X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FScheduleDAGInstrs.cpp;h=f17023eabb72e01bed897638ea14e070a21d132a;hb=c249e4855883d7b799db61edc839cbfaff50ae81;hp=72008c9c95fffa7d36d23fc4e9491c806d512a05;hpb=343f0c046702831a4a6aec951b6a297a23241a55;p=oota-llvm.git diff --git a/lib/CodeGen/ScheduleDAGInstrs.cpp b/lib/CodeGen/ScheduleDAGInstrs.cpp index 72008c9c95f..f17023eabb7 100644 --- a/lib/CodeGen/ScheduleDAGInstrs.cpp +++ b/lib/CodeGen/ScheduleDAGInstrs.cpp @@ -1,4 +1,4 @@ -//===---- ScheduleDAG.cpp - Implement the ScheduleDAG class ---------------===// +//===---- ScheduleDAGInstrs.cpp - MachineInstr Rescheduling ---------------===// // // The LLVM Compiler Infrastructure // @@ -7,40 +7,248 @@ // //===----------------------------------------------------------------------===// // -// This implements the ScheduleDAG class, which is a base class used by -// scheduling implementation classes. +// This implements the ScheduleDAGInstrs class, which implements re-scheduling +// of MachineInstrs. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "sched-instrs" -#include "llvm/CodeGen/ScheduleDAGInstrs.h" +#include "ScheduleDAGInstrs.h" +#include "llvm/Operator.h" +#include "llvm/Analysis/AliasAnalysis.h" +#include "llvm/Analysis/ValueTracking.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/CodeGen/MachineMemOperand.h" +#include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/CodeGen/PseudoSourceValue.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetRegisterInfo.h" +#include "llvm/Target/TargetSubtarget.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" +#include "llvm/ADT/SmallSet.h" using namespace llvm; -ScheduleDAGInstrs::ScheduleDAGInstrs(MachineBasicBlock *bb, - const TargetMachine &tm) - : ScheduleDAG(0, bb, tm) {} +ScheduleDAGInstrs::ScheduleDAGInstrs(MachineFunction &mf, + const MachineLoopInfo &mli, + const MachineDominatorTree &mdt) + : ScheduleDAG(mf), MLI(mli), MDT(mdt), MFI(mf.getFrameInfo()), + InstrItins(mf.getTarget().getInstrItineraryData()), + Defs(TRI->getNumRegs()), Uses(TRI->getNumRegs()), LoopRegs(MLI, MDT) { + DbgValueVec.clear(); +} + +/// Run - perform scheduling. +/// +void ScheduleDAGInstrs::Run(MachineBasicBlock *bb, + MachineBasicBlock::iterator begin, + MachineBasicBlock::iterator end, + unsigned endcount) { + BB = bb; + Begin = begin; + InsertPosIndex = endcount; + + ScheduleDAG::Run(bb, end); +} + +/// getUnderlyingObjectFromInt - This is the function that does the work of +/// looking through basic ptrtoint+arithmetic+inttoptr sequences. +static const Value *getUnderlyingObjectFromInt(const Value *V) { + do { + if (const Operator *U = dyn_cast(V)) { + // If we find a ptrtoint, we can transfer control back to the + // regular getUnderlyingObjectFromInt. + if (U->getOpcode() == Instruction::PtrToInt) + return U->getOperand(0); + // If we find an add of a constant or a multiplied value, it's + // likely that the other operand will lead us to the base + // object. We don't have to worry about the case where the + // object address is somehow being computed by the multiply, + // because our callers only care when the result is an + // identifibale object. + if (U->getOpcode() != Instruction::Add || + (!isa(U->getOperand(1)) && + Operator::getOpcode(U->getOperand(1)) != Instruction::Mul)) + return V; + V = U->getOperand(0); + } else { + return V; + } + assert(V->getType()->isIntegerTy() && "Unexpected operand type!"); + } while (1); +} + +/// getUnderlyingObject - This is a wrapper around GetUnderlyingObject +/// and adds support for basic ptrtoint+arithmetic+inttoptr sequences. +static const Value *getUnderlyingObject(const Value *V) { + // First just call Value::getUnderlyingObject to let it do what it does. + do { + V = GetUnderlyingObject(V); + // If it found an inttoptr, use special code to continue