X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FRegAllocBasic.cpp;h=0090332a8123bb1019a7077d282c233a427f20c9;hb=415561b6e077fb4dda5d59c699829c9e7d39e08e;hp=76c243c743ffc64a65eb102c4cf6f64f97b0763b;hpb=316df4bfe3db625a4394ff018c51d61f223aad86;p=oota-llvm.git diff --git a/lib/CodeGen/RegAllocBasic.cpp b/lib/CodeGen/RegAllocBasic.cpp index 76c243c743f..0090332a812 100644 --- a/lib/CodeGen/RegAllocBasic.cpp +++ b/lib/CodeGen/RegAllocBasic.cpp @@ -1,4 +1,4 @@ -//===-- RegAllocBasic.cpp - basic register allocator ----------------------===// +//===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===// // // The LLVM Compiler Infrastructure // @@ -12,59 +12,47 @@ // //===----------------------------------------------------------------------===// -#define DEBUG_TYPE "regalloc" -#include "LiveIntervalUnion.h" +#include "llvm/CodeGen/Passes.h" +#include "AllocationOrder.h" +#include "LiveDebugVariables.h" #include "RegAllocBase.h" -#include "RenderMachineFunction.h" #include "Spiller.h" -#include "VirtRegMap.h" -#include "VirtRegRewriter.h" #include "llvm/Analysis/AliasAnalysis.h" -#include "llvm/Function.h" -#include "llvm/PassAnalysisSupport.h" #include "llvm/CodeGen/CalcSpillWeights.h" #include "llvm/CodeGen/LiveIntervalAnalysis.h" +#include "llvm/CodeGen/LiveRangeEdit.h" +#include "llvm/CodeGen/LiveRegMatrix.h" #include "llvm/CodeGen/LiveStackAnalysis.h" +#include "llvm/CodeGen/MachineBlockFrequencyInfo.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/MachineLoopInfo.h" #include "llvm/CodeGen/MachineRegisterInfo.h" -#include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/RegAllocRegistry.h" -#include "llvm/CodeGen/RegisterCoalescer.h" -#include "llvm/Target/TargetMachine.h" -#include "llvm/Target/TargetOptions.h" -#include "llvm/Target/TargetRegisterInfo.h" -#ifndef NDEBUG -#include "llvm/ADT/SparseBitVector.h" -#endif +#include "llvm/CodeGen/VirtRegMap.h" +#include "llvm/PassAnalysisSupport.h" #include "llvm/Support/Debug.h" -#include "llvm/Support/ErrorHandling.h" #include "llvm/Support/raw_ostream.h" - -#include +#include "llvm/Target/TargetRegisterInfo.h" +#include #include using namespace llvm; +#define DEBUG_TYPE "regalloc" + static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator", createBasicRegisterAllocator); -// Temporary verification option until we can put verification inside -// MachineVerifier. -static cl::opt -VerifyRegAlloc("verify-regalloc", - cl::desc("Verify live intervals before renaming")); - -class PhysicalRegisterDescription : public AbstractRegisterDescription { - const TargetRegisterInfo *tri_; -public: - PhysicalRegisterDescription(const TargetRegisterInfo *tri): tri_(tri) {} - virtual const char *getName(unsigned reg) const { return tri_->getName(reg); } -}; - namespace { + struct CompSpillWeight { + bool operator()(LiveInterval *A, LiveInterval *B) const { + return A->weight < B->weight; + } + }; +} +namespace { /// RABasic provides a minimal implementation of the basic register allocation /// algorithm. It prioritizes live virtual registers by spill weight and spills /// whenever a register is unavailable. This is not practical in production but @@ -73,490 +61,233 @@ namespace { class RABasic : public MachineFunctionPass, public RegAllocBase { // context - MachineFunction *mf_; - const TargetMachine *tm_; - MachineRegisterInfo *mri_; - BitVector reservedRegs_; - - // analyses - LiveStacks *ls_; - RenderMachineFunction *rmf_; + MachineFunction *MF; // state - std::auto_ptr spiller_; + std::unique_ptr SpillerInstance; + std::priority_queue, + CompSpillWeight> Queue; + + // Scratch space. Allocated here to avoid repeated malloc calls in + // selectOrSplit(). + BitVector UsableRegs; public: RABasic(); /// Return the pass name. - virtual const char* getPassName() const { + const char* getPassName() const override { return "Basic Register Allocator"; } /// RABasic analysis usage. - virtual void getAnalysisUsage(AnalysisUsage &au) const; + void getAnalysisUsage(AnalysisUsage &AU) const override; + + void releaseMemory() override; + + Spiller &spiller() override { return *SpillerInstance; } - virtual void releaseMemory(); + void enqueue(LiveInterval *LI) override { + Queue.push(LI); + } - virtual Spiller &spiller() { return *spiller_; } + LiveInterval *dequeue() override { + if (Queue.empty()) + return nullptr; + LiveInterval *LI = Queue.top(); + Queue.pop(); + return LI; + } - virtual unsigned selectOrSplit(LiveInterval &lvr, - SmallVectorImpl &splitLVRs); + unsigned selectOrSplit(LiveInterval &VirtReg, + SmallVectorImpl &SplitVRegs) override; /// Perform register allocation. - virtual bool runOnMachineFunction(MachineFunction &mf); + bool runOnMachineFunction(MachineFunction &mf) override; - static char ID; + // Helper for spilling all live virtual registers currently unified under preg + // that interfere with the most recently queried lvr. Return true if spilling + // was successful, and append any new spilled/split intervals to splitLVRs. + bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, + SmallVectorImpl &SplitVRegs); -private: - void addMBBLiveIns(); + static char ID; }; char RABasic::ID = 0; } // end anonymous namespace -// We should not need to publish the initializer as long as no other passes -// require RABasic. -#if 0 // disable INITIALIZE_PASS -INITIALIZE_PASS_BEGIN(RABasic, "basic-regalloc", - "Basic Register Allocator", false, false) -INITIALIZE_PASS_DEPENDENCY(LiveIntervals) -INITIALIZE_PASS_DEPENDENCY(StrongPHIElimination) -INITIALIZE_AG_DEPENDENCY(RegisterCoalescer) -INITIALIZE_PASS_DEPENDENCY(CalculateSpillWeights) -INITIALIZE_PASS_DEPENDENCY(LiveStacks) -INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) -INITIALIZE_PASS_DEPENDENCY(VirtRegMap) -#ifndef NDEBUG -INITIALIZE_PASS_DEPENDENCY(RenderMachineFunction) -#endif -INITIALIZE_PASS_END(RABasic, "basic-regalloc", - "Basic Register Allocator", false, false) -#endif // disable INITIALIZE_PASS - RABasic::RABasic(): MachineFunctionPass(ID) { + initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry()); initializeLiveIntervalsPass(*PassRegistry::getPassRegistry()); initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); - initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry()); - initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry()); - initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry()); + initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry()); + initializeMachineSchedulerPass(*PassRegistry::getPassRegistry()); initializeLiveStacksPass(*PassRegistry::getPassRegistry()); initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry()); initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); initializeVirtRegMapPass(*PassRegistry::getPassRegistry()); - initializeRenderMachineFunctionPass(*PassRegistry::getPassRegistry()); + initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry()); } -void RABasic::getAnalysisUsage(AnalysisUsage &au) const { - au.setPreservesCFG(); - au.addRequired(); - au.addPreserved(); - au.addRequired(); - au.addPreserved(); - if (StrongPHIElim) - au.addRequiredID(StrongPHIEliminationID); - au.addRequiredTransitive(); - au.addRequired(); - au.addRequired(); - au.addPreserved(); - au.addRequiredID(MachineDominatorsID); - au.addPreservedID(MachineDominatorsID); - au.addRequired(); - au.addPreserved(); - au.addRequired(); - au.addPreserved(); - DEBUG(au.addRequired()); - MachineFunctionPass::getAnalysisUsage(au); +void RABasic::getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesCFG(); + AU.addRequired(); + AU.addPreserved(); + AU.addRequired(); + AU.addPreserved(); + AU.addPreserved(); + AU.addRequired(); + AU.addPreserved(); + AU.addRequired(); + AU.addPreserved(); + AU.addRequired(); + AU.addPreserved(); + AU.addRequiredID(MachineDominatorsID); + AU.addPreservedID(MachineDominatorsID); + AU.addRequired(); + AU.addPreserved(); + AU.addRequired(); + AU.addPreserved(); + AU.addRequired(); + AU.addPreserved(); + MachineFunctionPass::getAnalysisUsage(AU); } void RABasic::releaseMemory() { - spiller_.reset(0); - RegAllocBase::releaseMemory(); -} - -#ifndef NDEBUG -// Verify each LiveIntervalUnion. -void RegAllocBase::verify() { - LvrBitSet visitedVRegs; - OwningArrayPtr