X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FSlotIndexes.cpp;h=c0ae34301dc8fcaec3b23c9df299b0be666dad9b;hb=bf824efcb92aa54d4a7ecc4afff9282c860a3f38;hp=b106d3aa2fe4a77a84cc47eb394e3c903020d388;hpb=011e5910719265ba5d41e8af2290e55c5eb50526;p=oota-llvm.git diff --git a/lib/CodeGen/SlotIndexes.cpp b/lib/CodeGen/SlotIndexes.cpp index b106d3aa2fe..c0ae34301dc 100644 --- a/lib/CodeGen/SlotIndexes.cpp +++ b/lib/CodeGen/SlotIndexes.cpp @@ -10,47 +10,20 @@ #define DEBUG_TYPE "slotindexes" #include "llvm/CodeGen/SlotIndexes.h" +#include "llvm/ADT/Statistic.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" -#include "llvm/Support/ManagedStatic.h" #include "llvm/Target/TargetInstrInfo.h" using namespace llvm; - -// Yep - these are thread safe. See the header for details. -namespace { - - - class EmptyIndexListEntry : public IndexListEntry { - public: - EmptyIndexListEntry() : IndexListEntry(EMPTY_KEY) {} - }; - - class TombstoneIndexListEntry : public IndexListEntry { - public: - TombstoneIndexListEntry() : IndexListEntry(TOMBSTONE_KEY) {} - }; - - // The following statics are thread safe. They're read only, and you - // can't step from them to any other list entries. - ManagedStatic IndexListEntryEmptyKey; - ManagedStatic IndexListEntryTombstoneKey; -} - char SlotIndexes::ID = 0; INITIALIZE_PASS(SlotIndexes, "slotindexes", - "Slot index numbering", false, false); - -IndexListEntry* IndexListEntry::getEmptyKeyEntry() { - return &*IndexListEntryEmptyKey; -} - -IndexListEntry* IndexListEntry::getTombstoneKeyEntry() { - return &*IndexListEntryTombstoneKey; -} + "Slot index numbering", false, false) +STATISTIC(NumLocalRenum, "Number of local renumberings"); +STATISTIC(NumGlobalRenum, "Number of global renumberings"); void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const { au.setPreservesAll(); @@ -103,8 +76,6 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) { // Insert an index for the MBB start. SlotIndex blockStartIndex(back(), SlotIndex::LOAD); - index += SlotIndex::NUM; - for (MachineBasicBlock::iterator miItr = mbb->begin(), miEnd = mbb->end(); miItr != miEnd; ++miItr) { MachineInstr *mi = miItr; @@ -112,23 +83,16 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) { continue; // Insert a store index for the instr. - push_back(createEntry(mi, index)); + push_back(createEntry(mi, index += SlotIndex::InstrDist)); // Save this base index in the maps. - mi2iMap.insert( - std::make_pair(mi, SlotIndex(back(), SlotIndex::LOAD))); + mi2iMap.insert(std::make_pair(mi, SlotIndex(back(), SlotIndex::LOAD))); ++functionSize; - - unsigned Slots = mi->getDesc().getNumDefs(); - if (Slots == 0) - Slots = 1; - - index += (Slots + 1) * SlotIndex::NUM; } - // One blank instruction at the end. - push_back(createEntry(0, index)); + // We insert one blank instructions between basic blocks. + push_back(createEntry(0, index += SlotIndex::InstrDist)); SlotIndex blockEndIndex(back(), SlotIndex::LOAD); mbb2IdxMap.insert( @@ -147,37 +111,41 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) { } void SlotIndexes::renumberIndexes() { - // Renumber updates the index of every element of the index list. - // If all instrs in the function have been allocated an index (which has been - // placed in the index list in the order of instruction iteration) then the - // resulting numbering will match what would have been generated by the - // pass during the initial numbering of the function if the new instructions - // had been present. + DEBUG(dbgs() << "\n*** Renumbering SlotIndexes ***\n"); + ++NumGlobalRenum; - functionSize = 0; unsigned index = 0; for (IndexListEntry *curEntry = front(); curEntry != getTail(); curEntry = curEntry->getNext()) { - curEntry->setIndex(index); - - if (curEntry->getInstr() == 0) { - // MBB start entry. Just step index by 1. - index += SlotIndex::NUM; - } - else { - ++functionSize; - unsigned Slots = curEntry->getInstr()->getDesc().getNumDefs(); - if (Slots == 0) - Slots = 1; - - index += (Slots + 1) * SlotIndex::NUM; - } + index += SlotIndex::InstrDist; } } +// Renumber indexes locally after curEntry was inserted, but failed to get a new +// index. +void SlotIndexes::renumberIndexes(IndexListEntry *curEntry) { + // Number indexes with half the default spacing so we can catch up quickly. + const unsigned Space = SlotIndex::InstrDist/2; + assert((Space & 3) == 0 && "InstrDist must be a multiple of 2*NUM"); + + IndexListEntry *start = curEntry->getPrev(); + unsigned index = start->getIndex(); + IndexListEntry *tail = getTail(); + do { + curEntry->setIndex(index += Space); + curEntry = curEntry->getNext(); + // If the next index is bigger, we have caught up. + } while (curEntry != tail && curEntry->getIndex() <= index); + + DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << start->getIndex() << '-' + << index << " ***\n"); + ++NumLocalRenum; +} + + void SlotIndexes::dump() const { for (const IndexListEntry *itr = front(); itr != getTail(); itr = itr->getNext()) { @@ -199,7 +167,10 @@ void SlotIndexes::dump() const { // Print a SlotIndex to a raw_ostream. void SlotIndex::print(raw_ostream &os) const { - os << entry().getIndex() << "LudS"[getSlot()]; + if (isValid()) + os << entry().getIndex() << "LudS"[getSlot()]; + else + os << "invalid"; } // Dump a SlotIndex to stderr.