X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FRegisterScavenging.cpp;h=ca02aa1b81436721f72eec90325ecdf7451f432e;hb=340d596509129de8c3fa9dbe4184a2b148b78757;hp=15592128480e2a2655f4f217489b196ea5334b91;hpb=92dfe2001e96f6e2b6d327e8816f38033f88b295;p=oota-llvm.git diff --git a/lib/CodeGen/RegisterScavenging.cpp b/lib/CodeGen/RegisterScavenging.cpp index 15592128480..ca02aa1b814 100644 --- a/lib/CodeGen/RegisterScavenging.cpp +++ b/lib/CodeGen/RegisterScavenging.cpp @@ -2,83 +2,122 @@ // // The LLVM Compiler Infrastructure // -// This file was developed by the Evan Cheng and is distributed under the -// University of Illinois Open Source License. See LICENSE.TXT for details. +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the machine register scavenger. It can provide -// information such as unused register at any point in a machine basic block. -// It also provides a mechanism to make registers availbale by evicting them -// to spill slots. +// information, such as unused registers, at any point in a machine basic block. +// It also provides a mechanism to make registers available by evicting them to +// spill slots. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "reg-scavenging" #include "llvm/CodeGen/RegisterScavenging.h" +#include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineInstr.h" -#include "llvm/Target/MRegisterInfo.h" +#include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/ErrorHandling.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetRegisterInfo.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetMachine.h" +#include "llvm/ADT/DenseMap.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/SmallVector.h" #include "llvm/ADT/STLExtras.h" using namespace llvm; +/// setUsed - Set the register and its sub-registers as being used. +void RegScavenger::setUsed(unsigned Reg) { + RegsAvailable.reset(Reg); + + for (const unsigned *SubRegs = TRI->getSubRegisters(Reg); + unsigned SubReg = *SubRegs; ++SubRegs) + RegsAvailable.reset(SubReg); +} + +bool RegScavenger::isAliasUsed(unsigned Reg) const { + if (isUsed(Reg)) + return true; + for (const unsigned *R = TRI->getAliasSet(Reg); *R; ++R) + if (isUsed(*R)) + return true; + return false; +} + +void RegScavenger::initRegState() { + ScavengedReg = 0; + ScavengedRC = NULL; + ScavengeRestore = NULL; + + // All registers started out unused. + RegsAvailable.set(); + + // Reserved registers are always used. + RegsAvailable ^= ReservedRegs; + + if (!MBB) + return; + + // Live-in registers are in use. + for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(), + E = MBB->livein_end(); I != E; ++I) + setUsed(*I); + + // Pristine CSRs are also unavailable. + BitVector PR = MBB->getParent()->getFrameInfo()->getPristineRegs(MBB); + for (int I = PR.find_first(); I>0; I = PR.find_next(I)) + setUsed(I); +} + void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) { - const MachineFunction &MF = *mbb->getParent(); + MachineFunction &MF = *mbb->getParent(); const TargetMachine &TM = MF.getTarget(); TII = TM.getInstrInfo(); - RegInfo = TM.getRegisterInfo(); + TRI = TM.getRegisterInfo(); + MRI = &MF.getRegInfo(); - assert((NumPhysRegs == 0 || NumPhysRegs == RegInfo->getNumRegs()) && + assert((NumPhysRegs == 0 || NumPhysRegs == TRI->getNumRegs()) && "Target changed?"); + // Self-initialize. if (!MBB) { - NumPhysRegs = RegInfo->getNumRegs(); + NumPhysRegs = TRI->getNumRegs(); RegsAvailable.resize(NumPhysRegs); // Create reserved registers bitvector. - ReservedRegs = RegInfo->getReservedRegs(MF); + ReservedRegs = TRI->getReservedRegs(MF); // Create callee-saved registers bitvector. CalleeSavedRegs.resize(NumPhysRegs); - const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(); + const