+ struct list_head ordered_objects;
+
+ INIT_LIST_HEAD(&ordered_objects);
+ while (!list_empty(objects)) {
+ struct drm_i915_gem_exec_object2 *entry;
+ bool need_fence, need_mappable;
+
+ obj = list_first_entry(objects,
+ struct drm_i915_gem_object,
+ exec_list);
+ entry = obj->exec_entry;
+
+ need_fence =
+ has_fenced_gpu_access &&
+ entry->flags & EXEC_OBJECT_NEEDS_FENCE &&
+ obj->tiling_mode != I915_TILING_NONE;
+ need_mappable =
+ entry->relocation_count ? true : need_fence;
+
+ if (need_mappable)
+ list_move(&obj->exec_list, &ordered_objects);
+ else
+ list_move_tail(&obj->exec_list, &ordered_objects);
+ }
+ list_splice(&ordered_objects, objects);