fix the buildvector->insertp[sd] logic to not always create a redundant
insertp[sd] $0, which is a noop. Before:
_f32: ## @f32
pshufd $1, %xmm1, %xmm2
pshufd $1, %xmm0, %xmm3
addss %xmm2, %xmm3
addss %xmm1, %xmm0
## kill: XMM0<def> XMM0<kill> XMM0<def>
insertps $0, %xmm0, %xmm0
insertps $16, %xmm3, %xmm0
ret
after:
_f32: ## @f32
movdqa %xmm0, %xmm2
addss %xmm1, %xmm2
pshufd $1, %xmm1, %xmm1
pshufd $1, %xmm0, %xmm3
addss %xmm1, %xmm3
movdqa %xmm2, %xmm0
insertps $16, %xmm3, %xmm0
ret
The extra movs are due to a random (poor) scheduling decision.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@112379
91177308-0d34-0410-b5e6-
96231b3b80d8