+static inline int try_misrouted_irq(unsigned int irq, struct irq_desc *desc, irqreturn_t action_ret)
+{
+ struct irqaction *action;
+
+ if (!irqfixup)
+ return 0;
+
+ /* We didn't actually handle the IRQ - see if it was misrouted? */
+ if (action_ret == IRQ_NONE)
+ return 1;
+
+ /*
+ * But for 'irqfixup == 2' we also do it for handled interrupts if
+ * they are marked as IRQF_IRQPOLL (or for irq zero, which is the
+ * traditional PC timer interrupt.. Legacy)
+ */
+ if (irqfixup < 2)
+ return 0;
+
+ if (!irq)
+ return 1;
+
+ /*
+ * Since we don't get the descriptor lock, "action" can
+ * change under us. We don't really care, but we don't
+ * want to follow a NULL pointer. So tell the compiler to
+ * just load it once by using a barrier.
+ */
+ action = desc->action;
+ barrier();
+ return action && (action->flags & IRQF_IRQPOLL);
+}
+