climing. + if (Operator::getOpcode(V) != Instruction::IntToPtr) + break; + const Value *O = getUnderlyingObjectFromInt(cast(V)->getOperand(0)); + // If that succeeded in finding a pointer, continue the search. + if (!O->getType()->isPointerTy()) + break; + V = O; + } while (1); + return V; +} + +/// getUnderlyingObjectForInstr - If this machine instr has memory reference +/// information and it can be tracked to a normal reference to a known +/// object, return the Value for that object. Otherwise return null. +static const Value *getUnderlyingObjectForInstr(const MachineInstr *MI, + const MachineFrameInfo *MFI, + bool &MayAlias) { + MayAlias = true; + if (!MI->hasOneMemOperand() || + !(*MI->memoperands_begin())->getValue() || + (*MI->memoperands_begin())->isVolatile()) + return 0; + + const Value *V = (*MI->memoperands_begin())->getValue(); + if (!V) + return 0; -void ScheduleDAGInstrs::BuildSchedUnits() { - SUnits.clear(); + V = getUnderlyingObject(V); + if (const PseudoSourceValue *PSV = dyn_cast(V)) { + // For now, ignore PseudoSourceValues which may alias LLVM IR values + // because the code that uses this function has no way to cope with + // such aliases. + if (PSV->isAliased(MFI)) + return 0; + + MayAlias = PSV->mayAlias(MFI); + return V; + } + + if (isIdentifiedObject(V)) + return V; + + return 0; +} + +void ScheduleDAGInstrs::StartBlock(MachineBasicBlock *BB) { + if (MachineLoop *ML = MLI.getLoopFor(BB)) + if (BB == ML->getLoopLatch()) { + MachineBasicBlock *Header = ML->getHeader(); + for (MachineBasicBlock::livein_iterator I = Header->livein_begin(), + E = Header->livein_end(); I != E; ++I) + LoopLiveInRegs.insert(*I); + LoopRegs.VisitLoop(ML); + } +} + +/// AddSchedBarrierDeps - Add dependencies from instructions in the current +/// list of instructions being scheduled to scheduling barrier by adding +/// the exit SU to the register defs and use list. This is because we want to +/// make sure instructions which define registers that are either used by +/// the terminator or are live-out are properly scheduled. This is +/// especially important when the definition latency of the return value(s) +/// are too high to be hidden by the branch or when the liveout registers +/// used by instructions in the fallthrough block. +void ScheduleDAGInstrs::AddSchedBarrierDeps() { + MachineInstr *ExitMI = InsertPos != BB->end() ? &*InsertPos : 0; + ExitSU.setInstr(ExitMI); + bool AllDepKnown = ExitMI && + (ExitMI->getDesc().isCall() || ExitMI->getDesc().isBarrier()); + if (ExitMI && AllDepKnown) { + // If it's a call or a barrier, add dependencies on the defs and uses of + // instruction. + for (unsigned i = 0, e = ExitMI->getNumOperands(); i != e; ++i) { + const MachineOperand &MO = ExitMI->getOperand(i); + if (!MO.isReg() || MO.isDef()) continue; + unsigned Reg = MO.getReg(); + if (Reg == 0) continue; + + assert(TRI->isPhysicalRegister(Reg) && "Virtual register encountered!"); + Uses[Reg].push_back(&ExitSU); + } + } else { + // For others, e.g. fallthrough, conditional branch, assume the exit + // uses all the registers that are livein to the successor blocks. + SmallSet Seen; + for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(), + SE = BB->succ_end(); SI != SE; ++SI) + for (MachineBasicBlock::livein_iterator I = (*SI)->livein_begin(), + E = (*SI)->livein_end(); I != E; ++I) { + unsigned Reg = *I; + if (Seen.insert(Reg)) + Uses[Reg].push_back(&ExitSU); + } + } +} + +void ScheduleDAGInstrs::BuildSchedGraph(AliasAnalysis *AA) { + // We'll be allocating one SUnit for each instruction, plus one for + // the region exit node. SUnits.reserve(BB->size()); - std::vector PendingLoads; - SUnit *Terminator = 0; - SUnit *Chain = 0; - SUnit *Defs[TargetRegisterInfo::FirstVirtualRegister] = {}; - std::vector Uses[TargetRegisterInfo::FirstVirtualRegister] = {}; - int