X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FCodeGen%2FStackSlotColoring.cpp;h=77c7047cde5502e77b22e59fab363205dae4a9b2;hb=5be77762a3aa434ee877b0a03b98b5c3a7571918;hp=b166671e1bafee1078d6a5a7dc7ee0176b9fdefe;hpb=88d93a7cc4546439c82490db20c71b4b702dcc7a;p=oota-llvm.git diff --git a/lib/CodeGen/StackSlotColoring.cpp b/lib/CodeGen/StackSlotColoring.cpp index b166671e1ba..77c7047cde5 100644 --- a/lib/CodeGen/StackSlotColoring.cpp +++ b/lib/CodeGen/StackSlotColoring.cpp @@ -53,8 +53,11 @@ namespace { // SSIntervals - Spill slot intervals. std::vector SSIntervals; - // SSRefs - Keep a list of frame index references for each spill slot. - SmallVector, 16> SSRefs; + // SSRefs - Keep a list of MachineMemOperands for each spill slot. + // MachineMemOperands can be shared between instructions, so we need + // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not + // become FI0 -> FI1 -> FI2. + SmallVector, 16> SSRefs; // OrigAlignments - Alignments of stack objects before coloring. SmallVector OrigAlignments; @@ -103,7 +106,7 @@ namespace { bool OverlapWithAssignments(LiveInterval *li, int Color) const; int ColorSlot(LiveInterval *li); bool ColorSlots(MachineFunction &MF); - void RewriteInstruction(MachineInstr *MI, int OldFI, int NewFI, + void RewriteInstruction(MachineInstr *MI, SmallVectorImpl &SlotMapping, MachineFunction &MF); bool RemoveDeadStores(MachineBasicBlock* MBB); }; @@ -139,7 +142,6 @@ void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) { for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); MBBI != E; ++MBBI) { MachineBasicBlock *MBB = &*MBBI; - BlockFrequency Freq = MBFI->getBlockFreq(MBB); for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end(); MII != EE; ++MII) { MachineInstr *MI = &*MII; @@ -154,8 +156,19 @@ void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) { continue; LiveInterval &li = LS->getInterval(FI); if (!MI->isDebugValue()) - li.weight += LiveIntervals::getSpillWeight(false, true, Freq); - SSRefs[FI].push_back(MI); + li.weight += LiveIntervals::getSpillWeight(false, true, MBFI, MI); + } + for (MachineInstr::mmo_iterator MMOI = MI->memoperands_begin(), + EE = MI->memoperands_end(); MMOI != EE; ++MMOI) { + MachineMemOperand *MMO = *MMOI; + if (const Value *V = MMO->getValue()) { + if (const FixedStackPseudoSourceValue *FSV = + dyn_cast(V)) { + int FI = FSV->getFrameIndex(); + if (FI >= 0) + SSRefs[FI].push_back(MMO); + } + } } } } @@ -197,7 +210,7 @@ void StackSlotColoring::InitializeSlots() { /// LiveIntervals that have already been assigned to the specified color. bool StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const { - const SmallVector &OtherLIs = Assignments[Color]; + const SmallVectorImpl &OtherLIs = Assignments[Color]; for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) { LiveInterval *OtherLI = OtherLIs[i]; if (OtherLI->overlaps(*li)) @@ -291,15 +304,26 @@ bool StackSlotColoring::ColorSlots(MachineFunction &MF) { if (!Changed) return false; - // Rewrite all MO_FrameIndex operands. + // Rewrite all MachineMemOperands. for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) { int NewFI = SlotMapping[SS]; if (NewFI == -1 || (NewFI == (int)SS)) continue; - SmallVector &RefMIs = SSRefs[SS]; - for (unsigned i = 0, e = RefMIs.size(); i != e; ++i) - RewriteInstruction(RefMIs[i], SS, NewFI, MF); + const Value *NewSV = PseudoSourceValue::getFixedStack(NewFI); + SmallVectorImpl &RefMMOs = SSRefs[SS]; + for (unsigned i = 0, e = RefMMOs.size(); i != e; ++i) + RefMMOs[i]->setValue(NewSV); + } + + // Rewrite all MO_FrameIndex operands. Look for dead stores. + for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); + MBBI != E; ++MBBI) { + MachineBasicBlock *MBB = &*MBBI; + for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end(); + MII != EE; ++MII) + RewriteInstruction(MII, SlotMapping, MF); + RemoveDeadStores(MBB); } // Delete unused stack slots. @@ -314,28 +338,24 @@ bool StackSlotColoring::ColorSlots(MachineFunction &MF) { /// RewriteInstruction - Rewrite specified instruction by replacing references /// to old frame index with new one. -void StackSlotColoring::RewriteInstruction(MachineInstr *MI, int OldFI, - int NewFI, MachineFunction &MF) { +void StackSlotColoring::RewriteInstruction(MachineInstr *MI, + SmallVectorImpl &SlotMapping, + MachineFunction &MF) { // Update the operands. for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) { MachineOperand &MO = MI->getOperand(i); if (!MO.isFI()) continue; - int FI = MO.getIndex(); - if (FI != OldFI) + int OldFI = MO.getIndex(); + if (OldFI < 0) + continue; + int NewFI = SlotMapping[OldFI]; + if (NewFI == -1 || NewFI == OldFI) continue; MO.setIndex(NewFI); } - // Update the memory references. This changes the MachineMemOperands - // directly. They may be in use by multiple instructions, however all - // instructions using OldFI are being rewritten to use NewFI. - const Value *OldSV = PseudoSourceValue::getFixedStack(OldFI); - const Value *NewSV = PseudoSourceValue::getFixedStack(NewFI); - for (MachineInstr::mmo_iterator I = MI->memoperands_begin(), - E = MI->memoperands_end(); I != E; ++I) - if ((*I)->getValue() == OldSV) - (*I)->setValue(NewSV); + // The MachineMemOperands have already been updated. } @@ -356,10 +376,19 @@ bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) { if (DCELimit != -1 && (int)NumDead >= DCELimit) break; + int FirstSS, SecondSS; + if (TII->isStackSlotCopy(I, FirstSS, SecondSS) && + FirstSS == SecondSS && + FirstSS != -1) { + ++NumDead; + changed = true; + toErase.push_back(I); + continue; + } + MachineBasicBlock::iterator NextMI = llvm::next(I); if (NextMI == MBB->end()) continue; - int FirstSS, SecondSS; unsigned LoadReg = 0; unsigned StoreReg = 0; if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue; @@ -378,7 +407,7 @@ bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) { ++I; } - for (SmallVector::iterator I = toErase.begin(), + for (SmallVectorImpl::iterator I = toErase.begin(), E = toErase.end(); I != E; ++I) (*I)->eraseFromParent(); @@ -429,10 +458,5 @@ bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) { Assignments[i].clear(); Assignments.clear(); - if (Changed) { - for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) - Changed |= RemoveDeadStores(I); - } - return Changed; }