[X86] Avoid mangling frameescape labels
x86 Windows uses the '_' prefix for all global symbols, and this was
mistakenly being applied to frameescape labels, which are not externally
visible global symbols. They use the private global prefix 'L'.
The *right* way to fix this is probably to stop masquerading this label
as an ExternalSymbol and create a new SDNode type. These labels are not
"external", and we know they will be resolved by assembly time. Having a
custom SDNode type would allow us to do better X86 address mode
matching, so it's probably worth doing eventually.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@236123
91177308-0d34-0410-b5e6-
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