X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FScheduleDAGInstrs.cpp;h=6be1ab7f5b08fc090fe787486d6830aa8bb2f59a;hb=aba6559370c3d453588103fb667ffa3b11b76652;hp=c162d0e3dcb044e4fa489c2674c407f1415fc14d;hpb=0b1d4a798d1dd2f39521b6b381cd1c1911c9ab52;p=oota-llvm.git diff --git a/lib/CodeGen/ScheduleDAGInstrs.cpp b/lib/CodeGen/ScheduleDAGInstrs.cpp index c162d0e3dcb..6be1ab7f5b0 100644 --- a/lib/CodeGen/ScheduleDAGInstrs.cpp +++ b/lib/CodeGen/ScheduleDAGInstrs.cpp @@ -13,144 +13,552 @@ //===----------------------------------------------------------------------===// #define DEBUG_TYPE "sched-instrs" -#include "llvm/CodeGen/MachineDominators.h" +#include "llvm/Operator.h" +#include "llvm/Analysis/AliasAnalysis.h" +#include "llvm/Analysis/ValueTracking.h" +#include "llvm/CodeGen/LiveIntervalAnalysis.h" #include "llvm/CodeGen/MachineFunctionPass.h" -#include "llvm/CodeGen/MachineLoopInfo.h" +#include "llvm/CodeGen/MachineMemOperand.h" #include "llvm/CodeGen/MachineRegisterInfo.h" -#include "llvm/CodeGen/ScheduleDAGInstrs.h" #include "llvm/CodeGen/PseudoSourceValue.h" +#include "llvm/CodeGen/ScheduleDAGInstrs.h" +#include "llvm/MC/MCInstrItineraries.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetRegisterInfo.h" -#include "llvm/Target/TargetSubtarget.h" -#include "llvm/Support/Compiler.h" +#include "llvm/Target/TargetSubtargetInfo.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include "llvm/ADT/SmallSet.h" -#include using namespace llvm; -namespace { - class VISIBILITY_HIDDEN LoopDependencies { - const MachineLoopInfo &MLI; - const MachineDominatorTree &MDT; - - public: - typedef std::map > - LoopDeps; - LoopDeps Deps; - - LoopDependencies(const MachineLoopInfo &mli, - const MachineDominatorTree &mdt) : - MLI(mli), MDT(mdt) {} - - void VisitLoop(const MachineLoop *Loop) { - Deps.clear(); - MachineBasicBlock *Header = Loop->getHeader(); - SmallSet LoopLiveIns; - for (MachineBasicBlock::livein_iterator LI = Header->livein_begin(), - LE = Header->livein_end(); LI != LE; ++LI) - LoopLiveIns.insert(*LI); - - VisitRegion(MDT.getNode(Header), Loop, LoopLiveIns); +ScheduleDAGInstrs::ScheduleDAGInstrs(MachineFunction &mf, + const MachineLoopInfo &mli, + const MachineDominatorTree &mdt, + bool IsPostRAFlag, + LiveIntervals *lis) + : ScheduleDAG(mf), MLI(mli), MDT(mdt), MFI(mf.getFrameInfo()), + InstrItins(mf.getTarget().getInstrItineraryData()), LIS(lis), + IsPostRA(IsPostRAFlag), UnitLatencies(false), LoopRegs(MLI, MDT), + FirstDbgValue(0) { + assert((IsPostRA || LIS) && "PreRA scheduling requires LiveIntervals"); + DbgValues.clear(); + assert(!(IsPostRA && MRI.getNumVirtRegs()) && + "Virtual registers must be removed prior to PostRA scheduling"); +} + +/// getUnderlyingObjectFromInt - This is the function that does the work of +/// looking through basic ptrtoint+arithmetic+inttoptr sequences. +static const Value *getUnderlyingObjectFromInt(const Value *V) { + do { + if (const Operator *U = dyn_cast(V)) { + // If we find a ptrtoint, we can transfer control back to the + // regular getUnderlyingObjectFromInt. + if (U->getOpcode() == Instruction::PtrToInt) + return U->getOperand(0); + // If we find an add of a constant or a multiplied value, it's + // likely that the other operand will lead us to the base + // object. We don't have to worry about the case where the + // object address is somehow being computed by the multiply, + // because our callers only care when the result is an + // identifibale object. + if (U->getOpcode() != Instruction::Add || + (!isa(U->getOperand(1)) && + Operator::getOpcode(U->getOperand(1)) != Instruction::Mul)) + return V; + V = U->getOperand(0); + } else { + return V; } + assert(V->getType()->isIntegerTy() && "Unexpected operand type!"); + } while (1); +} - private: - void VisitRegion(const MachineDomTreeNode *Node, - const MachineLoop *Loop, - const SmallSet &LoopLiveIns) { - MachineBasicBlock *MBB = Node->getBlock(); - if (!Loop->contains(MBB)) return; - - unsigned Count = 0; - for (MachineBasicBlock::const_iterator I = MBB->begin(), E = MBB->end(); - I != E; ++I, ++Count) { - const MachineInstr *MI = I; - for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { - const MachineOperand &MO = MI->getOperand(i); - if (!MO.isReg() || !MO.isUse()) - continue; - unsigned MOReg = MO.getReg(); - if (LoopLiveIns.count(MOReg)) - Deps.insert(std::make_pair(MOReg, std::make_pair(&MO, Count))); - } - } +/// getUnderlyingObject - This is a wrapper around GetUnderlyingObject +/// and adds support for basic ptrtoint+arithmetic+inttoptr sequences. +static const Value *getUnderlyingObject(const Value *V) { + // First just call Value::getUnderlyingObject to let it do what it does. + do { + V = GetUnderlyingObject(V); + // If it found an inttoptr, use special code to continue climing. + if (Operator::getOpcode(V) != Instruction::IntToPtr) + break; + const Value *O = getUnderlyingObjectFromInt(cast(V)->getOperand(0)); + // If that succeeded in finding a pointer, continue the search. + if (!O->getType()->isPointerTy()) + break; + V = O; + } while (1); + return V; +} - const std::vector &Children = Node->getChildren(); - for (unsigned I = 0, E = Children.size(); I != E; ++I) - VisitRegion(Children[I], Loop, LoopLiveIns); - } - }; +/// getUnderlyingObjectForInstr - If this machine instr has memory reference +/// information and it can be tracked to a normal reference to a known +/// object, return the Value for that object. Otherwise return null. +static const Value *getUnderlyingObjectForInstr(const MachineInstr *MI, + const MachineFrameInfo *MFI, + bool &MayAlias) { + MayAlias = true; + if (!MI->hasOneMemOperand() || + !