Summary:
If we remove the MMOs from Load/Store instructions,
they are treated as volatile. This makes other optimization passes unhappy.
eg. Load/Store Optimization
So, it looks better to merge, not remove.
Reviewers: gberry, mcrosier
Subscribers: gberry, llvm-commits
Differential Revision: http://reviews.llvm.org/D14797
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@254694
91177308-0d34-0410-b5e6-
96231b3b80d8
-static bool hasIdenticalMMOs(const MachineInstr *MI1, const MachineInstr *MI2) {
+// Add MI1's MMOs to MI2's MMOs while excluding any duplicates. The MI scheduler
+// currently doesn't handle multiple MMOs, so duplicates would likely pessimize
+// the scheduler.
+static void mergeMMOs(MachineInstr *MI1, MachineInstr *MI2) {
auto I1 = MI1->memoperands_begin(), E1 = MI1->memoperands_end();
auto I2 = MI2->memoperands_begin(), E2 = MI2->memoperands_end();
auto I1 = MI1->memoperands_begin(), E1 = MI1->memoperands_end();
auto I2 = MI2->memoperands_begin(), E2 = MI2->memoperands_end();
- if ((E1 - I1) != (E2 - I2))
- return false;
- for (; I1 != E1; ++I1, ++I2) {
- if (**I1 != **I2)
- return false;
+ MachineFunction *MF = MI1->getParent()->getParent();
+
+ // Mostly, MI1's MMO count is 1 or zero. So we don't have to use
+ // SmallSet.
+ for (; I1 != E1; ++I1) {
+ bool IsDupMMO = false;
+ for (I2 = MI2->memoperands_begin(); I2 != E2; ++I2) {
+ if (**I1 == **I2) {
+ IsDupMMO = true;
+ break;
+ }
+ }
+ if (IsDupMMO == false) {
+ MI2->addMemOperand(*MF, *I1);
+ E2 = MI2->memoperands_end();
+ }
-removeMMOsFromMemoryOperations(MachineBasicBlock::iterator MBBIStartPos,
- MachineBasicBlock &MBBCommon) {
- // Remove MMOs from memory operations in the common block
- // when they do not match the ones from the block being tail-merged.
- // This ensures later passes conservatively compute dependencies.
+mergeMMOsFromMemoryOperations(MachineBasicBlock::iterator MBBIStartPos,
+ MachineBasicBlock &MBBCommon) {
+ // Merge MMOs from memory operations in the common block
MachineBasicBlock *MBB = MBBIStartPos->getParent();
// Note CommonTailLen does not necessarily matches the size of
// the common BB nor all its instructions because of debug
MachineBasicBlock *MBB = MBBIStartPos->getParent();
// Note CommonTailLen does not necessarily matches the size of
// the common BB nor all its instructions because of debug
assert(MBBICommon->isIdenticalTo(&*MBBI) && "Expected matching MIIs!");
if (MBBICommon->mayLoad() || MBBICommon->mayStore())
assert(MBBICommon->isIdenticalTo(&*MBBI) && "Expected matching MIIs!");
if (MBBICommon->mayLoad() || MBBICommon->mayStore())
- if (!hasIdenticalMMOs(&*MBBI, &*MBBICommon))
- MBBICommon->clearMemRefs();
+ mergeMMOs(&*MBBI, &*MBBICommon);
continue;
DEBUG(dbgs() << "BB#" << SameTails[i].getBlock()->getNumber()
<< (i == e-1 ? "" : ", "));
continue;
DEBUG(dbgs() << "BB#" << SameTails[i].getBlock()->getNumber()
<< (i == e-1 ? "" : ", "));
- // Remove MMOs from memory operations as needed.
- removeMMOsFromMemoryOperations(SameTails[i].getTailStartPos(), *MBB);
+ // Merge MMOs from memory operations as needed.
+ mergeMMOsFromMemoryOperations(SameTails[i].getTailStartPos(), *MBB);
// Hack the end off BB i, making it jump to BB commonTailIndex instead.
ReplaceTailWithBranchTo(SameTails[i].getTailStartPos(), MBB);
// BB i is no longer a predecessor of SuccBB; remove it from the worklist.
// Hack the end off BB i, making it jump to BB commonTailIndex instead.
ReplaceTailWithBranchTo(SameTails[i].getTailStartPos(), MBB);
// BB i is no longer a predecessor of SuccBB; remove it from the worklist.