X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=lib%2FVMCore%2FValueSymbolTable.cpp;h=254bf06439d9b2b36f00a5e61583fe7d921f4af5;hb=6c3541d5597033bdb2f26f5ade811b482c32a39a;hp=f527863e1b5d8fd563c9ad34ed857cb303109f59;hpb=bb0e2487185e401c7fca63d55e59343e060912a2;p=oota-llvm.git diff --git a/lib/VMCore/ValueSymbolTable.cpp b/lib/VMCore/ValueSymbolTable.cpp index f527863e1b5..254bf06439d 100644 --- a/lib/VMCore/ValueSymbolTable.cpp +++ b/lib/VMCore/ValueSymbolTable.cpp @@ -15,53 +15,22 @@ #include "llvm/GlobalValue.h" #include "llvm/Type.h" #include "llvm/ValueSymbolTable.h" -#include "llvm/ADT/StringExtras.h" +#include "llvm/ADT/SmallString.h" #include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" using namespace llvm; // Class destructor ValueSymbolTable::~ValueSymbolTable() { #ifndef NDEBUG // Only do this in -g mode... for (iterator VI = vmap.begin(), VE = vmap.end(); VI != VE; ++VI) - cerr << "Value still in symbol table! Type = '" - << VI->getValue()->getType()->getDescription() << "' Name = '" - << VI->getKeyData() << "'\n"; + dbgs() << "Value still in symbol table! Type = '" + << VI->getValue()->getType()->getDescription() << "' Name = '" + << VI->getKeyData() << "'\n"; assert(vmap.empty() && "Values remain in symbol table!"); #endif } -// getUniqueName - Given a base name, return a string that is either equal to -// it (or derived from it) that does not already occur in the symbol table for -// the specified type. -// -std::string ValueSymbolTable::getUniqueName(const std::string &BaseName) const { - std::string TryName = BaseName; - - // See if the name exists - while (vmap.find(&TryName[0], &TryName[TryName.size()]) != vmap.end()) - // Loop until we find a free name in the symbol table. - TryName = BaseName + utostr(++LastUnique); - return TryName; -} - - -// lookup a value - Returns null on failure... -// -Value *ValueSymbolTable::lookup(const std::string &Name) const { - const_iterator VI = vmap.find(&Name[0], &Name[Name.size()]); - if (VI != vmap.end()) // We found the symbol - return VI->getValue(); - return 0; -} - -Value *ValueSymbolTable::lookup(const char *NameBegin, - const char *NameEnd) const { - const_iterator VI = vmap.find(NameBegin, NameEnd); - if (VI != vmap.end()) // We found the symbol - return VI->getValue(); - return 0; -} - // Insert a value into the symbol table with the specified name... // void ValueSymbolTable::reinsertValue(Value* V) { @@ -69,69 +38,67 @@ void ValueSymbolTable::reinsertValue(Value* V) { // Try inserting the name, assuming it won't conflict. if (vmap.insert(V->Name)) { - //DOUT << " Inserted value: " << V->Name << ": " << *V << "\n"; + //DEBUG(dbgs() << " Inserted value: " << V->Name << ": " << *V << "\n"); return; } - // FIXME: this could be much more efficient. - // Otherwise, there is a naming conflict. Rename this value. - std::string UniqueName = V->getName(); - + SmallString<256> UniqueName(V->getName().begin(), V->getName().end()); + + // The name is too already used, just free it so we can allocate a new name. V->Name->Destroy(); unsigned BaseSize = UniqueName.size(); while (1) { - // Trim any suffix off. + // Trim any suffix off and append the next number. UniqueName.resize(BaseSize); - UniqueName += utostr(++LastUnique); + raw_svector_ostream(UniqueName) << ++LastUnique; + // Try insert the vmap entry with this suffix. - ValueName &NewName = vmap.GetOrCreateValue(&UniqueName[0], - &UniqueName[UniqueName.size()]); + ValueName &NewName = vmap.GetOrCreateValue(UniqueName); if (NewName.getValue() == 0) { // Newly inserted name. Success! NewName.setValue(V); V->Name = &NewName; - //DEBUG(DOUT << " Inserted value: " << UniqueName << ": " << *V << "\n"); + //DEBUG(dbgs() << " Inserted value: " << UniqueName << ": " << *V << "\n"); return; } } } void ValueSymbolTable::removeValueName(ValueName *V) { - //DEBUG(DOUT << " Removing Value: " << V->getKeyData() << "\n"); - // Remove the value from the plane. + //DEBUG(dbgs() << " Removing Value: " << V->getKeyData() << "\n"); + // Remove the value from the symbol table. vmap.remove(V); } /// createValueName - This method attempts to create a value name and insert /// it into the symbol table with the specified name. If it conflicts, it /// auto-renames the name and returns that instead. -ValueName *ValueSymbolTable::createValueName(const char *NameStart, - unsigned NameLen, Value *V) { - ValueName &Entry = vmap.GetOrCreateValue(NameStart, NameStart+NameLen); +ValueName *ValueSymbolTable::createValueName(StringRef Name, Value *V) { + // In the common case, the name is not already in the symbol table. + ValueName &Entry = vmap.GetOrCreateValue(Name); if (Entry.getValue() == 0) { Entry.setValue(V); - //DEBUG(DOUT << " Inserted value: " << Entry.getKeyData() << ": " + //DEBUG(dbgs() << " Inserted value: " << Entry.getKeyData() << ": " // << *V << "\n"); return &Entry; } - // FIXME: this could be much more efficient. - // Otherwise, there is a naming conflict. Rename this value. - std::string UniqueName(NameStart, NameStart+NameLen); + SmallString<256> UniqueName(Name.begin(), Name.end()); + while (1) { - // Trim any suffix off. - UniqueName.resize(NameLen); - UniqueName += utostr(++LastUnique); + // Trim any suffix off and append the next number. + UniqueName.resize(Name.size()); + raw_svector_ostream(UniqueName) << ++LastUnique; + // Try insert the vmap entry with this suffix. - ValueName &NewName = vmap.GetOrCreateValue(&UniqueName[0], - &UniqueName[UniqueName.size()]); + ValueName &NewName = vmap.GetOrCreateValue(UniqueName); if (NewName.getValue() == 0) { // Newly inserted name. Success! NewName.setValue(V); - //DEBUG(DOUT << " Inserted value: " << UniqueName << ": " << *V << "\n"); + //DEBUG(dbgs() << " Inserted value: " << UniqueName << ": " << *V << "\n"); return &NewName; } } @@ -141,10 +108,10 @@ ValueName *ValueSymbolTable::createValueName(const char *NameStart, // dump - print out the symbol table // void ValueSymbolTable::dump() const { - //DOUT << "ValueSymbolTable:\n"; + //DEBUG(dbgs() << "ValueSymbolTable:\n"); for (const_iterator I = begin(), E = end(); I != E; ++I) { - //DOUT << " '" << I->getKeyData() << "' = "; + //DEBUG(dbgs() << " '" << I->getKeyData() << "' = "); I->getValue()->dump(); - //DOUT << "\n"; + //DEBUG(dbgs() << "\n"); } }