- OutStreamer.EmitIntValue(MaxGPR + 1, 4);
- OutStreamer.EmitIntValue(MFI->StackSize, 4);
- OutStreamer.EmitIntValue(killPixel, 4);
+
+ unsigned RsrcReg;
+ if (STM.device()->getGeneration() >= AMDGPUDeviceInfo::HD5XXX) {
+ // Evergreen / Northern Islands
+ switch (MFI->ShaderType) {
+ default: // Fall through
+ case ShaderType::COMPUTE: RsrcReg = R_0288D4_SQ_PGM_RESOURCES_LS; break;
+ case ShaderType::GEOMETRY: RsrcReg = R_028878_SQ_PGM_RESOURCES_GS; break;
+ case ShaderType::PIXEL: RsrcReg = R_028844_SQ_PGM_RESOURCES_PS; break;
+ case ShaderType::VERTEX: RsrcReg = R_028860_SQ_PGM_RESOURCES_VS; break;
+ }
+ } else {
+ // R600 / R700
+ switch (MFI->ShaderType) {
+ default: // Fall through
+ case ShaderType::GEOMETRY: // Fall through
+ case ShaderType::COMPUTE: // Fall through
+ case ShaderType::VERTEX: RsrcReg = R_028868_SQ_PGM_RESOURCES_VS; break;
+ case ShaderType::PIXEL: RsrcReg = R_028850_SQ_PGM_RESOURCES_PS; break;
+ }
+ }
+
+ OutStreamer.EmitIntValue(RsrcReg, 4);
+ OutStreamer.EmitIntValue(S_NUM_GPRS(MaxGPR + 1) |
+ S_STACK_SIZE(MFI->StackSize), 4);
+ OutStreamer.EmitIntValue(R_02880C_DB_SHADER_CONTROL, 4);
+ OutStreamer.EmitIntValue(S_02880C_KILL_ENABLE(killPixel), 4);