Assume lane masks are always precise
Allowing imprecise lane masks in case of more than 32 sub register lanes
lead to some tricky corner cases, and I need another bugfix for another
one. Instead I rather declare lane masks as precise and let tablegen
abort if we do not have enough bits.
This does not affect any in-tree target, even AMDGPU only needs 16 lanes
at the moment. If the 32 lanes turn out to be a problem in the future,
then we can easily change the LaneBitmask typedef to uint64_t.
Differential Revision: http://reviews.llvm.org/D14557
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@253279
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