Suggestion of fixing folly::to<std::string>(double/float) performance issue
Summary:
When calling folly::to<SomeString>(double), generic implementation will
firstly reserve 24 (or 25 when negative value) bytes. This will introduce
a malloc call for most of mainstream string implementation.
But for most cases, a floating point doesn't need 24 (or 25) bytes to
be converted as a string.
This diff try to introduce a special version which does not do string reserve.
Reviewed By: ericniebler
Differential Revision:
D3728171
fbshipit-source-id:
d70ead396ad6c8d0df1f542c5516f7534e82cb97