unionVRegs(new LvrBitSet[physReg2liu_.numRegs()]); - // Verify disjoint unions. - for (unsigned preg = 0; preg < physReg2liu_.numRegs(); ++preg) { - DEBUG(PhysicalRegisterDescription prd(tri_); physReg2liu_[preg].dump(&prd)); - LvrBitSet &vregs = unionVRegs[preg]; - physReg2liu_[preg].verify(vregs); - // Union + intersection test could be done efficiently in one pass, but - // don't add a method to SparseBitVector unless we really need it. - assert(!visitedVRegs.intersects(vregs) && "vreg in multiple unions"); - visitedVRegs |= vregs; - } - // Verify vreg coverage. - for (LiveIntervals::iterator liItr = lis_->begin(), liEnd = lis_->end(); - liItr != liEnd; ++liItr) { - unsigned reg = liItr->first; - if (TargetRegisterInfo::isPhysicalRegister(reg)) continue; - if (!vrm_->hasPhys(reg)) continue; // spilled? - unsigned preg = vrm_->getPhys(reg); - if (!unionVRegs[preg].test(reg)) { - dbgs() << "LiveVirtReg " << reg << " not in union " << - tri_->getName(preg) << "\n"; - llvm_unreachable("unallocated live vreg"); - } - } - // FIXME: I'm not sure how to verify spilled intervals. -} -#endif //!NDEBUG - -//===----------------------------------------------------------------------===// -// RegAllocBase Implementation -//===----------------------------------------------------------------------===// - -// Instantiate a LiveIntervalUnion for each physical register. -void RegAllocBase::LIUArray::init(unsigned nRegs) { - array_.reset(new LiveIntervalUnion[nRegs]); - nRegs_ = nRegs; - for (unsigned pr = 0; pr < nRegs; ++pr) { - array_[pr].init(pr); - } -} - -void RegAllocBase::init(const TargetRegisterInfo &tri, VirtRegMap &vrm, - LiveIntervals &lis) { - tri_ = &tri; - vrm_ = &vrm; - lis_ = &lis; - physReg2liu_.init(tri_->getNumRegs()); - // Cache an interferece query for each physical reg - queries_.reset(new LiveIntervalUnion::Query[physReg2liu_.numRegs()]); -} - -void RegAllocBase::LIUArray::clear() { - nRegs_ = 0; - array_.reset(0); -} - -void RegAllocBase::releaseMemory() { - physReg2liu_.clear(); + SpillerInstance.reset(); } -namespace llvm { -/// This class defines a queue of live virtual registers prioritized by spill -/// weight. The heaviest vreg is popped first. -/// -/// Currently, this is trivial wrapper that gives us an opaque type in the -/// header, but we may later give it a virtual interface for register allocators -/// to override the priority queue comparator. -class LiveVirtRegQueue { - typedef std::priority_queue - , LessSpillWeightPriority> PQ; - PQ pq_; -public: - // Is the queue empty? - bool empty() { return pq_.empty(); } - - // Get the highest priority lvr (top + pop) - LiveInterval *get() { - LiveInterval *lvr = pq_.top(); - pq_.pop(); - return lvr; - } - // Add this lvr to the queue - void push(LiveInterval *lvr) { - pq_.push(lvr); - } -}; -} // end namespace llvm - -// Visit all the live virtual registers. If they are already assigned to a -// physical register, unify them with the corresponding LiveIntervalUnion, -// otherwise push them on the priority queue for later assignment. -void RegAllocBase::seedLiveVirtRegs(LiveVirtRegQueue &lvrQ) { - for (LiveIntervals::iterator liItr = lis_->begin(), liEnd = lis_->end(); - liItr != liEnd; ++liItr) { - unsigned reg = liItr->first; - LiveInterval &li = *liItr->second; - if (TargetRegisterInfo::isPhysicalRegister(reg)) { - physReg2liu_[reg].unify(li); - } - else { - lvrQ.push(&li); - } - } -} +// Spill or split all live virtual registers currently unified under PhysReg +// that interfere with VirtReg. The newly spilled or split live intervals are +// returned by appending them to SplitVRegs. +bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, + SmallVectorImpl &SplitVRegs) { + // Record each interference and determine if all are spillable before mutating + // either the union or live intervals. + SmallVector Intfs; -// Top-level driver to manage the queue of unassigned LiveVirtRegs and call the -// selectOrSplit implementation. -void RegAllocBase::allocatePhysRegs() { - LiveVirtRegQueue lvrQ; - seedLiveVirtRegs(lvrQ); - while (!lvrQ.empty()) { - LiveInterval *lvr = lvrQ.get(); - typedef SmallVector LVRVec; - LVRVec splitLVRs; - unsigned availablePhysReg = selectOrSplit(*lvr, splitLVRs); - if (availablePhysReg) { - DEBUG(dbgs() << "allocating: " << tri_->getName(availablePhysReg) << - " " << *lvr << '\n'); - assert(!vrm_->hasPhys(lvr->reg) && "duplicate vreg in interval unions"); - vrm_->assignVirt2Phys(lvr->reg, availablePhysReg); - physReg2liu_[availablePhysReg].unify(*lvr); - } - for (LVRVec::iterator lvrI = splitLVRs.begin(), lvrEnd = splitLVRs.end(); - lvrI != lvrEnd; ++lvrI) { - if ((*lvrI)->empty()) continue; - DEBUG(dbgs() << "queuing new interval: " << **lvrI << "\n"); - assert(TargetRegisterInfo::isVirtualRegister((*lvrI)->reg) && - "expect split value in virtual register"); - lvrQ.push(*lvrI); + // Collect interferences assigned to any alias of the physical register. + for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { + LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); + Q.collectInterferingVRegs(); + if (Q.seenUnspillableVReg()) + return false; + for (unsigned i = Q.interferingVRegs().size(); i; --i) { + LiveInterval *Intf = Q.interferingVRegs()[i - 1]; + if (!Intf->isSpillable() || Intf->weight > VirtReg.weight) + return false; + Intfs.push_back(Intf); } } -} - -// Check if this live virtual reg interferes with a physical register. If not, -// then check for interference on each register that aliases with the physical -// register. Return the interfering register. -unsigned RegAllocBase::checkPhysRegInterference(LiveInterval &lvr, - unsigned preg) { - if (query(lvr, preg).checkInterference()) - return preg; - for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI) { - if (query(lvr, *asI).checkInterference()) - return *asI; - } - return 0; -} - -// Sort live virtual registers by their register number. -struct LessLiveVirtualReg - : public std::binary_function { - bool operator()(const LiveInterval *left, const LiveInterval *right) const { - return left->reg < right->reg; - } -}; + DEBUG(dbgs() << "spilling " << TRI->getName(PhysReg) << + " interferences with " << VirtReg << "\n"); + assert(!Intfs.empty() && "expected interference"); -// Spill all interferences currently assigned to this physical register. -void RegAllocBase::spillReg(LiveInterval& lvr, unsigned reg, - SmallVectorImpl &splitLVRs) { - LiveIntervalUnion::Query &Q = query(lvr, reg); - const SmallVectorImpl &pendingSpills = Q.interferingVRegs(); + // Spill each interfering vreg allocated to PhysReg or an alias. + for (unsigned i = 0, e = Intfs.size(); i != e; ++i) { + LiveInterval &Spill = *Intfs[i]; - for (SmallVectorImpl::const_iterator I = pendingSpills.begin(), - E = pendingSpills.end(); I != E; ++I) { - LiveInterval &spilledLVR = **I; - DEBUG(dbgs() << "extracting from " << - tri_->getName(reg) << " " << spilledLVR << '\n'); + // Skip duplicates. + if (!VRM->hasPhys(Spill.reg)) + continue; // Deallocate the interfering vreg by removing it from the union. // A LiveInterval instance may not be in a union during modification! - physReg2liu_[reg].extract(spilledLVR); - - // Clear the vreg assignment. - vrm_->clearVirt(spilledLVR.reg); + Matrix->unassign(Spill); // Spill the extracted interval. - spiller().spill(&spilledLVR, splitLVRs, pendingSpills); - } - // After extracting segments, the query's results are invalid. But keep the - // contents valid until we're done accessing pendingSpills. - Q.clear(); -} - -// Spill or split all live virtual registers currently unified under preg that -// interfere with lvr. The newly spilled or split live intervals are returned by -// appending them to splitLVRs. -bool -RegAllocBase::spillInterferences(LiveInterval &lvr, unsigned preg, - SmallVectorImpl &splitLVRs) { - // Record each interference and determine if all are spillable before mutating - // either the union or live intervals. - - // Collect interferences assigned to the requested physical register. - LiveIntervalUnion::Query &QPreg = query(lvr, preg); - unsigned numInterferences = QPreg.collectInterferingVRegs(); - if (QPreg.seenUnspillableVReg()) { - return false; - } - // Collect