X-Git-Url: http://demsky.eecs.uci.edu/git/?a=blobdiff_plain;f=threads-model.h;h=733d825f243ea5ea32a1bde878f37c97448f77b2;hb=130a35155171503883aaf18e57f8957ce63d06e8;hp=28d237d47c9125f2c68ebae2a7e9e85035d444d7;hpb=e60d8c23d30a0dfe66b8426f7f2ecf576e812028;p=model-checker.git diff --git a/threads-model.h b/threads-model.h index 28d237d..733d825 100644 --- a/threads-model.h +++ b/threads-model.h @@ -5,13 +5,18 @@ #ifndef __THREADS_MODEL_H__ #define __THREADS_MODEL_H__ -#include #include -#include #include "mymemory.h" -#include "libthreads.h" +#include #include "modeltypes.h" +#include "stl-model.h" +#include "context.h" + +struct thread_params { + thrd_start_t func; + void *arg; +}; /** @brief Represents the state of a user Thread */ typedef enum thread_state { @@ -36,21 +41,21 @@ class ModelAction; class Thread { public: Thread(thread_id_t tid); - Thread(thrd_t *t, void (*func)(void *), void *a); + Thread(thread_id_t tid, thrd_t *t, void (*func)(void *), void *a, Thread *parent); ~Thread(); void complete(); static int swap(ucontext_t *ctxt, Thread *t); static int swap(Thread *t, ucontext_t *ctxt); - thread_state get_state() { return state; } - void set_state(thread_state s) { state = s; } - thread_id_t get_id(); - thrd_t get_thrd_t() { return *user_thread; } - Thread * get_parent() { return parent; } + thread_state get_state() const { return state; } + void set_state(thread_state s); + thread_id_t get_id() const; + thrd_t get_thrd_t() const { return *user_thread; } + Thread * get_parent() const { return parent; } void set_creation(ModelAction *act) { creation = act; } - ModelAction * get_creation() { return creation; } + ModelAction * get_creation() const { return creation; } /** * Set a return value for the last action in this thread (e.g., for an @@ -65,44 +70,27 @@ public: * be called from a user context. * @return The value 'returned' by the action */ - uint64_t get_return_value() { return last_action_val; } + uint64_t get_return_value() const { return last_action_val; } /** @return True if this thread is finished executing */ - bool is_complete() { return state == THREAD_COMPLETED; } + bool is_complete() const { return state == THREAD_COMPLETED; } /** @return True if this thread is blocked */ - bool is_blocked() { return state == THREAD_BLOCKED; } - - /** @return True if no threads are waiting on this Thread */ - bool wait_list_empty() { return wait_list.empty(); } - - /** - * Add a ModelAction to the waiting list for this thread. - * @param t The ModelAction to add. Must be a JOIN. - */ - void push_wait_list(ModelAction *act) { wait_list.push_back(act); } + bool is_blocked() const { return state == THREAD_BLOCKED; } - unsigned int num_wait_list() { - return wait_list.size(); - } - - ModelAction * get_waiter(unsigned int i) { - return wait_list[i]; - } + /** @return The pending (next) ModelAction for this Thread + * @see Thread::pending */ + ModelAction * get_pending() const { return pending; } - ModelAction * get_pending() { return pending; } + /** @brief Set the pending (next) ModelAction for this Thread + * @param act The pending ModelAction + * @see Thread::pending */ void set_pending(ModelAction *act) { pending = act; } - /** - * Remove one ModelAction from the waiting list - * @return The ModelAction that was removed from the waiting list - */ - ModelAction * pop_wait_list() { - ModelAction *ret = wait_list.front(); - wait_list.pop_back(); - return ret; - } - bool is_model_thread() { return model_thread; } + Thread * waiting_on() const; + bool is_waiting_on(const Thread *t) const; + + bool is_model_thread() const { return model_thread; } friend void thread_startup(); @@ -112,12 +100,36 @@ public: * to allow their allocation/deallocation to follow the same pattern as * the rest of the backtracked/replayed program. */ + void * operator new(size_t size) { + return Thread_malloc(size); + } + void operator delete(void *p, size_t size) { + Thread_free(p); + } + void * operator new[](size_t size) { + return Thread_malloc(size); + } + void operator delete[](void *p, size_t size) { + Thread_free(p); + } private: int create_context(); - Thread *parent; + + /** @brief The parent Thread which created this Thread */ + Thread * const parent; + + /** @brief The THREAD_CREATE ModelAction which created this Thread */ ModelAction *creation; + /** + * @brief The next ModelAction to be run by this Thread + * + * This action should be kept updated by the ModelChecker, so that we + * always know what the next ModelAction's memory_order, action type, + * and location are. + */ ModelAction *pending; + void (*start_routine)(void *); void *arg; ucontext_t context; @@ -126,13 +138,6 @@ private: thread_id_t id; thread_state state; - /** - * A list of ModelActions waiting on this Thread. Particularly, this - * list is used for thread joins, where another Thread waits for this - * Thread to complete - */ - std::vector< ModelAction *, SnapshotAlloc > wait_list; - /** * The value returned by the last action in this thread * @see Thread::set_return_value() @@ -148,14 +153,24 @@ Thread * thread_current(); static inline thread_id_t thrd_to_id(thrd_t t) { - return t; + return t.priv->get_id(); } +/** + * @brief Map a zero-based integer index to a unique thread ID + * + * This is the inverse of id_to_int + */ static inline thread_id_t int_to_id(int i) { return i; } +/** + * @brief Map a unique thread ID to a zero-based integer index + * + * This is the inverse of int_to_id + */ static inline int id_to_int(thread_id_t id) { return id;