unsigned &RestoreIndex) {
// FIXME: Allow spill to be inserted to the beginning of the mbb. Update mbb
// begin index accordingly.
unsigned &RestoreIndex) {
// FIXME: Allow spill to be inserted to the beginning of the mbb. Update mbb
// begin index accordingly.
- MachineBasicBlock::iterator Pt = MBB->getFirstTerminator();
+ MachineBasicBlock::iterator Pt = MBB->end();
unsigned EndIdx = LIs->getMBBEndIdx(MBB);
// Go bottom up if RefsInMBB is empty and the end of the mbb isn't beyond
unsigned EndIdx = LIs->getMBBEndIdx(MBB);
// Go bottom up if RefsInMBB is empty and the end of the mbb isn't beyond