* Clean up the code a bit
authorChris Lattner <sabre@nondot.org>
Tue, 16 Apr 2002 22:10:36 +0000 (22:10 +0000)
committerChris Lattner <sabre@nondot.org>
Tue, 16 Apr 2002 22:10:36 +0000 (22:10 +0000)
commit169bffe28abf10344761cb76087f9a6209611659
tree368148e9bd476b297f6c56eca8ff5d6988c36a35
parentf759c4e2a7ccc84c4ed85b7db27cff1bcc2aa1f2
* Clean up the code a bit
* Allow structs with negative offsets.  This enables the em3d benchmark to
  be made typesafe.  In this case, the struct had an array as the first
  element, so a negative index was ok (the expr was -8 + 8x)

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2271 91177308-0d34-0410-b5e6-96231b3b80d8
lib/Transforms/TransformInternals.cpp