unsigned *CSRegs = TRI->getCalleeSavedRegs(); if (CSRegs != NULL) for (unsigned i = 0; CSRegs[i]; ++i) CalleeSavedRegs.set(CSRegs[i]); } MBB = mbb; - ScavengedReg = 0; - ScavengedRC = NULL; - - // All registers started out unused. - RegsAvailable.set(); - - // Reserved registers are always used. - RegsAvailable ^= ReservedRegs; - - // Live-in registers are in use. - if (!MBB->livein_empty()) - for (MachineBasicBlock::const_livein_iterator I = MBB->livein_begin(), - E = MBB->livein_end(); I != E; ++I) - setUsed(*I); + initRegState(); Tracking = false; } -void RegScavenger::restoreScavengedReg() { - if (!ScavengedReg) - return; +void RegScavenger::addRegWithSubRegs(BitVector &BV, unsigned Reg) { + BV.set(Reg); + for (const unsigned *R = TRI->getSubRegisters(Reg); *R; R++) + BV.set(*R); +} - RegInfo->loadRegFromStackSlot(*MBB, MBBI, ScavengedReg, - ScavengingFrameIndex, ScavengedRC); - MachineBasicBlock::iterator II = prior(MBBI); - RegInfo->eliminateFrameIndex(II, 0, this); - setUsed(ScavengedReg); - ScavengedReg = 0; - ScavengedRC = NULL; +void RegScavenger::addRegWithAliases(BitVector &BV, unsigned Reg) { + BV.set(Reg); + for (const unsigned *R = TRI->getAliasSet(Reg); *R; R++) + BV.set(*R); } void RegScavenger::forward() { @@ -87,98 +126,106 @@ void RegScavenger::forward() { MBBI = MBB->begin(); Tracking = true; } else { - assert(MBBI != MBB->end() && "Already at the end of the basic block!"); - MBBI = next(MBBI); + assert(MBBI != MBB->end() && "Already past the end of the basic block!"); + MBBI = llvm::next(MBBI); } + assert(MBBI != MBB->end() && "Already at the end of the basic block!"); MachineInstr *MI = MBBI; - // Reaching a terminator instruction. Restore a scavenged register (which - // must be life out. - if (TII->isTerminatorInstr(MI->getOpcode())) - restoreScavengedReg(); + if (MI == ScavengeRestore) { + ScavengedReg = 0; + ScavengedRC = NULL; + ScavengeRestore = NULL; + } - // Process uses first. - BitVector ChangedRegs(NumPhysRegs); + if (MI->isDebugValue()) + return; + + // Find out which registers are early clobbered, killed, defined, and marked + // def-dead in this instruction. + // FIXME: The scavenger is not predication aware. If the instruction is + // predicated, conservatively assume "kill" markers do not actually kill the + // register. Similarly ignores "dead" markers. + bool isPred = TII->isPredicated(MI); + BitVector EarlyClobberRegs(NumPhysRegs); + BitVector KillRegs(NumPhysRegs); + BitVector DefRegs(NumPhysRegs); + BitVector DeadRegs(NumPhysRegs); for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { const MachineOperand &MO = MI->getOperand(i); - if (!MO.isRegister() || !MO.isUse()) + if (!MO.isReg()) continue; unsigned Reg = MO.getReg(); - if (Reg == 0) + if (!Reg || isReserved(Reg)) continue; - if (!isUsed(Reg)) { - // Register has been scavenged. Restore it! - if (Reg != ScavengedReg) - assert(false && "Using an undefined register!"); + + if (MO.isUse()) { + // Ignore undef uses. + if (MO.isUndef()) + continue; + // Two-address operands implicitly kill. + if (!isPred && (MO.isKill() || MI->isRegTiedToDefOperand(i))) + addRegWithSubRegs(KillRegs, Reg); + } else { + assert(MO.isDef()); + if (!isPred && MO.isDead()) + addRegWithSubRegs(DeadRegs, Reg); else - restoreScavengedReg(); + addRegWithSubRegs(DefRegs, Reg); + if (MO.isEarlyClobber()) + addRegWithAliases(EarlyClobberRegs, Reg); } - if (MO.isKill() && !isReserved(Reg)) - ChangedRegs.set(Reg); } - // Change states of all registers after all the uses are processed to guard - // against multiple uses. - setUnused(ChangedRegs); - // Process defs. - const TargetInstrDescriptor *TID = MI->getInstrDescriptor(); + // Verify uses and