X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=model.h;h=86e0b1e7b05a8174a05d8a3f28dc7132432962d5;hb=0cb167b8fb332e4d9726badd0aa58e943bb4b459;hp=b59e29cea19b660935824eca736178183910c735;hpb=551ed6f7408e5376b3ea355997e378a1f2387e69;p=model-checker.git diff --git a/model.h b/model.h index b59e29c..86e0b1e 100644 --- a/model.h +++ b/model.h @@ -1,65 +1,115 @@ +/** @file model.h + * @brief Core model checker. + */ + #ifndef __MODEL_H__ #define __MODEL_H__ #include -#include #include #include #include #include "schedule.h" #include "mymemory.h" -#include #include "libthreads.h" -#include "libatomic.h" #include "threads.h" #include "action.h" +#include "clockvector.h" +#include "hashtable.h" /* Forward declaration */ class NodeStack; +class CycleGraph; +class Promise; + +/** + * Model checker parameter structure. Holds run-time configuration options for + * the model checker. + */ +struct model_params { +}; +/** @brief The central structure for model-checking */ class ModelChecker { public: - ModelChecker(); + ModelChecker(struct model_params params); ~ModelChecker(); - class Scheduler *scheduler; + /** Stores the context for the main model-checking system thread (call + * once) + * @param ctxt The system context structure + */ void set_system_context(ucontext_t *ctxt) { system_context = ctxt; } + + /** @returns the context for the main model-checking system thread */ ucontext_t * get_system_context(void) { return system_context; } - void set_current_action(ModelAction *act) { current_action = act; } void check_current_action(void); - void print_summary(void); + + /** Prints an execution summary with trace information. */ + void print_summary(); + Thread * schedule_next_thread(); int add_thread(Thread *t); void remove_thread(Thread *t); - Thread * get_thread(thread_id_t tid) { return (*thread_map)[id_to_int(tid)]; } + Thread * get_thread(thread_id_t tid) { return thread_map->get(id_to_int(tid)); } thread_id_t get_next_id(); int get_num_threads(); - int get_next_seq_num(); + modelclock_t get_next_seq_num(); - int switch_to_master(ModelAction *act); + /** @return The currently executing Thread. */ + Thread * get_current_thread() { return scheduler->get_current_thread(); } + int switch_to_master(ModelAction *act); + ClockVector * get_cv(thread_id_t tid); bool next_execution(); + bool isfeasible(); + bool isfinalfeasible(); + void check_promises(ClockVector *old_cv, ClockVector * merge_cv); + + void finish_execution(); MEMALLOC private: + /** The scheduler to use: tracks the running/ready Threads */ + Scheduler *scheduler; + int next_thread_id; - int used_sequence_numbers; + modelclock_t used_sequence_numbers; int num_executions; + const model_params params; + + /** + * Stores the ModelAction for the current thread action. Call this + * immediately before switching from user- to system-context to pass + * data between them. + * @param act The ModelAction created by the user-thread action + */ + void set_current_action(ModelAction *act) { current_action = act; } + + bool take_step(); + ModelAction * get_last_conflict(ModelAction *act); void set_backtracking(ModelAction *act); thread_id_t get_next_replay_thread(); ModelAction * get_next_backtrack(); void reset_to_initial_state(); + void resolve_promises(ModelAction *curr); + void compute_promises(ModelAction *curr); void add_action_to_lists(ModelAction *act); ModelAction * get_last_action(thread_id_t tid); - - void print_list(action_list_t *list); + ModelAction * get_parent_action(thread_id_t tid); + ModelAction * get_last_seq_cst(const void *location); + void build_reads_from_past(ModelAction *curr); + ModelAction * process_rmw(ModelAction * curr); + void post_r_modification_order(ModelAction * curr, const ModelAction *rf); + void r_modification_order(ModelAction * curr, const ModelAction *rf); + void w_modification_order(ModelAction * curr); ModelAction *current_action; ModelAction *diverge; @@ -67,11 +117,19 @@ private: ucontext_t *system_context; action_list_t *action_trace; - std::map *thread_map; - std::map > *obj_thrd_map; + HashTable *thread_map; + + /** Per-object list of actions. Maps an object (i.e., memory location) + * to a trace of all actions performed on the object. */ + HashTable *obj_map; + + HashTable, uintptr_t, 4 > *obj_thrd_map; + std::vector * promises; std::vector *thrd_last_action; - class NodeStack *node_stack; + NodeStack *node_stack; ModelAction *next_backtrack; + CycleGraph * cyclegraph; + bool failed_promise; }; extern ModelChecker *model;