(*MI->memoperands_begin())->getValue() || + (*MI->memoperands_begin())->isVolatile()) + return 0; + + const Value *V = (*MI->memoperands_begin())->getValue(); + if (!V) + return 0; + + V = getUnderlyingObject(V); + if (const PseudoSourceValue *PSV = dyn_cast(V)) { + // For now, ignore PseudoSourceValues which may alias LLVM IR values + // because the code that uses this function has no way to cope with + // such aliases. + if (PSV->isAliased(MFI)) + return 0; + + MayAlias = PSV->mayAlias(MFI); + return V; + } + + if (isIdentifiedObject(V)) + return V; + + return 0; } -ScheduleDAGInstrs::ScheduleDAGInstrs(MachineBasicBlock *bb, - const TargetMachine &tm, - const MachineLoopInfo &mli, - const MachineDominatorTree &mdt) - : ScheduleDAG(0, bb, tm), MLI(mli), MDT(mdt) {} +void ScheduleDAGInstrs::startBlock(MachineBasicBlock *BB) { + LoopRegs.Deps.clear(); + if (MachineLoop *ML = MLI.getLoopFor(BB)) + if (BB == ML->getLoopLatch()) + LoopRegs.VisitLoop(ML); +} -void ScheduleDAGInstrs::BuildSchedGraph() { - SUnits.clear(); - SUnits.reserve(BB->size()); +void ScheduleDAGInstrs::finishBlock() { + // Nothing to do. +} - // We build scheduling units by walking a block's instruction list from bottom - // to top. +/// Initialize the map with the number of registers. +void Reg2SUnitsMap::setRegLimit(unsigned Limit) { + PhysRegSet.setUniverse(Limit); + SUnits.resize(Limit); +} - // Remember where defs and uses of each physical register are as we procede. - std::vector Defs[TargetRegisterInfo::FirstVirtualRegister] = {}; - std::vector Uses[TargetRegisterInfo::FirstVirtualRegister] = {}; +/// Clear the map without deallocating storage. +void Reg2SUnitsMap::clear() { + for (const_iterator I = reg_begin(), E = reg_end(); I != E; ++I) { + SUnits[*I].clear(); + } + PhysRegSet.clear(); +} - // Remember where unknown loads are after the most recent unknown store - // as we procede. - std::vector PendingLoads; +/// Initialize the DAG and common scheduler state for the current scheduling +/// region. This does not actually create the DAG, only clears it. The +/// scheduling driver may call BuildSchedGraph multiple times per scheduling +/// region. +void ScheduleDAGInstrs::enterRegion(MachineBasicBlock *bb, + MachineBasicBlock::iterator begin, + MachineBasicBlock::iterator end, + unsigned endcount) { + BB = bb; + RegionBegin = begin; + RegionEnd = end; + EndIndex = endcount; + MISUnitMap.clear(); - // Remember where a generic side-effecting instruction is as we procede. If - // ChainMMO is null, this is assumed to have arbitrary side-effects. If - // ChainMMO is non-null, then Chain makes only a single memory reference. - SUnit *Chain = 0; - MachineMemOperand *ChainMMO = 0; + // Check to see if the scheduler cares about latencies. + UnitLatencies = forceUnitLatencies(); - // Memory references to specific known memory locations are tracked so that - // they can be given more precise dependencies. - std::map MemDefs; - std::map > MemUses; + ScheduleDAG::clearDAG(); +} - // Terminators can perform control transfers, we we need to make sure that - // all the work of the block is done before the terminator. - SUnit *Terminator = 0; +/// Close the current scheduling region. Don't clear any state in case the +/// driver wants to refer to the previous scheduling region. +void ScheduleDAGInstrs::exitRegion() { + // Nothing to do. +} - LoopDependencies LoopRegs(MLI, MDT); +/// addSchedBarrierDeps - Add dependencies from instructions in the current +/// list of instructions being scheduled to scheduling barrier by adding +/// the exit SU to the register defs and use list. This is because we want to +/// make sure instructions which define registers that are either used by +/// the terminator or are live-out are properly scheduled. This is +/// especially important when the definition latency of the return value(s) +/// are too high to be hidden by the branch or when the liveout registers +/// used by instructions in the fallthrough block. +void ScheduleDAGInstrs::addSchedBarrierDeps() { + MachineInstr *ExitMI = RegionEnd != BB->end() ? &*RegionEnd : 0; + ExitSU.setInstr(ExitMI); + bool AllDepKnown = ExitMI && + (ExitMI->isCall() || ExitMI->isBarrier()); + if (ExitMI && AllDepKnown) { + // If it's a call or a barrier, add dependencies on the defs and uses of + // instruction. + for (unsigned i = 0, e = ExitMI->getNumOperands(); i != e; ++i) { + const MachineOperand &MO = ExitMI->getOperand(i); + if (!MO.isReg() || MO.isDef()) continue; + unsigned Reg = MO.getReg(); + if (Reg == 0) continue; - // Track which regs are live into a loop, to help guide back-edge-aware - // scheduling. - SmallSet LoopLiveInRegs; - if (MachineLoop *ML = MLI.getLoopFor(BB)) - if (BB == ML->getLoopLatch()) { - MachineBasicBlock *Header = ML->getHeader(); - for (MachineBasicBlock::livein_iterator I = Header->livein_begin(), - E = Header->livein_end(); I != E; ++I) - LoopLiveInRegs.insert(*I); - LoopRegs.VisitLoop(ML); + if (TRI->isPhysicalRegister(Reg)) + Uses[Reg].push_back(&ExitSU); + else { + assert(!IsPostRA && "Virtual register encountered after regalloc."); + addVRegUseDeps(&ExitSU, i); + } } + } else { + // For others, e.g. fallthrough, conditional branch, assume the exit + // uses all the registers that are livein to the successor blocks. + assert(Uses.empty() && "Uses in set before adding deps?"); + for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(), + SE = BB->succ_end(); SI != SE; ++SI) + for (MachineBasicBlock::livein_iterator I = (*SI)->livein_begin(), + E = (*SI)->livein_end(); I != E; ++I) { + unsigned Reg = *I; + if (!Uses.contains(Reg)) + Uses[Reg].push_back(&ExitSU); + } + } +} - // Check to see if the scheduler cares about latencies. - bool UnitLatencies = ForceUnitLatencies(); +/// MO is an operand of SU's instruction that defines a physical register. Add +/// data dependencies from SU to any uses of the physical register. +void ScheduleDAGInstrs::addPhysRegDataDeps(SUnit *SU, + const MachineOperand &MO) { + assert(MO.isDef() && "expect physreg def"); // Ask the target if address-backscheduling is desirable, and if so how much. - unsigned SpecialAddressLatency = - TM.getSubtarget().getSpecialAddressLatency(); + const TargetSubtargetInfo &ST = TM.getSubtarget(); + unsigned SpecialAddressLatency = ST.getSpecialAddressLatency(); + unsigned DataLatency = SU->Latency; - for (MachineBasicBlock::iterator MII = BB->end(), MIE = BB->begin(); - MII != MIE; --MII) { - MachineInstr *MI = prior(MII); - const TargetInstrDesc &TID = MI->getDesc(); - SUnit *SU = NewSUnit(MI); + for (const uint16_t *Alias = TRI->getOverlaps(MO.getReg()); *Alias; ++Alias) { + if (!Uses.contains(*Alias)) + continue; + std::vector &UseList = Uses[*Alias]; + for (unsigned i = 0, e = UseList.size(); i != e; ++i) { + SUnit *UseSU = UseList[i]; + if (UseSU == SU) + continue; + unsigned LDataLatency = DataLatency; + // Optionally add in a special extra latency for nodes that + // feed addresses. + // TODO: Perhaps we should get rid of + // SpecialAddressLatency and just move this into + // adjustSchedDependency for the targets that care about it. + if (SpecialAddressLatency != 0 && !UnitLatencies && + UseSU != &ExitSU) { + MachineInstr *UseMI = UseSU->getInstr(); + const MCInstrDesc &UseMCID = UseMI->getDesc(); + int RegUseIndex = UseMI->findRegisterUseOperandIdx(*Alias); + assert(RegUseIndex >= 0 && "UseMI doesn't use register!"); + if (RegUseIndex >= 0 && + (UseMI->mayLoad() || UseMI->mayStore()) && + (unsigned)RegUseIndex < UseMCID.getNumOperands() && + UseMCID.OpInfo[RegUseIndex].isLookupPtrRegClass()) + LDataLatency += SpecialAddressLatency; + } + // Adjust the dependence latency using operand def/use + // information (if any), and then allow the target to + // perform its own adjustments. + const SDep& dep = SDep(SU, SDep::Data, LDataLatency, *Alias); + if (!UnitLatencies) { + computeOperandLatency(SU, UseSU, const_cast(dep)); + ST.adjustSchedDependency(SU, UseSU, const_cast(dep)); + } + UseSU->addPred(dep); + } + } +} + +/// addPhysRegDeps - Add register dependencies (data, anti, and output) from +/// this SUnit to following instructions in the same scheduling region that +/// depend the physical register referenced at OperIdx. +void ScheduleDAGInstrs::addPhysRegDeps(SUnit *SU, unsigned OperIdx) { + const MachineInstr *MI = SU->getInstr(); + const MachineOperand &MO = MI->getOperand(OperIdx); + + // Optionally add output and anti dependencies. For anti + // dependencies we use a latency of 0 because for a multi-issue + // target we want to allow the defining instruction to issue + // in the same cycle as the using instruction. + // TODO: Using a latency of 1 here for output dependencies assumes + // there's no cost for reusing registers. + SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output; + for (const uint16_t *Alias = TRI->getOverlaps(MO.getReg()); *Alias; ++Alias) { + if (!Defs.contains(*Alias)) + continue; + std::vector &DefList = Defs[*Alias]; + for (unsigned i = 0, e = DefList.size(); i != e; ++i) { + SUnit *DefSU = DefList[i]; + if (DefSU == &ExitSU) + continue; + if (DefSU != SU && + (Kind != SDep::Output || !MO.isDead() || + !DefSU->getInstr()->registerDefIsDead(*Alias))) { + if (Kind == SDep::Anti) + DefSU->addPred(SDep(SU, Kind, 0, /*Reg=*/*Alias)); + else { + unsigned AOLat = TII->getOutputLatency(InstrItins, MI, OperIdx, + DefSU->getInstr()); + DefSU->addPred(SDep(SU, Kind, AOLat, /*Reg=*/*Alias)); + } + } + } + } + + if (!MO.isDef()) { + // Either insert a new Reg2SUnits entry with an empty SUnits list, or + // retrieve the existing SUnits list for this register's uses. + // Push this SUnit on the use list. + Uses[MO.getReg()].push_back(SU); + } + else { + addPhysRegDataDeps(SU, MO); + + // Either insert a new Reg2SUnits entry with an empty SUnits list, or + // retrieve the existing SUnits list for this register's defs. + std::vector &DefList = Defs[MO.getReg()]; + + // If a def is going to wrap back around to the top of the loop, + // backschedule it. + if (!UnitLatencies && DefList.empty()) { + LoopDependencies::LoopDeps::iterator I = LoopRegs.Deps.find(MO.getReg()); + if (I != LoopRegs.Deps.end()) { + const MachineOperand *UseMO = I->second.first; + unsigned Count = I->second.second; + const MachineInstr *UseMI = UseMO->getParent(); + unsigned UseMOIdx = UseMO - &UseMI->getOperand(0); + const MCInstrDesc &UseMCID = UseMI->getDesc(); + const TargetSubtargetInfo &ST = + TM.getSubtarget(); + unsigned SpecialAddressLatency = ST.getSpecialAddressLatency(); + // TODO: If we knew the total depth of the region here, we could + // handle the case where the whole loop is inside the region but + // is large enough that the isScheduleHigh trick isn't needed. + if (UseMOIdx < UseMCID.getNumOperands()) { + // Currently, we only support scheduling regions consisting of + // single basic blocks. Check to see if the instruction is in + // the same region by checking to see if it has the same parent. + if (UseMI->getParent() != MI->getParent()) { + unsigned Latency = SU->Latency; + if (UseMCID.OpInfo[UseMOIdx].isLookupPtrRegClass()) + Latency += SpecialAddressLatency; + // This is a wild guess as to the portion of the latency which + // will be overlapped by work done outside the current + // scheduling region. + Latency -= std::min(Latency, Count); + // Add the artificial edge. + ExitSU.addPred(SDep(SU, SDep::Order, Latency, + /*Reg=*/0, /*isNormalMemory=*/false, + /*isMustAlias=*/false, + /*isArtificial=*/true)); + } else if (SpecialAddressLatency > 0 && + UseMCID.OpInfo[UseMOIdx].isLookupPtrRegClass()) { + // The entire loop body is within the current scheduling region + // and the latency of this operation is assumed to be greater + // than the latency of the loop. + // TODO: Recursively mark data-edge predecessors as + // isScheduleHigh too. + SU->isScheduleHigh = true; + } + } + LoopRegs.Deps.erase(I); + } + } + + // clear this register's use list + if (Uses.contains(MO.getReg())) + Uses[MO.getReg()].clear(); + + if (!MO.isDead()) + DefList.clear(); + + // Calls will not be reordered because of chain dependencies (see + // below). Since call operands are dead, calls may continue to be added + // to the DefList making dependence checking quadratic in the size of + // the block. Instead, we leave only one call at the back of the + // DefList. + if (SU->isCall) { + while (!DefList.empty() && DefList.back()->isCall) + DefList.pop_back(); + } + // Defs are pushed in the order they are visited and never reordered. + DefList.push_back(SU); + } +} + +/// addVRegDefDeps - Add register output and data dependencies from this SUnit +/// to instructions that occur later in the same scheduling region if they read +/// from or write to the virtual register defined at OperIdx. +/// +/// TODO: Hoist loop induction variable increments. This has to be +/// reevaluated. Generally, IV scheduling should be done before coalescing. +void ScheduleDAGInstrs::addVRegDefDeps(SUnit *SU, unsigned OperIdx) { + const MachineInstr *MI = SU->getInstr(); + unsigned Reg = MI->getOperand(OperIdx).getReg(); + + // SSA defs do not have output/anti dependencies. + // The current operand is a def, so we have at least one. + if (llvm::next(MRI.def_begin(Reg)) == MRI.def_end()) + return; + + // Add output dependence to the next nearest def of this vreg. + // + // Unless this definition is dead, the output dependence should be + // transitively redundant with antidependencies from this definition's + // uses. We're conservative for now until we have a way to guarantee the uses + // are not eliminated sometime during scheduling. The output dependence edge + // is also useful if output latency exceeds def-use latency. + VReg2SUnitMap::iterator DefI = findVRegDef(Reg); + if (DefI == VRegDefs.end()) + VRegDefs.insert(VReg2SUnit(Reg, SU)); + else { + SUnit *DefSU = DefI->SU; + if (DefSU != SU && DefSU != &ExitSU) { + unsigned OutLatency = TII->getOutputLatency(InstrItins, MI, OperIdx, + DefSU->getInstr()); + DefSU->addPred(SDep(SU, SDep::Output, OutLatency, Reg)); + } + DefI->SU = SU; + } +} + +/// addVRegUseDeps - Add a register data dependency if the instruction that +/// defines the virtual register used at OperIdx is mapped to an SUnit. Add a +/// register antidependency from this SUnit to instructions that occur later in +/// the same scheduling region if they write the virtual register. +/// +/// TODO: Handle ExitSU "uses" properly. +void ScheduleDAGInstrs::addVRegUseDeps(SUnit *SU, unsigned OperIdx) { + MachineInstr *MI = SU->getInstr(); + unsigned Reg = MI->getOperand(OperIdx).getReg(); + + // Lookup this operand's reaching definition. + assert(LIS && "vreg dependencies requires LiveIntervals"); + SlotIndex UseIdx = LIS->getInstructionIndex(MI).getRegSlot(); + LiveInterval *LI = &LIS->getInterval(Reg); + VNInfo *VNI = LI->getVNInfoBefore(UseIdx); + // VNI will be valid because MachineOperand::readsReg() is checked by caller. + MachineInstr *Def = LIS->getInstructionFromIndex(VNI->def); + // Phis and other noninstructions (after coalescing) have a NULL Def. + if (Def) { + SUnit *DefSU = getSUnit(Def); + if (DefSU) { + // The reaching Def lives within this scheduling region. + // Create a data dependence. + // + // TODO: Handle "special" address latencies cleanly. + const SDep &dep = SDep(DefSU, SDep::Data, DefSU->Latency, Reg); + if (!UnitLatencies) { + // Adjust the dependence latency using operand def/use information, then + // allow the target to perform its own adjustments. + computeOperandLatency(DefSU, SU, const_cast(dep)); + const