X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FRegisterScavenging.cpp;h=179984f2a998a15949ba3f39f2418360f1365de6;hb=2ff961f66816daab8bbc58a19025161d969821c2;hp=9fc3da3b170fbbca8d598d83ec04fea8b0d1c455;hpb=366e021fb2cb0efb8e727ef5e40bd55cef974c7a;p=oota-llvm.git diff --git a/lib/CodeGen/RegisterScavenging.cpp b/lib/CodeGen/RegisterScavenging.cpp index 9fc3da3b170..179984f2a99 100644 --- a/lib/CodeGen/RegisterScavenging.cpp +++ b/lib/CodeGen/RegisterScavenging.cpp @@ -64,7 +64,7 @@ void RegScavenger::initRegState() { return; // Live-in registers are in use. - for (MachineBasicBlock::const_livein_iterator I = MBB->livein_begin(), + for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(), E = MBB->livein_end(); I != E; ++I) setUsed(*I); @@ -100,11 +100,8 @@ void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) { CalleeSavedRegs.set(CSRegs[i]); } - // RS used within emit{Pro,Epi}logue() - if (mbb != MBB) { - MBB = mbb; - initRegState(); - } + MBB = mbb; + initRegState(); Tracking = false; } @@ -128,7 +125,7 @@ void RegScavenger::forward() { Tracking = true; } else { assert(MBBI != MBB->end() && "Already at the end of the basic block!"); - MBBI = next(MBBI); + MBBI = llvm::next(MBBI); } MachineInstr *MI = MBBI; @@ -139,6 +136,9 @@ void RegScavenger::forward() { ScavengeRestore = NULL; } + if (MI->isDebugValue()) + return; + // Find out which registers are early clobbered, killed, defined, and marked // def-dead in this instruction. BitVector EarlyClobberRegs(NumPhysRegs); @@ -177,7 +177,24 @@ void RegScavenger::forward() { if (!Reg || isReserved(Reg)) continue; if (MO.isUse()) { - assert(isUsed(Reg) && "Using an undefined register!"); + if (!isUsed(Reg)) { + // Check if it's partial live: e.g. + // D0 = insert_subreg D0, S0 + // ... D0 + // The problem is the insert_subreg could be eliminated. The use of + // D0 is using a partially undef value. This is not *incorrect* since + // S1 is can be freely clobbered. + // Ideally we would like a way to model this, but leaving the + // insert_subreg around causes both correctness and performance issues. + bool SubUsed = false; + for (const unsigned *SubRegs = TRI->getSubRegisters(Reg); + unsigned SubReg = *SubRegs; ++SubRegs) + if (isUsed(SubReg)) { + SubUsed = true; + break; + } + assert(SubUsed && "Using an undefined register!"); + } assert((!EarlyClobberRegs.test(Reg) || MI->isRegTiedToDefOperand(i)) && "Using an early clobbered register!"); } else { @@ -227,7 +244,7 @@ unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const { /// /// No more than InstrLimit instructions are inspected. /// -unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator MI, +unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI, BitVector &Candidates, unsigned InstrLimit, MachineBasicBlock::iterator &UseMI) { @@ -235,19 +252,37 @@ unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator MI, assert(Survivor > 0 && "No candidates for scavenging"); MachineBasicBlock::iterator ME = MBB->getFirstTerminator(); - assert(MI != ME && "MI already at terminator"); + assert(StartMI != ME && "MI already at terminator"); + MachineBasicBlock::iterator RestorePointMI = StartMI; + MachineBasicBlock::iterator MI = StartMI; + bool inVirtLiveRange = false; for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) { + bool isVirtKillInsn = false; + bool isVirtDefInsn = false; // Remove any candidates touched by instruction. for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { const MachineOperand &MO = MI->getOperand(i); - if (!MO.isReg() || MO.isUndef() || !MO.getReg() || - TargetRegisterInfo::isVirtualRegister(MO.getReg())) + if (!MO.isReg() || MO.isUndef() || !MO.getReg()) + continue; + if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) { + if (MO.isDef()) + isVirtDefInsn = true; + else if (MO.isKill()) + isVirtKillInsn = true; continue; + } Candidates.reset(MO.getReg()); for (const unsigned *R = TRI->getAliasSet(MO.getReg()); *R; R++) Candidates.reset(*R); } + // If we're not in a virtual reg's live range, this is a valid + // restore point. + if (!inVirtLiveRange) RestorePointMI = MI; + + // Update whether we're in the live range of a virtual register + if (isVirtKillInsn) inVirtLiveRange = false; + if (isVirtDefInsn) inVirtLiveRange = true; // Was our survivor untouched by this instruction? if (Candidates.test(Survivor)) @@ -259,18 +294,19 @@ unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator MI, Survivor = Candidates.find_first(); } + // If we ran off the end, that's where we want to restore. + if (MI == ME) RestorePointMI = ME; + assert (RestorePointMI != StartMI && + "No available scavenger restore location!"); // We ran out of candidates, so stop the search. - UseMI = MI; + UseMI = RestorePointMI; return Survivor; } unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC, MachineBasicBlock::iterator I, int SPAdj) { - assert(ScavengingFrameIndex >= 0 && - "Cannot scavenge a register without an emergency spill slot!"); - // Mask off the registers which are not in the TargetRegisterClass. BitVector Candidates(NumPhysRegs, false); CreateRegClassMask(RC, Candidates); @@ -301,14 +337,24 @@ unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC, // Avoid infinite regress ScavengedReg = SReg; - // Spill the scavenged register before I. - TII->storeRegToStackSlot(*MBB, I, SReg, true, ScavengingFrameIndex, RC); - MachineBasicBlock::iterator II = prior(I); - TRI->eliminateFrameIndex(II, SPAdj, this); + // If the target knows how to save/restore the register, let it do so; + // otherwise, use the emergency stack spill slot. + if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) { + // Spill the scavenged register before I. + assert(ScavengingFrameIndex >= 0 && + "Cannot scavenge register without an emergency spill slot!"); + TII->storeRegToStackSlot(*MBB, I, SReg, true, ScavengingFrameIndex, RC); + MachineBasicBlock::iterator II = prior(I); + TRI->eliminateFrameIndex(II, SPAdj, NULL, this); + + // Restore the scavenged register before its use (or first terminator). + TII->loadRegFromStackSlot(*MBB, UseMI, SReg, ScavengingFrameIndex, RC); + II = prior(UseMI); + TRI->eliminateFrameIndex(II, SPAdj, NULL, this); + } - // Restore the scavenged register before its use (or first terminator). - TII->loadRegFromStackSlot(*MBB, UseMI, SReg, ScavengingFrameIndex, RC); ScavengeRestore = prior(UseMI); + // Doing this here leads to infinite regress. // ScavengedReg = SReg; ScavengedRC = RC;