defs. for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { const MachineOperand &MO = MI->getOperand(i); - if (!MO.isRegister() || !MO.isDef()) + if (!MO.isReg()) continue; unsigned Reg = MO.getReg(); - // If it's dead upon def, then it is now free. - if (MO.isDead()) { - setUnused(Reg); - continue; - } - // Skip two-address destination operand. - if (TID->findTiedToSrcOperand(i) != -1) { - assert(isUsed(Reg) && "Using an undefined register!"); + if (!Reg || isReserved(Reg)) continue; + if (MO.isUse()) { + if (MO.isUndef()) + continue; + if (!isUsed(Reg)) { + // Check if it's partial live: e.g. + // D0 = insert_subreg D0, S0 + // ... D0 + // The problem is the insert_subreg could be eliminated. The use of + // D0 is using a partially undef value. This is not *incorrect* since + // S1 is can be freely clobbered. + // Ideally we would like a way to model this, but leaving the + // insert_subreg around causes both correctness and performance issues. + bool SubUsed = false; + for (const unsigned *SubRegs = TRI->getSubRegisters(Reg); + unsigned SubReg = *SubRegs; ++SubRegs) + if (isUsed(SubReg)) { + SubUsed = true; + break; + } + assert(SubUsed && "Using an undefined register!"); + (void)SubUsed; + } + assert((!EarlyClobberRegs.test(Reg) || MI->isRegTiedToDefOperand(i)) && + "Using an early clobbered register!"); + } else { + assert(MO.isDef()); +#if 0 + // FIXME: Enable this once we've figured out how to correctly transfer + // implicit kills during codegen passes like the coalescer. + assert((KillRegs.test(Reg) || isUnused(Reg) || + isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) && + "Re-defining a live register!"); +#endif } - assert((isUnused(Reg) || isReserved(Reg)) && - "Re-defining a live register!"); - setUsed(Reg); - } -} - -void RegScavenger::backward() { - assert(Tracking && "Not tracking states!"); - assert(MBBI != MBB->begin() && "Already at start of basic block!"); - // Move ptr backward. - MBBI = prior(MBBI); - - MachineInstr *MI = MBBI; - // Process defs first. - const TargetInstrDescriptor *TID = MI->getInstrDescriptor(); - for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { - const MachineOperand &MO = MI->getOperand(i); - if (!MO.isRegister() || !MO.isDef()) - continue; - // Skip two-address destination operand. - if (TID->findTiedToSrcOperand(i) != -1) - continue; - unsigned Reg = MO.getReg(); - assert(isUsed(Reg)); - if (!isReserved(Reg)) - setUnused(Reg); } - // Process uses. - BitVector ChangedRegs(NumPhysRegs); - for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { - const MachineOperand &MO = MI->getOperand(i); - if (!MO.isRegister() || !MO.isUse()) - continue; - unsigned Reg = MO.getReg(); - if (Reg == 0) - continue; - assert(isUnused(Reg) || isReserved(Reg)); - ChangedRegs.set(Reg); - } - setUsed(ChangedRegs); + // Commit the changes. + setUnused(KillRegs); + setUnused(DeadRegs); + setUsed(DefRegs); } void RegScavenger::getRegsUsed(BitVector &used, bool includeReserved) { @@ -188,105 +235,162 @@ void RegScavenger::getRegsUsed(BitVector &used, bool includeReserved) { used = ~RegsAvailable & ~ReservedRegs; } -/// CreateRegClassMask - Set the bits that represent the registers in the -/// TargetRegisterClass. -static void CreateRegClassMask(const TargetRegisterClass *RC, BitVector &Mask) { - for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end(); I != E; - ++I) - Mask.set(*I); +unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const { + for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end(); + I != E; ++I) + if (!isAliasUsed(*I)) { + DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(*I) << + "\n"); + return *I; + } + return 0; +} + +/// getRegsAvailable - Return all available registers in the register