interferences assigned to any alias of the physical register. - for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI) { - LiveIntervalUnion::Query &QAlias = query(lvr, *asI); - numInterferences += QAlias.collectInterferingVRegs(); - if (QAlias.seenUnspillableVReg()) { - return false; - } + LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM); + spiller().spill(LRE); } - DEBUG(dbgs() << "spilling " << tri_->getName(preg) << - " interferences with " << lvr << "\n"); - assert(numInterferences > 0 && "expect interference"); - - // Spill each interfering vreg allocated to preg or an alias. - spillReg(lvr, preg, splitLVRs); - for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI) - spillReg(lvr, *asI, splitLVRs); return true; } -//===----------------------------------------------------------------------===// -// RABasic Implementation -//===----------------------------------------------------------------------===// - // Driver for the register assignment and splitting heuristics. // Manages iteration over the LiveIntervalUnions. // -// Minimal implementation of register assignment and splitting--spills whenever -// we run out of registers. +// This is a minimal implementation of register assignment and splitting that +// spills whenever we run out of registers. // // selectOrSplit can only be called once per live virtual register. We then do a // single interference test for each register the correct class until we find an // available register. So, the number of interference tests in the worst case is // |vregs| * |machineregs|. And since the number of interference tests is -// minimal, there is no value in caching them. -unsigned RABasic::selectOrSplit(LiveInterval &lvr, - SmallVectorImpl &splitLVRs) { +// minimal, there is no value in caching them outside the scope of +// selectOrSplit(). +unsigned RABasic::selectOrSplit(LiveInterval &VirtReg, + SmallVectorImpl &SplitVRegs) { // Populate a list of physical register spill candidates. - SmallVector pregSpillCands; + SmallVector PhysRegSpillCands; // Check for an available register in this class. - const TargetRegisterClass *trc = mri_->getRegClass(lvr.reg); - for (TargetRegisterClass::iterator trcI = trc->allocation_order_begin(*mf_), - trcEnd = trc->allocation_order_end(*mf_); - trcI != trcEnd; ++trcI) { - unsigned preg = *trcI; - if (reservedRegs_.test(preg)) continue; - - // Check interference and intialize queries for this lvr as a side effect. - unsigned interfReg = checkPhysRegInterference(lvr, preg); - if (interfReg == 0) { - // Found an available register. - return preg; - } - LiveInterval *interferingVirtReg = - queries_[interfReg].firstInterference().liuSegPos()->liveVirtReg; - - // The current lvr must either spillable, or one of its interferences must - // have less spill weight. - if (interferingVirtReg->weight < lvr.weight ) { - pregSpillCands.push_back(preg); + AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo); + while (unsigned PhysReg = Order.next()) { + // Check for interference in PhysReg + switch (Matrix->checkInterference(VirtReg, PhysReg)) { + case LiveRegMatrix::IK_Free: + // PhysReg is available, allocate it. + return PhysReg; + + case LiveRegMatrix::IK_VirtReg: + // Only virtual registers in the way, we may be able to spill them. + PhysRegSpillCands.push_back(PhysReg); + continue; + + default: + // RegMask or RegUnit interference. + continue; } } + // Try to spill another interfering reg with less spill weight. - // - // FIXME: RAGreedy will sort this list by spill weight. - for (SmallVectorImpl::iterator pregI = pregSpillCands.begin(), - pregE = pregSpillCands.end(); pregI != pregE; ++pregI) { - - if (!spillInterferences(lvr, *pregI, splitLVRs)) continue; - - unsigned interfReg = checkPhysRegInterference(lvr, *pregI); - if (interfReg != 0) { - const LiveSegment &seg = - *queries_[interfReg].firstInterference().liuSegPos(); - dbgs() << "spilling cannot free " << tri_->getName(*pregI) << - " for " << lvr.reg << " with interference " << *seg.liveVirtReg << "\n"; - llvm_unreachable("Interference after spill."); - } + for (SmallVectorImpl::iterator