[x86] Flip the sentinel values used in the target shuffle mask decoding
to significantly more sane sentinels. Notably, everywhere else in the
backend's representation of shuffles uses '-1' to represent undef. The
target shuffle masks really shouldn't diverge from that, especially as
in a few places they are manipulated by shared code.
This causes us to lose some undef lanes in various test masks. I want to
get these back, but technically it isn't invalid and there are a *lot*
of bugs here so I want to try to establish a saner baseline for fixing
some of the bugs by aligning the specific senitnel values used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218561
91177308-0d34-0410-b5e6-
96231b3b80d8