TargetSubtargetInfo &ST = TM.getSubtarget(); + ST.adjustSchedDependency(DefSU, SU, const_cast(dep)); + } + SU->addPred(dep); + } + } + + // Add antidependence to the following def of the vreg it uses. + VReg2SUnitMap::iterator DefI = findVRegDef(Reg); + if (DefI != VRegDefs.end() && DefI->SU != SU) + DefI->SU->addPred(SDep(SU, SDep::Anti, 0, Reg)); +} + +/// Create an SUnit for each real instruction, numbered in top-down toplological +/// order. The instruction order A < B, implies that no edge exists from B to A. +/// +/// Map each real instruction to its SUnit. +/// +/// After initSUnits, the SUnits vector cannot be resized and the scheduler may +/// hang onto SUnit pointers. We may relax this in the future by using SUnit IDs +/// instead of pointers. +/// +/// MachineScheduler relies on initSUnits numbering the nodes by their order in +/// the original instruction list. +void ScheduleDAGInstrs::initSUnits() { + // We'll be allocating one SUnit for each real instruction in the region, + // which is contained within a basic block. + SUnits.reserve(BB->size()); + + for (MachineBasicBlock::iterator I = RegionBegin; I != RegionEnd; ++I) { + MachineInstr *MI = I; + if (MI->isDebugValue()) + continue; + + SUnit *SU = newSUnit(MI); + MISUnitMap[MI] = SU; + + SU->isCall = MI->isCall(); + SU->isCommutable = MI->isCommutable(); // Assign the Latency field of SU using target-provided information. if (UnitLatencies) SU->Latency = 1; else - ComputeLatency(SU); + computeLatency(SU); + } +} + +void ScheduleDAGInstrs::buildSchedGraph(AliasAnalysis *AA) { + // Create an SUnit for each real instruction. + initSUnits(); + + // We build scheduling units by walking a block's instruction list from bottom + // to top. + + // Remember where a generic side-effecting instruction is as we procede. + SUnit *BarrierChain = 0, *AliasChain = 0; + + // Memory references to specific known memory locations are tracked + // so that they can be given more precise dependencies. We track + // separately the known memory locations that may alias and those + // that are known not to alias + std::map AliasMemDefs, NonAliasMemDefs; + std::map > AliasMemUses, NonAliasMemUses; + + // Remove any stale debug info; sometimes BuildSchedGraph is called again + // without emitting the info from the previous call. + DbgValues.clear(); + FirstDbgValue = NULL; + + assert(Defs.empty() && Uses.empty() && + "Only BuildGraph should update Defs/Uses"); + Defs.setRegLimit(TRI->getNumRegs()); + Uses.setRegLimit(TRI->getNumRegs()); + + assert(VRegDefs.empty() && "Only BuildSchedGraph may access VRegDefs"); + // FIXME: Allow SparseSet to reserve space for the creation of virtual + // registers during scheduling. Don't artificially inflate the Universe + // because we want to assert that vregs are not created during DAG building. + VRegDefs.setUniverse(MRI.getNumVirtRegs()); + + // Model data dependencies between instructions being scheduled and the + // ExitSU. + addSchedBarrierDeps(); + + // Walk the list of instructions, from bottom moving up. + MachineInstr *PrevMI = NULL; + for (MachineBasicBlock::iterator MII = RegionEnd, MIE = RegionBegin; + MII != MIE; --MII) { + MachineInstr *MI = prior(MII); + if (MI && PrevMI) { + DbgValues.push_back(std::make_pair(PrevMI, MI)); + PrevMI = NULL; + } + + if (MI->isDebugValue()) { + PrevMI = MI; + continue; + } + + assert(!MI->isTerminator() && !MI->isLabel() && + "Cannot schedule terminators or labels!"); + + SUnit *SU = MISUnitMap[MI]; + assert(SU && "No SUnit mapped to this MI"); // Add register-based dependencies (data, anti, and output). for (unsigned j = 0, n = MI->getNumOperands(); j != n; ++j) { @@ -159,240 +567,244 @@ void ScheduleDAGInstrs::BuildSchedGraph() { unsigned Reg = MO.getReg(); if (Reg == 0) continue; - assert(TRI->isPhysicalRegister(Reg) && "Virtual register encountered!"); - std::vector &UseList = Uses[Reg]; - std::vector &DefList = Defs[Reg]; - // Optionally add output and anti dependencies. - // TODO: Using a latency of 1 here assumes there's no cost for - // reusing registers. - SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output; - for (unsigned i = 0, e = DefList.size(); i != e; ++i) { - SUnit *DefSU = DefList[i]; - if (DefSU != SU && - (Kind != SDep::Output || !MO.isDead() || - !DefSU->getInstr()->registerDefIsDead(Reg))) - DefSU->addPred(SDep(SU, Kind, /*Latency=*/1, /*Reg=*/Reg)); - } - for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) { - std::vector &DefList = Defs[*Alias]; - for (unsigned i = 0, e = DefList.size(); i != e; ++i) { - SUnit *DefSU = DefList[i]; - if (DefSU != SU && - (Kind != SDep::Output || !MO.isDead() || - !DefSU->getInstr()->registerDefIsDead(Reg))) - DefSU->addPred(SDep(SU, Kind, /*Latency=*/1, /*Reg=*/ *Alias)); - } - } - - if (MO.isDef()) { - // Add any data dependencies. - unsigned DataLatency = SU->Latency; - for (unsigned i = 0, e = UseList.size(); i != e; ++i) { - SUnit *UseSU = UseList[i]; - if (UseSU != SU) { - unsigned LDataLatency = DataLatency; - // Optionally add in a special extra latency for nodes that - // feed addresses. - // TODO: Do this for register aliases too. - if (SpecialAddressLatency != 0 && !UnitLatencies) { - MachineInstr *UseMI = UseSU->getInstr(); - const TargetInstrDesc &UseTID = UseMI->getDesc(); - int RegUseIndex = UseMI->findRegisterUseOperandIdx(Reg); - assert(RegUseIndex >= 0 && "UseMI doesn's use register!"); - if ((UseTID.mayLoad() || UseTID.mayStore()) && - (unsigned)RegUseIndex < UseTID.getNumOperands() && - UseTID.OpInfo[RegUseIndex].isLookupPtrRegClass()) - LDataLatency += SpecialAddressLatency; - } - UseSU->addPred(SDep(SU, SDep::Data, LDataLatency, Reg)); - } - } - for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) { - std::vector &UseList = Uses[*Alias]; - for (unsigned i = 0, e = UseList.size(); i != e; ++i) { - SUnit *UseSU = UseList[i]; - if (UseSU != SU) - UseSU->addPred(SDep(SU, SDep::Data, DataLatency, *Alias)); - } - } - - // If a def is going to wrap back around to the top of the loop, - // backschedule it. - // TODO: Blocks in loops without terminators can benefit too. - if (!UnitLatencies && Terminator && DefList.empty()) { - LoopDependencies::LoopDeps::iterator I = LoopRegs.Deps.find(Reg); - if (I != LoopRegs.Deps.end()) { - const MachineOperand *UseMO = I->second.first; - unsigned Count = I->second.second; - const MachineInstr *UseMI = UseMO->getParent(); - unsigned UseMOIdx = UseMO - &UseMI->getOperand(0); - const TargetInstrDesc &UseTID = UseMI->getDesc(); - // TODO: If we knew the total depth of the region here, we could - // handle the case where the whole loop is inside the region but - // is large enough that the isScheduleHigh trick isn't needed. - if (UseMOIdx < UseTID.getNumOperands()) { - // Currently, we only support scheduling regions consisting of - // single basic blocks. Check to see if the instruction is in - // the same region by checking to see if it has the same parent. - if (UseMI->getParent() != MI->getParent()) { - unsigned Latency = SU->Latency; - if (UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass()) - Latency += SpecialAddressLatency; - // This is a wild guess as to the portion of the latency which - // will be overlapped by work done outside the current - // scheduling region. - Latency -= std::min(Latency, Count); - // Add the artifical edge. - Terminator->addPred(SDep(SU, SDep::Order, Latency, - /*Reg=*/0, /*isNormalMemory=*/false, - /*isMustAlias=*/false, - /*isArtificial=*/true)); - } else if (SpecialAddressLatency > 0 && - UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass()) { - // The entire loop body is within the current scheduling region - // and the latency of this operation is assumed to be greater - // than the latency of the loop. - // TODO: Recursively mark data-edge predecessors as - // isScheduleHigh too. - SU->isScheduleHigh = true; - } - } - LoopRegs.Deps.erase(I); - } - } - - UseList.clear(); - if (!MO.isDead()) - DefList.clear(); - DefList.push_back(SU); - } else { - UseList.push_back(SU); + if (TRI->isPhysicalRegister(Reg)) + addPhysRegDeps(SU, j); + else { + assert(!IsPostRA && "Virtual register encountered!"); + if (MO.isDef()) + addVRegDefDeps(SU, j); + else if (MO.readsReg()) // ignore undef operands + addVRegUseDeps(SU, j); } } // Add chain dependencies. + // Chain dependencies used to enforce memory order should have + // latency of 0 (except for true dependency of Store followed by + // aliased Load... we estimate that with a single cycle of latency + // assuming the hardware will bypass) // Note that isStoreToStackSlot and isLoadFromStackSLot are not usable // after stack slots are lowered to actual addresses. // TODO: Use an AliasAnalysis and do real alias-analysis queries, and // produce more precise dependence information. - if (TID.isCall() || TID.isTerminator() || TID.hasUnmodeledSideEffects()) { - new_chain: - // This is the conservative case. Add dependencies on all memory - // references. - if (Chain) - Chain->addPred(SDep(SU, SDep::Order, SU->Latency)); - Chain = SU; +#define STORE_LOAD_LATENCY 1 + unsigned TrueMemOrderLatency = 0; + if (MI->isCall() || MI->hasUnmodeledSideEffects() || + (MI->hasVolatileMemoryRef() && + (!MI->mayLoad() || !MI->isInvariantLoad(AA)))) { + // Be conservative with these and add dependencies on all memory + // references, even those that are known to not alias. + for (std::map::iterator I = + NonAliasMemDefs.begin(), E = NonAliasMemDefs.end(); I != E; ++I) { + I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + } + for (std::map >::iterator I = + NonAliasMemUses.begin(), E = NonAliasMemUses.end(); I != E; ++I) { + for (unsigned i = 0, e = I->second.size(); i != e; ++i) + I->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency)); + } + NonAliasMemDefs.clear(); + NonAliasMemUses.clear(); + // Add SU to the barrier chain. + if (BarrierChain) + BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + BarrierChain = SU; + + // fall-through + new_alias_chain: + // Chain all possibly aliasing memory references though SU. + if (AliasChain) + AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + AliasChain = SU; for (unsigned k = 0, m = PendingLoads.size(); k != m; ++k) - PendingLoads[k]->addPred(SDep(SU, SDep::Order, SU->Latency)); - PendingLoads.clear(); - for (std::map::iterator I = MemDefs.begin(), - E = MemDefs.end(); I != E; ++I) { - I->second->addPred(SDep(SU, SDep::Order, SU->Latency)); - I->second = SU; + PendingLoads[k]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency)); + for (std::map::iterator I = AliasMemDefs.begin(), + E = AliasMemDefs.end(); I != E; ++I) { + I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); } for (std::map >::iterator I = - MemUses.begin(), E = MemUses.end(); I != E; ++I) { + AliasMemUses.begin(), E = AliasMemUses.end(); I != E; ++I) { for (unsigned i = 0, e = I->second.size(); i != e; ++i) - I->second[i]->addPred(SDep(SU, SDep::Order, SU->Latency)); - I->second.clear(); + I->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency)); } - // See if it is known to just have a single memory reference. - MachineInstr *ChainMI = Chain->getInstr(); - const TargetInstrDesc &ChainTID = ChainMI->getDesc(); - if (!ChainTID.isCall() && !ChainTID.isTerminator() && - !ChainTID.hasUnmodeledSideEffects() && - ChainMI->hasOneMemOperand() && - !ChainMI->memoperands_begin()->isVolatile() && - ChainMI->memoperands_begin()->getValue()) - // We know that the Chain accesses one specific memory location. - ChainMMO = &*ChainMI->memoperands_begin(); - else - // Unknown memory accesses. Assume the worst. - ChainMMO = 0; - } else if (TID.mayStore()) { - if (MI->hasOneMemOperand() && - MI->memoperands_begin()->getValue() && - !MI->memoperands_begin()->isVolatile() && - isa(MI->memoperands_begin()->getValue())) { + PendingLoads.clear(); + AliasMemDefs.clear(); + AliasMemUses.clear(); + } else if (MI->mayStore()) { + bool MayAlias = true; + TrueMemOrderLatency = STORE_LOAD_LATENCY; + if (const Value *V = getUnderlyingObjectForInstr(MI, MFI, MayAlias)) { // A store to a specific PseudoSourceValue. Add precise dependencies. - const Value *V = MI->memoperands_begin()->getValue(); - // Handle the def in MemDefs, if there is one. - std::map::iterator I = MemDefs.find(V); - if (I != MemDefs.end()) { - I->second->addPred(SDep(SU, SDep::Order, SU->Latency, /*Reg=*/0, + // Record the def in MemDefs, first adding a dep if there is + // an existing def. + std::map::iterator I = + ((MayAlias) ? AliasMemDefs.find(V) : NonAliasMemDefs.find(V)); + std::map::iterator IE = + ((MayAlias) ? AliasMemDefs.end() : NonAliasMemDefs.end()); + if (I != IE) { + I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0, /*Reg=*/0, /*isNormalMemory=*/true)); I->second = SU; } else { - MemDefs[V] = SU; + if (MayAlias) + AliasMemDefs[V] = SU; + else + NonAliasMemDefs[V] = SU; } // Handle the uses in MemUses, if there are any. std::map >::iterator J = - MemUses.find(V); - if (J != MemUses.end()) { + ((MayAlias) ? AliasMemUses.find(V) : NonAliasMemUses.find(V)); + std::map >::iterator JE = + ((MayAlias) ? AliasMemUses.end() : NonAliasMemUses.end()); + if (J != JE) { for (unsigned i = 0, e = J->second.size(); i != e; ++i) - J->second[i]->addPred(SDep(SU, SDep::Order, SU->Latency, /*Reg=*/0, - /*isNormalMemory=*/true)); + J->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency, + /*Reg=*/0, /*isNormalMemory=*/true)); J->second.clear(); } - // Add a general dependence too, if needed. - if (Chain) - Chain->addPred(SDep(SU, SDep::Order, SU->Latency)); - } else + if (MayAlias) { + // Add dependencies from all the PendingLoads, i.e. loads + // with no underlying object. + for (unsigned k = 0, m = PendingLoads.size(); k != m; ++k) + PendingLoads[k]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency)); + // Add dependence on alias chain, if needed. + if (AliasChain) + AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + } + // Add dependence on barrier chain, if needed. + if (BarrierChain) + BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + } else { // Treat all other stores conservatively. - goto new_chain; - } else if (TID.mayLoad()) { - if (TII->isInvariantLoad(MI)) { + goto new_alias_chain; + } + + if (!ExitSU.isPred(SU)) + // Push store's up a bit to avoid them getting in between cmp + // and branches. + ExitSU.addPred(SDep(SU, SDep::Order, 0, + /*Reg=*/0, /*isNormalMemory=*/false, + /*isMustAlias=*/false, + /*isArtificial=*/true)); + } else if (MI->mayLoad()) { + bool MayAlias = true; + TrueMemOrderLatency = 0; + if (MI->isInvariantLoad(AA)) { // Invariant load, no chain dependencies needed! - } else if (MI->hasOneMemOperand() && - MI->memoperands_begin()->getValue() && - !MI->memoperands_begin()->isVolatile() && - isa(MI->memoperands_begin()->getValue())) { - // A load from a specific PseudoSourceValue. Add precise dependencies. - const Value *V = MI->memoperands_begin()->getValue(); - std::map::iterator I = MemDefs.find(V); - if (I != MemDefs.end()) - I->second->addPred(SDep(SU, SDep::Order, SU->Latency, /*Reg=*/0, - /*isNormalMemory=*/true)); - MemUses[V].push_back(SU); - - // Add a general dependence too, if needed. - if (Chain && (!ChainMMO || - (ChainMMO->isStore() || ChainMMO->isVolatile()))) - Chain->addPred(SDep(SU, SDep::Order, SU->Latency)); - } else if (MI->hasVolatileMemoryRef()) { - // Treat volatile loads conservatively. Note that this includes - // cases where memoperand information is unavailable. - goto new_chain; } else { - // A normal load. Just depend on the general chain. - if (Chain) - Chain->addPred(SDep(SU, SDep::Order, SU->Latency)); - PendingLoads.push_back(SU); + if (const Value *V = + getUnderlyingObjectForInstr(MI, MFI, MayAlias)) { + // A load from a specific PseudoSourceValue. Add precise dependencies. + std::map::iterator I = + ((MayAlias) ? AliasMemDefs.find(V) : NonAliasMemDefs.find(V)); + std::map::iterator