Cost = 1; // FIXME + // We build scheduling units by walking a block's instruction list from bottom + // to top. + + // Remember where a generic side-effecting instruction is as we procede. + SUnit *BarrierChain = 0, *AliasChain = 0; + + // Memory references to specific known memory locations are tracked + // so that they can be given more precise dependencies. We track + // separately the known memory locations that may alias and those + // that are known not to alias + std::map AliasMemDefs, NonAliasMemDefs; + std::map > AliasMemUses, NonAliasMemUses; + + // Keep track of dangling debug references to registers. + std::vector > + DanglingDebugValue(TRI->getNumRegs(), + std::make_pair(static_cast(0), 0)); - for (MachineBasicBlock::iterator MII = BB->end(), MIE = BB->begin(); + // Check to see if the scheduler cares about latencies. + bool UnitLatencies = ForceUnitLatencies(); + + // Ask the target if address-backscheduling is desirable, and if so how much. + const TargetSubtarget &ST = TM.getSubtarget(); + unsigned SpecialAddressLatency = ST.getSpecialAddressLatency(); + + // Remove any stale debug info; sometimes BuildSchedGraph is called again + // without emitting the info from the previous call. + DbgValueVec.clear(); + + // Model data dependencies between instructions being scheduled and the + // ExitSU. + AddSchedBarrierDeps(); + + // Walk the list of instructions, from bottom moving up. + for (MachineBasicBlock::iterator MII = InsertPos, MIE = Begin; MII != MIE; --MII) { MachineInstr *MI = prior(MII); + // DBG_VALUE does not have SUnit's built, so just remember these for later + // reinsertion. + if (MI->isDebugValue()) { + if (MI->getNumOperands()==3 && MI->getOperand(0).isReg() && + MI->getOperand(0).getReg()) + DanglingDebugValue[MI->getOperand(0).getReg()] = + std::make_pair(MI, DbgValueVec.size()); + DbgValueVec.push_back(MI); + continue; + } + const TargetInstrDesc &TID = MI->getDesc(); + assert(!TID.isTerminator() && !MI->isLabel() && + "Cannot schedule terminators or labels!"); + // Create the SUnit for this MI. SUnit *SU = NewSUnit(MI); + SU->isCall = TID.isCall(); + SU->isCommutable = TID.isCommutable(); + + // Assign the Latency field of SU using target-provided information. + if (UnitLatencies) + SU->Latency = 1; + else + ComputeLatency(SU); + // Add register-based dependencies (data, anti, and output). for (unsigned j = 0, n = MI->getNumOperands(); j != n; ++j) { const MachineOperand &MO = MI->getOperand(j); if (!MO.isReg()) continue; @@ -48,57 +256,376 @@ void ScheduleDAGInstrs::BuildSchedUnits() { if (Reg == 0) continue; assert(TRI->isPhysicalRegister(Reg) && "Virtual register encountered!"); + + if (MO.isDef() && DanglingDebugValue[Reg].first!=0) { + SU->DbgInstrList.push_back(DanglingDebugValue[Reg].first); + DbgValueVec[DanglingDebugValue[Reg].second] = 0; + DanglingDebugValue[Reg] = std::make_pair((MachineInstr*)0, 0); + } + std::vector &UseList = Uses[Reg]; - SUnit *&Def = Defs[Reg]; - // Optionally add output and anti dependences - if (Def && Def != SU) - Def->addPred(SU, /*isCtrl=*/true, /*isSpecial=*/false, - /*PhyReg=*/Reg, Cost); + std::vector &DefList = Defs[Reg]; + // Optionally add output and anti dependencies. For anti + // dependencies we use a latency of 0 because for a multi-issue + // target we want to allow the defining instruction to issue + // in the same cycle as the using instruction. + // TODO: Using a latency of 1 here for output dependencies assumes + // there's no cost for reusing registers. + SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output; + unsigned AOLatency = (Kind == SDep::Anti) ? 