PhysRegI = PhysRegSpillCands.begin(), + PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { + if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) + continue; + + assert(!Matrix->checkInterference(VirtReg, *PhysRegI) && + "Interference after spill."); // Tell the caller to allocate to this newly freed physical register. - return *pregI; + return *PhysRegI; } - // No other spill candidates were found, so spill the current lvr. - DEBUG(dbgs() << "spilling: " << lvr << '\n'); - SmallVector pendingSpills; - spiller().spill(&lvr, splitLVRs, pendingSpills); + + // No other spill candidates were found, so spill the current VirtReg. + DEBUG(dbgs() << "spilling: " << VirtReg << '\n'); + if (!VirtReg.isSpillable()) + return ~0u; + LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM); + spiller().spill(LRE); // The live virtual register requesting allocation was spilled, so tell // the caller not to allocate anything during this round. return 0; } -// Add newly allocated physical register to the MBB live in sets. -void RABasic::addMBBLiveIns() { - SmallVector liveInMBBs; - MachineBasicBlock &entryMBB = *mf_->begin(); - - for (unsigned preg = 0; preg < physReg2liu_.numRegs(); ++preg) { - LiveIntervalUnion &liu = physReg2liu_[preg]; - for (LiveIntervalUnion::SegmentIter segI = liu.begin(), segE = liu.end(); - segI != segE; ++segI) { - // Find the set of basic blocks which this range is live into... - if (lis_->findLiveInMBBs(segI->start, segI->end, liveInMBBs)) { - // And add the physreg for this interval to their live-in sets. - for (unsigned i = 0; i != liveInMBBs.size(); ++i) { - if (liveInMBBs[i] != &entryMBB) { - if (!liveInMBBs[i]->isLiveIn(preg)) { - liveInMBBs[i]->addLiveIn(preg); - } - } - } - liveInMBBs.clear(); - } - } - } -} - -namespace llvm { -Spiller *createInlineSpiller(MachineFunctionPass &pass, - MachineFunction &mf, - VirtRegMap &vrm); -} - bool RABasic::runOnMachineFunction(MachineFunction &mf) { DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n" << "********** Function: " - << ((Value*)mf.getFunction())->getName() << '\n'); + << mf.getName() << '\n'); - mf_ = &mf; - tm_ = &mf.getTarget(); - mri_ = &mf.getRegInfo(); + MF = &mf; + RegAllocBase::init(getAnalysis(), + getAnalysis(), + getAnalysis()); - DEBUG(rmf_ = &getAnalysis()); + calculateSpillWeightsAndHints(*LIS, *MF, + getAnalysis(), + getAnalysis()); - const TargetRegisterInfo *TRI = tm_->getRegisterInfo(); - RegAllocBase::init(*TRI, getAnalysis(), - getAnalysis()); - - reservedRegs_ = TRI->getReservedRegs(*mf_); - - // We may want to force InlineSpiller for this register allocator. For - // now we're also experimenting with the standard spiller. - // - //spiller_.reset(createInlineSpiller(*this, *mf_, *vrm_)); - spiller_.reset(createSpiller(*this, *mf_, *vrm_)); + SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); allocatePhysRegs(); - addMBBLiveIns(); - // Diagnostic output before rewriting - DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *vrm_ << "\n"); - - // optional HTML output - DEBUG(rmf_->renderMachineFunction("After basic register allocation.", vrm_)); - - // FIXME: Verification currently must run before VirtRegRewriter. We should - // make the rewriter a separate pass and override verifyAnalysis instead. When - // that happens, verification naturally falls under VerifyMachineCode. -#ifndef NDEBUG - if (VerifyRegAlloc) { - // Verify accuracy of LiveIntervals. The standard machine code verifier - // ensures that each LiveIntervals covers all uses of the virtual reg. - - // FIXME: MachineVerifier is currently broken when using the standard - // spiller. Enable it for InlineSpiller only. - // mf_->verify(this); - - // Verify that LiveIntervals are partitioned into unions and disjoint within - // the unions. - verify(); - } -#endif // !NDEBUG - - // Run rewriter - std::auto_ptr rewriter(createVirtRegRewriter()); - rewriter->runOnMachineFunction(*mf_, *vrm_, lis_); + DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n"); - // The pass output is in VirtRegMap. Release all the transient data. releaseMemory(); - return true; }