[WinEH] Iterate state changes instead of invokes
Summary:
Add an iterator that can walk across blocks and which visits the state
transitions rather than state ranges, with explicit transitions to -1
indicating the presence of top-level calls that may throw and cause the
current function to unwind to caller. This will simplify code that needs
to identify nested try regions.
Refactor SEH and C++EH table generation to use the new
InvokeStateChangeIterator, and remove the InvokeLabelIterator they were
using.
Reviewers: majnemer, andrew.w.kaylor, rnk
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D13623
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@250179
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