IE = + ((MayAlias) ? AliasMemDefs.end() : NonAliasMemDefs.end()); + if (I != IE) + I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0, /*Reg=*/0, + /*isNormalMemory=*/true)); + if (MayAlias) + AliasMemUses[V].push_back(SU); + else + NonAliasMemUses[V].push_back(SU); + } else { + // A load with no underlying object. Depend on all + // potentially aliasing stores. + for (std::map::iterator I = + AliasMemDefs.begin(), E = AliasMemDefs.end(); I != E; ++I) + I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + + PendingLoads.push_back(SU); + MayAlias = true; + } + + // Add dependencies on alias and barrier chains, if needed. + if (MayAlias && AliasChain) + AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + if (BarrierChain) + BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); } } - - // Add chain edges from the terminator to ensure that all the work of the - // block is completed before any control transfers. - if (Terminator && SU->Succs.empty()) - Terminator->addPred(SDep(SU, SDep::Order, SU->Latency)); - if (TID.isTerminator() || MI->isLabel()) - Terminator = SU; } -} + if (PrevMI) + FirstDbgValue = PrevMI; -void ScheduleDAGInstrs::ComputeLatency(SUnit *SU) { - const InstrItineraryData &InstrItins = TM.getInstrItineraryData(); + Defs.clear(); + Uses.clear(); + VRegDefs.clear(); + PendingLoads.clear(); +} - // Compute the latency for the node. We use the sum of the latencies for - // all nodes flagged together into this SUnit. - SU->Latency = - InstrItins.getLatency(SU->getInstr()->getDesc().getSchedClass()); +void ScheduleDAGInstrs::computeLatency(SUnit *SU) { + // Compute the latency for the node. + if (!InstrItins || InstrItins->isEmpty()) { + SU->Latency = 1; - // Simplistic target-independent heuristic: assume that loads take - // extra time. - if (InstrItins.isEmpty()) - if (SU->getInstr()->getDesc().mayLoad()) + // Simplistic target-independent heuristic: assume that loads take + // extra time. + if (SU->getInstr()->mayLoad()) SU->Latency += 2; + } else { + SU->Latency = TII->getInstrLatency(InstrItins, SU->getInstr()); + } +} + +void ScheduleDAGInstrs::computeOperandLatency(SUnit *Def, SUnit *Use, + SDep& dep) const { + if (!InstrItins || InstrItins->isEmpty()) + return; + + // For a data dependency with a known register... + if ((dep.getKind() != SDep::Data) || (dep.getReg() == 0)) + return; + + const unsigned Reg = dep.getReg(); + + // ... find the definition of the register in the defining + // instruction + MachineInstr *DefMI = Def->getInstr(); + int DefIdx = DefMI->findRegisterDefOperandIdx(Reg); + if (DefIdx != -1) { + const MachineOperand &MO = DefMI->getOperand(DefIdx); + if (MO.isReg() && MO.isImplicit() && + DefIdx >= (int)DefMI->getDesc().getNumOperands()) { + // This is an implicit def, getOperandLatency() won't return the correct + // latency. e.g. + // %D6, %D7 = VLD1q16 %R2, 0, ..., %Q3 + // %Q1 = VMULv8i16 %Q1, %Q3, ... + // What we want is to compute latency between def of %D6/%D7 and use of + // %Q3 instead. + unsigned Op2 = DefMI->findRegisterDefOperandIdx(Reg, false, true, TRI); + if (DefMI->getOperand(Op2).isReg()) + DefIdx = Op2; + } + MachineInstr *UseMI = Use->getInstr(); + // For all uses of the register, calculate the maxmimum latency + int Latency = -1; + if (UseMI) { + for (unsigned i = 0, e = UseMI->getNumOperands(); i != e; ++i) { + const MachineOperand &MO = UseMI->getOperand(i); + if (!MO.isReg() || !MO.isUse()) + continue; + unsigned MOReg = MO.getReg(); + if (MOReg != Reg) + continue; + + int UseCycle = TII->getOperandLatency(InstrItins, DefMI, DefIdx, + UseMI, i); + Latency = std::max(Latency, UseCycle); + } + } else { + // UseMI is null, then it must be a scheduling barrier. + if (!InstrItins || InstrItins->isEmpty()) + return; + unsigned DefClass = DefMI->getDesc().getSchedClass(); + Latency = InstrItins->getOperandCycle(DefClass, DefIdx); + } + + // If we found a latency, then replace the existing dependence latency. + if (Latency >= 0) + dep.setLatency(Latency); + } } void ScheduleDAGInstrs::dumpNode(const SUnit *SU) const { @@ -402,28 +814,17 @@ void ScheduleDAGInstrs::dumpNode(const SUnit *SU) const { std::string ScheduleDAGInstrs::getGraphNodeLabel(const SUnit *SU) const { std::string s; raw_string_ostream oss(s); - SU->getInstr()->print(oss); + if (SU == &EntrySU) + oss << ""; + else if (SU == &ExitSU) + oss << ""; + else + SU->getInstr()->print(oss); return oss.str(); } -// EmitSchedule - Emit the machine code in scheduled order. -MachineBasicBlock *ScheduleDAGInstrs::EmitSchedule() { - // For MachineInstr-based scheduling, we're rescheduling the instructions in - // the block, so start by removing them from the block. - while (!BB->empty()) - BB->remove(BB->begin()); - - // Then re-insert them according to the given schedule. - for (unsigned i = 0, e = Sequence.size(); i != e; i++) { - SUnit *SU = Sequence[i]; - if (!SU) { - // Null SUnit* is a noop. - EmitNoop(); - continue; - } - - BB->push_back(SU->getInstr()); - } - - return BB; +/// Return the basic block label. It is not necessarilly unique because a block +/// contains multiple scheduling regions. But it is fine for visualization. +std::string ScheduleDAGInstrs::getDAGName() const { + return "dag." + BB->getFullName(); }