X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FRegAllocBase.h;h=031642117efcc69f43e561061ed67b4dccc9b17d;hb=3f5beede1bb97ba4e06dc300e00b70e1013e7216;hp=a0416d27d8488111f6541063c3df4ce77803d0d7;hpb=7fb95d4235ad588d4105544b2ae3fa1aa0eba3b1;p=oota-llvm.git diff --git a/lib/CodeGen/RegAllocBase.h b/lib/CodeGen/RegAllocBase.h index a0416d27d84..031642117ef 100644 --- a/lib/CodeGen/RegAllocBase.h +++ b/lib/CodeGen/RegAllocBase.h @@ -39,7 +39,7 @@ #include "llvm/ADT/OwningPtr.h" #include "LiveIntervalUnion.h" -#include +#include "RegisterClassInfo.h" namespace llvm { @@ -58,10 +58,15 @@ class LiveVirtRegQueue; /// be extended to add interesting heuristics. /// /// Register allocators must override the selectOrSplit() method to implement -/// live range splitting. They may also override getPriority() which otherwise -/// defaults to the spill weight computed by CalculateSpillWeights. +/// live range splitting. They must also override enqueue/dequeue to provide an +/// assignment order. class RegAllocBase { LiveIntervalUnion::Allocator UnionAllocator; + + // Cache tag for PhysReg2LiveUnion entries. Increment whenever virtual + // registers may have changed. + unsigned UserTag; + protected: // Array of LiveIntervalUnions indexed by physical register. class LiveUnionArray { @@ -87,13 +92,14 @@ protected: MachineRegisterInfo *MRI; VirtRegMap *VRM; LiveIntervals *LIS; + RegisterClassInfo RegClassInfo; LiveUnionArray PhysReg2LiveUnion; // Current queries, one per physreg. They must be reinitialized each time we // query on a new live virtual register. OwningArrayPtr Queries; - RegAllocBase(): TRI(0), MRI(0), VRM(0), LIS(0) {} + RegAllocBase(): UserTag(0), TRI(0), MRI(0), VRM(0), LIS(0) {} virtual ~RegAllocBase() {} @@ -105,10 +111,14 @@ protected: // before querying a new live virtual register. This ties Queries and // PhysReg2LiveUnion together. LiveIntervalUnion::Query &query(LiveInterval &VirtReg, unsigned PhysReg) { - Queries[PhysReg].init(&VirtReg, &PhysReg2LiveUnion[PhysReg]); + Queries[PhysReg].init(UserTag, &VirtReg, &PhysReg2LiveUnion[PhysReg]); return Queries[PhysReg]; } + // Invalidate all cached information about virtual registers - live ranges may + // have changed. + void invalidateVirtRegs() { ++UserTag; } + // The top-level driver. The output is a VirtRegMap that us updated with // physical register assignments. // @@ -120,9 +130,11 @@ protected: // Get a temporary reference to a Spiller instance. virtual Spiller &spiller() = 0; - // getPriority - Calculate the allocation priority for VirtReg. - // Virtual registers with higher priorities are allocated first. - virtual float getPriority(LiveInterval *LI) = 0; + /// enqueue - Add VirtReg to the priority queue of unassigned registers. + virtual void enqueue(LiveInterval *LI) = 0; + + /// dequeue - Return the next unassigned register, or NULL. + virtual LiveInterval *dequeue() = 0; // A RegAlloc pass should override this to provide the allocation heuristics. // Each call must guarantee forward progess by returning an available PhysReg @@ -139,6 +151,15 @@ protected: // exists, return the interfering register, which may be preg or an alias. unsigned checkPhysRegInterference(LiveInterval& VirtReg, unsigned PhysReg); + /// assign - Assign VirtReg to PhysReg. + /// This should not be called from selectOrSplit for the current register. + void assign(LiveInterval &VirtReg, unsigned PhysReg); + + /// unassign - Undo a previous assignment of VirtReg to PhysReg. + /// This can be invoked from selectOrSplit, but be careful to guarantee that + /// allocation is making progress. + void unassign(LiveInterval &VirtReg, unsigned PhysReg); + // Helper for spilling all live virtual registers currently unified under preg // that interfere with the most recently queried lvr. Return true if spilling // was successful, and append any new spilled/split intervals to splitLVRs. @@ -161,7 +182,7 @@ public: static bool VerifyEnabled; private: - void seedLiveVirtRegs(std::priority_queue >&); + void seedLiveRegs(); void spillReg(LiveInterval &VirtReg, unsigned PhysReg, SmallVectorImpl &SplitVRegs);