ARM: ebsa110: Properly override I/O accessors
authorThierry Reding <treding@nvidia.com>
Wed, 1 Oct 2014 12:13:33 +0000 (14:13 +0200)
committerThierry Reding <treding@nvidia.com>
Mon, 10 Nov 2014 14:15:34 +0000 (15:15 +0100)
commit2cd0f55961d87da617adae717737d13cb9518e7f
treebcc7d9fec972bbeea346fdb94a535dcfeb6105e6
parentbfb111ec255c82f2501d2898c5d26f39959c0111
ARM: ebsa110: Properly override I/O accessors

In order to override accessors properly they must be #define'd so that
subsequent generic headers (the one for ARM and finally the architecture
independent one) can properly detect it.

While at it, make all accessors use volatile void __iomem * to avoid a
slew of build warnings.

Signed-off-by: Thierry Reding <treding@nvidia.com>
arch/arm/mach-ebsa110/include/mach/io.h
arch/arm/mach-ebsa110/io.c