/// plane. If something is not in the SlotTracker, return -1.
int getLocalSlot(const Value *V);
int getGlobalSlot(const GlobalValue *V);
- int getMetadataSlot(const MDNode *N);
+ int getMetadataSlot(const Value *MD);
int getAttributeGroupSlot(AttributeSet AS);
/// If you'd like to deal with a function instead of just a module, use
void CreateModuleSlot(const GlobalValue *V);
/// CreateMetadataSlot - Insert the specified MDNode* into the slot table.
- void CreateMetadataSlot(const MDNode *N);
+ void CreateMetadataSlot(const Value *MD);
/// CreateFunctionSlot - Insert the specified Value* into the slot table.
void CreateFunctionSlot(const Value *V);
return MI == mMap.end() ? -1 : (int)MI->second;
}
-/// getMetadataSlot - Get the slot number of a MDNode.
-int SlotTracker::getMetadataSlot(const MDNode *N) {
+/// getMetadataSlot - Get the slot number of a metadata node.
+int SlotTracker::getMetadataSlot(const Value *MD) {
// Check for uninitialized state and do lazy initialization.
initialize();
// Find the MDNode in the module map
- mdn_iterator MI = mdnMap.find(N);
+ mdn_iterator MI = mdnMap.find(cast<MDNode>(MD));
return MI == mdnMap.end() ? -1 : (int)MI->second;
}
DestSlot << " [o]\n");
}
-/// CreateModuleSlot - Insert the specified MDNode* into the slot table.
-void SlotTracker::CreateMetadataSlot(const MDNode *N) {
- assert(N && "Can't insert a null Value into SlotTracker!");
+/// CreateModuleSlot - Insert the specified metadata into the slot table.
+void SlotTracker::CreateMetadataSlot(const Value *MD) {
+ assert(MD && "Can't insert a null Value into SlotTracker!");
+ const MDNode *N = cast<MDNode>(MD);
// Don't insert if N is a function-local metadata, these are always printed
// inline.