Triple::MinGW64 is deprecated and removed. We can use Triple::MinGW32 generally.
authorNAKAMURA Takumi <geek4civic@gmail.com>
Thu, 17 Feb 2011 12:24:17 +0000 (12:24 +0000)
committerNAKAMURA Takumi <geek4civic@gmail.com>
Thu, 17 Feb 2011 12:24:17 +0000 (12:24 +0000)
commit6904f05e607b6bbdfa96a2ebb628ebf3a1f21455
tree802a76055fd71499837c0db8e7eea8613b6deaf5
parente310b3a2a32d356f3f890fb138b1694b53d15f4e
Triple::MinGW64 is deprecated and removed. We can use Triple::MinGW32 generally.

No one uses *-mingw64. mingw-w64 is represented as {i686|x86_64}-w64-mingw32. In llvm side, i686 and x64 can be treated as similar way.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125747 91177308-0d34-0410-b5e6-96231b3b80d8
include/llvm/ADT/Triple.h
lib/Support/Triple.cpp
lib/Target/ARM/ARMTargetMachine.cpp
lib/Target/MBlaze/MBlazeTargetMachine.cpp
lib/Target/X86/X86AsmBackend.cpp
lib/Target/X86/X86Subtarget.h
lib/Target/X86/X86TargetMachine.cpp
test/CodeGen/X86/2009-06-03-Win64DisableRedZone.ll
test/CodeGen/X86/2009-06-03-Win64SpillXMM.ll