0 : 1; + for (unsigned i = 0, e = DefList.size(); i != e; ++i) { + SUnit *DefSU = DefList[i]; + if (DefSU == &ExitSU) + continue; + if (DefSU != SU && + (Kind != SDep::Output || !MO.isDead() || + !DefSU->getInstr()->registerDefIsDead(Reg))) + DefSU->addPred(SDep(SU, Kind, AOLatency, /*Reg=*/Reg)); + } for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) { - SUnit *&Def = Defs[*Alias]; - if (Def && Def != SU) - Def->addPred(SU, /*isCtrl=*/true, /*isSpecial=*/false, - /*PhyReg=*/*Alias, Cost); + std::vector &DefList = Defs[*Alias]; + for (unsigned i = 0, e = DefList.size(); i != e; ++i) { + SUnit *DefSU = DefList[i]; + if (DefSU == &ExitSU) + continue; + if (DefSU != SU && + (Kind != SDep::Output || !MO.isDead() || + !DefSU->getInstr()->registerDefIsDead(*Alias))) + DefSU->addPred(SDep(SU, Kind, AOLatency, /*Reg=*/ *Alias)); + } } if (MO.isDef()) { // Add any data dependencies. - for (unsigned i = 0, e = UseList.size(); i != e; ++i) - if (UseList[i] != SU) - UseList[i]->addPred(SU, /*isCtrl=*/false, /*isSpecial=*/false, - /*PhysReg=*/Reg, Cost); + unsigned DataLatency = SU->Latency; + for (unsigned i = 0, e = UseList.size(); i != e; ++i) { + SUnit *UseSU = UseList[i]; + if (UseSU == SU) + continue; + unsigned LDataLatency = DataLatency; + // Optionally add in a special extra latency for nodes that + // feed addresses. + // TODO: Do this for register aliases too. + // TODO: Perhaps we should get rid of + // SpecialAddressLatency and just move this into + // adjustSchedDependency for the targets that care about it. + if (SpecialAddressLatency != 0 && !UnitLatencies && + UseSU != &ExitSU) { + MachineInstr *UseMI = UseSU->getInstr(); + const TargetInstrDesc &UseTID = UseMI->getDesc(); + int RegUseIndex = UseMI->findRegisterUseOperandIdx(Reg); + assert(RegUseIndex >= 0 && "UseMI doesn's use register!"); + if (RegUseIndex >= 0 && + (UseTID.mayLoad() || UseTID.mayStore()) && + (unsigned)RegUseIndex < UseTID.getNumOperands() && + UseTID.OpInfo[RegUseIndex].isLookupPtrRegClass()) + LDataLatency += SpecialAddressLatency; + } + // Adjust the dependence latency using operand def/use + // information (if any), and then allow the target to + // perform its own adjustments. + const SDep& dep = SDep(SU, SDep::Data, LDataLatency, Reg); + if (!UnitLatencies) { + ComputeOperandLatency(SU, UseSU, const_cast(dep)); + ST.adjustSchedDependency(SU, UseSU, const_cast(dep)); + } + UseSU->addPred(dep); + } for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) { std::vector &UseList = Uses[*Alias]; - for (unsigned i = 0, e = UseList.size(); i != e; ++i) - if (UseList[i] != SU) - UseList[i]->addPred(SU, /*isCtrl=*/false, /*isSpecial=*/false, - /*PhysReg=*/*Alias, Cost); + for (unsigned i = 0, e = UseList.size(); i != e; ++i) { + SUnit *UseSU = UseList[i]; + if (UseSU == SU) + continue; + const SDep& dep = SDep(SU, SDep::Data, DataLatency, *Alias); + if (!UnitLatencies) { + ComputeOperandLatency(SU, UseSU, const_cast(dep)); + ST.adjustSchedDependency(SU, UseSU, const_cast(dep)); + } + UseSU->addPred(dep); + } + } + + // If a def is going to wrap back around to the top of the loop, + // backschedule it. + if (!UnitLatencies && DefList.empty()) { + LoopDependencies::LoopDeps::iterator I = LoopRegs.Deps.find(Reg); + if (I != LoopRegs.Deps.end()) { + const MachineOperand *UseMO = I->second.first; + unsigned Count = I->second.second; + const MachineInstr *UseMI = UseMO->getParent(); + unsigned UseMOIdx = UseMO - &UseMI->getOperand(0); + const TargetInstrDesc &UseTID = UseMI->getDesc(); + // TODO: If we knew the total depth of the region here, we could + // handle the case where the whole loop is inside the region but + // is large enough that the isScheduleHigh trick isn't needed. + if (UseMOIdx < UseTID.getNumOperands()) { + // Currently, we only support scheduling regions consisting of + // single basic blocks. Check to see if the instruction is in + // the same region by checking to see if it has the same parent. + if (UseMI->getParent() != MI->getParent()) { + unsigned Latency = SU->Latency; + if (UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass()) + Latency += SpecialAddressLatency; + // This is a wild guess as to the portion of the latency which + // will be overlapped by work done outside the current + // scheduling region. + Latency -= std::min(Latency, Count); + // Add the artifical edge. + ExitSU.addPred(SDep(SU, SDep::Order, Latency, + /*Reg=*/0, /*isNormalMemory=*/false, + /*isMustAlias=*/false, + /*isArtificial=*/true)); + } else if (SpecialAddressLatency > 0 && + UseTID.OpInfo[UseMOIdx].isLookupPtrRegClass()) { + // The entire loop body is within the current scheduling region + // and the latency of this operation is assumed to be greater + // than the latency of the loop. + // TODO: Recursively mark data-edge predecessors as + // isScheduleHigh too. + SU->isScheduleHigh = true; + } + } + LoopRegs.Deps.erase(I); + } } UseList.clear(); - Def = SU; + if (!MO.isDead()) + DefList.clear(); + DefList.push_back(SU); } else { UseList.push_back(SU); } } - bool False = false; - bool True = true; - if (!MI->isSafeToMove(TII, False)) { - if (Chain) - Chain->addPred(SU, /*isCtrl=*/false, /*isSpecial=*/false); + + // Add chain dependencies. + // Chain dependencies used to enforce memory order should have + // latency of 0 (except for true dependency of Store followed by + // aliased Load... we estimate that with a single cycle of latency + // assuming the hardware will bypass) + // Note that isStoreToStackSlot and isLoadFromStackSLot are not usable + // after stack slots are lowered to actual addresses. + // TODO: Use an AliasAnalysis and do real alias-analysis queries, and + // produce more precise dependence information. +#define STORE_LOAD_LATENCY 1 + unsigned TrueMemOrderLatency = 0; + if (TID.isCall() || MI->hasUnmodeledSideEffects() || + (MI->hasVolatileMemoryRef() && + (!TID.mayLoad() || !MI->isInvariantLoad(AA)))) { + // Be conservative with these and add dependencies on all memory + // references, even those that are known to not alias. + for (std::map::iterator I = + NonAliasMemDefs.begin(), E = NonAliasMemDefs.end(); I != E; ++I) { + I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + } + for (std::map >::iterator I = + NonAliasMemUses.begin(), E = NonAliasMemUses.end(); I != E; ++I) { + for (unsigned i = 0, e = I->second.size(); i != e; ++i) + I->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency)); + } + NonAliasMemDefs.clear(); + NonAliasMemUses.clear(); + // Add SU to the barrier chain. + if (BarrierChain) + BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + BarrierChain = SU; + + // fall-through + new_alias_chain: + // Chain all possibly aliasing memory references though SU. + if (AliasChain) + AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + AliasChain = SU; for (unsigned k = 0, m = PendingLoads.size(); k != m; ++k) - PendingLoads[k]->addPred(SU, /*isCtrl=*/false, /*isSpecial=*/false); + PendingLoads[k]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency)); + for (std::map::iterator I = AliasMemDefs.begin(), + E = AliasMemDefs.end(); I != E; ++I) { + I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + } + for (std::map >::iterator I = + AliasMemUses.begin(), E = AliasMemUses.end(); I != E; ++I) { + for (unsigned i = 0, e = I->second.size(); i != e; ++i) + I->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency)); + } PendingLoads.clear(); - Chain = SU; - } else if (!MI->isSafeToMove(TII, True)) { - if (Chain) - Chain->addPred(SU, /*isCtrl=*/false, /*isSpecial=*/false); - PendingLoads.push_back(SU); + AliasMemDefs.clear(); + AliasMemUses.clear(); + } else if (TID.mayStore()) { + bool MayAlias = true; + TrueMemOrderLatency = STORE_LOAD_LATENCY; + if (const Value *V = getUnderlyingObjectForInstr(MI, MFI, MayAlias)) { + // A store to a specific PseudoSourceValue. Add