Rewrite LowerCallTo and Select(ISD::CALL) to properly handle float varargs
authorNate Begeman <natebegeman@mac.com>
Thu, 31 Mar 2005 00:15:26 +0000 (00:15 +0000)
committerNate Begeman <natebegeman@mac.com>
Thu, 31 Mar 2005 00:15:26 +0000 (00:15 +0000)
commit74d734574e02c35074bca9cadc6694fafe9fef5c
treed8ec6bf52b2c5ba305320269fdce6a0d044cd365
parentfdcf3418e0618b435fdb07decec87e35feefc95f
Rewrite LowerCallTo and Select(ISD::CALL) to properly handle float varargs
Tell the SelectionDAG ISel to expand SEXTLOAD of i1 and i8, rather than
  complicate the code in ISD::SEXTLOAD to do it by hand
Combine the FP and Int ISD::LOAD codegen
Generate better code for constant pool loads

As a result, all of Shootout, and likely many other programs are now
working.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20945 91177308-0d34-0410-b5e6-96231b3b80d8
lib/Target/PowerPC/PPCISelPattern.cpp