class +/// in Mask. +BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) { + BitVector Mask(TRI->getNumRegs()); + for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end(); + I != E; ++I) + if (!isAliasUsed(*I)) + Mask.set(*I); + return Mask; } -unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RegClass, - const BitVector &Candidates) const { - // Mask off the registers which are not in the TargetRegisterClass. - BitVector RegsAvailableCopy(NumPhysRegs, false); - CreateRegClassMask(RegClass, RegsAvailableCopy); - RegsAvailableCopy &= RegsAvailable; +/// findSurvivorReg - Return the candidate register that is unused for the +/// longest after StargMII. UseMI is set to the instruction where the search +/// stopped. +/// +/// No more than InstrLimit instructions are inspected. +/// +unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI, + BitVector &Candidates, + unsigned InstrLimit, + MachineBasicBlock::iterator &UseMI) { + int Survivor = Candidates.find_first(); + assert(Survivor > 0 && "No candidates for scavenging"); + + MachineBasicBlock::iterator ME = MBB->getFirstTerminator(); + assert(StartMI != ME && "MI already at terminator"); + MachineBasicBlock::iterator RestorePointMI = StartMI; + MachineBasicBlock::iterator MI = StartMI; + + bool inVirtLiveRange = false; + for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) { + if (MI->isDebugValue()) { + ++InstrLimit; // Don't count debug instructions + continue; + } + bool isVirtKillInsn = false; + bool isVirtDefInsn = false; + // Remove any candidates touched by instruction. + for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { + const MachineOperand &MO = MI->getOperand(i); + if (!MO.isReg() || MO.isUndef() || !MO.getReg()) + continue; + if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) { + if (MO.isDef()) + isVirtDefInsn = true; + else if (MO.isKill()) + isVirtKillInsn = true; + continue; + } + Candidates.reset(MO.getReg()); + for (const unsigned *R = TRI->getAliasSet(MO.getReg()); *R; R++) + Candidates.reset(*R); + } + // If we're not in a virtual reg's live range, this is a valid + // restore point. + if (!inVirtLiveRange) RestorePointMI = MI; - // Restrict the search to candidates. - RegsAvailableCopy &= Candidates; + // Update whether we're in the live range of a virtual register + if (isVirtKillInsn) inVirtLiveRange = false; + if (isVirtDefInsn) inVirtLiveRange = true; - // Returns the first unused (bit is set) register, or 0 is none is found. - int Reg = RegsAvailableCopy.find_first(); - return (Reg == -1) ? 0 : Reg; -} + // Was our survivor untouched by this instruction? + if (Candidates.test(Survivor)) + continue; -unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RegClass, - bool ExCalleeSaved) const { - // Mask off the registers which are not in the TargetRegisterClass. - BitVector RegsAvailableCopy(NumPhysRegs, false); - CreateRegClassMask(RegClass, RegsAvailableCopy); - RegsAvailableCopy &= RegsAvailable; - - // If looking for a non-callee-saved register, mask off all the callee-saved - // registers. - if (ExCalleeSaved) - RegsAvailableCopy &= ~CalleeSavedRegs; - - // Returns the first unused (bit is set) register, or 0 is none is found. - int Reg = RegsAvailableCopy.find_first(); - return (Reg == -1) ? 