 +228,26 @@ bool MachineSinking::SinkInstruction(MachineInstr *MI, bool &SawStore) { // If there are no outputs, it must have side-effects. if (SuccToSinkTo == 0) return false; + + // It's not safe to sink instructions to EH landing pad. Control flow into + // landing pad is implicitly defined. + if (SuccToSinkTo->isLandingPad()) + return false; + + // If is not possible to sink an instruction into its own block. This can + // happen with loops. + if (MI->getParent() == SuccToSinkTo) + return false; - DEBUG(cerr << "Sink instr " << *MI); - DEBUG(cerr << "to block " << *SuccToSinkTo); + DEBUG(errs() << "Sink instr " << *MI); + DEBUG(errs() << "to block " << *SuccToSinkTo); // If the block has multiple predecessors, this would introduce computation on // a path that it doesn't already exist. We could split the critical edge, // but for now we just punt. // FIXME: Split critical edges if not backedges. if (SuccToSinkTo->pred_size() > 1) { - DEBUG(cerr << " *** PUNTING: Critical edge found\n"); + DEBUG(errs() << " *** PUNTING: Critical edge found\n"); return false; }