viafb: Determine type of 2D engine and store it in chip_info
authorHarald Welte <laforge@gnumonks.org>
Tue, 19 May 2009 17:36:03 +0000 (01:36 +0800)
committerJonathan Corbet <corbet@lwn.net>
Tue, 20 Apr 2010 20:23:19 +0000 (14:23 -0600)
commit107ea34db4560e6db41a9da90128ccc5e60f6b21
tree60e75e5ade320b57fa3c3663f4df8c6d8a39e019
parentf1b99aa9dbe908b2839885aa999d6e8512fe1040
viafb: Determine type of 2D engine and store it in chip_info

This will help us for the upcoming support for 2D acceleration using
the M1 engine.

[jc: fixed merge conflicts]
Signed-off-by: Harald Welte <HaraldWelte@viatech.com>
drivers/video/via/chip.h
drivers/video/via/hw.c