precise dependencies. + // Record the def in MemDefs, first adding a dep if there is + // an existing def. + std::map::iterator I = + ((MayAlias) ? AliasMemDefs.find(V) : NonAliasMemDefs.find(V)); + std::map::iterator IE = + ((MayAlias) ? AliasMemDefs.end() : NonAliasMemDefs.end()); + if (I != IE) { + I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0, /*Reg=*/0, + /*isNormalMemory=*/true)); + I->second = SU; + } else { + if (MayAlias) + AliasMemDefs[V] = SU; + else + NonAliasMemDefs[V] = SU; + } + // Handle the uses in MemUses, if there are any. + std::map >::iterator J = + ((MayAlias) ? AliasMemUses.find(V) : NonAliasMemUses.find(V)); + std::map >::iterator JE = + ((MayAlias) ? AliasMemUses.end() : NonAliasMemUses.end()); + if (J != JE) { + for (unsigned i = 0, e = J->second.size(); i != e; ++i) + J->second[i]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency, + /*Reg=*/0, /*isNormalMemory=*/true)); + J->second.clear(); + } + if (MayAlias) { + // Add dependencies from all the PendingLoads, i.e. loads + // with no underlying object. + for (unsigned k = 0, m = PendingLoads.size(); k != m; ++k) + PendingLoads[k]->addPred(SDep(SU, SDep::Order, TrueMemOrderLatency)); + // Add dependence on alias chain, if needed. + if (AliasChain) + AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + } + // Add dependence on barrier chain, if needed. + if (BarrierChain) + BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + } else { + // Treat all other stores conservatively. + goto new_alias_chain; + } + + if (!ExitSU.isPred(SU)) + // Push store's up a bit to avoid them getting in between cmp + // and branches. + ExitSU.addPred(SDep(SU, SDep::Order, 0, + /*Reg=*/0, /*isNormalMemory=*/false, + /*isMustAlias=*/false, + /*isArtificial=*/true)); + } else if (TID.mayLoad()) { + bool MayAlias = true; + TrueMemOrderLatency = 0; + if (MI->isInvariantLoad(AA)) { + // Invariant load, no chain dependencies needed! + } else { + if (const Value *V = + getUnderlyingObjectForInstr(MI, MFI, MayAlias)) { + // A load from a specific PseudoSourceValue. Add precise dependencies. + std::map::iterator I = + ((MayAlias) ? AliasMemDefs.find(V) : NonAliasMemDefs.find(V)); + std::map::iterator IE = + ((MayAlias) ? AliasMemDefs.end() : NonAliasMemDefs.end()); + if (I != IE) + I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0, /*Reg=*/0, + /*isNormalMemory=*/true)); + if (MayAlias) + AliasMemUses[V].push_back(SU); + else + NonAliasMemUses[V].push_back(SU); + } else { + // A load with no underlying object. Depend on all + // potentially aliasing stores. + for (std::map::iterator I = + AliasMemDefs.begin(), E = AliasMemDefs.end(); I != E; ++I) + I->second->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + + PendingLoads.push_back(SU); + MayAlias = true; + } + + // Add dependencies on alias and barrier chains, if needed. + if (MayAlias && AliasChain) + AliasChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + if (BarrierChain) + BarrierChain->addPred(SDep(SU, SDep::Order, /*Latency=*/0)); + } } - if (Terminator && SU->Succs.empty()) - Terminator->addPred(SU, /*isCtrl=*/false, /*isSpecial=*/false); - if (MI->getDesc().isTerminator()) - Terminator = SU; + } + + for (int i = 0, e = TRI->getNumRegs(); i != e; ++i) { + Defs[i].clear(); + Uses[i].clear(); + } + PendingLoads.clear(); +} + +void ScheduleDAGInstrs::FinishBlock() { + // Nothing to do. +} + +void ScheduleDAGInstrs::ComputeLatency(SUnit *SU) { + // Compute the latency for the node. + if (!InstrItins || InstrItins->isEmpty()) { + SU->Latency = 1; + + // Simplistic target-independent heuristic: assume that loads take + // extra time. + if (SU->getInstr()->getDesc().mayLoad()) + SU->Latency += 2; + } else { + SU->Latency = TII->getInstrLatency(InstrItins, SU->getInstr()); + } +} + +void ScheduleDAGInstrs::ComputeOperandLatency(SUnit *Def, SUnit *Use, + SDep& dep) const { + if (!InstrItins || InstrItins->isEmpty()) + return; + + // For a data dependency with a known register... + if ((dep.getKind() != SDep::Data) || (dep.getReg() == 0)) + return; + + const unsigned Reg = dep.getReg(); + + // ... find the definition of the register in the defining + // instruction + MachineInstr *DefMI = Def->getInstr(); + int DefIdx = DefMI->findRegisterDefOperandIdx(Reg); + if (DefIdx != -1) { + const MachineOperand &MO = DefMI->getOperand(DefIdx); + if (MO.isReg() && MO.isImplicit() && + DefIdx >= (int)DefMI->getDesc().getNumOperands()) { + // This is an implicit def, getOperandLatency() won't return the correct + // latency. e.g. + // %D6, %D7 = VLD1q16 %R2, 0, ..., %Q3 + // %Q1 = VMULv8i16 %Q1, %Q3, ... + // What we want is to compute latency between def of %D6/%D7 and use of + // %Q3 instead. + DefIdx = DefMI->findRegisterDefOperandIdx(Reg, false, true, TRI); + } + MachineInstr *UseMI = Use->getInstr(); + // For all uses of the register, calculate the maxmimum latency + int Latency = -1; + if (UseMI) { + for (unsigned i = 0, e = UseMI->getNumOperands(); i != e; ++i) { + const MachineOperand &MO = UseMI->getOperand(i); + if (!MO.isReg() || !MO.isUse()) + continue; + unsigned MOReg = MO.getReg(); + if (MOReg != Reg) + continue; + + int UseCycle = TII->getOperandLatency(InstrItins, DefMI, DefIdx, + UseMI, i); + Latency = std::max(Latency, UseCycle); + } + } else { + // UseMI is null, then it must be a scheduling barrier. + if (!InstrItins || InstrItins->isEmpty()) + return; + unsigned DefClass = DefMI->getDesc().getSchedClass(); + Latency = InstrItins->getOperandCycle(DefClass, DefIdx); + } + + // If we found a latency, then replace the existing dependence latency. + if (Latency >= 0) + dep.setLatency(Latency); } } @@ -109,7 +636,12 @@ void ScheduleDAGInstrs::dumpNode(const SUnit *SU) const { std::string ScheduleDAGInstrs::getGraphNodeLabel(const SUnit *SU) const { std::string s; raw_string_ostream oss(s); - SU->getInstr()->print(oss); + if (SU == &EntrySU) + oss << ""; + else if (SU == &ExitSU) + oss << ""; + else + SU->getInstr()->print(oss); return oss.str(); } @@ -117,9 +649,21 @@ std::string ScheduleDAGInstrs::getGraphNodeLabel(const SUnit *SU) const { MachineBasicBlock *ScheduleDAGInstrs::EmitSchedule() { // For MachineInstr-based scheduling, we're rescheduling the instructions in // the block, so start by removing them from the block. - while (!BB->empty()) - BB->remove(BB->begin()); + while (Begin != InsertPos) { + MachineBasicBlock::iterator I = Begin; + ++Begin; + BB->remove(I); + } + + // First reinsert any remaining debug_values; these are either constants, + // or refer to live-in registers. The beginning of the block is the right + // place for the latter. The former might reasonably be placed elsewhere + // using some kind of ordering algorithm, but right now it doesn't matter. + for (int i = DbgValueVec.size()-1; i>=0; --i) + if (DbgValueVec[i]) + BB->insert(InsertPos, DbgValueVec[i]); + // Then re-insert them according to the given schedule. for (unsigned i = 0, e = Sequence.size(); i != e; i++) { SUnit *SU = Sequence[i]; if (!SU) { @@ -128,8 +672,22 @@ MachineBasicBlock *ScheduleDAGInstrs::EmitSchedule() { continue; } - BB->push_back(SU->getInstr()); + BB->insert(InsertPos, SU->getInstr()); + for (unsigned i = 0, e = SU->DbgInstrList.size() ; i < e ; ++i) + BB->insert(InsertPos, SU->DbgInstrList[i]); } + // Update the Begin iterator, as the first instruction in the block + // may have been scheduled later. + if (!DbgValueVec.empty()) { + for (int i = DbgValueVec.size()-1; i>=0; --i) + if (DbgValueVec[i]!=0) { + Begin = DbgValueVec[DbgValueVec.size()-1]; + break; + } + } else if (!Sequence.empty()) + Begin = Sequence[0]->getInstr(); + + DbgValueVec.clear(); return BB; }