// simple scalar value that can be mem2reg'd into a register value.
bool IsNotTrivial = false;
if (const Type *ActualType = CanConvertToScalar(AI, IsNotTrivial))
// simple scalar value that can be mem2reg'd into a register value.
bool IsNotTrivial = false;
if (const Type *ActualType = CanConvertToScalar(AI, IsNotTrivial))
+ if (IsNotTrivial && ActualType != Type::VoidTy) {
ConvertToScalar(AI, ActualType);
Changed = true;
continue;
ConvertToScalar(AI, ActualType);
Changed = true;
continue;