0 : Reg; -} + // All candidates gone? + if (Candidates.none()) + break; -/// calcDistanceToUse - Calculate the distance to the first use of the -/// specified register. -static unsigned calcDistanceToUse(MachineBasicBlock *MBB, - MachineBasicBlock::iterator I, unsigned Reg) { - unsigned Dist = 0; - I = next(I); - while (I != MBB->end()) { - Dist++; - if (I->findRegisterUseOperandIdx(Reg) != -1) - return Dist; - I = next(I); + Survivor = Candidates.find_first(); } - return Dist + 1; + // If we ran off the end, that's where we want to restore. + if (MI == ME) RestorePointMI = ME; + assert (RestorePointMI != StartMI && + "No available scavenger restore location!"); + + // We ran out of candidates, so stop the search. + UseMI = RestorePointMI; + return Survivor; } unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC, MachineBasicBlock::iterator I, int SPAdj) { - assert(ScavengingFrameIndex >= 0 && - "Cannot scavenge a register without an emergency spill slot!"); - - // Mask off the registers which are not in the TargetRegisterClass. - BitVector Candidates(NumPhysRegs, false); - CreateRegClassMask(RC, Candidates); - Candidates ^= ReservedRegs; // Do not include reserved registers. + // Consider all allocatable registers in the register class initially + BitVector Candidates = + TRI->getAllocatableSet(*I->getParent()->getParent(), RC); // Exclude all the registers being used by the instruction. for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { MachineOperand &MO = I->getOperand(i); - if (MO.isRegister()) + if (MO.isReg() && MO.getReg() != 0 && + !TargetRegisterInfo::isVirtualRegister(MO.getReg())) Candidates.reset(MO.getReg()); } - // Find the register whose use is furtherest aaway. - unsigned SReg = 0; - unsigned MaxDist = 0; - int Reg = Candidates.find_first(); - while (Reg != -1) { - unsigned Dist = calcDistanceToUse(MBB, I, Reg); - if (Dist >= MaxDist) { - MaxDist = Dist; - SReg = Reg; - } - Reg = Candidates.find_next(Reg); + // Try to find a register that's unused if there is one, as then we won't + // have to spill. Search explicitly rather than masking out based on + // RegsAvailable, as RegsAvailable does not take aliases into account. + // That's what getRegsAvailable() is for. + BitVector Available = getRegsAvailable(RC); + + if ((Candidates & Available).any()) + Candidates &= Available; + + // Find the register whose use is furthest away. + MachineBasicBlock::iterator UseMI; + unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI); + + // If we found an unused register there is no reason to spill it. + if (!isAliasUsed(SReg)) { + DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n"); + return SReg; } - if (ScavengedReg != 0) { - // First restore previously scavenged register. - RegInfo->loadRegFromStackSlot(*MBB, I, ScavengedReg, - ScavengingFrameIndex, ScavengedRC); + assert(ScavengedReg == 0 && + "Scavenger slot is live, unable to scavenge another register!"); + + // Avoid infinite regress + ScavengedReg = SReg; + + // If the target knows how to save/restore the register, let it do so; + // otherwise, use the emergency stack spill slot. + if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) { + // Spill the scavenged register before I. + assert(ScavengingFrameIndex >= 0 && + "Cannot scavenge register without an emergency spill slot!"); + TII->storeRegToStackSlot(*MBB, I, SReg, true, ScavengingFrameIndex, RC,TRI); MachineBasicBlock::iterator II = prior(I); - RegInfo->eliminateFrameIndex(II, SPAdj, this); + TRI->eliminateFrameIndex(II, SPAdj, this); + + // Restore the scavenged register before its use (or first terminator). + TII->loadRegFromStackSlot(*MBB, UseMI, SReg, ScavengingFrameIndex, RC, TRI); + II = prior(UseMI); + TRI->eliminateFrameIndex(II, SPAdj, this); } - RegInfo->storeRegToStackSlot(*MBB, I, SReg, ScavengingFrameIndex, RC); - MachineBasicBlock::iterator II = prior(I); - RegInfo->eliminateFrameIndex(II, SPAdj, this); - ScavengedReg = SReg; + ScavengeRestore = prior(UseMI); + + // Doing this here leads to infinite regress. + // ScavengedReg = SReg; ScavengedRC = RC; + DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) << + "\n"); + return SReg; }